dlga_start:father_bandit|^^Oh good, its you. ^^^ Strange isn't it? How the Saxons refuse to live in this fort? They believe it haunted by spirits and ghosts, perhaps they're right.
dlga_father_bandit:father_bandit2|Who are you? Did you send the letter?
dlga_father_bandit2:father_bandit3|Oh yes the letter, I'm so happy you received it safely. My name is Artwa, and I served your father - a great bandit king.
dlga_father_bandit3:father_bandit_quest|I suppose you are wondering why I summoned you here. You see, after your father's death there rose another to take his place; a vile beast named Dorca. He was popular at first as the vile normally are in our cycles, but then things changed. He began hording much of our taken loot and now his men go hungry. ^^There are many stories about your father's 'legacy', but one is true: he believed every man should receive his fair share.
dlga_father_bandit_quest:father_bandit_quest2|Why are you telling me this?
dlga_father_bandit_quest:father_bandit_quest2.1|Get to the point old man!
dlga_father_bandit_quest2:father_bandit_quest3|I'm telling you this because you are your father's {reg59?daughter:son}! And even if you never knew him well, I thought you'd care about his legacy.^^Perhaps I was wrong.... perhaps you're not the one to ware his crown after all.
dlga_father_bandit_quest3:father_bandit_quest4|Hmmm, a crown you say?
dlga_father_bandit_quest3:father_bandit_quest_no|If you think I'd ever join you, you're mistaken.
dlga_father_bandit_quest3:close_window|I've heard enough. Die scum!!
dlga_father_bandit_quest_no:confirm_no|Are you certain? Once I leave I will never return and I'm offering you a life of freedom and untold riches...
dlga_confirm_no:father_bandit_quest4|Riches you say? Well then continue.
dlga_confirm_no:close_window|--Turn and walk away. --
dlga_confirm_no:close_window.1|I wonder how much the man-hunters would pay for your head?
dlga_father_bandit_quest4:father_bandit_quest_confirm|Oh yes. I knew I was right about you.^^ --he smiles--^^Of course what I'm asking wont be easy, you will be forced to give up any allegiances you have with any kingdom. You will be labeled a bandit and will be hunted by many; and finally there is the small matter of killing Dorca.^^ But the rewards are great also - you will have your own lair, your own ship, no bandits will harm you, and of course... more gold then you can count!
dlga_father_bandit_quest_confirm:father_bandit_quest_confirm_end|Very well, from this day forth I am an outlaw.
dlga_father_bandit_quest_confirm:close_window|Actually, forget all this, I don't want to be a bandit.
dlga_father_bandit_quest_confirm:close_window.1|Actually, I think this place is about to receive another spirit
dlga_father_bandit_quest_confirm_end:close_window|Excellent...then your first job - GET ME OUT OF HERE IN ONE PIECE!
dlga_start:start_banditlife|We did it!! You have the makings of a great bandit {playername}...
dlga_start_banditlife:start_banditlife2|You will have to get used to running from town guards, a bandits life is never easy. Already word is spreading across the {s7} that you're helping bandits. It will not take very long for this news to spread across the rest of the isles.
dlga_start_banditlife2:cancel_bandit_life|I think I've made a terrible mistake!
dlga_start_banditlife2:start_banditlife3|I knew this choice would be difficult, I stand by it.
dlga_start_banditlife3:start_banditlife3b|{playername}! I'm afraid I must interrupt this conversation. You've made a terrible choice siding with these bandits and my cause has lost all validity!{s6}
dlga_start_banditlife3b:start_banditlife3bcont|Very well, off you go then...
dlga_start_banditlife3bcont:start_banditlife3|Yes as I was saying....
dlga_start_banditlife3:start_banditlife4|Our first job will be to remove Dorca from his position. I believe the best way to do this is by challenging him to single combat, this is your right as your fathers {reg59?daughter:son}. However first I must arrange a ship for you and begin making plans. I suggest you finish any jobs you might have and say your good-bye's to any loved ones before we meet again.
dlga_start_banditlife4:start_banditlife5|Where should I meet you when I'm ready?
dlga_start_banditlife5:close_window|Once I've secured your ship I will make a safe harbor for it on the coast near Brittern Manor. Meet me there when you're ready.
dlga_cancel_bandit_life:close_window|Well your a fool then! I'm just happy your father isn't alive to see how foolish their child has become. However its your decision.^^Of course the damage done can not be undone easily, you will have to work at repairing your relations with the {s7}. Farewell {playername}, I wish I could say it was a pleasure meeting you.
dlga_start:close_window.53|You made it! I was beginning to wonder if you would show after all...^^ I hope you like your ship, it belonged to a friend of mine who owed a debt -it is yours now. I suggest you set sail for Dorca's fort, he has learned of your arrival and will meet with you. Unfortunately this is the last you shall see of me for awhile; I have business to deal with - not to mention Dorca would kill me on sight! But good luck to you {playername}
dlga_start:close_window.54|I'm going! best not to let the guards see me though.
dlga_start:fighter_talk|Hello there. We are polishing off our combat skills here with a bit of sparring practice. You look like you could use a bit of training. Why don't you join us, and we can show you a few tricks. And if you need explanation of any combat concepts, just ask, and I will do my best to fill you in.
dlga_start:fighter_talk.1|What do you want to practice?
dlga_fighter_pretalk:fighter_talk|Tell me what kind of practice you want.
dlga_fighter_talk:fighter_talk_train_attack|I want to practice attacking.
dlga_fighter_talk:fighter_talk_train_parry|I want to practice blocking with my weapon.
dlga_fighter_talk:fighter_talk_train_combat|Let's do some sparring practice.
dlga_fighter_talk:close_window|[Leave]
dlga_fighter_talk_train_attack:fighter_talk_train_attack_2|All right. There are four principle directions for attacking. These are overhead swing, right swing, left swing and thrust. Now, I will tell you which direction to attack from and you must try to do the correct attack. ^^(Move your mouse while you press the left mouse button to specify attack direction. For example, to execute an overhead attack, move the mouse up at the instant you press the left mouse button. The icons on your screen will help you do the correct action.)
dlga_fighter_talk_train_attack_2:close_window|Let's begin then. I am ready.
dlga_fighter_talk_train_attack_2:fighter_pretalk|Actually I want to do something else.
dlga_fighter_talk_train_parry:fighter_talk_train_parry_2|Unlike a shield, blocking with a weapon can only stop attacks coming from one direction. For example if you block up, you'll deflect overhead attacks, but you can still be hit by side swings or thrust attacks. ^^(You must press and hold down the right mouse button to block.)
dlga_fighter_talk_train_parry_2:fighter_talk_train_parry_3|I'll now attack you with different types of strokes, and I will wait until you do the correct block before attacking. Try to do the correct block as soon as you can. ^^(This practice is easy to do with the 'automatic block direction' setting which is the default. If you go to the Options menu and change defend direction control to 'mouse movement' or 'keyboard', you'll need to manually choose block direction. This is much more challenging, but makes the game much more interesting. This practice can be very useful if you use manual blocking.)
dlga_fighter_talk_train_parry_3:close_window|Let's begin then. I am ready.
dlga_fighter_talk_train_parry_3:fighter_pretalk|Actually I want to do something else.
dlga_fighter_talk_train_combat:fighter_talk_train_combat_2|Sparring is an excellent way to prepare for actual combat. We'll fight each other with non-lethal weapons now, until one of us falls to the ground. You can get some bruises of course, but better that than being cut down in the real thing.
dlga_fighter_talk_train_combat_2:close_window|Let's begin then. I am ready.
dlga_fighter_talk_train_combat_2:fighter_pretalk|Actually I want to do something else.
dlga_start:fighter_parry_try_again|Good. You were able to block my attacks successfully. You may repeat this practice and try to get faster each time, until you are confident of your defense skills. Do you want to have another go?
dlga_start:fighter_parry_try_again.1|Well that didn't go too well, did it? (Remember, you must press and hold down the right mouse button to keep your block effective.) Do you want to try again?
dlga_fighter_parry_try_again:fighter_talk_train_parry|Yes. Let's try again.
dlga_fighter_parry_try_again:fighter_talk_leave_parry|No, I think I am done for now.
dlga_start:fighter_parry_warn|Hey! We are doing a blocking practice, mate! You are supposed to block my attacks, not attack me back.
dlga_fighter_parry_warn:fighter_talk_train_parry|I am sorry. Let's try once again.
dlga_fighter_parry_warn:fighter_talk_leave_parry|Sorry. I must leave this practice now.
dlga_fighter_talk_leave_parry:close_window|All right. As you wish.
dlga_start:fighter_combat_try_again|Well that didn't go too well, did it? Don't feel bad, and try not to do same mistakes next time. Do you want to have a go again?
dlga_fighter_combat_try_again:fighter_talk_train_combat|Yes. Let's do another round.
dlga_fighter_combat_try_again:fighter_talk_leave_combat|No. That was enough for me.
dlga_fighter_talk_leave_combat:close_window|Well, all right. Talk to me again if you change your mind.
dlga_start:fighter_combat_try_again.1|Hey, that was good sparring. You defeated me, but next time I'll be more careful. Do you want to have a go again?
dlga_start:fighter_talk.2|Very good. You have learned how to attack from any direction you want. If you like we can try this again or move to a different exercise.
dlga_start:archer_challenge_2|Not bad. Not bad at all! You seem to have grasped the basics of archery. Now, try to do the same thing with a crossbow. Take the crossbow and the bolts over there and shoot those three targets. The crossbow is much easier to shoot with compared with the bow, but you need to reload it after each shot.
dlga_start:archer_challenge_2.1|Good. You didn't have too much difficulty using the crossbow either. Next you will learn to use throwing weapons. Pick up the javelins you see over there and try to hit those three targets.
dlga_start:ranged_end|Well, with that you have received the basic skills to use all three types of ranged weapons. The rest will come with practice. Train each and every day, and in time you will be as good as the best marksmen in the Isles.
dlga_ranged_end:close_window|Now, you can go talk with the melee fighters or the horsemanship trainer if you haven't already done so. They can teach you important skills too.
dlga_start:archer_talk|Good day to you, young fellow. I spend my days teaching about ranged weapons to anyone that is willing to learn. If you need a tutor, let me know and I'll teach you how to use the bow, the crossbow and the javelin.
dlga_archer_talk:archer_challenge|Yes, show me how to use ranged weapons.
dlga_archer_talk:close_window|No, not now.
dlga_archer_challenge:archer_challenge_2|All right. Your first training will be in bowmanship. The bow is a difficult weapon to master. But once you are sufficiently good at it, you can shoot quickly and with great power. Go pick up the bow and arrows you see over there now and shoot those targets.
dlga_archer_challenge_2:close_window|All right. I am ready.
dlga_archer_challenge_2:close_window.1|Just a minute. I want to do something else first.
dlga_start:horseman_melee_challenge_2|I hope you enjoyed the ride. Now we move on to something a bit more difficult. Grab the lance you see over there and ride around the course hitting each target at least once.
dlga_start:horseman_melee_challenge_2.1|Good! You have been able to hit all targets on horseback. That's no easy feat for a starter. Your next challenge will be using a bow and arrows to shoot at the archery targets by the road. You need to put an arrow to each target to consider yourself successful.
dlga_start:horsemanship_end|Very good. You were able to shoot all targets from horseback. Keep riding and practicing each day and in time you will be an expert horseman.
dlga_horsemanship_end:close_window|Now, you can go talk with the melee fighters or the archery trainer if you haven't already done so. You need to learn everything you can to be prepared when you have to defend yourself.
dlga_start:horseman_talk|Good day! I have come here for some riding practice, but my old bones are aching badly so I decided to give myself a rest today. If you would like to practice your horsemanship, you can take my horse here. The exercise would be good for her.
dlga_horseman_talk:horseman_challenge|Yes, I would like to practice riding.
dlga_horseman_talk:close_window|Uhm. Maybe later.
dlga_horseman_challenge:horseman_melee_challenge_2|Good. Now, I will give you a few exercises that'll teach you riding and horseback weapon use. Your first assignment is simple. Just take your horse for a ride around the course. Go as slow or as fast as you like. Come back when you feel confident as a rider and I'll give you some tougher exercises.
dlga_horseman_melee_challenge_2:close_window|All right. I am ready.
dlga_horseman_melee_challenge_2:close_window.1|Just a minute. I need to do something else first.
dlga_tutorial_troop_default:close_window|Hey, I am trying to practice here. Go, talk with the archery trainer if you need guidance about ranged weapons.
dlga_start:lord_prison_break_confirm_3|Is there a change of plans?
dlga_start:lord_prison_break|What's going on?
dlga_start:drunk_response|What are you looking at?
dlga_start:drunk_response.1|Are you looking at me?
dlga_player_duel_response:close_window|Such a waste...
dlga_player_duel_response:close_window.1|Better him than me
dlga_drunk_response:drunk_fight_start|I'm not sure... Some sort of animal, clearly
dlga_drunk_response:drunk_fight_start.1|Excuse me -- please accept my apologies
dlga_drunk_fight_start:close_window|I'll wipe that smirk right off your face!
dlga_drunk_response:drunk_player_high_renown|Do you have any idea who I am?
dlga_drunk_player_high_renown:drunk_fight_start|Do I care?
dlga_drunk_player_high_renown:drunk_player_high_renown|Emmm... Actually... Yes, yes, I do know who you are, {reg59?madam:sir}. Please forgive me, your grace -- it must be the drink. I'll be leaving, now...
dlga_drunk_player_high_renown:drunk_fight_start.1|Why, if you want a fight, you shall have one!
dlga_drunk_player_high_renown:close_window|I thought as much. Now, remove yourself from here
dlga_start:fistfight_response|You look like a {reg59?lady:fellow} who can take a few hard knocks -- and deal them out, too. I have a business proposition for you.
dlga_fistfight_response:fistfight_response_2|How's that?
dlga_fistfight_response_2:fistfight_response_2a|Good -- I'm glad you're interested. Here's the plan... It's a little complicated, so listen well.
dlga_fistfight_response_2a:fistfight_response_3|You and this other fellow will start up a fight here. No weapons, no armor -- I'll sit back and take bets, and split the profits with the winner. If we make a loss, then I'll cover it. You've got nothing to lose -- except a bit of blood, of course.
dlga_fistfight_response_3:fistfight_response_4|However, we can't organize this like one of those nice arena bouts, where everyone places their bets beforehand. People will walk in, drawn by the noise, and put a denar or two on whichever one of your two they think is winning. I'll give 'em even odds -- anything else is going to be too tricky for someone who's already on his third flagon of ale.
dlga_fistfight_response_4:fistfight_response_4a|So, as you can see, the trick is to stretch things out for as long as possible where it looks like you're losing, and people bet against you -- and then come back fast, and win, before the betting can turn. The best way to make money is for you to be battered almost to the floor, and then jump back off your feet and take the other guy down. However, you have to win in the end in order for me, and you, to make money.
dlga_fistfight_response_4a:fistfight_response_5|Also, you can't stretch the fight out too long, or people will suspect a fix. So, one of you has to take a punch every so often. I don't care whose blood is spilled, but there has to be some blood.
dlga_fistfight_response_5:fistfight_response_5a|And one other thing -- my mate, your opponent, he doesn't take to well to complexity. So he's just going to come straight at you. It's up to you to supply the artistry.
dlga_fistfight_response_5a:fistfight_response_confirm|So, what do you think?
dlga_fistfight_response_confirm:close_window.1|I have better things to do
dlga_start:ramun_introduce_1|Good day to you, {reg59?lassie:young man}.
dlga_ramun_introduce_1:ramun_introduce_2|Forgive me, you look like a trader, but I see none of your merchandise.
dlga_ramun_introduce_1:close_window|Never mind.
dlga_ramun_introduce_2:ramun_introduce_3|A trader? Oh, aye, I certainly am that. My merchandise is a bit different from most, however. It has to be fed and watered twice a day and tries to run away if I turn my back.
dlga_ramun_introduce_3:ramun_introduce_4|Livestock?
dlga_ramun_introduce_4:ramun_introduce_5|Close enough. I like to call myself the man who keeps every boat on this ocean moving. Boats are driven by oars, you see, and oars need men to pull them or they stop. That's where I come in.
dlga_ramun_introduce_5:ramun_introduce_6|Galley slaves.
dlga_ramun_introduce_6:ramun_introduce_7|Now you're catching on! A trading port like this couldn't survive without them. The ships lose a few hands on every voyage, so there's always a high demand. The captains come to me and they pay well.
dlga_ramun_introduce_7:ramun_introduce_8|Where do the slaves come from?
dlga_ramun_introduce_8:ramun_introduce_9|Mostly I deal in convicted criminals bought from the authorities. Others are prisoners of war from various nations, brought to me because I offer the best prices. However, on occasion I'll buy from privateers and other . . . 'individuals'. You can't be picky about your suppliers in this line of work. You wouldn't happen to have any prisoners with you, would you?
dlga_ramun_introduce_9:ramun_introduce_10|Me?
dlga_ramun_introduce_10:ramun_introduce_11|Why not? If you intend to set foot outside this town, you're going to cross swords with someone sooner or later. And, God willing, you'll come out on top. Why not make some extra money off the whole thing? Take them alive, bring them back to me, and I'll pay you fifty coins for each head. Don't much care who they are or where they come from.
dlga_ramun_introduce_11:ramun_introduce_12|Hmm. I'll think about it.
dlga_ramun_introduce_12:close_window|Do think about it! There's a lot of silver to be made, no mistake. More than enough for the both of us.
dlga_start:ramun_talk|Hello, {playername}.
dlga_ramun_pre_talk:ramun_talk|Anything else?
dlga_ramun_talk:ramun_sell_prisoners|I've brought you some prisoners, Ramun. Would you like a look?
dlga_ramun_sell_prisoners:ramun_sell_prisoners_2|Let me see what you have...
dlga_ramun_sell_prisoners_2:close_window|A pleasure doing business with you.
dlga_ramun_talk:ramun_ask_about_capturing|How do I take somebody as prisoner?
dlga_ramun_talk:ramun_ask_about_capturing.1|Can you tell me again about capturing prisoners?
dlga_ramun_ask_about_capturing:ramun_have_blunt_weapon|You're new to this, aren't you? Let me explain it in simple terms. The basic rule of taking someone prisoner is knocking him down with a blunt weapon, like a mace or a club, rather than cutting him open with a sword. That way he goes to sleep for a little while rather than bleeding to death, you see? I'm assuming you have a blunt weapon with you . . .
dlga_ramun_have_blunt_weapon:ramun_have_blunt_weapon_yes|Of course.
dlga_ramun_have_blunt_weapon:ramun_have_blunt_weapon_no|As a matter of fact, I don't.
dlga_ramun_have_blunt_weapon_yes:ramun_ask_about_capturing_2|Good. Then all you need to do is beat the bugger down with your weapon, and when the fighting's over you clap him in irons. It's a bit different for nobles and such, they tend to be protected enough that it won't matter what kind of weapon you use, but your average rabble-rouser will bleed like a stuck pig if you get him with something sharp. I don't have many requirements in my merchandise, but I do insist they be breathing when I buy them.
dlga_ramun_have_blunt_weapon_no:ramun_have_blunt_weapon_no_2|No? Heh, well, this must be your lucky day. I've got an old club lying around that I was going to throw away. It a bit battered, but still good enough bash someone until he stops moving. Here, have it.
dlga_ramun_have_blunt_weapon_no_2:ramun_have_blunt_weapon_yes|Thanks, Ramun. Perhaps I may try my hand at it.
dlga_ramun_ask_about_capturing:ramun_ask_about_capturing_2|Alright, I'll try and explain it again in simple terms. The basic rule of taking someone prisoner is knocking him down with a blunt weapon, like a mace or a club, rather than cutting him open with a sword. That way he goes to sleep for a little while rather than bleeding to death, you see? It's a bit different for nobles and such, they tend to be protected enough that it won't matter what kind of weapon you use, but your average rabble-rouser will bleed like a stuck pig if you get him with something sharp.
dlga_ramun_ask_about_capturing_2:ramun_ask_about_capturing_3|Alright, I think I understand. Anything else?
dlga_ramun_ask_about_capturing_3:ramun_ask_about_capturing_4|Well, it's not as simple as all that. Blunt weapons don't do as much damage as sharp ones, so they won't bring your enemies down as quickly. And trust me, given the chance, most of the scum you run across would just as soon kill you as look at you, so don't expect any courtesy when you pull out a club instead of a sword. Moreover, having to drag prisoners to and fro will slow down your party, which is why some people simply set their prisoners free after the fighting's done. It's madness. How could anyone turn down all that silver, eh?
dlga_ramun_ask_about_capturing_4:ramun_ask_about_capturing_5|Is that everything?
dlga_ramun_ask_about_capturing_5:ramun_ask_about_capturing_7|Just one final thing. Managing prisoners safely is not an easy thing to do, you could call it a skill in itself. If you want to capture a lot of prisoners, you should try and learn the tricks of it yourself, or you won't be able to hang on to a single man you catch.
dlga_ramun_ask_about_capturing_7:ramun_pre_talk|Thanks, I'll keep it in mind.
dlga_ramun_talk:ramun_leave|I'd better be going.
dlga_ramun_leave:close_window|Remember, any prisoners you've got, bring them to me. I'll pay you good silver for every one.
dlga_start:merc_camp1|Greetings {s6}, Why have you come to Deywr?
dlga_merc_pre_talk:merc_camp1|Yes?
dlga_merc_camp1:merc_hire|I have come to hire you.
dlga_merc_camp1:merc_info|What type of camp is this?
dlga_merc_camp1:close_window|No reason, I should go
dlga_merc_camp1:merc_end_contract|I would like to end our current contract
dlga_merc_info:merc_questions|This is the chief northern camp of the laeti, but don't worry, unlike our brothers in the South we have no interest in rebellion. We are loyal to our coin - pay us properly and you will have the finest warriors in all Britannia and Gaul.
dlga_merc_questions:ebric|I've heard you've betrayed Ebric
dlga_merc_questions:how_hire|What happens if I hire you?
dlga_merc_questions:player_work|Do you have need for anyone in your ranks?
dlga_merc_questions:merc_pre_talk|Thats all I wanted to know
dlga_ebric:merc_questions|That's a lie! Cear Ebric may have hired us to protect them from Picts, but they are now too poor to pay us. We are free men, not slaves - we work for coin and have no loyalty to any one Kingdom or people. If Ebric wants protection - they know our price.
dlga_how_hire:merc_pre_talk|You gain an army of laeti, we will go where you tell us to go, fight who you tell us to fight.... provided the coin keeps flowing.
dlga_player_work:merc_questions|Hah, no {s6}. laeti are bred from childhood for one purpose - you would not fit in here.
dlga_merc_hire:merc_pre_talk|You already have us under contract
dlga_merc_hire:merc_pay|Very well, our price is 5000 coin to start the contract, and 1000 per week to keep us loyal
dlga_merc_hire:merc_pre_talk.1|And who are you? You have no kingdom to protect, no lands worth knowing. We do not serve bandits or would be rebels
dlga_merc_pay:merc_go_away|I'm afraid I don't have that right now
dlga_merc_pay:merc_hiredon|Very well, here is the gold!
dlga_merc_pay:merc_pre_talk|I will need time to think this over
dlga_merc_go_away:close_window|Then quite wasting my time!
dlga_merc_hiredon:close_window|Good, we will patrol your capital until you give us further orders
dlga_merc_end_contract:close_window|Very well, I will send word at once our agreement is over.
dlga_start:levy_orders|Greetings {reg59?your majesty:my lord}, Do you have new orders?
dlga_levy_orders:dplmc_patrol_orders_area_ask|Please patrol a new area.
dlga_levy_orders:special_follow|Follow me, I have a plan.
dlga_levy_orders:levy_end_contract|I don't need you any longer. Please return to your farms.
dlga_levy_end_contract:levy_end_contract_confirm|Are you sure {reg59?lady:sire}? Once we return to the farms we can not be called again for at least a year, and no doubt some of us will be lost forever.
dlga_levy_end_contract_confirm:levy_end_contract_confirm_yes|Yes I don't need you anymore
dlga_levy_end_contract_confirm:close_window|On second thought don't go anywhere yet.
dlga_levy_end_contract_confirm_yes:close_window|Very well {reg59?my lady:sire}, We will return to the farms at once.
dlga_levy_orders:levy_report|Anything to report?
dlga_levy_report:levy_orders|Not really {s0}. {s9}.{s8}Do you have new orders?
dlga_levy_orders:close_window|No, continue as you were.
dlga_start:merc_orders.1|Greetings {reg59?lady:sir}, Do you have new orders?
dlga_merc_orders:dplmc_patrol_orders_area_ask|Please patrol a new area.
dlga_merc_orders:dplmc_patrol_orders_garrison_ask|I need you to reinforce a garrison.
dlga_merc_orders:special_follow|Follow me, I have a plan.
dlga_special_follow:close_window|All right. I will follow you until you say otherwise.
dlga_merc_orders:merc_end_contract|I don't need you any longer. Please cancel our contract.
dlga_merc_orders:merc_report|Any reports?
dlga_merc_report:merc_orders|Not really {s0}. {s9}.{s8}Do you have new orders?
dlga_merc_orders:close_window|Please continue as you were.
dlga_start:dplmc_patrol_talk|Greetings, {s0}. We are still patrolling {s6}. Do you have new orders?
dlga_start:close_window.57|I humbly request that your lordship keeps his hands where I can see them.
dlga_start:manhunter_talk_b|Hey, you there! You seen any outlaws around here?
dlga_manhunter_talk_b:manhunter_talk_b1|Yes, they went this way about an hour ago.
dlga_manhunter_talk_b1:close_window|I knew it! Come on, lads, lets go get these bastards! Thanks a lot, friend.
dlga_manhunter_talk_b:manhunter_talk_b2|No, haven't seen any outlaws lately.
dlga_manhunter_talk_b2:close_window|Bah. They're holed up in this country like rats, but we'll smoke them out yet. Sooner or later.
dlga_looters_1:looters_2|{s4}
dlga_looters_2:close_window|I'm not afraid of you lot. Fight me if you dare!
dlga_looters_2:close_window.1|You'll have nothing of mine but cold steel, scum.
dlga_start:village_farmer_talk| My {reg59?lady:lord}, we're only poor farmers from the village of {s11}. {reg1?We are taking our products to the market at {s12}.:We are returning from the market at {s12} back to our village.}
dlga_village_farmer_talk:farmer_bandit_information|I am hunting a group of bandits with the following description... Have you seen them?
dlga_village_farmer_talk:farmer_bandit_inforaiders|I am hunting a group of bandits who raided a village... Have you seen them?
dlga_farmer_bandit_inforaiders:village_farmer_talk|{s15}
dlga_farmer_bandit_information:village_farmer_talk|{s15}
dlga_village_farmer_talk:close_window|We'll see how poor you are after I take what you've got!
dlga_village_farmer_talk:close_window.1|Carry on, then. Farewell.
dlga_start:sacerdotes_party_talk| My {reg59?lady:lord}, we're only poor clerics trying to bring some light to the people of this land.
dlga_sacerdotes_party_talk:close_window|Christian cleric, huh? It's time to reunite you with your Creator!
dlga_sacerdotes_party_talk:sacerdote_pary_action|Pater, I will donate 500 coins to the families of my fallen men for your aid.
dlga_sacerdote_pary_action:sacerdotes_party_talk|Ego absolvo te a peccatis tuis, in nomine Patris et Filii et Spiritus Sanctii. Amen. Your men will feel better now.
dlga_sacerdotes_party_talk:sacerdotes_party_talkle|And I'm on an important mission. Farewell.
dlga_sacerdotes_party_talkle:close_window|Thank you. Farewell.
dlga_start:paganos_party_talk|{reg4?Zeus:Odin} is our God! He guides our way. Warrior, what do you need?
dlga_paganos_party_talk:close_window|Pagan priest? You are scum of the false gods. Die!
dlga_paganos_party_talk:paganos_party_action|Priest, my men need the Old gods. I will donate 500 coins to for your aid in this matter.
dlga_paganos_party_action:paganos_party_talk|I will talk to your men about {reg4?Zeus:Odin}. That will encourage them to fight proudly by your side, to earn their place in {reg4?Hades:Neorxnawang}.
dlga_paganos_party_talk:paganos_party_talkle|I need to complete an important mission. Pass on.
dlga_paganos_party_talkle:close_window|Thank you. Farewell.
dlga_lord_talk:cedric_historia|Forgive me, but your accent sounds Briton to me...
dlga_cedric_historia:cedric_historia2|Be careful {playername}, I do not enjoy discussing my lineage.
dlga_cedric_historia2:lord_pretalk|Forgive me lord, forget I mentioned it.
dlga_cedric_historia2:cedric_historia3|But it's not just the accent, you also look Briton too.
dlga_cedric_historia3:lord_pretalk|Oh all right! If you most know my parents were Romano-Briton, not Saxon.^^ However, I gave up this lineage the moment I rebelled against Dux Ambrosius and founded my own kingdom. From now on I'm Saxon, my hired mercenaries are Saxon, and my Children shall know only Saxon!
dlga_start:minister_issues|I am at your service, {reg59?my lady:sire}
dlga_start:close_window.58|It has been an honor to serve you, {reg59?my lady:sire}
dlga_start:member_castellan_talk|Yes, {playername}? What can I do for you?
dlga_member_castellan_pretalk:member_castellan_talk|Anything else?
dlga_member_castellan_talk:member_review_castle_garrison|I want to review the castle garrison.
dlga_member_review_castle_garrison:member_castellan_pretalk|Of course. Here are our lists, let me know of any changes you require...
dlga_member_castellan_talk:member_review_castellan_equipment|Let me see your equipment.
dlga_member_review_castellan_equipment:member_castellan_pretalk|Very well, it's all here...
dlga_member_castellan_talk:member_castellan_join|I want you to abandon the castle and join my party.
dlga_member_castellan_join:close_window|I've grown quite fond of the place... But if it is your wish, {playername}, I'll come with you.
dlga_member_castellan_join:member_castellan_pretalk|And where would we sleep? You're dragging a whole army with you, {playername}, there's no more room for all of us.
dlga_member_castellan_talk:close_window|[Leave]
dlga_member_chat:close_window.7|We don't yet have enough men to take on Dorca, we should continue our recruitment effects
dlga_member_chat:close_window.8|We now have enough men to attack Dorca's lair, but not many know it's location. I've heard reports that one of his raiding parties are in the area, we should capture one of his men and force him to tell us the location.
dlga_member_chat:kidnapped_girl_chat_1|Are we home yet?
dlga_kidnapped_girl_chat_1:kidnapped_girl_chat_2|Not yet.
dlga_kidnapped_girl_chat_2:close_window|I can't wait to get back. I've missed my family so much, I'd give anything to see them again.
dlga_member_chat:member_lady_1|{playername}, when do you think we can reach our destination?
dlga_member_lady_1:member_lady_2a|We still have a long way ahead of us.
dlga_member_lady_1:member_lady_2b|Very soon. We're almost there.
dlga_member_lady_2a:close_window|Ah, I am going to enjoy the road for a while longer then. I won't complain. I find riding out in the open so much more pleasant than sitting in the castle all day. You know, I envy you. You can live like this all the time.
dlga_member_lady_2b:close_window|That's good news. Not that I don't like your company, but I did miss my little luxuries. Still I am sorry that I'll leave you soon. You must promise me, you'll come visit me when you can.
dlga_member_chat:supported_pretender_talk|Greetings, {playername}, my first and foremost vassal. I await your counsel.
dlga_supported_pretender_pretalk:supported_pretender_talk|Anything else?
dlga_supported_pretender_talk:pretender_progress|What do you think about our progress so far?
dlga_supported_pretender_talk:mordred_get_sword|My lord, I bring you this gift, the sword of Clarent.
dlga_mordred_get_sword:supported_pretender_pretalk|Let me see it! Amazing blade. How strange...I can feel a great power when I hold this sword. Thank you {playername}.
dlga_pretender_progress:pretender_progress_2|{reg11?We have {reg11} lords on our side:We have no lord with us yet}, whereas {reg21?{s9} still has {reg21} lords supporting him:{s9} has no loyal lords left}. {reg19?We control {reg13?{reg13} towns:} {reg14?{reg14} castles:} {reg15?and {reg15} villages:}:We don't control any settlements}, while {reg29?they have {reg23?{reg23} towns:} {reg24?{reg24} castles:} {reg25?and {reg25} villages:}:they have no remaining settlements}. Overall, {s30}.
dlga_pretender_progress_2:supported_pretender_pretalk|Then, we must keep fighting and rally our supporters!
dlga_pretender_progress_2:pretender_quit_rebel_confirm|It seems this rebellion is not going anywhere. We must give up.
dlga_pretender_quit_rebel_confirm:pretender_quit_rebel_confirm_2|{playername}, you can't abandon me now. Are you serious?
dlga_pretender_quit_rebel_confirm_2:pretender_quit_rebel_confirm_3|Indeed, I am. I can't support you any longer.
dlga_pretender_quit_rebel_confirm_2:supported_pretender_pretalk|I was jesting. I will fight for you until we succeed.
dlga_pretender_quit_rebel_confirm_3:pretender_quit_rebel_confirm_4|Are you absolutely sure? I will never forgive you if you abandon my cause.
dlga_pretender_quit_rebel_confirm_4:pretender_quit_rebel|I am sure.
dlga_pretender_quit_rebel_confirm_4:supported_pretender_pretalk|Let me think about this some more.
dlga_pretender_quit_rebel:close_window|So be it. Then my cause is lost. There is only one thing to do for me now. I will go from here and never come back. With me gone, you may try to make your peace with {s4}.
dlga_supported_pretender_talk:supported_pretender_equip|{reg65?My lady:My lord}, would you allow me to check out your equipment?
dlga_supported_pretender_equip:supported_pretender_pretalk|Very well, it's all here...
dlga_supported_pretender_talk:pretneder_view_char_requested|If it would please you, can you tell me about your skills?
dlga_pretneder_view_char_requested:supported_pretender_pretalk|Well, all right.
dlga_supported_pretender_talk:supported_pretender_grant_fief|I suggest that you decide who should hold a fief that does not have a lord.
dlga_supported_pretender_grant_fief:supported_pretender_grant_fief_select|Which fief did you have in mind?
dlga_supported_pretender_grant_fief_select:supported_pretender_grant_fief_choose_recipient|{s4}
dlga_supported_pretender_grant_fief_choose_recipient:center_captured_rebellion|And who should receive it?
dlga_supported_pretender_grant_fief_select:supported_pretender_pretalk|Never mind.
dlga_supported_pretender_talk:close_window|Let us keep going, {reg65?my lady:sir}.
dlga_do_member_trade:member_talk|Anything else?
dlga_member_pretalk:member_talk|Anything else?
dlga_member_chat:tell_with_child|{playername}, is there something you need to tell me?
dlga_member_chat:close_window.9|{playername}, we should hurry to your village before too many more get sick.
dlga_member_chat:close_window.10|{playername}, we should keep looking for my husband.
dlga_member_chat:member_talk|Yes, {s5}?
dlga_member_talk:member_direct_campaign|As marshal, I wish you to send a message to the vassals of the realm
dlga_member_talk:member_trade|Let me see your equipment.
dlga_member_trade:do_member_trade|Very well, it's all here...
dlga_member_talk:view_member_char_requested|What can you tell me about your skills?
dlga_view_member_char_requested:do_member_view_char|All right, let me tell you...
dlga_member_talk:member_separate|We need to separate for a while.
dlga_member_separate:child_separate_confirm|I'm sorry {reg59?mother:father}, I don't think I heard you right...
dlga_child_separate_confirm:kid_bye_talk2|I said, we need to part ways.
dlga_child_separate_confirm:do_member_trade|Never-mind I'll keep you at my side.
dlga_member_separate:sisbro_separate_confirm|I'm sorry {reg59?sister:brother}, I don't think I heard that right...
dlga_sisbro_separate_confirm:sisbro_bye_talk2|I said, we need to part ways.
dlga_sisbro_separate_confirm:do_member_trade|Never-mind I'll keep you at my side.
dlga_sisbro_bye_talk2:close_window|Very well {reg59?sister:brother}! I will go, I'm just happy {s6} isn't alive to see this day.
dlga_member_separate:member_separate_confirm|Oh really? Well, I'm not just going to wait around here. I'm going to go to the towns to look for other work. Is that what you want?
dlga_member_separate:companion_quitting|Well, actually, there was something I needed to tell you.
dlga_member_separate_confirm:member_separate_yes|That's right. We need to part ways.
dlga_member_separate_confirm:do_member_trade|No, I'd rather have you at my side.
dlga_member_separate_yes:close_window|Well. I'll be off, then. Look me up if you need me.
dlga_member_talk:member_question|I'd like to ask you something.
dlga_member_question:member_question_2|Very well. What did you want to ask?
dlga_member_question_2:member_morale|How do you feel about the way things are going in this company?
dlga_member_question_2:member_background_recap|Tell me your story again.
dlga_member_question_2:member_kingsupport_1|I suppose you know that I aspire to be {reg59?queen:king} of this land?
dlga_member_question_2:member_intelgathering_1|Do you have any connections that we could use to our advantage?
dlga_member_question_2:member_fief_grant_1|Would you be interested in holding a fief?
dlga_member_question_2:member_pretalk|Never-mind
dlga_member_talk:morrigan_romanceoptions_f1|[Kiss her.]
dlga_member_talk:morrigan_romanceoptions_f2|My lady, my tent makes a poor palace without you. I pray you would find me worthy to exalt it.
dlga_member_talk:ask_companion_marrage|My lady, I can wait no longer to ask you this... will you be my bride?
dlga_ask_companion_marrage:close_window|Oh {playername}, Yes! You've made me so happy I can't imagine anyone else being more worthy then you to call husband. Come now we shall be married at your court immediately.
dlga_ask_companion_marrage:close_window.1|Oh {playername}, Yes! You've made me so happy I can't imagine anyone else being more worthy then you to call husband. Come now we shall be married immediately.
dlga_ask_companion_marrage:close_window.2|Of course I would {playername}, but where would we live? You will need a home before asking me this!
dlga_ask_companion_marrage:member_chat|I'm sorry {playername}, as much as you've done for me I can't allow myself to marry again... not yet, perhaps when I know you even better.
dlga_member_talk:ask_marrage_alreadywife|My lady, I can wait no longer to ask you this... will you be my bride?
dlga_ask_marrage_alreadywife:ask_marrage_alreadywife2|You know I love you {playername}, but you are already promised to {s7}. Were we fools to begin this relationship?
dlga_ask_marrage_alreadywife2:break_relations|Perhaps we should stop this then.
dlga_ask_marrage_alreadywife2:member_chat|No! I can not imagine a world without you
dlga_break_relations:close_window|Very well, forgive me if I don't want to speak for awhile.
dlga_morrigan_romanceoptions_f1:member_talk|[Her lips are to yours.]
dlga_morrigan_romanceoptions_f2:member_talk|[Matheld winks while she smiles at you knowingly.]^^ Wait for me when the whole camp is quiet. I'll be there, my love.
dlga_member_talk:morrigan_romanceoptions|You are a remarkable woman. I could fall in love with you.
dlga_morrigan_romanceoptions:morrigan_flirt1|--Matheld looks at you with curiosity, as if waiting for you to take the next step.--^^[ Current Matheld reluctance: {reg0} ]
dlga_morrigan_flirt1:morrigan_flirt1_1|You are a beauty, Matheld.
dlga_morrigan_flirt1:morrigan_flirt1_2|I am happy your husband died in battle, we may have never met.
dlga_morrigan_flirt1:morrigan_flirt1_3|[Take her hand and smile.]
dlga_morrigan_flirt1:morrigan_flirt1_1.1|[You look deeply into her eyes.]
dlga_morrigan_flirt1:morrigan_flirt1_3.1|I'm glad to have you with us.
dlga_morrigan_flirt1_2:morrigan_storytoplayer3|You are either crazy or simply stupid. Forget me.
dlga_morrigan_flirt1_1:morrigan_flirt1|[She looks at you and smiles. It looks that you've made a good impression.]
dlga_morrigan_flirt1_3:morrigan_flirt1|[She smiles]
dlga_morrigan_flirt1:morrigan_flirt2_3|What do you think about me?
dlga_morrigan_flirt1:morrigan_flirt2_2|I have a precious ring in my possession. Would you like it?
dlga_morrigan_flirt1:morrigan_flirt2_1|I was only joking about being afraid to enter your lair.
dlga_morrigan_flirt1:morrigan_flirt1_2.1|Why not come by my tent tonight?
dlga_morrigan_flirt1:morrigan_flirt2_4|So... Do you like to hunt?
dlga_morrigan_flirt2_1:morrigan_flirtreluctanceupdate|--She laughs.--^^ I usually cause that feeling.
dlga_morrigan_flirt2_2:morrigan_flirtreluctanceupdate|Thank you. It's a pretty gift. I love rings.
dlga_morrigan_flirt2_3:morrigan_flirtreluctanceupdate|Why do you ask that? Are you so insecure? I prefer bold people!
dlga_morrigan_flirt2_4:morrigan_flirtreluctanceupdate|Years ago, I would have said no, but since then, it was the hunt that allowed me to eat many days. I love hunting now.
dlga_morrigan_flirtreluctanceupdate:morrigan_storytoplayer3|We have nothing more to say.
dlga_morrigan_flirtreluctanceupdate:morrigan_flirt1|[ Current Morrigan reluctance: {reg0} ]
dlga_morrigan_flirt1:morrigan_flirt3_1|So... just how did your husband die?
dlga_morrigan_flirt1:morrigan_flirt3_2|[Gently touch her face.]
dlga_morrigan_flirt1:morrigan_flirt3_3|[Kiss her.]
dlga_morrigan_flirt1:morrigan_flirt3_4|I have a valuable bracelet in my possession. Would you like it?
dlga_morrigan_flirt1:morrigan_flirt3_5|What do you like to do for fun?
dlga_morrigan_flirt3_1:morrigan_storytoplayer3|I do not want to talk about it.
dlga_morrigan_flirt3_2:morrigan_flirtreluctanceupdate|[She smiles and looks at you.]
dlga_morrigan_flirt3_3:morrigan_flirtreluctanceupdate|Warlord, much as I like you, I do not want to kiss you yet.
dlga_morrigan_flirt3_4:morrigan_flirtreluctanceupdate|Are you trying to buy me? Keep this for your men.
dlga_morrigan_flirt3_5:morrigan_flirtreluctanceupdate|Right now, I am having fun being with you.
dlga_morrigan_flirt1:morrigan_flirt4_1|So, a beautiful woman like you should be married.
dlga_morrigan_flirt1:morrigan_flirt4_2|You're the most beautiful woman I've ever met.
dlga_morrigan_flirt1:morrigan_flirt4_3|[Touch her face and kiss her.]
dlga_morrigan_flirt1:morrigan_flirt4_4|[Smell her hair.]
dlga_morrigan_flirt1:morrigan_flirt4_5|[Hold her hands.]
dlga_morrigan_flirt4_1:morrigan_flirtreluctanceupdate|I told you I was married before, why do you bring up such painful memories?
dlga_morrigan_flirt4_2:morrigan_flirtreluctanceupdate|I do not think so. I know there are women who are more beautiful.
dlga_morrigan_flirt4_3:morrigan_flirtreluctanceupdate|[Her lips are to yours.]
dlga_morrigan_flirt4_4:morrigan_flirtreluctanceupdate|What are you doing? Behaving like a wolf! Get away from me!
dlga_morrigan_flirt4_5:morrigan_flirtreluctanceupdate|[She smiles at you and blushes.]
dlga_morrigan_flirt1:morrigan_flirtsuccess|My lady, my tent makes a poor palace without you. I pray you would find me worthy to exalt it.
dlga_morrigan_flirtsuccess:morrigan_flirtsuccess2|Wait for me when the whole camp is quiet. I'll be there, my love.
dlga_morrigan_flirtsuccess2:morrigan_storytoplayer3|[Matheld winks while she smiles at you knowingly. You realize she is in love with you.]
dlga_morrigan_flirt1:morrigan_storytoplayer3|Sorry, I have other things to do.
dlga_morrigan_storytoplayer3:member_talk|Anything else to say?
dlga_event_triggered:start_love_quest|{playername}, there is something I need to ask you...
dlga_start_love_quest:start_love_quest2|Anything my love.
dlga_start_love_quest2:start_love_quest3|As you know, when my husband died in battle, my lands were forcibly taken by my evil brother-in-law.^^ Now that we are together, and together have enough men to fight him - perhaps you would help me to write this great wrong?
dlga_start_love_quest3:start_love_quest4|Of course I will! Tell me where he is and my men our yours.
dlga_start_love_quest3:start_love_refussed|What? My men do not follow you, nor do I have time for such petty revenge.
dlga_start_love_refussed:close_window|Then I suppose we should separate. You've broken my heart {playername}. I will continue to search for a {reg59?women:man} worthy of my love.
dlga_start_love_quest4:close_window|Excellent my love. Here I will show you where my farm was on this map. We will attack it together and my brother-in-law shall pay for his crimes!
dlga_member_talk:athanagild_romanceoptions_f1|[Kiss him.]
dlga_member_talk:athanagild_romanceoptions_f2|Would you join me in my tent?
dlga_athanagild_romanceoptions_f1:do_member_trade|{s4}
dlga_athanagild_romanceoptions_f2:close_window|{s4}
dlga_member_talk:companion_marriage_accept|My love, we should say our vows of marriage.
dlga_tell_with_child:tell_with_child2|I've heard rumors you are with child, may I ask...is it...is it mine?
dlga_tell_with_child2:companion_marriage_proposal|Yes Athanagild, of course it is!
dlga_tell_with_child2:start_love_refussed|No, I'm afraid it isn't. (lie).
dlga_companion_marriage_proposal:companion_marriage_prop_preg|Then I ask your hand in marriage {playername}. I know this sorry man before you doesn't have much to offer, but I know I love you. I couldn't imagination a world without you by my side.
dlga_companion_marriage_proposal:close_window|If you were not already arranged to {s7}, I would bend a knee right here and now. But alas this is not to be, forgive me. Somehow a part of me feels our love was a mistake.
dlga_companion_marriage_prop_preg:companion_marriage_accept|Yes Athanagild, I can't imagination that world either.
dlga_companion_marriage_prop_preg:start_love_refussed|No Athanagild, I actually don't care about you
dlga_companion_marriage_accept:companion_marry_as_lord|Then I know what I must do, I will approach {s7} and bend the knee, I will tell them of our love and ask to join as their vessel.
dlga_companion_marriage_accept:companion_marry_as_king|Then I suppose this makes me King of {s7}? Strange, I never seriously imagined a crown on my head, but don't worry my love, I now how hard you've worked building this kingdom, I shall leave its governance to you and our future children.
dlga_companion_marriage_accept:companion_marry_joinvis|Then we are going to need a home to live in. I still have friends in the Kingdom of Visigoths and {s7} owes me a favour, if we were to go together they may grant us a small patch of land to start our new family.
dlga_companion_marriage_accept:close_window|I realize now in my hast to propose we have forgotten where to live and raise our family! I shall stay with you and consider you my wife, but we will need a home before making it official..
dlga_companion_marry_joinvis:join_visgoths|Very well my love, let us join the Kingdom of Visigoths
dlga_companion_marry_joinvis:no_join_visgoths|No, I don't want to join them.
dlga_no_join_visgoths:close_window|Very well, then I shall stay with you and consider you my wife, but we will need a home before making it official.
dlga_companion_marry_as_king:companion_marry_as_king2|We may proceed with the vows.
dlga_companion_marry_as_king2:companion_marry_as_king3|My love, with this assembly as my witness, I vow to take you as my wife, to honor, cherish, and protect you. {s8} bless us with health, prosperity, and children.
dlga_companion_marry_as_king3:companion_marry_as_king_end|And I vow to take you as my husband. To cherish, love and respect...
dlga_join_visgoths:close_window|Thank you {playername}! You won't regret this, I shall ride ahead and present my case to {s7}, I suspect to have a small patch of land by the time you arrive and together we shall be married at a great feast.
dlga_companion_marry_as_king_end:close_window|We are now husband and wife. Let the festivities commence!
dlga_companion_marry_as_lord:close_window|Yes my love, they will accept you as I have. Go, and together we shall say our vows at a great feast.
dlga_member_talk:com_regalo6|(Give warrior rings and bracelets valued at 3000 coins)
dlga_com_regalo6:do_member_trade|Thank you, I am proud to receive these rewards.
dlga_member_talk:member_separate_son|We need to separate for a while son.
dlga_member_talk:close_window|Never mind.
dlga_member_separate_son:member_separate_son_confirm|What do you mean (reg59?mother:father}? I have no where else to go! You are the only parent I know...
dlga_member_separate_son_confirm:member_separate_son_confirm_yes|I don't care, I won't have a Bastard with me any longer!
dlga_member_separate_son_confirm_yes:close_window|Very well {reg59?mother:father}!! I will go, but mark my words you will come to regret this day!
dlga_member_separate_son_confirm:do_member_trade|Very well, Stay with me awhile longer.
dlga_member_question_2:member_background_son|Tell me your story again.
dlga_member_background_son:do_member_trade|I'm your son! Though some call me a Bastard. Don't you recognize me {reg59?mother:father}?
dlga_member_background_son:do_member_trade.1|I'm your {s11}! Though some call me a Bastard. Don't you recognize me {playername}?
dlga_member_question_2:member_fief_grant_son|Would you be interested in holding a fief?
dlga_member_fief_grant_son:member_fief_grant_son2|Which fief did you have in mind?
dlga_member_fief_grant_son2:member_fief_grant_son3|{s11}
dlga_member_fief_grant_son2:do_member_trade|Never mind -- there is no fief I can offer.
dlga_member_fief_grant_son3:close_window|You would give {s7} to me?! {reg4?Your:A} Bastard {reg4?son:}? I never thought in my wildest dreams you felt this way about me {reg4?:my} {s11}, I don't know what to say, I will of course - thank you for this honor!
dlga_member_morale:do_member_trade|{s21}
dlga_member_background_recap:do_member_trade|I'm your child {reg59?mother:father}! Don't you recognize me?
dlga_member_background_recap:do_member_trade.1|You're my {s11}! I was on the roads traveling with {s6} when they died. As I had no where else to go, I joined up with your party soon afterwards.
dlga_member_background_recap:do_member_trade.2|You're my {s11}! I've been with you ever since {s6} died.
dlga_member_background_recap:member_background_recap_2|{s5}
dlga_member_background_recap_2:member_background_recap_3|{s5}
dlga_member_background_recap_3:do_member_trade|Then shortly after, I joined up with you.
dlga_do_member_view_char:member_talk|Anything else?
dlga_member_kingsupport_1:do_member_trade|Um... Yes. I had heard.
dlga_member_kingsupport_1:member_kingsupport_1a|{s21}
dlga_member_kingsupport_1a:member_kingsupport_2|Would you then support my cause?
dlga_member_kingsupport_1a:do_member_trade|Very good. I shall keep that in mind.
dlga_member_kingsupport_2:do_member_trade|I would, {s21}. Moreover, I have a proposal on how I might help you attain your throne. But you recently sent {s22} off on a similar mission. Perhaps we should wait for a couple of weeks to avoid drawing too much attention to ourselves.
dlga_member_kingsupport_2:member_kingsupport_2a|{s21}
dlga_member_kingsupport_2a:member_kingsupport_3|{s21}
dlga_member_kingsupport_2a:do_member_trade|{s21}
dlga_member_kingsupport_3:member_kingsupport_3a|{s21}
dlga_member_kingsupport_3a:member_kingsupport_4|Very good. You do that
dlga_member_kingsupport_3a:do_member_trade|On second thought, stay with me for a while
dlga_member_kingsupport_4:close_window|Farewell then, {s21}, for a little while
dlga_member_intelgathering_1:member_intelgathering_3|{s21}
dlga_member_intelgathering_3:member_intelgathering_3|Of course, as few people should know of this as possible. If you want to collect the information, or pull me out, then don't send a messenger. Come and get me yourself -- even if that means you have to sneak through the gates.
dlga_member_intelgathering_3:member_intelgathering_4|Splendid idea -- you do that.
dlga_member_intelgathering_3:do_member_trade|Actually, hold off for now.
dlga_member_intelgathering_4:close_window|Good. I should be ready to report in about five days. Farewell then, {s21}, for a little while.
dlga_merchant_quest_4_start:close_window|It's time, lads! Up and at them!
dlga_start:relative_saved_1a|Thank you! Thank you, {reg59?my lady:sir}, for rescuing me from those fiends. Did my brother in {s9} put you onto their track?
dlga_relative_saved_1a:close_window|Yes. I told him that I would find you. I advise you to return to your family as quickly as you can -- and be careful on the road.
dlga_start:bandit_leader_1a|Ay! Spare me! Spare my life! Let me go, and I'll go far away from here, and learn an honest trade, and you'll never hear of me again!
dlga_bandit_leader_1a:bandit_leader_1b|I'll spare your life -- but in exchange, I want information. Either you or your mates kidnapped my mother. Tell me where you're hiding her, and give me your word that you'll stop troubling the people of these parts, and you can go free.
dlga_start:looter_leader_1|What do you want?
dlga_looter_leader_1:looter_leader_2|I've been looking for you. Tell me where you keep your prisoners, and I'll let you go.
dlga_looter_leader_1:close_window|Nothing. We'll leave you in peace.
dlga_looter_leader_2:looter_leader_3|Hah! Those prisoners are only going free if you pay their ransom. Did you bring any silver?
dlga_looter_leader_3:close_window|No, but I brought steel.
dlga_bandit_leader_1b:close_window|Oh bless you, {reg59?my lady:sir}. Bless you. We've done your mother no harm. We've been keeping her in our hideout on the island of Vectis. You will need to reach it by boat, fortunately our ship is beached on the coast, I will describe where in detail so there is no mistaking it.
dlga_start:rescue_prisoner_succeed_2|{playername}, you saved him! Thank you ever so much for rescuing my {s11}. Please, take this as some small repayment for your noble deed.
dlga_rescue_prisoner_succeed_2:lord_pretalk|Always an honour to serve, {s65}.
dlga_start_up_quest_1_next:close_window|Are you all right? Well.... I guess you're alive, at any rate. I'm not sure that we can say the same for the other fellow. That's one less thief to trouble our streets at night, although Heaven knows he won't be the last.... Anyway, maybe you can help me with something. Let's talk more inside. Out here, we don't know who's listening
dlga_start:merchant_quest_2a|Splendid work. You have hired enough men to take on the bandits. Now -- travellers entering {s9} have told us that there is a small group of robbers lurking on the outside of town. I suspect that they are all from the same band, the one that took my brother. Hunt them down and defeat them, and make them disclose the location of their lair!
dlga_start:merchant_quest_3a|So, you've found out where they hid my brother? Splendid work. I flatter myself that I'm a fine judge of character, and you look to be a {reg59?woman:man} who can get things done. Now, go out and save his unworthy hide!
dlga_start:merchant_quest_3b|Well... My brother is home safe. I'm not sure what to do with him -- maybe pack him off to a university outside these lands. That way, if he gets knocked on the head in a street brawl, no one can say it's my fault. But that's not your problem. Here's the rest of your reward. It was well-earned.
dlga_merchant_quest_3b:merchant_quest_4a|The money is most welcome, and I am glad to have been of service
dlga_merchant_quest_4a:merchant_quest_4b|Good! Now... Are you interested in making some more?
dlga_merchant_quest_4b:merchant_quest_4b1|Possibly. What do you need?
dlga_merchant_quest_4b1:merchant_quest_4b2|Remember how I told you that the bandits had an ally inside the walls? I think I know who it is -- the captain of the watch, no less. Some months ago this captain, seeing the amount of profit we merchants were making from trade across the frontiers, decided to borrow some money to sponsor a caravan. Unfortunately, like many who are new to commerce, he failed to realize that great profit only comes with great risk. So he sank all his money into the most expensive commodities, and of course his caravan was captured and looted, and he lost everything.
dlga_merchant_quest_4b2:merchant_quest_4b3|As a consequence, it seems, our captain turned to villainy to recoup his fortune. I supposed I'd do the same if, the Heavens forbid, I ever faced indebtedness and ruination. Now, any watch captain worth his salary will have a few thieves and robbers on his payroll, to inform on the rest, but our captain decides to employ these bastards wholesale. He brings them into the town, lets them do as they will, and takes a share of their take. You've heard of poachers turning gamekeepers? Well, in the unfortunate land of these, sometimes gamekeepers will turn poacher. Luckily, there's are still a few brave, honest souls in the watch who've told me how he works.
dlga_merchant_quest_4b3:merchant_quest_4b4|Now -- here's my plan. I could bring this to the attention of {s4}, lord of the city, but that would mean an inquiry, my word against the captain's, and witnesses can be bought and evidence destroyed, or maybe the whole thing will be forgotten if the enemy comes across the border again, and all I'll get for my trouble is a knife in the ribs. In time of war, you see, a king's eye wanders far from his domain, and his subjects suffer. So I've got another idea. I've got a small group of townsfolk together, some men in my employ and some others who've lost relatives to these bandits, and we'll storm the captain's home and bring him in chains before {s4}, hopefully with a few captured bandits to explain how things stack up.
dlga_merchant_quest_4b4:merchant_quest_4b5|All I need now is someone to lead my little army into battle -- and I can't think of anyone better than you. So, what do you say?
dlga_merchant_quest_4b5:merchant_quest_4b6|How do I know that you're telling me the truth?
dlga_merchant_quest_4b6:merchant_quest_4b7|Oh, well, I suppose it's possible that I found a dozen bandits who were willing to give their lives to give a passing stranger a false impression of life in old {s4}... Well, I guess you can't really know if my word is good, but I reckon you've learned by now that my money is good, and there's another 100 coins, or maybe a bit more, that's waiting for you if you'll do me this last little favor. So what do you say?
dlga_merchant_quest_4b7:merchant_quest_4b8|All right. I'll lead your men.
dlga_merchant_quest_4b7:merchant_quest_4_decline|I'm sorry. This is too much, too fast. I need time to think.
dlga_merchant_quest_4b8:merchant_quest_4b9|Splendid. It's been a long time since I staked so much on a single throw of the dice, and frankly I find it exhilarating. My men are ready to move on your word. Are you ready?
dlga_merchant_quest_4b9:merchant_quest_4_accept|Yes. Give them the sign.
dlga_merchant_quest_4b9:merchant_quest_4_decline|Not now. I will need to rest before I can fight again.
dlga_merchant_quest_4_accept:close_window|Good! Now -- strike hard, strike fast, and the captain and his henchmen won't know what hit them. May the heavens be with you!
dlga_merchant_quest_4_decline:close_window|Right. I can keep my men standing by. If you let this go too long, then I suppose that I shall have to finish this affair without you, but I would be most pleased if you could be part of it as well. For now, take what time you need.
dlga_merchant_quest_2a:close_window|Very well. I shall hunt for bandits.
dlga_merchant_quest_2a:merchant_quest_2a_whynotcome|Why don't you come with us?
dlga_merchant_quest_2a_whynotcome:merchant_quest_2a|Because I'm paying you to go take care of it. That's the short answer. The long answer is that I've got some leads to follow up here in town, and I have just as much chance of getting knocked on my head as you, if that's what you're asking. But I respect your question. Now, what do you say?
dlga_merchant_quest_2a:close_window.1|I cannot deal with this matter at this time.
dlga_merchant_quest_3a:close_window|Very well. I go now to attack the bandits in their lair, and find your brother.
dlga_merchant_quest_3a:close_window.1|I cannot deal with this matter at this time.
dlga_start:merchant_quest_persuasion|You may do as you wish, {reg59?my lady:sir}, but I am disappointed. You would do well to reconsider. I am a rich men, and would show you my gratitude in coin.
dlga_merchant_quest_persuasion:merchant_quest_1_prologue_3|You make a persuasive case. I will help you.
dlga_merchant_quest_persuasion:merchant_quest_2|You make a persuasive case. I will help you.
dlga_merchant_quest_persuasion:merchant_quest_3|You make a persuasive case. I will help you.
dlga_merchant_quest_persuasion:merchant_quest_4b8|You make a persuasive case. I will help you.
dlga_merchant_quest_persuasion:close_window|As I say, I have more important business elsewhere.
dlga_merchant_quest_2:merchant_quest_2a|Now -- go find and defeat that group of bandits.
dlga_merchant_quest_3:merchant_quest_3a|Now -- go attack that bandit hideout, get my brother back, and show those brigands what happens to those who threaten my household.
dlga_start:close_window.60|Oh -- thank the heavens... Thank the heavens... Am I safe?
dlga_start:merchant_closing_statement_2|Ah... {playername}. Things didn't go quite so well as I had hoped. {s5} couldn't quite find it in him to overlook my little breach of the peace. Oh, he's grateful enough that I got rid of his crooked captain -- a guard who'll let in bandits will let in an enemy army, if the price is right -- but he can't exactly have me running around here as a lasting reminder of his failure to take care of things himself.
dlga_merchant_closing_statement_2:merchant_closing_statement_3|That hardly seems fair...
dlga_merchant_closing_statement_3:merchant_closing_statement_4|Fair? This is the Isles, {reg59?my lady:my boy}! Kings do what they will, and the rest of us do as they must. He didn't string me up, and instead gave me time to sell my properties -- even put in a word with the other merchants that they best pay me a fair price, too. That's gracious enough, as kings go -- but he's a weak king, as they all are here, and weak kings must always look to their authority first, and justice second. I suppose I'd do the same, in his shoes.
dlga_merchant_closing_statement_4:close_window|Anyway, I wouldn't go rubbing your part in this affair in {s5}'s face -- but he's taken note of you, and decided that you're not worth hanging, and that's something to which I'll raise a glass any day of the week. He might even have work for you, further down the road. Or, you can sell your sword to one of his competitors. Anyway, I hope you've learned a bit about what it will take to stay alive in this troubled land, and I suspect that the money you've earned won't go to waste. Good luck.
dlga_merchant_quests_last_word:close_window|I am preparing to leave town in a short while. It's been an honor to know you. Good luck.
dlga_member_intel_liaison:member_intel_liaison_results|What have you discovered?
dlga_start:member_intel_liaison|Greetings, stranger.
dlga_member_intel_liaison:close_window|It's time to pull you out. Let's leave town separately, but join me soon after
dlga_member_intel_liaison:close_window.1|You're doing good work. Stay here for a little longer
dlga_member_intel_liaison_results:member_intel_liaison|{s11} I notice that you have been keeping some notes about individual lords. I have annotated those with my findings.
dlga_member_fief_grant_1:member_fief_grant_2|Which fief did you have in mind?
dlga_member_fief_grant_2:member_fief_grant_3|{s11}
dlga_member_fief_grant_2:do_member_trade|Never mind -- there is no fief I can offer.
dlga_member_fief_grant_3:close_window|{s5}
dlga_start:close_window.61|Let's leave whenever you are ready.
dlga_start:close_window.62|Please do not waste any more of my time today, {reg59?madam:sir}. Perhaps we shall meet again in our travels.
dlga_start:companion_recruit_intro_response|{s5}
dlga_companion_recruit_intro_response:companion_recruit_backstory_a|{s6}
dlga_companion_recruit_intro_response:close_window|{s7}
dlga_companion_recruit_backstory_a:companion_recruit_backstory_b|{s5}
dlga_companion_recruit_backstory_b:companion_recruit_backstory_c|{s5}
dlga_companion_recruit_backstory_c:companion_recruit_backstory_response|{s5}
dlga_companion_recruit_backstory_response:companion_recruit_signup|{s6}
dlga_companion_recruit_backstory_response:close_window|{s7}
dlga_companion_recruit_signup:companion_recruit_signup_b|{s5}
dlga_companion_recruit_signup_b:companion_recruit_signup_response|{s5}
dlga_companion_recruit_signup_response:close_window|Unfortunately, I can't take on any more hands in my party right now.
dlga_companion_recruit_signup_response:companion_recruit_payment|{s6}
dlga_companion_recruit_signup_response:close_window.1|{s7}
dlga_companion_recruit_payment:companion_recruit_signup_confirm|.
dlga_companion_recruit_payment:companion_recruit_payment_response|{s5}
dlga_companion_recruit_payment_response:companion_recruit_signup_confirm|{s6}
dlga_companion_recruit_payment_response:close_window|Sorry. I can't afford that at the moment.
dlga_start:companion_recruit_meet_again|We meet again.
dlga_companion_recruit_meet_again:companion_recruit_backstory_delayed|So... What have you been doing since our last encounter?
dlga_companion_recruit_meet_again:close_window|Good day to you.
dlga_start:companion_recruit_secondchance|Yes?
dlga_companion_recruit_secondchance:companion_recruit_backstory_b|My apologies if I was rude, earlier. What was your story again?
dlga_companion_recruit_secondchance:close_window|Never mind.
dlga_companion_recruit_backstory_delayed:companion_recruit_backstory_delayed_response|{s5}
dlga_companion_recruit_backstory_delayed_response:companion_recruit_signup_b|I might be able to use you in my company.
dlga_companion_recruit_backstory_delayed_response:close_window|I'll let you know if I hear of anything.
dlga_companion_recruit_signup_confirm:close_window|Good! Give me a few moments to prepare and I'll be ready to move.
dlga_start:companion_rehire|My offer to rejoin you still stands, if you'll have me.
dlga_start:companion_rehire.1|It is good to see you alive, {s5}! {s6}, and I did not know whether you had been captured, or slain, or got away. I've been roaming around since then, looking for you. Shall I get my gear together and rejoin your company?
dlga_start:companion_prison_break_chains|I've come to break you out of here.
dlga_companion_prison_break_chains:close_window|Thank {s8} you came! However, I'm not going anywhere with these chains on my legs. You'll need to get the key away from the guard somehow.
dlga_start:companion_rehire.2|{s5}
dlga_start:companion_was_dismissed|It is good to see you, {s21}! To tell you the truth, I had hoped to run into you.
dlga_companion_was_dismissed:companion_rehire|{s5}. Would you want me to rejoin your company?
dlga_companion_rehire:companion_recruit_signup_confirm|Welcome back, my friend!
dlga_companion_rehire:companion_rehire_refused|Sorry, I can't take on anyone else right now.
dlga_companion_rehire_refused:close_window|Well... Look me up if you change your mind, eh?
dlga_start:companion_rehire.3|So... Do you want me back yet?
dlga_minister_issues:minister_pretalk|There is a matter which needs your attention. The quarrel between {s11} and {s12} has escalated to a point where it has become unseemly. If you do intervene, you risk offending one of the lords. However, if you do nothing, you risk appearing weak. Such are the burdens of kingship, {reg59?my lady:sire}.
dlga_minister_issues:minister_talk|{s1} currently does not have a lord. You may wish to keep it this way, as lords will sometimes gravitate towards lieges who have land to offer, but for the time being, no one is collecting any of its rents.
dlga_minister_issues:player_choice_indite|My {reg59?lady:lord}, I regret to inform you I've heard reports that your vessel {s6} is {s5}. They continue to abuse their serfs and murder their slaves. The situation in their lands has become quite desperate and I fear that doing nothing will only sow discontent to your rule.
dlga_player_choice_indite:choice_indite_info|What can we do about this?
dlga_player_choice_indite:minister_pretalk|NO! I will speak no more on this today, tell my subjects to go away.
dlga_player_choice_indite:choice_indite|What? This can not be!
dlga_choice_indite_info:choice_indite_info2|Well my {reg59?lady:lord}, I believe there are only two options, the easiest would be to issue an indictment, the {reg4?lady:lord}'s lands will be seized and the {reg4?lady:lord} banished from the kingdom.This would prevent any further damage to your people - yet could also create a new enemy.
dlga_choice_indite_info2:choice_indite_info3|And the second option?
dlga_choice_indite_info3:choice_indite|We hold a trail my {reg59?lady:lord}, we bring this vessel before you and make them plead their case before you and god, even if you find them innocent it will lessen those who would accuse complicity. And, if you find them guilty you will have every right to see them executed.... this would mean one less enemy, while sending a clear message to your other vessels to respect the law.
dlga_choice_indite:choice_indite2|What are your orders my {reg59?lady:lord}?
dlga_choice_indite2:player_choose_indit|I want to issue an indictment
dlga_choice_indite2:player_choose_trial|I want them brought before me for trail!
dlga_player_choose_trial:close_window|As you wish my {reg59?lady:lord}, I will have them fetched at once, we should have the trial in one of the nearby halls...away from prying eyes.
dlga_choice_indite2:minister_pretalk|Never mind. I will deal with this later
dlga_player_choose_indit:minister_pretalk|It is done my {reg59?lady:lord}.
dlga_minister_issues:player_choice_indite_trick|My {reg59?lady:lord}, I regret to inform you I've heard reports that your vessel {s6} is {s5}. They continue to abuse their serfs and murder their slaves. The situation in their lands has become quite desperate and I fear that doing nothing will only sow discontent to your rule.
dlga_player_choice_indite_trick:choice_indite_info|What can we do about this?
dlga_player_choice_indite_trick:minister_pretalk|NO! I will speak no more on this today, tell my subjects to go away.
dlga_player_choice_indite_trick:choice_indite|What? This can not be!
dlga_minister_issues:minister_talk.1|At this point, there are no particularly urgent matters which need your attention. I should point out though, {reg59?my lady:sire}, that I am not very skilled in the ways of politics, and that I am anxious to return to private life. If you wish to issue any but the most basic directives, I suggest appointing a trusted companion in my stead. In the meantime, is there anything you wish done?
dlga_minister_issues:minister_issue_jealousfamily|My {reg59?lady:lord}, I'd be a poor minister if I didn't mention there has been gossip lately.
dlga_minister_issues:jealous_family_telloptions2|My {reg59?lady:lord}, I regret to mention the assassin you sent to {s6} was killed in the attempt, luckily it doesn't appear we are suspected.
dlga_minister_issues:minister_talk.2|If I may offer you a world of advice, my {reg59?lady:lord}, it seems that your right to rule as an independent monarch is not sufficiently recognized, and this may bring us problems further down the road. It may be advisable to find another kingdom with whom you have shared interests and seek its recognition, to establish yourself as an equal with this lands other kings.
dlga_minister_issue_jealousfamily:jealous_family1|What kind of gossip are you referring to?
dlga_minister_issue_jealousfamily:minister_pretalk|I have no time to deal with this today
dlga_jealous_family1:jealous_family2|The dangerous kind my {reg59?lady:lord}, it appears one of your relatives is plotting against you. No doubt jealous of your {s6}'s decision to give the crown to you and not them.
dlga_jealous_family2:jealous_family3|Tell me, who is this plotter?
dlga_jealous_family3:jealous_family4|From what I've heard, {s7} appears to be the main voice behind the conspiracy, but there are whispers there could be more....
dlga_jealous_family3:minister_talk|Unfortunately at this point I still haven't been able to identify the ones in question, but I will keep looking and will let you know if I hear more.^^ Though this could be nothing more then a false rumor.
dlga_jealous_family4:jealous_family_telloptions|Surely my own {s11} wouldn't harm me... but, what do you suggest we do about this?
dlga_jealous_family_telloptions:jealous_family_telloptions2|Well my {reg59?lady:lord}, there are options - though they differ depending on whether the {reg4?lady:lord} is under our kingdom, or not...
dlga_jealous_family_telloptions2:jealous_family_telloptions3|In this situation, {s7} is still a member of our kingdom so we may chose to indicate {reg4?her:him} openly, strip any lands and titles and kick them out of our kingdom. Of course this option would still leave them alive to continue their plotting. The other options of course are more brutal. We could call them before you for a public trial, though considering who this person is, it could drain your authority, if found guilty you could, um... execute them {reg59?your highness:sire}.
dlga_jealous_family_telloptions3:jealous_family_kingdomoptions|The last option is perhaps the most difficult, yet also perhaps the best. You could send an assassin to remove {s7} quickly and quietly. ^^ Of course you could also do nothing and hope that you're right that your {s11} will later accept you. Of course this is dangerous also.
dlga_jealous_family_kingdomoptions:player_choose_indit|Order the indictment, charge my {s11} with treason.
dlga_jealous_family_kingdomoptions:player_choose_trial|Arrange my {s11}'s trial.
dlga_jealous_family_kingdomoptions:jealous_family_orderassassin|{s6} forgive me; order the assassination.
dlga_jealous_family_orderassassin:minister_pretalk|Consider it done my {reg59?lady:lord}.
dlga_jealous_family_kingdomoptions:minister_pretalk|No, I have faith in my {s11}
dlga_jealous_family_telloptions2:jealous_family_oneoptions|In this situation, {s7} is still a member of {s8} so our options are more limited. Here really your only choices are to either quietly send an assassin, or, hope for the best. Perhaps your {s11} will eventually accept you.
dlga_jealous_family_oneoptions:jealous_family_orderassassin|{s6} forgive me; order the assassination.
dlga_jealous_family_oneoptions:minister_pretalk|No, I will have faith in my {s11}
dlga_minister_issues:make_crown|Your magisty, I notice you seem to have lost your crown somewhere, would you like me to order the local jewelers to make another one? I imagine it will cost about 5000 coins.
dlga_make_crown:minister_pretalk|Yes, please make it so.
dlga_make_crown:minister_pretalk.1|No. I have no need for such trinkets right now.
dlga_make_crown:minister_pretalk.2|I don't have enough coin right now, maybe later.
dlga_minister_issues:minister_talk.3|At this point, there are no particularly urgent matters which need your attention. Is there anything you wish done?
dlga_minister_pretalk:minister_talk|Is there anything you wish done?
dlga_minister_talk:combined_political_quests|Do you have any ideas to strengthen our kingdom's unity?
dlga_minister_talk:hold_banquet|I would like to give my men a great banquet to improve moral.
dlga_hold_banquet:banquet_yes_no|Very good my lord, the banquet shall cost about 1000 coins, should I proceed with the arrangements?
dlga_banquet_yes_no:close_window|Yes, make it so
dlga_banquet_yes_no:minister_pretalk|Actually, no hold off on that.
dlga_minister_talk:get_kingdom_moral|I would like to know, what do my people think of my rule...
dlga_get_kingdom_moral:improve_moral|{s6}
dlga_improve_moral:how_to_improve|Is there anything we can do to improve things?
dlga_improve_moral:largest_threat|What is currently effecting this?
dlga_improve_moral:minister_pretalk|Thats all I needed to know.
dlga_largest_threat:improve_war_d|Well my {reg59?Lady:Lord}, {s8}
dlga_largest_threat:minister_pretalk|My {reg59?Lady:Lord}, {s8}
dlga_improve_war_d:minister_pretalk|Yes, a large investment (10,000 coins).
dlga_improve_war_d:minister_pretalk.1|Yes, a medium investment (5,000 coins).
dlga_improve_war_d:minister_pretalk.2|Yes, a small investment (1000 coins).
dlga_improve_war_d:minister_pretalk.3|No, not today.
dlga_how_to_improve:how_to_improve2|Yes my {reg59?Lady:Lord}, there is, first of all our Kingdom religion can cause discontent if it differs from a towns, villages, or castles. Its important to keep an eye on the changing religious situation of our settlements, and make sure we are doing everything in our power to convert the masses to our faith.
dlga_how_to_improve2:how_to_improve3|Secondly taxes, taxes are wonderful for the kingdom, however not so wonderful for the peasants who pay them. Setting taxes too high, or employing tax collectors can cause discontent
dlga_how_to_improve3:how_to_improve4|Next, prosperity. A town or village that is poor will be more likely to cause discontent then a wealthy one as suffering brings discontent of your rule.
dlga_how_to_improve4:how_to_improve4|Our kingdom policies also have an effect, having a strong centralized kingdom keeps people in check better then a decentralized one - and giving too much power to the nobility may keep them happy, but will also decrease kingdom moral. And lastly, your overall standing in the towns and villages has an effect also. If people hate you, obviously this will breed discontent.
dlga_how_to_improve4:how_to_improve5|Thats good to know. Thank you.
dlga_how_to_improve5:minister_talk|Also my {reg59?lady:lord}, I'd be digressed if I didn't also mention a lords personality can cause discontent. If you promote those who continuously abuse their lesser serfs this will eventually lead people to blaming you as well.
dlga_minister_talk:get_kingdom_moral.1|What do my people think of me and my {reg59?husbands:wifes} rule?
dlga_minister_talk:offer_gift_quest_complete|I have the materials for {s4}'s gift.
dlga_offer_gift_quest_complete:close_window|Ah, let me take those. Hopefully this will mend the quarrel between you two. You may wish to speak to {reg4?her:him}, and see if I had any success.
dlga_minister_talk:minister_cancel_political_quest|Let's abandon our plan to {s10}.
dlga_minister_cancel_political_quest:minister_cancel_political_quest_confirm|Are you sure you want to drop that idea?
dlga_minister_cancel_political_quest_confirm:minister_pretalk|Yes, I am sure. Let's abandon that idea.
dlga_minister_cancel_political_quest_confirm:minister_pretalk.1|Actually, never mind.
dlga_minister_talk:minister_diplomatic_kingdoms|I wish to dispatch an emissary.
dlga_minister_talk:minister_indict|I wish to indict a disloyal vassal for treason.
dlga_minister_talk:minister_change_marshal|I wish to replace {s4} as marshal.
dlga_minister_talk:minister_change_marshal.1|I wish to appoint a new marshal.
dlga_minister_change_marshal:minister_pretalk|You have just made such an appointment, {reg59?my lady:sire}. If you countermand your decree so soon, there will be great confusion. We will need to wait a few days.
dlga_minister_talk:minister_replace|I wish for you to retire as minister.
dlga_minister_talk:minister_replace.1|I wish you to rejoin my party.
dlga_minister_talk:minister_grant_fief|I wish you to grant one of my vassals a fief.
dlga_minister_talk:minister_change_fief|I wish you to change ownership of a fief.
dlga_minister_change_fief:minister_change_fief2|You can do that my {reg59?lady:lord}, but non of your lords will be happy, and the current lord could outright rebel...^^ Which fief are you referring to?
dlga_minister_change_fief2:minister_change_fief_select_recipient|{s1} belonging to {s12}
dlga_minister_change_fief2:minister_pretalk|Never mind
dlga_minister_change_fief_select_recipient:minister_change_fief_select_recipient_choice|Very well, I just do hope {s12} can get over the loss. Who do you choose to receive the fief?
dlga_minister_change_fief_select_recipient_choice:minister_change_fief_complete|{s1}
dlga_minister_change_fief_select_recipient_choice:minister_change_fief_complete.1|I shall take these lands for myself.
dlga_minister_change_fief_select_recipient_choice:minister_pretalk|Never mind
dlga_minister_change_fief_complete:minister_pretalk|Very well - {s2} shall receive {s7}.
dlga_minister_talk:minister_grant_self_fief|I wish to make myself lord of {s4}.
dlga_minister_grant_self_fief:minister_pretalk|As you wish. You shall be lord of {s4}.
dlga_start:dplmc_recruiter_talk|Hello {s0}. If it's ok with you, I would like to get on with my assignment.
dlga_dplmc_recruiter_talk:close_window|Ok, keep going.
dlga_dplmc_recruiter_talk:dplmc_recruiter_talk_2|I want you to recruit different troops.
dlga_dplmc_recruiter_talk_2:dplmc_recruiter_talk_3|My current task is to recruit {reg1} {s1} troops for you. Should I recruit different soldiers from now on?
dlga_dplmc_recruiter_talk_3:close_window|No, keep going.
dlga_dplmc_recruiter_talk_3:dplmc_recruiter_talk_4|{s11}.
dlga_dplmc_recruiter_talk_3:dplmc_recruiter_talk_4.1|Recruit any troops.
dlga_dplmc_recruiter_talk_4:dplmc_recruiter_talk|Sure {s0}. I will. Anything else you want?
dlga_start:dplmc_messenger_talk|Greetings. Sorry but I don't have time to talk now. I am delivering a very important message to {s6}.
dlga_dplmc_messenger_talk:dplmc_messenger_talk_farewell|Alright, I don't want to delay you. Godspeed!
dlga_dplmc_messenger_talk_farewell:close_window|Thank you. Farewell!
dlga_start:close_window.63|Greetings. We are freedom fighters currently patrolling around {s6}. We mean you no harm this day.
dlga_dplmc_patrol_pretalk:dplmc_patrol_talk|Greetings, {s0}. Do you have new orders?
dlga_dplmc_patrol_talk:dplmc_patrol_orders_area_ask|Please patrol a new area.
dlga_dplmc_patrol_orders_area_ask:dplmc_patrol_orders_area|Where should we go?
dlga_dplmc_patrol_orders_area:dplmc_patrol_confirm_ask|{s11}.
dlga_dplmc_patrol_orders_area:dplmc_patrol_pretalk|Never-mind.
dlga_dplmc_patrol_confirm_ask:dplmc_patrol_confirm|As you wish, we will patrol {s5}.
dlga_dplmc_patrol_confirm:close_window|Thank you.
dlga_dplmc_patrol_confirm:dplmc_patrol_pretalk|Wait, I changed my mind.
dlga_dplmc_patrol_talk:dplmc_patrol_orders_garrison_ask|I need you to reinforce a garrison.
dlga_dplmc_patrol_orders_garrison_ask:dplmc_patrol_garrison_target|Where should we go?
dlga_dplmc_patrol_garrison_target:dplmc_patrol_pretalk|Never-mind.
dlga_dplmc_patrol_garrison_confirm_ask:dplmc_patrol_garrison_confirm|As you wish, we will reinforce {s5}.
dlga_dplmc_patrol_garrison_confirm:close_window|Thank you.
dlga_dplmc_patrol_garrison_confirm:dplmc_patrol_pretalk|Wait, I changed my mind.
dlga_dplmc_patrol_talk:dplmc_patrol_give_troops|I want to give some troops to you.
dlga_dplmc_patrol_give_troops:dplmc_patrol_pretalk|Well, I could use some good soldiers. Thank you.
dlga_dplmc_patrol_talk:close_window|I don't need you any longer. Please disband.
dlga_dplmc_patrol_talk:close_window.1|Please continue.
dlga_start:kingdom_party_encounter|In the name of {s5}.
dlga_kingdom_party_encounter:kingdom_party_encounter_war|Surrender now, and save yourself the indignity of defeat!
dlga_kingdom_party_encounter_war:close_window|[To Battle]
dlga_kingdom_party_encounter_war:close_window.1|Don't attack! We surrender.
dlga_kingdom_party_encounter:close_window|Greetings, fellow warrior.
dlga_kingdom_party_encounter:close_window.1|You may pass...
dlga_start:assassin_party|{s6}
dlga_assassin_party:assassin_party2|Just cancel my order and rejoin me at once!
dlga_assassin_party:close_window|Continue on your way.
dlga_assassin_party2:close_window|As you wish...
dlga_father_circ:ask_knives|Are you talking about the night of the long knives by chance?
dlga_father_circ:close_window|Not today, take care.
dlga_ask_knives:ask_knives2|Of course, can you think of any worse blood that has touched this site?
dlga_ask_knives2:ask_knives3|What happened here?
dlga_ask_knives2:close_window|Sorry I don't have time to talk.
dlga_ask_knives3:ask_knives4|Treachery happened here my {reg59?lady:boy}, treachery the worst these Isles have ever seen...
dlga_ask_knives4:ask_knives5|I was younger than, but I remember - I remember my masters face, his hair, his eyes - never have I loved any man so deeply.
dlga_ask_knives5:ask_knives6|....
dlga_ask_knives6:ask_knives7|It was a trap you see. The Saxons promised us peace and my master answered the call. They ate together right over there... Saxon and Briton - breaking bread...
dlga_ask_knives7:ask_knives8|Then without warning the Saxons rose up and slaughtered them all!!
dlga_ask_knives8:ask_knives9|That's horrible! I've heard some say we were betrayed by one of our own.
dlga_ask_knives9:ask_knives10|Yes, I've heard those stories too, but how could a fellow Briton do such a thing? No it couldn't be true.
dlga_ask_knives10:ask_knives11|But what if it is?
dlga_ask_knives11:ask_knives12|Then pray to God this man isn't still living, for all our sakes. However to know for sure you'd have to ask someone in higher status then I, for such a traitorous man would no doubt be a lord and well protected... I wish you luck in this quest {reg59?my lady:my lord}
dlga_ask_knives12:close_window|Thank you sir. I will ask {reg4?{s8}:Odin} to protect you.
dlga_ask_knives12:close_window.1|Thank you sir. I will pray for your Master's soul.
dlga_start:pt_dplmc_gift_caravan|Greetings. I' am currently delivering {s12} to {s13}.
dlga_pt_dplmc_gift_caravan:dplmc_gift_talk_farewell|Very well! Continue on you way.
dlga_dplmc_gift_talk_farewell:close_window|Thank you. Farewell!
dlga_start:dplmc_scout_talk|{reg59?Your majesty:Sire}, I haven't finished my mission yet.
dlga_dplmc_scout_talk:close_window|Ok, please go on.
dlga_start:mine_caravan_talk|Greetings. Stand aside in the name of {s5} we are delivering {s12} to {s13}.
dlga_mine_caravan_talk:close_window|Ok, please continue in peace.
dlga_mine_caravan_talk:mine_caravan_attack|Ok, but I feel your gold would so better in my purse then your kings!
dlga_mine_caravan_attack:mine_caravan_attack2|You dare to steal from us!!
dlga_mine_caravan_attack2:close_window|No forgive me my lord, a joke nothing more...please continue in peace
dlga_mine_caravan_attack2:close_window.1|Yes I'm robbing you!! Prepare for battle.
dlga_start:dplmc_chancellor_talk|{reg59?Milady:Milord}?
dlga_dplmc_chancellor_pretalk:dplmc_chancellor_talk|Do you need anything else, {reg59?your Majesty:Sire}?
dlga_dplmc_chancellor_talk:dplmc_chancellor_domestic_policy_options_ask|Let's talk about domestic policy.
dlga_dplmc_chancellor_domestic_policy_options_ask:dplmc_chancellor_domestic_policy_options|As you wish, {reg59?your Majesty:Sire}.
dlga_dplmc_chancellor_domestic_policy_options:dplmc_chancellor_kingdom_culture_ask1|I wish to change the kingdom's culture.
dlga_dplmc_chancellor_kingdom_culture_ask1:dplmc_chancellor_kingdom_culture_ask|A Kingdom's culture determines what types of troops your requiters and trainers will get. It also gradually change the look and feel of the people under you, from style of dress to language. We will need a connection to a culture in order to assign it to our kingdom.
dlga_dplmc_chancellor_kingdom_culture_ask:dplmc_chancellor_talk|The {s0} of the {s11} would be unlikely to accept the imposition of other cultures. You are just their spouse after all
dlga_dplmc_chancellor_kingdom_culture_ask:dplmc_chancellor_kingdom_culture_select|{s11}. Do you want to change it?
dlga_dplmc_chancellor_kingdom_culture_select:dplmc_chancellor_pretalk|{s11}.
dlga_dplmc_chancellor_kingdom_culture_select:dplmc_chancellor_pretalk.1|Favor no culture over others.
dlga_dplmc_chancellor_kingdom_culture_select:dplmc_chancellor_pretalk.2|Make no change.
dlga_dplmc_chancellor_domestic_policy_options:dplmc_chancellor_domestic_policy_info_ask|I require information about the domestic policy of another sovereignty.
dlga_dplmc_chancellor_domestic_policy_info_ask:dplmc_chancellor_domestic_policy_info_select|About which sovereignty do you need information?
dlga_dplmc_chancellor_domestic_policy_info_select:dplmc_chancellor_domestic_policy_info|{s10}.
dlga_dplmc_chancellor_domestic_policy_info_select:dplmc_chancellor_pretalk|None.
dlga_dplmc_chancellor_domestic_policy_info:dplmc_chancellor_domestic_policy_info_ask|{s4} {s5} {s6} {s7} {s0}
dlga_dplmc_chancellor_domestic_policy_options:dplmc_chancellor_domestic_policy_ask|Let's change our domestic policy.
dlga_dplmc_chancellor_domestic_policy_options:dplmc_chancellor_pretalk|Never-mind.
dlga_dplmc_chancellor_domestic_policy_ask:dplmc_chancellor_domestic_policy|{s4} {s5} {s6} {s7} {s0} What do you want to change?
dlga_dplmc_chancellor_domestic_policy_ask:dplmc_chancellor_domestic_policy_confirm|{s4} {s5} {s6} {s7} {s0} We can only change the policy every {reg1} days, the people have to get used to it. We have to wait {reg0} days.
dlga_dplmc_chancellor_domestic_policy:close_window|Let's change our domestic policy.
dlga_dplmc_chancellor_domestic_policy:dplmc_chancellor_pretalk|Never mind.
dlga_dplmc_chancellor_domestic_policy_confirm:dplmc_chancellor_pretalk|I am initiating all necessary steps. It will take time before you can change policies again.
dlga_dplmc_chancellor_talk:ash_chance_laws1b|I wish to talk about our kingdoms Succession and Partition laws.
dlga_ash_chance_laws1b:ash_chance_laws1c|Something to think about my {reg59?lady:lord}. What would you like to know?
dlga_ash_chance_laws1c:ash_chance_laws_info|Can you give me more information on Succession and Partition?
dlga_ash_chance_laws1c:ash_chance_laws|I wish to change our kingdoms Succession and Partition laws.
dlga_ash_chance_laws_info:ash_chance_laws_infob2|Of course my {reg59?lady:lord}, every kingdom is governed by different partition laws, but they all fall into one of three categories. First the lowest form is called Confederate partition, and it is what all kingdoms start with, Confederate partition means a kingdom can be divided up to three times upon a rulers death. The lands being divided up between their children and or even their eldest brother of course. Though not great for forging empires, it is the most fair as the rulers wealth is also split between their descendants equally.
dlga_ash_chance_laws_infob2:ash_chance_laws_infoc2|Still with me my {reg59?lady:lord}? The next form of partition, regular partition is similar to Confederate, the main difference is that brothers are no longer included in the succession if there are sons. Also the main heir -- the heir maintaining the original title -- keeps the majority of the vessels and has a larger share of their families wealth.
dlga_ash_chance_laws_infoc2:dplmc_chancellor_pretalk|The next level, High Partition is much simpler then the other two, basicly here only the second eldest child will be granted a partition, and it will be more a small county over major lands. They will also be allies and tributaries of their elder sibling.^^ Of course, there has been some talk about doing away with these laws all together and going with a single heir, for now this is only talk and it will probably be much later before such ideas can be implemented.
dlga_ash_chance_laws:dplmc_chancellor_pretalk|I'm afraid only your liege can do this my {reg59?lady:lord}.
dlga_ash_chance_laws:dplmc_chancellor_pretalk.1|At present this kingdom has already done away with their partition laws, here a sole heir inherits the kingdom.
dlga_ash_chance_laws:dplmc_chancellor_pretalk.2|A good idea your majesty, however I don't think these lands are ready for such a change, perhaps in a few more years when we have discovered the inner workings of the laws...I think we'll need to wait until at least the year 508.
dlga_ash_chance_laws:dplmc_chancellor_pretalk.3|Unfortunately you already called a vote on these laws recently, I do think we'll have to wait at least a month between changes of this improtance
dlga_ash_chance_laws:ash_chance_laws2|Very good, what shall be our new partition laws?
dlga_ash_chance_laws2:ash_chance_laws_regular_partition|Change from Confederate partition to Regular partition
dlga_ash_chance_laws2:ash_chance_laws_high_partition|Change from Regular partition to High partition
dlga_ash_chance_laws2:ash_chance_laws_conf_partition|Change from Regular partition to Confederate partition
dlga_ash_chance_laws2:ash_chance_laws_regular_partition.1|Change from High partition to Regular partition
dlga_ash_chance_laws2:ash_chance_laws_do_away|Change to single inheritance and do away with partition laws forever
dlga_ash_chance_laws2:dplmc_chancellor_pretalk|Never-mind
dlga_ash_chance_laws_regular_partition:dplmc_chancellor_pretalk|Sorry your majesty, but as our current culture is Brittonic, we will have to wait even longer to change our laws, it appears our people really favor equality when it comes to inheritance and I don't see them changing their minds before the year 520 at least...^^You will have to wait, or change our kingdoms culture.
dlga_ash_chance_laws_regular_partition:dplmc_chancellor_pretalk.1|Very good. We will of course need to put such an important matter to a vote, I will send out word to our vessels, we will know the results in a short time.
dlga_ash_chance_laws_high_partition:dplmc_chancellor_pretalk|Sorry your majesty, but as our current culture is Brittonic, we will have to wait even longer to change our laws, it appears our people really like equality when it comes to inheritance and I don't see them changing their minds before the year 540 at least...^^You will have to wait, or change our kingdoms culture.
dlga_ash_chance_laws_high_partition:dplmc_chancellor_pretalk.1|Sorry your majesty, we are still working out the finer points of this law, I don't expect it to be ready until at least 521 AD...
dlga_ash_chance_laws_high_partition:dplmc_chancellor_pretalk.2|Very good. We will of course need to put such an important matter to a vote, I will send out word to our vessels, we will know the results in a short time.
dlga_ash_chance_laws_conf_partition:dplmc_chancellor_pretalk|Very good. We will of course need to put such an important matter to a vote, I will send out word to our vessels, we will know the results in a short time.
dlga_ash_chance_laws_do_away:dplmc_chancellor_pretalk|Sorry your majesty, but as our current culture is Brittonic, we will have to wait even longer to change our laws, it appears our people really favor equality when it comes to inheritance and I don't see them changing their minds before the year 560 at least...^^You will have to wait, or change our kingdoms culture.
dlga_ash_chance_laws_do_away:dplmc_chancellor_pretalk.1|Sorry your majesty, we are still working out the finer points of this law, I don't expect it to be ready until at least 541 AD...
dlga_ash_chance_laws_do_away:dplmc_chancellor_pretalk.2|Very good. We will of course need to put such an important matter to a vote, I will send out word to our vessels, we will know the results in a short time.
dlga_dplmc_chancellor_talk:dplmc_chancellor_info_kingdom_ask|I require information about a lord.
dlga_dplmc_chancellor_info_kingdom_ask:dplmc_chancellor_info_kingdom_select|Where is he from?
dlga_dplmc_chancellor_info_kingdom_select:dplmc_chancellor_info_person_ask|{s11}.
dlga_dplmc_chancellor_info_kingdom_select:dplmc_chancellor_pretalk|Never mind.
dlga_dplmc_chancellor_info_person_ask:dplmc_chancellor_info_person_select|About which lord do you want information?
dlga_dplmc_chancellor_info_person_select:dplmc_chancellor_info_person|{s1}.
dlga_dplmc_chancellor_info_person_select:dplmc_chancellor_pretalk|About no one.
dlga_dplmc_chancellor_info_person:dplmc_hirespy|{reg59?My lady:sir}, we currently dont have a spy looking into {s7}, would you like to commission one for 200 coins?
dlga_dplmc_hirespy:dplmc_chancellor_pretalk|Yes, commission the spy.
dlga_dplmc_hirespy:dplmc_chancellor_pretalk.1|No, not today.
dlga_dplmc_chancellor_info_person:dplmc_chancellor_pretalk|{s47}
dlga_dplmc_chancellor_talk:dplmc_chancellor_cur_stance|What's the mood of the lords regarding the fief of {s4}?
dlga_dplmc_chancellor_cur_stance:dplmc_chancellor_pretalk|{s10}
dlga_dplmc_chancellor_talk:dplmc_chancellor_message_ask_type|Please send a message to another lord.
dlga_dplmc_chancellor_message_ask_type:dplmc_chancellor_message_lord_select|To whom do you like to send the message?
dlga_dplmc_chancellor_message_lord_select:dplmc_chancellor_message_ask|{s1}.
dlga_dplmc_chancellor_message_lord_select:dplmc_chancellor_pretalk|Never-mind.
dlga_dplmc_chancellor_gift_lord_select:dplmc_chancellor_pretalk|I can't think of anyone.
dlga_dplmc_chancellor_message_ask:dplmc_chancellor_message_select|What do you want to tell {s6}?
dlga_dplmc_chancellor_message_select:dplmc_chancellor_message_lord_ask|Ask {reg4?her:him} if {reg4?she:he} is willing to accompany me in the field.
dlga_dplmc_chancellor_message_select:dplmc_chancellor_message_goto_lord_ask|Ask {reg4?her:him} if {reg4?she:he} is willing to go to a location.
dlga_dplmc_chancellor_message_select:dplmc_chancellor_message_goto_lord_ask.1|Ask {reg4?her:him} if {reg4?she:he} is willing to patrol a location.
dlga_dplmc_chancellor_message_select:dplmc_chancellor_message_goto_lord_ask.2|Ask {reg4?her:him} if {reg4?she:he} is willing to flee to a location.
dlga_dplmc_chancellor_message_select:dplmc_chancellor_message_goto_lord_ask.3|Ask {reg4?her:him} if {reg4?she:he} is willing to besiege a location.
dlga_dplmc_chancellor_message_select:dplmc_chancellor_message_goto_lord_ask.4|Ask {reg4?her:him} if {reg4?she:he} is willing to raid around a location.
dlga_dplmc_chancellor_message_select:dplmc_chancellor_pretalk|Never mind.
dlga_dplmc_chancellor_message_goto_lord_ask:dplmc_chancellor_message_order_details|Where do you order {reg4?her:him}?
dlga_dplmc_chancellor_message_order_details:dplmc_chancellor_message_lord_ask|{s1}
dlga_dplmc_chancellor_message_order_details:dplmc_chancellor_pretalk|Nowhere.
dlga_dplmc_chancellor_message_lord_ask:dplmc_message_send_confirm|Of course, I will send a messenger to {s11} and ask {reg4?her:him} if {reg4?she:he} is willing to accompany you in the field.
dlga_dplmc_chancellor_message_lord_ask:dplmc_message_send_confirm.1|Of course, I will send a messenger to {s11} and ask {reg4?her:him} if {reg4?she:he} is willing to go to {s12}.
dlga_dplmc_chancellor_message_lord_ask:dplmc_message_send_confirm.2|Of course, I will send a messenger to {s11} and ask {reg4?her:him} if {reg4?she:he} is willing to patrol around {s12}.
dlga_dplmc_chancellor_message_lord_ask:dplmc_message_send_confirm.3|Of course, I will send a messenger to {s11} and ask {reg4?her:him} if {reg4?she:he} is willing to retreat to {s12}.
dlga_dplmc_chancellor_message_lord_ask:dplmc_message_send_confirm.4|Of course, I will send a messenger to {s11} and ask {reg4?her:him} if {reg4?she:he} is willing to besiege {s12}.
dlga_dplmc_chancellor_message_lord_ask:dplmc_message_send_confirm.5|Of course, I will send a messenger to {s11} and ask {reg4?her:him} if {reg4?she:he} is willing to raid around {s12}.
dlga_dplmc_message_send_confirm:dplmc_chancellor_pretalk|Thank you.
dlga_dplmc_message_send_confirm:dplmc_chancellor_pretalk.1|I changed my mind.
dlga_dplmc_chancellor_talk:dplmc_chancellor_gift_ask_where|Please send a gift.
dlga_dplmc_chancellor_gift_ask_where:dplmc_chancellor_pretalk|We don't have enough money in our treasury to send a gift! It will cost us 50 coin to send a gift.
dlga_dplmc_chancellor_gift_ask_where:dplmc_chancellor_gift_where|Sending a gift will cost us 50 coin. I will withdraw the money from the treasury. Do you want to send your gift to a person or a settlement?
dlga_dplmc_chancellor_gift_where:dplmc_chancellor_gift_ask_person|To a person.
dlga_dplmc_chancellor_gift_where:dplmc_chancellor_center_gift_ask_type|To a settlement.
dlga_dplmc_chancellor_gift_where:dplmc_chancellor_pretalk|Nowhere.
dlga_dplmc_chancellor_center_gift_ask_type:dplmc_chancellor_center_gift_select|I recommend to send 300 units of smoked fish, cheese, or honey. If we have enough in our household I will induce a servant to deliver it.
dlga_dplmc_chancellor_center_gift_select:dplmc_chancellor_center_gift_kingdom_ask|Send some fish.
dlga_dplmc_chancellor_center_gift_select:dplmc_chancellor_center_gift_kingdom_ask.1|Send some cheese.
dlga_dplmc_chancellor_center_gift_select:dplmc_chancellor_center_gift_kingdom_ask.2|Send some honey.
dlga_dplmc_chancellor_center_gift_select:dplmc_chancellor_pretalk|Never mind.
dlga_dplmc_chancellor_center_gift_kingdom_ask:dplmc_chancellor_center_gift_kingdom_select|Where is the settlement?
dlga_dplmc_chancellor_center_gift_kingdom_select:dplmc_chancellor_center_gift_lord_ask|In {s11}.
dlga_dplmc_chancellor_center_gift_kingdom_select:dplmc_chancellor_pretalk|Never mind.
dlga_dplmc_chancellor_center_gift_lord_ask:dplmc_chancellor_pretalk|Given that we are currently at war with the {s11} and they do not officially recognize your legitimacy, any messengers we sent would run the risk of being hanged as bandits.
dlga_dplmc_chancellor_center_gift_lord_ask:dplmc_chancellor_center_gift_lord_select|To which settlement do you like to send the gift?
dlga_dplmc_chancellor_center_gift_lord_select:dplmc_chancellor_center_gift_send_ask|{s11}.
dlga_dplmc_chancellor_center_gift_lord_select:dplmc_chancellor_pretalk|I changed my mind.
dlga_dplmc_chancellor_center_gift_send_ask:dplmc_chancellor_center_gift_send_confirm|I will send a servant with the {s6} to {s11}.
dlga_dplmc_chancellor_center_gift_send_confirm:dplmc_chancellor_pretalk|Thank you.
dlga_dplmc_chancellor_center_gift_send_confirm:dplmc_chancellor_pretalk.1|Never mind.
dlga_dplmc_chancellor_gift_ask_person:dplmc_chancellor_gift_lady_or_lord|Do you want to send your gift to a lady or to a lord?.
dlga_dplmc_chancellor_gift_lady_or_lord:dplmc_chancellor_gift_ask_type|Please send a gift to a lord.
dlga_dplmc_chancellor_gift_ask_type:dplmc_chancellor_gift_select|I recommend to send 150 units of Ale, Wine or Oil. If we have enough in our household I will induce a servant to deliver it.
dlga_dplmc_chancellor_gift_select:dplmc_chancellor_gift_kingdom_ask|Send some ale.
dlga_dplmc_chancellor_gift_select:dplmc_chancellor_gift_kingdom_ask.1|Send some wine.
dlga_dplmc_chancellor_gift_select:dplmc_chancellor_gift_kingdom_ask.2|Send some oil.
dlga_dplmc_chancellor_gift_select:dplmc_chancellor_pretalk|Never mind.
dlga_dplmc_chancellor_gift_kingdom_ask:dplmc_chancellor_gift_kingdom_select|Where does the lord live whom you want to make a present?
dlga_dplmc_chancellor_gift_kingdom_select:dplmc_chancellor_gift_lord_ask|In {s11}.
dlga_dplmc_chancellor_gift_kingdom_select:dplmc_chancellor_pretalk|Never mind.
dlga_dplmc_chancellor_gift_lord_ask:dplmc_chancellor_pretalk|Given that we are currently at war with the {s11} but they do not officially recognize your legitimacy, any messengers we sent would run the risk of being hanged as bandits.
dlga_dplmc_chancellor_gift_lord_ask:dplmc_chancellor_gift_lord_select|To whom do you like to send the gift?
dlga_dplmc_chancellor_gift_lord_select:dplmc_chancellor_gift_send_ask|{s11}.
dlga_dplmc_chancellor_gift_send_ask:dplmc_chancellor_gift_send_confirm|I will send a servant with the {s6} to {s11}.
dlga_dplmc_chancellor_gift_send_confirm:dplmc_chancellor_pretalk|Thank you.
dlga_dplmc_chancellor_gift_send_confirm:dplmc_chancellor_pretalk.1|Never mind.
dlga_dplmc_chancellor_gift_lady_or_lord:dplmc_chancellor_lady_gift_ask_type|Please send a gift to a lady.
dlga_dplmc_chancellor_gift_lady_or_lord:dplmc_chancellor_pretalk|Never mind.
dlga_dplmc_chancellor_lady_gift_ask_type:dplmc_chancellor_lady_gift_select|I recommend to send dyes, silk or velvets. If we have enough in our household I will induce a servant to deliver it.
dlga_dplmc_chancellor_lady_gift_select:dplmc_chancellor_lady_gift_kingdom_ask|Send dyes.
dlga_dplmc_chancellor_lady_gift_select:dplmc_chancellor_lady_gift_kingdom_ask.1|Send silk.
dlga_dplmc_chancellor_lady_gift_select:dplmc_chancellor_lady_gift_kingdom_ask.2|Send velvet.
dlga_dplmc_chancellor_lady_gift_select:dplmc_chancellor_pretalk|Never mind.
dlga_dplmc_chancellor_lady_gift_kingdom_ask:dplmc_chancellor_lady_gift_kingdom_select|Where does the lady live?
dlga_dplmc_chancellor_lady_gift_kingdom_select:dplmc_chancellor_lady_gift_lady_ask|In {s11}.
dlga_dplmc_chancellor_lady_gift_kingdom_select:dplmc_chancellor_pretalk|Never mind.
dlga_dplmc_chancellor_lady_gift_lady_ask:dplmc_chancellor_pretalk|Given that we are currently at war with the {s11} but they do not officially recognize your legitimacy, any messengers we sent would run the risk of being hanged as bandits.
dlga_dplmc_chancellor_lady_gift_lady_ask:dplmc_chancellor_lady_gift_lady_select|Which lady should receive the gift?
dlga_dplmc_chancellor_lady_gift_lady_select:dplmc_chancellor_lady_gift_send_ask|{s11}.
dlga_dplmc_chancellor_lady_gift_lady_select:dplmc_chancellor_pretalk|I can't think of anyone.
dlga_dplmc_chancellor_lady_gift_send_ask:dplmc_chancellor_lady_gift_send_confirm|I will send a servant with the {s6} to {s11}.
dlga_dplmc_chancellor_lady_gift_send_confirm:dplmc_chancellor_pretalk|Thank you.
dlga_dplmc_chancellor_lady_gift_send_confirm:dplmc_chancellor_pretalk.1|Never mind.
dlga_dplmc_chancellor_talk:dplmc_chancellor_talk_household|Let us check our household possessions.
dlga_dplmc_chancellor_talk_household:dplmc_chancellor_pretalk|You should store all important things in the household.
dlga_dplmc_chancellor_talk:chancellor_organize_feast|I was thinking we should host a feast
dlga_chancellor_organize_feast:dplmc_chancellor_pretalk|A splendid idea, {reg59?mame:sire}. However, let us wait for the current feast here to conclude, before organizing another.
dlga_chancellor_organize_feast:dplmc_chancellor_pretalk.1|A splendid idea, {reg59?mame:sire}. However, we must establish a court before hosting a feast.
dlga_chancellor_organize_feast:dplmc_chancellor_pretalk.2|A splendid idea, {reg59?mame:sire}. However, our realm has recently had a feast. Perhaps we should wait another {reg3} days before we organize another one.
dlga_chancellor_organize_feast:chancellor_evaluate_larder_for_feast|A splendid idea, {reg59?mame:sire}. However, to not insult your guests, we must make sure that we can provide a large and varied repast, for the lords, their families, and their retinues. All told, we should count on a couple of hundred mouths to feed, over several days. Let us take an inventory of our household possessions...
dlga_chancellor_evaluate_larder_for_feast:chancellor_feast_confirm|{s9}
dlga_chancellor_feast_confirm:chancellor_feast_confirm_yes|Alright, please dispatch the invitations
dlga_chancellor_feast_confirm:chancellor_feast_added_items|Let me add more items to my storehouses
dlga_chancellor_feast_added_items:chancellor_evaluate_larder_for_feast|All right -- let me reevaluate what is there...
dlga_chancellor_feast_confirm:dplmc_chancellor_pretalk|Let us wait, then
dlga_chancellor_feast_confirm_yes:close_window|I shall send word, you will host a feast as soon as conditions in the realm permit. You perhaps should continue to stock your larder, so that we may do justice to your reputation for hospitality.
dlga_chancellor_feast_confirm_yes:close_window.1|Very well, then. Let the feast begin immediately at your court {reg4?here:} in {s9}. You perhaps should continue to stock our larder, so that we may do justice to our reputation for hospitality. You may declare the feast to be concluded at any time, either by beginning a campaign or by letting it be known that the vassals can return to their homes.
dlga_dplmc_chancellor_talk:dplmc_chancellor_pretalk|I would like to take a look through the items in my secondary storage houses.
dlga_dplmc_chancellor_talk:dplmc_chancellor_dismiss_confirm_ask|I no longer need your services.
dlga_dplmc_chancellor_dismiss_confirm_ask:dplmc_chancellor_dismiss_confirm|Are you sure that you don't need me anymore?
dlga_dplmc_chancellor_dismiss_confirm:dplmc_chancellor_dismiss_confirm_yes|Yes I am.
dlga_dplmc_chancellor_dismiss_confirm_yes:close_window|As you wish.
dlga_dplmc_chancellor_dismiss_confirm:dplmc_chancellor_pretalk|No I am not.
dlga_dplmc_chancellor_talk:close_window|Farewell!
dlga_start:dplmc_constable_talk|Always at your service!
dlga_dplmc_constable_pretalk:dplmc_constable_talk|Do you need anything else, {s0}?
dlga_dplmc_constable_talk:dplmc_constable_talk_ask_war|How goes the war?
dlga_dplmc_constable_talk_ask_war:dplmc_constable_talk_ask_war_2|{s12}
dlga_dplmc_constable_talk_ask_war_2:dplmc_constable_talk_ask_war_details|Tell me more about the war with {s1}.
dlga_dplmc_constable_talk_ask_war_2:dplmc_constable_pretalk|That's all I wanted to know. Thank you.
dlga_dplmc_constable_talk:dplmc_constable_scout_ask|I want information about a settlement.
dlga_dplmc_constable_scout_ask:dplmc_constable_scout_location|We can send a spy which will cost you 300 coin. Where do you want to send the spy?
dlga_dplmc_constable_scout_location:dplmc_constable_pretalk|I changed my mind.
dlga_dplmc_constable_scout_location_confirm_ask:dplmc_constable_scout_location2|Which settlement do you want to spy out?
dlga_dplmc_constable_scout_location2:dplmc_constable_pretalk|I changed my mind.
dlga_dplmc_constable_scout_location_confirm_ask2:dplmc_constable_scout_location_confirm|As you wish, I will send a spy to {s11} and withdraw 300 coin from your treasury.
dlga_dplmc_constable_scout_location_confirm:dplmc_constable_pretalk|Great.
dlga_dplmc_constable_scout_location_confirm:dplmc_constable_pretalk.1|Hold on!
dlga_dplmc_constable_talk:dplmc_constable_talk_ask_prisoner|I want to release a prisoner.
dlga_dplmc_constable_talk_ask_prisoner:dplmc_constable_talk_prisoner_select|Alright, which prisoner do you want to release?
dlga_dplmc_constable_talk_prisoner_select:dplmc_constable_exchange_prisoner_ask_confirm|{s10} of {s11}.
dlga_dplmc_constable_talk_prisoner_select:dplmc_constable_pretalk|No one.
dlga_dplmc_constable_exchange_prisoner_ask_confirm:dplmc_constable_exchange_prisoner_confirm|As you wish, I will tell the prison guard to release {s10} of {s11}.
dlga_dplmc_constable_exchange_prisoner_confirm:dplmc_constable_pretalk|Very well.
dlga_dplmc_constable_exchange_prisoner_confirm:dplmc_constable_pretalk.1|No, I changed my mind.
dlga_dplmc_constable_talk:dplmc_constable_reports_ask|Please give me a report.
dlga_dplmc_constable_reports_ask:dplmc_constable_reports|About what do you want to have a report?
dlga_dplmc_constable_reports:dplmc_constable_kingdom_overview|Please give me a report about the sovereignty's army.
dlga_dplmc_constable_reports:dplmc_constable_overview|Please give me a report about my army.
dlga_dplmc_constable_reports:dplmc_constable_lord|Please give me a status report about the convoy of a lord.
dlga_dplmc_constable_lord:dplmc_constable_status_lord_select|About which lord do you like to be informed?
dlga_dplmc_constable_status_lord_select:dplmc_constable_reports_ask|Never mind.
dlga_dplmc_constable_reports:dplmc_constable_status|Please give me a status report about the garrison of a fief.
dlga_dplmc_constable_status:dplmc_constable_status_select_fief|About which fief do you like to be informed?
dlga_dplmc_constable_status_select_fief:dplmc_constable_reports_ask|Never mind.
dlga_dplmc_constable_reports:dplmc_constable_pretalk|Thank you, that's all for now.
dlga_dplmc_constable_talk:dplmc_constable_armory_end|I would like to take a look at the armory.
dlga_dplmc_constable_armory_end:dplmc_constable_armory_end_2|Do you need anything else, {s0}?
dlga_dplmc_constable_armory_end_2:dplmc_constable_talk|Do you need anything else, {s0}?
dlga_dplmc_constable_talk:dplmc_constable_recruits_and_training_ask|Let's talk about recruits and training.
dlga_dplmc_constable_recruits_and_training_ask:dplmc_constable_recruits_and_training|Of course.
dlga_dplmc_constable_recruits_and_training:dplmc_constable_train_ask|Can you train some recruits, please?
dlga_dplmc_constable_train_ask:dplmc_constable_train_select|Of course, where should I train them?
dlga_dplmc_constable_train_type_ask:dplmc_constable_train_type|Do you prefer melee or ranged units?
dlga_dplmc_constable_train_type:dplmc_constable_train_improved_ask|Melee.
dlga_dplmc_constable_train_type:dplmc_constable_train_improved_ask.1|Ranged.
dlga_dplmc_constable_train_type:dplmc_constable_pretalk|Neither.
dlga_dplmc_constable_train_improved_ask:dplmc_constable_train_improved|If you want I can hire additional trainers so we can train the recruits faster and better. This will cost 10 coin extra per day.
dlga_dplmc_constable_train_improved:dplmc_constable_train_center|Yes, please hire additional trainers.
dlga_dplmc_constable_train_improved:dplmc_constable_train_center.1|No, you have to train them alone.
dlga_dplmc_constable_train_center:dplmc_constable_pretalk|Alright, I will train the recruits in {s11}. {s12} Please, make sure we have enough money in the treasury to pay for the equipment{s13}.
dlga_dplmc_constable_train_select:dplmc_constable_pretalk|I changed my mind, maybe you shouldn't train them.
dlga_dplmc_constable_recruits_and_training:dplmc_constable_train_stop|Please stop training the recruits in {s11}.
dlga_dplmc_constable_train_stop:dplmc_constable_pretalk|As you wish.
dlga_dplmc_constable_recruits_and_training:dplmc_constable_recruit|I want to recruit new soldiers.
dlga_dplmc_constable_recruit:dplmc_constable_pretalk|We need a treasury to recruit new soldiers. You have to appoint a chamberlain first.
dlga_dplmc_constable_recruit:dplmc_constable_pretalk.1|You have already hired the maximum amount of {reg0?4:2} recruiters from this {reg0?town:castle}.
dlga_dplmc_constable_recruit:dplmc_constable_recruit_select|If you want, I will send someone to visit villages and recruit population to your forces. You are the ruler of this kingdom and don't need to worry about lords permission. After he has collected the amount you ordered he returns to this {reg0?town:castle} and puts the recruits in the garrison. There's a limit for concurrent recruiters, which is 2 for castles and 4 for towns. What kind of recruits do you want?
dlga_dplmc_constable_recruit_select:dplmc_constable_recruit_amount|{s11}.
dlga_dplmc_constable_recruit_amount:dplmc_constable_recruit_amount_select|You have to pay 20 coin for each recruit and 10 coins for the recruiter. I will take the money from the treasury. How many recruits are you willing to pay for?
dlga_dplmc_constable_recruit_amount_select:dplmc_constable_recruit_confirm_ask|5.
dlga_dplmc_constable_recruit_amount_select:dplmc_constable_recruit_confirm_ask.1|10.
dlga_dplmc_constable_recruit_amount_select:dplmc_constable_recruit_confirm_ask.2|20.
dlga_dplmc_constable_recruit_amount_select:dplmc_constable_recruit_confirm_ask.3|30.
dlga_dplmc_constable_recruit_amount_select:dplmc_constable_recruit_confirm_ask.4|40.
dlga_dplmc_constable_recruit_amount_select:dplmc_constable_recruit_confirm_ask.5|50.
dlga_dplmc_constable_recruit_confirm_ask:dplmc_constable_recruit_confirm|Do you really want to recruit {s6} {s11} peasants?
dlga_dplmc_constable_recruit_confirm:dplmc_constable_pretalk|Yes.
dlga_dplmc_constable_recruit_confirm:dplmc_constable_pretalk.1|No.
dlga_dplmc_constable_recruit_amount_select:dplmc_constable_pretalk|None.
dlga_dplmc_constable_recruits_and_training:dplmc_constable_pretalk|I changed my mind.
dlga_dplmc_constable_talk:dplmc_constable_security_ask|Let's talk about patrols and troop movement.
dlga_dplmc_constable_security_ask:dplmc_constable_security|Of course.
dlga_dplmc_constable_security:dplmc_constable_move_troops|I want to move troops to another location.
dlga_dplmc_constable_move_troops:dplmc_constable_move_troops_location|Where do you want to move the troops?
dlga_dplmc_constable_move_troops_location:dplmc_constable_pretalk|Nowhere.
dlga_dplmc_constable_move_troops_location_confirm_ask:dplmc_constable_pretalk|You didn't choose any soldiers. Seems like you changed your mind.
dlga_dplmc_constable_move_troops_location_confirm_ask:dplmc_constable_move_troops_location_confirm|Do you really want to send the troops to {s9}? This will cost us {reg5} coins.
dlga_dplmc_constable_move_troops_location_confirm:dplmc_constable_pretalk|Yes.
dlga_dplmc_constable_move_troops_location_confirm:dplmc_constable_pretalk.1|No. Let me check if we can afford that.
dlga_dplmc_constable_security:dplmc_constable_patrol_size_ask|I want to enlist a patrol.
dlga_dplmc_constable_patrol_size_ask:dplmc_constable_patrol_size|You can take troops from your garrison or enlist fresh troops. In the latter case you can enlist a small patrol for 1000 coins, a medium patrol for 2000 coins or a big patrol for 3000 coin. You can also enlist a small elite patrol for 2000 coin. We have to pay weekly wages for the soldiers so make sure you have enough money in the treasury.
dlga_dplmc_constable_patrol_size_ask:dplmc_constable_patrol_size.1|Currently there are no fresh troops available. We have to wait {reg0} days. But you can take troops from your garrison.
dlga_dplmc_constable_patrol_size:dplmc_constable_patrol_garrison|Take troops out of the garrison.
dlga_dplmc_constable_patrol_garrison:dplmc_constable_patrol_size|We do not have any troops in the garrison.
dlga_dplmc_constable_patrol_garrison:dplmc_constable_patrol_garrison_2|My {reg59?lady:lord}, lets muster the patrol troops.
dlga_dplmc_constable_patrol_garrison_2:dplmc_constable_pretalk|You didn't choose any soldiers. Seems like you changed your mind.
dlga_dplmc_constable_patrol_garrison_2:dplmc_constable_patrol_garrison_location|Where do you want to send the patrol?
dlga_dplmc_constable_patrol_garrison_confirm_ask:dplmc_constable_pretalk|You didn't choose any soldiers. Seems like you changed your mind.
dlga_dplmc_constable_patrol_garrison_confirm_ask:dplmc_constable_patrol_garrison_confirm|Do you really want to send the patrol to {s9}?
dlga_dplmc_constable_patrol_garrison_confirm:dplmc_constable_pretalk|Yes.
dlga_dplmc_constable_patrol_garrison_confirm:dplmc_constable_pretalk.1|No.
dlga_dplmc_constable_patrol_size:dplmc_constable_patrol_location_ask|A small one.
dlga_dplmc_constable_patrol_size:dplmc_constable_patrol_location_ask.1|A medium one.
dlga_dplmc_constable_patrol_size:dplmc_constable_patrol_location_ask.2|A big one.
dlga_dplmc_constable_patrol_size:dplmc_constable_patrol_location_ask.3|Get the best troops around.
dlga_dplmc_constable_patrol_size:dplmc_constable_pretalk|None.
dlga_dplmc_constable_patrol_location_ask:dplmc_constable_patrol_location|Where do you want to send the patrol?
dlga_dplmc_constable_patrol_location:dplmc_constable_pretalk|Nowhere.
dlga_dplmc_constable_patrol_confirm_ask:dplmc_constable_patrol_confirm|Do you really want to send a {s8} patrol to {s9}?
dlga_dplmc_constable_patrol_confirm:dplmc_constable_pretalk|Yes.
dlga_dplmc_constable_patrol_confirm:dplmc_constable_pretalk.1|No.
dlga_dplmc_constable_security:dplmc_constable_patrol_change_ask|I want to change the target of a patrol.
dlga_dplmc_constable_patrol_change_ask:dplmc_constable_patrol_change|Which patrol should change the target?
dlga_dplmc_constable_patrol_change:dplmc_constable_security_ask|None.
dlga_dplmc_constable_patrol_change_target_ask:dplmc_constable_patrol_change_target|Where do you want to send it?
dlga_dplmc_constable_patrol_change_target:dplmc_constable_security_ask|Nowhere.
dlga_dplmc_constable_patrol_change_target_confirm_ask:dplmc_constable_patrol_change_target_confirm|As you wish, I will send a messenger carrying the orders to patrol {s6} to the {s5}.
dlga_dplmc_constable_patrol_change_target_confirm:dplmc_constable_security_ask|Thank you.
dlga_dplmc_constable_patrol_change_target_confirm:dplmc_constable_security_ask.1|Oh maybe not.
dlga_dplmc_constable_security:dplmc_constable_patrol_to_center_ask|I want a patrol to return to a center.
dlga_dplmc_constable_patrol_to_center_ask:dplmc_constable_patrol_to_center|Which patrol should move to a center?
dlga_dplmc_constable_patrol_to_center:dplmc_constable_security_ask|None.
dlga_dplmc_constable_patrol_to_center_target_ask:dplmc_constable_patrol_to_center_target|Where do you want to send it?
dlga_dplmc_constable_patrol_to_center_target:dplmc_constable_security_ask|Nowhere.
dlga_dplmc_constable_patrol_change_to_center_confirm_ask:dplmc_constable_patrol_to_center_confirm|As you wish, I will send a messenger carrying the orders to move to {s6} to the {s5}.
dlga_dplmc_constable_patrol_to_center_confirm:dplmc_constable_security_ask|Thank you.
dlga_dplmc_constable_patrol_to_center_confirm:dplmc_constable_security_ask.1|Oh maybe not.
dlga_dplmc_constable_security:dplmc_constable_patrol_disband_ask|I want to disband a patrol.
dlga_dplmc_constable_patrol_disband_ask:dplmc_constable_patrol_disband|Which patrol do you want to disband?
dlga_dplmc_constable_patrol_disband:dplmc_constable_pretalk|None.
dlga_dplmc_constable_patrol_disband_confirm_ask:dplmc_constable_patrol_disband_confirm|As you wish, I will send a messenger who will tell {s5} to disband.
dlga_dplmc_constable_patrol_disband_confirm:dplmc_constable_security_ask|Thank you.
dlga_dplmc_constable_patrol_disband_confirm:dplmc_constable_security_ask.1|No.
dlga_dplmc_constable_security:dplmc_constable_pretalk|Never-mind.
dlga_dplmc_constable_talk:dplmc_constable_prisoner|I have some prisoners can you sell them for me?
dlga_dplmc_constable_prisoner:dplmc_constable_pretalk|Of course, {reg59?your Majesty:Sire}
dlga_dplmc_constable_talk:dplmc_constable_dismiss_confirm_ask|You are dismissed.
dlga_dplmc_constable_dismiss_confirm_ask:dplmc_constable_dismiss_confirm|Are you sure that you don't need me anymore?
dlga_dplmc_constable_dismiss_confirm:dplmc_constable_dismiss_confirm_yes|Yes I am.
dlga_dplmc_constable_dismiss_confirm_yes:close_window|As you wish.
dlga_dplmc_constable_dismiss_confirm:dplmc_constable_pretalk|No I am not.
dlga_dplmc_constable_talk:close_window|Thank you, I will come back to you later.
dlga_start:dplmc_chamberlain_talk|Yes, {reg59?your Majesty:Sire}?
dlga_dplmc_chamberlain_pretalk:dplmc_chamberlain_talk|Do you need anything else, {s0}?
dlga_dplmc_chamberlain_talk:dplmc_chamberlain_overview|Please give me a report about the financial affairs.
dlga_dplmc_chamberlain_talk:dplmc_chamberlain_treasury|Let us inspect the treasury.
dlga_dplmc_chamberlain_treasury:dplmc_chamberlain_treasury_action|There are currently {s4} coins in the treasury and we have {s6} debts. What do you want to do?
dlga_dplmc_chamberlain_treasury_action:dplmc_chamberlain_treasury_action_pay|I would like to pay into the treasury.
dlga_dplmc_chamberlain_treasury_action_pay:dplmc_chamberlain_treasury_action_pay_select|We currently have {s4} coins in the treasury. How much money do you like to pay into the treasury, {reg59?your Majesty:Sire}?
dlga_dplmc_chamberlain_treasury_action_pay_select:dplmc_chamberlain_treasury_action_pay|100.
dlga_dplmc_chamberlain_treasury_action_pay_select:dplmc_chamberlain_treasury_action_pay.1|200.
dlga_dplmc_chamberlain_treasury_action_pay_select:dplmc_chamberlain_treasury_action_pay.2|500.
dlga_dplmc_chamberlain_treasury_action_pay_select:dplmc_chamberlain_treasury_action_pay.3|1000.
dlga_dplmc_chamberlain_treasury_action_pay_select:dplmc_chamberlain_treasury_action_pay.4|2000.
dlga_dplmc_chamberlain_treasury_action_pay_select:dplmc_chamberlain_treasury_action_pay.5|5000.
dlga_dplmc_chamberlain_treasury_action_pay_select:dplmc_chamberlain_treasury_action_pay.6|10000.
dlga_dplmc_chamberlain_treasury_action_pay_select:dplmc_chamberlain_pretalk|Never mind.
dlga_dplmc_chamberlain_treasury_action:dplmc_chamberlain_treasury_action_withdraw|I would like to withdraw money from the treasury.
dlga_dplmc_chamberlain_treasury_action_withdraw:dplmc_chamberlain_treasury_action_withdraw_select|We currently have {s4} coins in the treasury. How much money do you like to withdraw from the treasury, {reg59?your Majesty:Sire}?
dlga_dplmc_chamberlain_treasury_action_withdraw_select:dplmc_chamberlain_treasury_action_withdraw|100.
dlga_dplmc_chamberlain_treasury_action_withdraw_select:dplmc_chamberlain_treasury_action_withdraw.1|200.
dlga_dplmc_chamberlain_treasury_action_withdraw_select:dplmc_chamberlain_treasury_action_withdraw.2|500.
dlga_dplmc_chamberlain_treasury_action_withdraw_select:dplmc_chamberlain_treasury_action_withdraw.3|1000.
dlga_dplmc_chamberlain_treasury_action_withdraw_select:dplmc_chamberlain_treasury_action_withdraw.4|2000.
dlga_dplmc_chamberlain_treasury_action_withdraw_select:dplmc_chamberlain_treasury_action_withdraw.5|5000.
dlga_dplmc_chamberlain_treasury_action_withdraw_select:dplmc_chamberlain_treasury_action_withdraw.6|10000.
dlga_dplmc_chamberlain_treasury_action_withdraw_select:dplmc_chamberlain_pretalk|Never mind.
dlga_dplmc_chamberlain_treasury_action:dplmc_chamberlain_pretalk|Thank you, let's talk about something else.
dlga_dplmc_chamberlain_talk:dplmc_chamberlain_status|Please give me a status report about the financial situation of a fief.
dlga_dplmc_chamberlain_status:dplmc_chamberlain_status_select_fief|About which fief do you like to be informed?
dlga_dplmc_chamberlain_status_select_fief:dplmc_chamberlain_pretalk|Never mind.
dlga_dplmc_chamberlain_talk:dplmc_chamberlain_tax|I wish to change the tax rate for a fief.
dlga_dplmc_chamberlain_tax:dplmc_chamberlain_tax_select_center|For which fief?
dlga_dplmc_chamberlain_tax_select_center:dplmc_chamberlain_pretalk|Never mind.
dlga_dplmc_chamberlain_tax_ask_rate:dplmc_chamberlain_tax_select_rate|How high do you want to set the tax rate for {s6}?
dlga_dplmc_chamberlain_tax_select_rate:dplmc_chamberlain_tax_ask_confirm|Very low.
dlga_dplmc_chamberlain_tax_select_rate:dplmc_chamberlain_tax_ask_confirm.1|Low.
dlga_dplmc_chamberlain_tax_select_rate:dplmc_chamberlain_tax_ask_confirm.2|Normal.
dlga_dplmc_chamberlain_tax_select_rate:dplmc_chamberlain_tax_ask_confirm.3|High.
dlga_dplmc_chamberlain_tax_select_rate:dplmc_chamberlain_tax_ask_confirm.4|Very High.
dlga_dplmc_chamberlain_tax_select_rate:dplmc_chamberlain_pretalk|Never mind.
dlga_dplmc_chamberlain_tax_ask_confirm:dplmc_chamberlain_tax_confirm|Do you really want to set the tax rate for {s6} to {s11}?
dlga_dplmc_chamberlain_tax_confirm:dplmc_chamberlain_pretalk|Yes.
dlga_dplmc_chamberlain_tax_confirm:dplmc_chamberlain_pretalk.1|No I changed, my mind.
dlga_dplmc_chamberlain_talk:dplmc_chamberlain_tax_collection_ask|I wish to hire additional tax collectors to increase our tax income.
dlga_dplmc_chamberlain_tax_collection_ask:dplmc_chamberlain_tax_collection_confirm|Very good. The new collectors will cost us 3000 coins per week, should I go ahead and hire them?
dlga_dplmc_chamberlain_tax_collection_confirm:dplmc_chamberlain_pretalk|Yes go ahead and hire the collectors.
dlga_dplmc_chamberlain_tax_collection_confirm:dplmc_chamberlain_pretalk.1|Actually, hold off on that.
dlga_dplmc_chamberlain_talk:dplmc_chamberlain_tax_collection_fire|I wish to fire our tax collectors.
dlga_dplmc_chamberlain_tax_collection_fire:dplmc_chamberlain_tax_collection_confirm_fire|Are you sure we should let the lads go?
dlga_dplmc_chamberlain_tax_collection_confirm_fire:dplmc_chamberlain_pretalk|Yes go ahead and fire the collectors. We can't afford them
dlga_dplmc_chamberlain_tax_collection_confirm_fire:dplmc_chamberlain_pretalk.1|Actually, hold off on that.
dlga_dplmc_chamberlain_talk:dplmc_chamberlain_manage_fiefs|I would like to manage fief improvements.
dlga_dplmc_chamberlain_manage_fiefs:dplmc_chamberlain_manage_fiefs_options|We are currently have {reg0} improvements in {reg1} of your {reg2} fiefs. Do you want to build another one?
dlga_dplmc_chamberlain_manage_fiefs_options:dplmc_chamberlain_manage_fiefs_build|Yes, I want to build an improvement.
dlga_dplmc_chamberlain_manage_fiefs_options:dplmc_chamberlain_pretalk|No.
dlga_dplmc_chamberlain_manage_fiefs_build:dplmc_chamberlain_manage_fiefs_build_location|Where do you want to build an improvement?
dlga_dplmc_chamberlain_manage_fiefs_build_location:dplmc_chamberlain_manage_fiefs_build_ask|{s2}.
dlga_dplmc_chamberlain_manage_fiefs_build_location:dplmc_chamberlain_pretalk|Nowhere.
dlga_dplmc_chamberlain_manage_fiefs_build_ask:dplmc_chamberlain_pretalk|{s19} You are currently building {s7}. The building will be completed after {reg8} day{reg9?s:}. We have to wait until it's finished.
dlga_dplmc_chamberlain_manage_fiefs_build_ask:dplmc_chamberlain_manage_fiefs_build_ask2|{s19} What do you want to build?
dlga_dplmc_chamberlain_manage_fiefs_build_ask2:dplmc_chamberlain_manage_fiefs_build_confirm_ask|Build a manor.
dlga_dplmc_chamberlain_manage_fiefs_build_ask2:dplmc_chamberlain_manage_fiefs_build_confirm_ask.1|Build an iron mine.
dlga_dplmc_chamberlain_manage_fiefs_build_ask2:dplmc_chamberlain_manage_fiefs_build_confirm_ask.2|Build a gold mine.
dlga_dplmc_chamberlain_manage_fiefs_build_ask2:dplmc_chamberlain_manage_fiefs_build_confirm_ask.3|Build a mill.
dlga_dplmc_chamberlain_manage_fiefs_build_ask2:dplmc_chamberlain_manage_fiefs_build_confirm_ask.4|Build a watch tower.
dlga_dplmc_chamberlain_manage_fiefs_build_ask2:dplmc_chamberlain_manage_fiefs_build_confirm_ask.5|Build a school.
dlga_dplmc_chamberlain_manage_fiefs_build_ask2:dplmc_chamberlain_manage_fiefs_build_confirm_ask.6|Build a messenger post.
dlga_dplmc_chamberlain_manage_fiefs_build_ask2:dplmc_chamberlain_manage_fiefs_build_confirm_ask.7|Build a prisoner tower.
dlga_dplmc_chamberlain_manage_fiefs_build_ask2:dplmc_chamberlain_manage_fiefs_build_confirm_ask.8|Build a Barracks.
dlga_dplmc_chamberlain_manage_fiefs_build_ask2:dplmc_chamberlain_pretalk|Nothing.
dlga_dplmc_chamberlain_manage_fiefs_build_confirm_ask:dplmc_chamberlain_manage_fiefs_confirm|Are you sure that you want to build a {s4} for {reg5} in {s2}? It will take {reg6} days. We currently have {reg7} coins in the treasury.
dlga_dplmc_chamberlain_manage_fiefs_confirm:dplmc_chamberlain_pretalk|Yes.
dlga_dplmc_chamberlain_manage_fiefs_confirm:dplmc_chamberlain_pretalk.1|No, I don't have the money.
dlga_dplmc_chamberlain_talk:dplmc_chamberlain_bank_ask|I would like to see my personal debts and holdings.
dlga_dplmc_chamberlain_bank_ask:close_window|Very well I'll fetch the book...
dlga_dplmc_chamberlain_talk:dplmc_chamberlain_pools_ask|I would like to manage the item pool and household.
dlga_dplmc_chamberlain_pools_ask:dplmc_chamberlain_pools|What do you want to do?
dlga_dplmc_chamberlain_pools:dplmc_chamberlain_pools_end|I would like to manage the item pool.
dlga_dplmc_chamberlain_pools_end:dplmc_chamberlain_pools_end_2|Do you need anything else, {s0}?
dlga_dplmc_chamberlain_pools_end_2:dplmc_chamberlain_talk|Do you need anything else, {s0}?
dlga_dplmc_chamberlain_pools:dplmc_chamberlain_item_pool|Let my companions take the items out of our item pool.
dlga_dplmc_chamberlain_item_pool:dplmc_chamberlain_item_pool_confirm|Are you sure you wish to do this?
dlga_dplmc_chamberlain_item_pool_confirm:dplmc_chamberlain_pretalk|Yes.
dlga_dplmc_chamberlain_item_pool_confirm:dplmc_chamberlain_pretalk.1|No I changed, my mind.
dlga_dplmc_chamberlain_pools:dplmc_chamberlain_pretalk|I would like to manage the household.
dlga_dplmc_chamberlain_pools:dplmc_chamberlain_pretalk.1|Never-mind.
dlga_dplmc_chamberlain_talk:dplmc_chamberlain_dismiss_confirm_ask|You are dismissed.
dlga_dplmc_chamberlain_dismiss_confirm_ask:dplmc_chamberlain_dismiss_confirm|Are you sure that you want to handle all financial affairs by yourself?
dlga_dplmc_chamberlain_dismiss_confirm:dplmc_chamberlain_dismiss_confirm_yes|Yes I am.
dlga_dplmc_chamberlain_dismiss_confirm:dplmc_chamberlain_pretalk|No I am not.
dlga_dplmc_chamberlain_dismiss_confirm_yes:close_window|As you wish. Let's go through the documents and hand over your estate.
dlga_dplmc_chamberlain_talk:close_window|Oh nothing, I just wanted to check the documents.
dlga_start:close_window.64|Get away from me you vile animal!!
dlga_spouse_talk:confront_adultery|How could you? You cheat on me with some wild cur!
dlga_confront_adultery:confront_adultery2|I'm sorry {playername}. You are always away, and haven't touched me in a long time, what did you think would happen?
dlga_confront_adultery:confront_adultery2b|I'm sorry {playername}. You are always away, leaving me alone with a crying babe - what did you think would happen?
dlga_confront_adultery2b:confront_adultery2b2|For the sake of our child, I forgive you...
dlga_confront_adultery2b:confront_adultery2b3|Is it over between you two?
dlga_confront_adultery2b2:spouse_pretalk|You do? Oh thank you! I do still care for you, and know what happened between me and {s7} is over. I will remain committed to only you.
dlga_confront_adultery2b2:spouse_pretalk.1|You do? Well thank you, but I would still like for you to give me more attention.
dlga_confront_adultery2b3:spouse_pretalk|Of course, what I and {s7} had is over now, please forgive my weakness - but also please spend more time with me.
dlga_confront_adultery2:confront_adultery2b2|I suppose I have no choice but to attempt to forgive this.
dlga_confront_adultery2:close_window|I can not forgive this wife! You are dead to me.
dlga_spouse_talk:spouse_child_age|I've lost track of time on the road. How much longer before our child grows?
dlga_spouse_talk:spouse_pretalk|CHEAT - I want my child to grow
dlga_spouse_talk:close_window|CHEAT - I want my child to grow
dlga_spouse_talk:spouse_child_talk_ask|I think we should retire to our {s6} and hope a child results.
dlga_spouse_child_talk_ask:spouse_talk|Perhaps we could wait until after our guests have left the feast?
dlga_spouse_child_talk_ask:spouse_talk.1|Sorry my {reg59?wife:husband}, I'm finding it hard to look at you the same as I used to.
dlga_spouse_child_talk_ask:spouse_talk.2|I'm sorry my {reg59?wife:husband}, I have the worst headache right now, another time?
dlga_spouse_child_talk_ask:spouse_talk.3|I'm sorry my {reg59?wife:husband}, I seem to be long past the age where children are possible for me.
dlga_spouse_child_talk_ask:spouse_talk.4|I'm sorry my {reg59?wife:husband}, you seem to be long past the age where children are possible between us.
dlga_spouse_child_talk_ask:close_window|An idea my {reg59?wife:husband} , let us retire when the sun sets
dlga_spouse_child_talk_ask:spouse_talk.5|We already have so many mouths to feed!! I just don't have the strength for another!
dlga_spouse_child_talk_ask:spouse_talk.6|{s11}
dlga_spouse_talk:with_child_f|Splendid news my husband! I am with child.
dlga_with_child_f:close_window|Heavens bless us!! Tomorrow I shall go to the chapel and pray for a son.
dlga_with_child_f:child_mineask|Yes? Well I've been hearing the strangest rumors... is the child truly mine my wife?
dlga_child_mineask:player_lies|Of course my lord! These stories are untrue, you are my one and only. <lie>
dlga_child_mineask:player_truth|My lord, forgive my moment of weakness, I never meant for this to happen.
dlga_player_lies:close_window|I suppose I believe you my love, please forgive me for doubting you. I will pray for a son!
dlga_player_lies:close_window.1|I don't believe you! How could you do this to me? I will find it hard to forgive this and as far as I'm concerned this child is a bastard, he shall not inherit my lands and I will have nothing to do with it!
dlga_player_truth:close_window|I don't believe this! How could you do this to me? This child will be a bastard and I will have nothing to do with it! I will have a hard time forgiving this, wife.
dlga_spouse_talk:with_child_f_no|Bad news my husband! We have failed to have a child.
dlga_with_child_f_no:close_window|Heavens curse us!! Tomorrow we shall go to the {s9} and pray for the next time.
dlga_spouse_talk:with_child_m|Any news my wife? {s8} bless us with a child?
dlga_with_child_m:spouse_talk|They do my husband!! Tomorrow I shall go to the {s9} and pray for a son.
dlga_with_child_m:spouse_pretalk|They do not my husband!! Tomorrow I shall go to the {s9} and pray for next time.
dlga_start:with_child_ask|How does the child fair?.
dlga_with_child_ask:lord_pretalk|Patience my husband!! We expect the child any day now.
dlga_with_child_ask:lord_pretalk.1|My gentle husband, we are only beginning this journey together, it takes at least {reg3} days for the child to grow. We have to wait approximately {reg0} more days.
dlga_spouse_talk:spouse_pretalk.1|CHEAT - I want this baby out of me now!
dlga_spouse_talk:spouse_pretalk.2|CHEAT - I want your birth to happen now!
dlga_spouse_talk:with_child_ask2|How does the child fair my wife?.
dlga_with_child_ask2:hire_midwives|Patience my husband!! We expect the child any day now.
dlga_with_child_ask2:spouse_talk|We are only beginning this journey together, it takes at least {reg3} days for the child to grow, We have to wait approximately {reg0} more days.
dlga_hire_midwives:hire_midwives2|Then I will hire some midwives to help with the birth.
dlga_hire_midwives:spouse_pretalk|Wonderful, fetch hot blankets!
dlga_hire_midwives2:spouse_pretalk|Thank you my husband, they will no doubt help.
dlga_hire_midwives2:spouse_pretalk.1|Thank you my husband, but I don't think we have the coin, the midwives will cost us 500.^^ But don't worry - I will be fine without them.
dlga_spouse_talk:spouse_child_take|I would like to take my {s7} and show them the land.
dlga_spouse_child_take:close_window|An idea, please bring them back to me safely
dlga_spouse_talk:spouse_child_back|Please take this crying babe back! They're too young for such adventures.
dlga_spouse_child_back:spouse_child_age|Why are they so dirty? Truth - I am happy to have them back home!
dlga_spouse_talk:spouse_child_back_ch|Please take this young child back! They're too young for such adventures.
dlga_spouse_child_back_ch:spouse_child_age|Why are they so dirty? Truth - I am happy to have them back home!
dlga_spouse_child_age:child_dead_new|Where is our child my wife?
dlga_child_dead_new:child_dead_new2|I am sorry my husband, I seem to have lost them somewhere.
dlga_child_dead_new:child_dead2|I am sorry my husband, we were ambushed on the road, and they stole our child! <LIE>
dlga_child_dead_new2:close_window|You what? How could you be so foolish! I will send out a search party, but I fear we will never see them again!
dlga_spouse_child_age:close_window|Have you not seen our child lately! They're no longer a baby, but a young child. Keep them close and they will continue to grow both mentally and physically
dlga_spouse_child_age:spouse_talk|Our {s7} is still very young, but they grow stronger every day. It takes at least {reg1} days before we'll see a change, We have to wait at least {reg0} more days.
dlga_start:child_dead|How could you!! Taking our poor unborn child into battle with you? You've robbed me wife, robbed me of a potential heir!! I don't think I can ever forgive this.
dlga_child_dead:close_window|I am sorry my husband, I was foolish to tempt fate. I only hope one day you'll learn to forgive me.
dlga_child_dead:child_dead2|I am sorry my husband, we were ambushed on the road, I had to defend myself. Would you rather a dead wife and child, both? <LIE>
dlga_child_dead2:spouse_talk|I suppose I believe you. I am so sorry my wife. I am here if you ever want to talk. We will get through this dark chapter together, and try again when you're ready.
dlga_child_dead2:close_window|No, no, no, I do NOT believe you!! It's bad enough you practically murdered our child, but now you lie to my face? If you ever speak to me again, it will be your last mistake.
dlga_spouse_pretalk:close_window|Get out of sight you vile animal!
dlga_start:child_sold|Where is our child? I don't see them with you!
dlga_child_sold:child_sold_divorce|I am sorry my wife, I was foolish and sold our child at the market. We needed the coin and I got a good price.
dlga_child_sold:child_sold2|I am sorry my wife, we were ambushed on the road, and the bastards rode off with our child! I'll not rest until they're found. <LIE>
dlga_child_sold2:spouse_talk|I suppose I believe you. I am so sorry my husband. I will go to the chapel tomorrow and prey our child is returned to us.
dlga_child_sold2:close_window|No, no, no, I do NOT believe you!! It's bad enough you gave away our own blood, but now you lie to my face? Don't ever speak to me again!!
dlga_child_sold_divorce:close_window|What did you say? I...I can't believe you!! How could you? I will never speak to you again you vile beast!
dlga_start:grief_response2|{playername}! I am so sorry to hear of your wifes passing. I am sure she was a good women, and I will prey to all the gods her soul finds peace
dlga_start:grief_response|I am so sorry my lord. The whole kingdom is talking about your loss. Please know that we commoners grieve with you
dlga_start:grief_response.1|My lord {playername}. The whole kingdom is talking about your loss. Please know how sorry I am, and all commoners grieve with you this day
dlga_start:grief_response2.1|{playername}! I am so sorry to hear of your husband's passing. I know he was a good man; I will prey his soul finds peace
dlga_start:grief_response.2|I am so sorry my lady. The whole kingdom is talking about your loss. Please know that we commoners grieve with you
dlga_start:grief_response.3|My lady {playername}. The whole kingdom is talking about your loss. Please know how sorry I am, and that all of us commoners grieve with you this day
dlga_grief_response:mayor_pretalk|Thank you, your words mean much during such a terrible time.
dlga_grief_response2:lord_pretalk|Thank you my {reg65?lady:lord}, your words do mean much during this troubling time.
dlga_start:close_window.65|Go away fool.
dlga_start:close_window.66|I will be leaving soon, do not follow me.
dlga_start:finish_kill|Your back, did you bless the blade?
dlga_finish_kill:finish_kill2|I have, here you are old man...
dlga_finish_kill2:killer_ask3|Wonderful! Now there is just the matter of my payment, 5000 coins if you please.
dlga_finish_kill2:close_window|Where is it? You've lost it? Well you're a fool and our deal is off, maybe your {reg59?husband:wife} can handle this simple task.
dlga_killer_ask3:killer_ask4|Very well, here is your blood-money.
dlga_killer_ask3:killer_nomoney|I will have to come back later then.
dlga_killer_ask3:killer_nokill|I've changed my mind, I want nothing to do with this.
dlga_killer_nokill:close_window|Well then you're a fool and our deal is off, maybe your {reg59?husband:wife} can handle this simple task.
dlga_killer_nomoney:close_window|Alright I will wait here, but please return soon. I don't like staying in one place too long.
dlga_killer_ask4:close_window|Excellent. Do not worry any further - Your {reg59?husband:wife} will be gone by morning.
dlga_start:close_window.67|Remember, I need the blade blessed with the Witch of the Weald, we will talk again when this is done.
dlga_start:killer_pretalk|Pssss, hello my....{playername}. Come closer so I might get a better look at you.
dlga_killer_pretalk:killer_talk|Who are you? I don't believe we've met.
dlga_killer_talk:killer_talk2|My name isn't important my {reg59?dear:child}, you can call me the fixer. I fix things when they are broken. Take your marriage for example, it is broken beyond repair... there is no way {reg59?he'll:she'll} ever forgive you, your evil ways were too much for {reg59?him:her}.
dlga_killer_talk2:killer_ask|You are very close to having me call the guards old man!! Speak clearly, why are you here?
dlga_killer_ask:killer_ask2|Very well. I offer you the chance to end your marriage my child. I can do that. I can make sure your {reg59?husband:wife} breaths no more!
dlga_killer_ask2:killer_mission|You're.... you're a monster!! I...I couldn't, I wouldn't dare.
dlga_killer_mission:killer_mission_choice|Oh couldn't you? It is easier then it sounds, just say the word and my price is fair. It is your choice, accepting my offer will free you of this loveless marriage, you will be free to marry another, raise a family....or, not, and live the rest of this life with no{s7} children and a bitter {reg59?husband:wife}, so what is your decision?
dlga_killer_mission_choice:killer_mission_accept|I...I guess I have no choice then, just don't let them suffer
dlga_killer_mission_choice:killer_mission_decline|I just can't!! Please get out of here and never come back.
dlga_killer_mission_choice:killer_mission_guards|Not only do I reject your offer, I will make sure you never hurt anyone else... Guards!!
dlga_killer_mission_accept:killer_mission_accept2|You have made an excellent decision!! Now listen carefully. I'm going to give you my blade, it needs to be blessed by the witch of the Weald you will find her in that dark forest, and you must pay her what she asks. Only then will the blade be ready for its task.
dlga_killer_mission_accept2:killer_mission_accept3|Very well, old man. I will see to your black magic
dlga_killer_mission_accept3:close_window|Good. When you are finished you will find me in the tavern at {s9}, I will collect the blade and my payment of 3000 coins
dlga_killer_mission_decline:close_window|You have made a terrible mistake! Very well, I will go... perhaps your {reg59?husband:wife}, will be more open to the arrangement.
dlga_killer_mission_guards:close_window|Damn you!!
dlga_king_ask_kid:king_ask_kid2|Yes my lord, the child has grown and is eager to serve you as their true {reg65?Queen:King}.
dlga_king_ask_kid2:close_window|My answer then is no!! I do not much care for you {playername}. I still expect your oath-bound obedience, but don't come to me asking for favours... you will have none.
dlga_king_ask_kid2:king_ask_money|I shall need time to think on this request, many of my lords need lands available for their children, but our relationship isn't as strong as it could be. I'll tell you what, grant me a small payment of 5000 coins and I'll consider your request more carefully.
dlga_king_ask_money:king_ask_money_no|I'm afraid I don't have that much money my lord.
dlga_king_ask_money_no:close_window|A pity then. Very well, I will allow your son to join our faction, however they will need to prove their own merits before I grant them lands in their name
dlga_king_ask_money:king_ask_money_yes|Here you our my {reg65?Queen:King}. 5000 coins as asked
dlga_king_ask_money:king_ask_money_no.1|I'm afraid I can't give that much.
dlga_king_ask_money_yes:close_window|Very well {playername}, I will grant them a fief of their very own. It may not be the richest of lands, but let it be known that from this day forth it shall be your sons!!
dlga_king_ask_kid2:king_ask_money_yes|Hmmm, let me think for a moment...
dlga_king_ask_kid_fem:king_ask_kid_fem2|Yes my lord, the child has grown and is eager to serve you as their true {reg65?Queen:King}.
dlga_king_ask_kid_fem2:close_window|My answer then is no!! If I were to grant this {playername}, soon we would be overrun with female lords...^^can you imagine?^ I shutter to think of it!
dlga_player_give_to_son:player_give_to_son2|Greetings my {s7}, I see you have grown proper and strong. Are you ready to take lands of your own and serve me not just as your {s11}, but also as your {reg59?Queen:King}?
dlga_player_give_to_son2:player_give_son_choice|Yes, I am ready to join you, to serve you and our family, to lay down my life if needed. Which lands shall I receive?
dlga_player_give_son_choice:player_give_son_decide|{s11}
dlga_player_give_son_choice:player_give_son_no_options|Never-mind, I can't think of any to give you.
dlga_player_give_son_no_options:player_give_son_no_options2|Then what shall I do {s11}?
dlga_player_give_son_no_options2:close_window|Travel with me as a companion, if I have something later I'll speak with you.
dlga_player_give_son_no_options2:kid_bye_talk2|Perhaps you should go off on your own for a bit, see the world.
dlga_player_give_son_decide:close_window|Thank you {s11}, or should I say my {reg59?Queen:King}? I will serve you faithfully and will continue to serve our family even after you're gone.
dlga_kid_bye_talk:kid_bye_talk2|Greetings my {s6}! You have grown so strong and brave. It is time for you to go out into this world and make something of yourself.
dlga_kid_bye_talk:kid_bye_talk2.1|Greetings my {s11}! You have grown so strong and brave. It is time for you to go out into this world and make something of yourself.
dlga_kid_bye_talk2:kid_upset|What do you mean {s11}? where shall I go? What will I do? You can't just send me out alone like this!! Please don't ask me to go. I beg you...
dlga_kid_upset:final_goodbye|I am sorry, but I have made my decision. This is for the best child{s7}. You must go out on your own and take things for yourself
dlga_final_goodbye:close_window|I...I understand. I will do my best to make a name for myself and hopefully make you proud. Good-bye {s11}.
dlga_start:gambler_talk|Greetings traveler. Would you care to pass the time with a little game of chance?
dlga_gambler_talk:gambler_talk2|What kind of game did you have in mind?
dlga_gambler_talk2:player_choice_saxon|Well friend I'm Saxon, I only know two games worth playing. We can have a game of Runes, or maybe you'd prefer a drinking game?
dlga_gambler_talk2:player_choice_jute|I'm a Jute! We only play at two things outside of war. We can play the dice, or maybe you'd prefer a game of wits and riddles?
dlga_gambler_talk2:player_choice_angle|I'm Angle. We like to play two games mostly. I can play a game of Runes, or maybe you'd prefer a game of wits and riddles?
dlga_gambler_talk2:player_choice_briton|I'm a Briton. In our culture we play Cnapan, but I don't have a ball and you don't look very fit. So we can play a game of coin toss, or maybe a drinking game?
dlga_gambler_talk2:player_choice_briton_rom|I'm Romano-Briton. I play the games of my ancestors in Rome, we can play a new game that has just arrived from Italy, they call these marvelous things 'cards' and I simply can't get enough of them or maybe you'd prefer to toss a roman coin?
dlga_gambler_talk2:player_choice_frank|I'm a Frank. We play games of wits, 'cards' and riddles
dlga_gambler_talk2:player_choice_pic|I'm from the far north. I play the games of my Brothers in the ice mountains, we can play a game of dice, or perhaps a drinking game?
dlga_gambler_talk2:player_choice_irish|I'm Gaelic. I only know one game worth playing... lets drink!!
dlga_gambler_talk2:player_choice_rome|I'm a Roman. I play the games of an ancient Empire, we can play a game of dice, or maybe you'd prefer to toss a roman coin?
dlga_player_choice_rome:dice_play|Lets have a game of dice
dlga_player_choice_rome:roman_coin|Lets toss a Roman coin.
dlga_player_choice_rome:close_window|I don't feel like playing games right now!
dlga_player_choice_frank:riddle_play|Lets hear the riddle.
dlga_player_choice_frank:find_lady|Lets play cards.
dlga_player_choice_frank:close_window|No, not today thanks.
dlga_player_choice_irish:drink_play|You speak my language - pour the Mead.
dlga_player_choice_irish:close_window|I don't feel like drinking right now!
dlga_player_choice_pic:drink_play|Lets drink away this cold day!!
dlga_player_choice_pic:dice_play|Lets have a game of dice
dlga_player_choice_pic:close_window|I don't feel like playing games right now!
dlga_player_choice_saxon:rune_rules|hmmm, how do you play Runes?
dlga_player_choice_saxon:rune_play|Lets have a game of Runes!!
dlga_player_choice_saxon:drink_play|Lets drink!!
dlga_player_choice_saxon:close_window|I don't feel like playing games right now!
dlga_player_choice_jute:dice_play|Lets have a game of dice
dlga_dice_play:close_window|OK!
dlga_player_choice_jute:riddle_play|Lets hear your riddle
dlga_player_choice_jute:close_window|I don't feel like playing with a Jute today.
dlga_player_choice_angle:rune_rules|hmmm, how do you play Runes?
dlga_player_choice_angle:rune_play|Lets have a game of Runes!!
dlga_player_choice_angle:riddle_play|Lets hear the riddle.
dlga_player_choice_angle:close_window|I don't feel like playing either of those!
dlga_riddle_play:riddle_bet|HA Ha. wonderful, we love our riddles... Ok first place your bet
dlga_riddle_play:close_window|My brain hurts...come back tomorrow and I'll have some hard ones for you.
dlga_riddle_bet:ridd_bet|10 coins.
dlga_riddle_bet:ridd_bet.1|20 coins.
dlga_riddle_bet:ridd_bet.2|30 coins.
dlga_riddle_bet:ridd_bet.3|40 coins.
dlga_riddle_bet:ridd_bet.4|50 coins.
dlga_ridd_bet:start_riddles|Ok, lets play!
dlga_start_riddles:player_answers|{s10}
dlga_player_answers:riddle_answer1|{s1}
dlga_player_answers:riddle_answer2|{s2}
dlga_player_answers:riddle_answer3|{s3}
dlga_player_answers:riddle_answer4|{s4}
dlga_riddle_answer1:play_again|{s6}
dlga_riddle_answer2:play_again|{s6}
dlga_riddle_answer3:play_again|{s6}
dlga_riddle_answer4:play_again|{s6}
dlga_play_again:play_again2|Would you like to go again?
dlga_play_again2:riddle_play|Yes, lets go again
dlga_play_again2:close_window|No, I've had enough for now
dlga_rune_rules:gambler_talk2|It's simple really, just grab two runes from this bag and cast them on the table. If the one you drew was 'Os' our god...(the F looking rune) you win, if you drew 'gyfu' or gift (the X rune) you win, if you drew both together you win double. There is also the rad rune (R) that means ride and it will give us a tie. Any other rune except those three, I win. Sounds pretty fair doesn't it?
dlga_player_choice_briton:coin_play|Lets toss a coin!
dlga_player_choice_briton:drink_play|Lets drink!!
dlga_player_choice_briton:close_window|I don't feel like doing either of those!
dlga_coin_play:coin_bet|Ok, how much should we bet?
dlga_coin_bet:start_toss|10 coins.
dlga_coin_bet:start_toss.1|20 coins.
dlga_coin_bet:start_toss.2|30 coins.
dlga_coin_bet:start_toss.3|40 coins.
dlga_coin_bet:start_toss.4|50 coins.
dlga_coin_bet:close_window|Never mind.
dlga_start_toss:head_or_tails|Ok, you call it, head or tails?
dlga_head_or_tails:coin_tossed|Heads
dlga_head_or_tails:coin_tossed.1|Tails
dlga_coin_tossed:coin_result|...
dlga_coin_result:play_again_question|It's heads, you {s6}
dlga_coin_result:play_again_question.1|It's tails, you {s6}
dlga_play_again_question:play_again_question_answer|shall we play again?
dlga_play_again_question_answer:coin_play|Yes
dlga_play_again_question_answer:close_window|No
dlga_player_choice_briton_rom:find_lady|Lets see these cards of yours.
dlga_player_choice_briton_rom:roman_coin|Lets toss a Roman coin.
dlga_player_choice_briton_rom:close_window|I don't feel like playing those!
dlga_roman_coin:close_window|OK!
dlga_roman_coin:close_window.1|You don't have enough money.
dlga_find_lady:close_window|Ok. They say witches use these cards to see the future, but I prefer my game better. The rules are simple. Find the Lady - you win , if not - you lose.
dlga_find_lady:close_window.1|You don't have enough money.
dlga_rune_play:close_window|Ok!!
dlga_rune_play:close_window.1|You don't have enough money.
dlga_drink_play:drink_bet|I was hoping you would say that!! Good lets drink from the strongest mead, first one to pass out...losses! But lets first put money on the table, how much should we play for?
dlga_drink_bet:start_drink|10 coins.
dlga_drink_bet:start_drink.1|20 coins.
dlga_drink_bet:start_drink.2|30 coins.
dlga_drink_bet:start_drink.3|40 coins.
dlga_drink_bet:start_drink.4|50 coins.
dlga_drink_bet:start_drink.5|100 coins.
dlga_drink_bet:start_drink_no|I will stop here.
dlga_start_drink_no:close_window|Bha Coward...
dlga_start_drink:drink_round1|Right then...the first one we drink together. Cheers!!
dlga_drink_round1:drink_round2|Ahh thats good! ANOTHER!!
dlga_drink_round2:drink_round3|Yes another one!
dlga_drink_round2:close_window|Maybe this was a bad idea.
dlga_drink_round3:drink_round4|Of course another, we're just getting started!
dlga_drink_round4:drink_round5|And another right behind
dlga_drink_round5:close_window|Oh...I don't feel so good...
dlga_drink_round5:drink_round6|I could do this all night!!
dlga_drink_round6:drink_round7|Me too!! Another one, and lets sing a song! bla ha ho ho hi, bla ya ho ho heee
dlga_drink_round7:drink_round8|awe, I know that one!! bla ha ho ho. hick
dlga_drink_round8:drink_round9|Ya know... you're not a bad {s7} when you get to know ya. hick.... maybe...one...one...more? hick
dlga_drink_round9:drink_round10|Yes...another one
dlga_drink_round10:drink_round11|How rrrrr you standing? Another one!!
dlga_drink_round11:close_window|....
dlga_drink_round11:drink_round12|Another..yes Another one, hic!..
dlga_drink_round12:drink_round13|So then I says to em,...dat women not going to keep me down! And that dog, ...... mumble.....mumble... looked at me like I waz notin. Well... I'll show that dog who's nu...nothing. Hick
dlga_drink_round13:drink_round14|the...that's very interesting story. Hic....another one?!! Hic.
dlga_drink_round14:close_window|I'm....fe..fine....
dlga_start:close_window.68|This person looks quite busy. I shouldn't interrupt...
dlga_start:close_window.69|This person looks quite busy. I think I shouldn't interrupt...
dlga_start:sacerdote1_action|Yes?
dlga_sacerdote1_action:sacerdote2_action|Pater, I will donate 500 coins to aid the families of my fallen men.
dlga_sacerdote1_action:close_window|Nothing. Farewell.
dlga_sacerdote2_action:close_window|Ego absolvo te a peccatis tuis, in nomine Patris et Filii et Spiritus Sanctii. Amen. Your men will feel better now.
dlga_start:pagano1_action|Yes?
dlga_pagano1_action:pagano2_action|Priest, my men need the old gods. I will donate 500 coins for your aid in this matter.
dlga_pagano1_action:pagano2_recruit|Priest, my men need you. Will you join my shield wall?
dlga_pagano1_action:pagano_quest|Is there anything I can do to help this hof?
dlga_pagano_quest:pagano_quest1|Perhaps. We are having a feast soon, to honor the solus, and we are running low on some essential supplies. Would you be able to bring us {reg33} drinking horns of mead?
dlga_pagano_quest:close_window|No, my son, we don't need your help at the moment.
dlga_pagano_quest1:close_window|You can count on me.
dlga_pagano1_action:pagano_thankyou|Priest, I brought you {reg33} drinking horns of mead, as you requested.
dlga_pagano_thankyou:close_window|Thank you, {playername}. The gods will be proud of {s3} and your efforts. May she guide you in battles.
dlga_pagano_quest1:close_window.1|Priest, I don't believe I have time for this.
dlga_pagano1_action:close_window|Nothing. Farewell.
dlga_pagano2_recruit:close_window|Well, I'll pack my things and join you.
dlga_pagano2_action:close_window|I will talk to your men about the old gods. It will encourage them to fight proudly by your side, to earn their place in {reg4?{s8}:Walhalla}.
dlga_start:lair_cook|Greetings. What can I do for you?
dlga_lair_cook_pretalk:lair_cook|Anything else?
dlga_lair_cook:lair_cook_menu1|Cook, I have a job for you! My men deserve a feast.
dlga_lair_cook:close_window|That'll be all.
dlga_lair_cook_menu1:lair_cook_menu2|I estimate the cost of the feast to be 1000 coins.
dlga_lair_cook_menu2:lair_cook_menu|Go ahead. Take the money and prepare it all.
dlga_lair_cook_menu2:lair_cook_pretalk|Hmm, let me think more about this.
dlga_lair_cook_menu:close_window|So shall it be done! I'll get the necessary money from your coffers, buy ingredients for my finest dishes, and hire staff to make it a memorable night!
dlga_lair_cook_menu:lair_cook_pretalk|Sorry, sir, but your coffers are empty. We will need more money for the banquet.
dlga_start:quastuosa_talk1|{s2}^^Hello, {reg59?my lady:my lord}. How can I serve you?
dlga_quastuosa_pretalk1:quastuosa_talk1|I am at your service, {playername}.
dlga_quastuosa_talk1:quastuosa_serve1|I need to raise the spirits of my men.
dlga_quastuosa_talk1:quastuosa_serve2a|I do not want anything for my men. I would like your company.
dlga_quastuosa_talk1:close_window|I need nothing. Farewell.
dlga_quastuosa_serve1:quastuosa_serve3b|Your men will have fun as ever. I'll get the prettiest girls, the best drinks and the best food. I assure you their moral will be high after this party. It will cost you 1700 coins.
dlga_quastuosa_serve1:quastuosa_serve3a|Well, your men will have the mead hall at their disposal. They can eat and drink all they want and I'll get some girls to keep them company. I assure you they will be happy after this party. It will cost you 1500 coins.
dlga_quastuosa_serve3a:quastuosa_pretalk1|Well, I suppose my men have earned it. This time.
最終更新:2021年09月20日 18:14