qstr_You_are_wearing_craf|You are wearing crafted gloves without crafted armor. This will cause your hands to disappear. You must wear crafted armor in order to not experience any bugs.
qstr_You_are_wearing_craft|You are wearing crafted boots without crafted armor. This will cause your feet to disappear. You must wear crafted armor in order to not experience any bugs.
qstr_You_have_equipped_an|You have equipped an item restricted for this race. It will be returned to your inventory once you enter the world map, or destroyed if you lack inventory space.
qstr_Restricted_Item|Restricted Item
qstr_Breaking_camp...|Breaking camp...
qstr_You_have_broken_off_|You have broken off your siege of {s1}.
qstr_You_cannot_maintain_|You cannot maintain your siege of {s1} from this distance. You risk your lines breaking.
qstr_You_ve_earned_it._It|You've earned it. It's time to select your very own banner. Choose carefully! This will represent who you are in the dangerous world of
Perisno!
qstr_Congratulations!|Congratulations!
qstr_There_s_been_a_massi|There's been a massive prisoner break from {s4}!
qstr__Lord_Paramonos_got_| Lord Paramonos got angry at your recent actions and left your kingdom.
qstr_Filikos|Filikos
qstr__Lord_Filikos_got_an| Lord Filikos got angry at your recent actions and left your kingdom.
qstr_The_truce_between_{s|The truce between {s1} and {s2} has expired.
qstr_The_alliance_between|The alliance between {s1} and {s2} has expired and was degraded to a defensive pact.
qstr_The_defensive_pact_b|The defensive pact between {s1} and {s2} has expired and was degraded to a trade agreement.
qstr_The_trade_agreement_|The trade agreement between {s1} and {s2} has expired and was degraded to a non-aggression treaty.
qstr_The_{s1}_has_not_res|The {s1} has not responded to the {s2}'s provocations, and {s3} suffers a loss of face among {reg4?her:his} more bellicose subjects...
qstr_A_livestock_epidemic|A livestock epidemic has killed {reg4} cattle in {s4}.
qstr_Your_friends__{reg6}|Your friends ({reg6} village elders, {reg7} guildmasters and {reg8} lords) sent you some gifts and financial aid worth {reg9} aurums total as a sign of their gratitude for your friendship and everything you've done for them.
qstr_Your_party_is_spotte|Your party is spotted by {s1}.
qstr_{reg1}_{s1}_{reg2?ha|{reg1} {s1} {reg2?have:has} escaped from your party during the night.
qstr_{s1}_of_{s3}_has_bee|{s1} of {s3} has been released from captivity.
qstr_Building_of_{s0}_in_|Building of {s0} in {s4} has been completed.
qstr_{s1}_has_won_the_tou|{s1} has won the tournament at {s2}.
qstr_You_are_within_the_w|You are within the walls of an affiliated family member and don't have to pay for accommodation.
qstr_You_pay_for_accommod|You pay for accommodation.
qstr_New_{s13}|New {s13}
qstr_Betrothal_to_{s5}_ex|Betrothal to {s5} expires
qstr__Your_tactics_skill_| Your tactics skill has increased by 1.
qstr__Your_persuasion_ski| Your persuasion skill has increased by 1.
qstr__Your_leadership_ski| Your leadership skill has increased by 1.
qstr__Your_intelligence_h| Your intelligence has increased by 1.
qstr__Your_trade_skill_ha| Your trade skill has increased by 2.
qstr__Your_weapon_master_| Your weapon master skill has increased by 1.
qstr__Your_engineer_skill| Your engineer skill has increased by 1.
qstr__Your_trainer_skill_| Your trainer skill has increased by 2.
qstr__You_have_learned_a_| You have learned a lot about the world and your right to rule increased by 6.
qstr_You_have_finished_re|You have finished reading {s1}.{s2}
qstr_Book_Read|Book Read
qstr_You_have_{reg0}_days|You have {reg0} days to finish this quest.
qstr_Your_marshal_sends_w|Your marshal sends word that they require a task to be performed.
qstr_{s1}_is_scouted.|{s1} is scouted.
qstr_{s1}_has_switched_fr|{s1} has switched from {s2} to {s3}.
qstr_A_messenger_has_deli|A messenger has delivered a message stating that your financial report has arrived.
qstr_Distance_between_{s1|Distance between {s14} and {s15}: {reg0}
qstr_Your_caravan_has_bro|Your caravan has brought {s12} to {s13}.
qstr_{s13}_is_unimpressed|{s13} is unimpressed by your paltry gift.
qstr_The_people_of_{s13}_|The people of {s13} are unimpressed by your paltry gift.
qstr_Your_caravan_has_los|Your caravan has lost it's way and gave up your mission!
qstr_{s0}_is_grumbling_ag|{s0} is grumbling against you. Your affiliation could be jeopardized if this continues.
qstr_{s0}_is_grumbling_aga|{s0} is grumbling against you, but with {s1}'s support you remain affiliated for now.
qstr_A_messenger_informs_|A messenger informs you that there was a fire in {s5}. However, with their education the villagers quickly put out the fire. They have learned from this accident.
qstr_Fire_in_one_of_your_|Fire in one of your fiefs:
qstr_A_messenger_informs_y|A messenger informs you that there was a fire in {s5}. It's under control now, but it may take a while until the damage is repaired.
qstr_The_village_of_{s5}_|The village of {s5} had a great harvest recently and the locals managed to trade well. Their prosperity has improved!
qstr_Good_Harvest:|Good Harvest:
qstr_The_merchant_caravan|The merchant caravans of {s5} managed to do very profitable trading recently. {s5}'s wealth has benefited significantly from this!
qstr_Good_Trading:|Good Trading:
qstr_A_famous_piece_of_ar|A famous piece of art, which was long been thought lost, was found near {s5}! It is currently on display in {s5} and people are coming from all over Calradia to see it. The merchants are profiting greatly from this surge in visitors.
qstr_Lost_art_found:|Lost art found:
qstr_A_messenger_informs_yo|A messenger informs you that a painful disease has broken out in {s5}. With the education you provided them, the local health corps isolated all of the affected individuals, and found a cure! The quarantine was successful, and the people of {s5} use this information to heighten their knowledge.
qstr_Disease_averted:|Disease averted:
qstr_A_messenger_informs_you|A messenger informs you that a painful disease has broken out in {s5}. A surgeon was sent, but was unable to find a cure. All he could do, was to contain the plague by seperating the healthy from the sick. The quarantine was successful, but the trust of {s5}'s people in you, has suffered.
qstr_Disease_contained:|Disease contained:
qstr_A_messenger_informs_you_|A messenger informs you that a painful disease had broken out in {s5}. However, a surgeon was sent and managed to find a cure for the plague. The people of {s5} are grateful for how this evil was handled, and their trust in you has improved!
qstr_{s5}_was_accidentall|{s5} was accidentally injured during today's training. The wounds aren't severe, but it may take some time for {s5} to be in top form again.
qstr_Training_accident:|Training accident:
qstr_During_today_s_train|During today's training, you were accidentally injured. While the wounds aren't severe, it may take some time for them to heal.
qstr_There_was_a_fire_at_|There was a fire at {s5}!
qstr_{s4}_The_blaze_has_a|{s4} The blaze has a few houses on fire, but the locals managed to settle the flames. Thankfully not too much was destroyed.
qstr_Not_so_bad_flames:|Not so bad flames:
qstr_{s4}_Thankfully_the_|{s4} Thankfully the flame was quickly settled, and nothing major was burned.
qstr_No_flames?:|No flames?:
qstr_{s4}_There_was_an_ar|{s4} There was an arsonist! Some angry local tried to start a fire, but was quickly apprehended by the mercenaries! Thank goodness you built a mercenary outpost. What were the guards doing?!
qstr_So_little_damage!:|So little damage!:
qstr_{s4}_There_was_an_ars|{s4} There was an arsonist! Some angry local tried to start a fire, but was quickly apprehended by the guards! Thank goodness you built a prison tower. Having extra guards on duty is great!
qstr_{s4}_There_was_an_arso|{s4} There was an arsonist! Many homes were burned, including local farmlands and precious stores. Maybe it's time to consider investing into some upgrades for the town, to improve security.
qstr_So_much_damage!:|So much damage!:
qstr_The_Zann_Empire_has_|The Zann Empire has come upon the land. None are safe!
qstr_Emperor_Zann_The_Man|Emperor Zann The Mandate of Heaven
qstr__|
qstr_The_village_of_{s1}_|The village of {s1} needs your help! Don't forget!
qstr_Be_careful!_You_have|Be careful! You have exceeded the maximum level that Warband can handle. If you do not lower your level to 63 or less, you will experience abnormalities. This will be your only warning.
qstr_{s1}_left_your_kingd|{s1} left your kingdom!
qstr_{s1}_was_spotted_nea|{s1} was spotted near {s4}.
qstr_Current_position_is_|Current position is {reg1}, {reg2}, {reg3}.
qstr_Dev_Cheats_Activated|Dev Cheats Activated
qstr_This_message_will_on|This message will only appear one time.^You have selected a battle size that may exceed Warband's memory limitation of 4GB of RAM. This will lead to rgl errors and other memory RAM related issues. If you begin to crash due to rgl errors please consider lowering your battle size to at least 240 or lower. If you continue to have memory RAM issues consider lowering texture details to 75% or lower. You may disregard this message if you are using WSE2. Thanks for reading, have fun now!
qstr_Warning!|Warning!
qstr_The_Red_Immortals_ha|The Red Immortals have gone back into hiding. It would be impossible to find them now.
qstr_You_awaken_but_Joan|You awaken, but Joan and the Tolranian Spymaster are nowhere to be found.
qstr_A_broken_down_carava|A broken down caravan was seen in the woods Northeast of {s13}. Maybe you should take a walk around that area. There may be a chance it was carrying the feather the scholar wanted.
qstr_{s2}^^_In_order_to_T|{s2}^^(In order to Take a Walk, select Camp, then Take an Action, then Walk Around)
qstr_Great_news!|Great news!
qstr_Your_fortress_has_be|Your fortress has been upgraded with garrison amenities.
qstr_Your_fortress_has_bee|Your fortress has been upgraded with an armoy.
qstr_Your_fortress_has_been|Your fortress has been upgraded with a secured prison.
qstr_Your_fortress_has_been_|Your fortress has been upgraded with farmlands.
qstr_{s13}|{s13}
qstr_The_prisoners_at_you|The prisoners at your Fortified Encampment have rebelled against your men!
qstr_You_missed_a_day_and|You missed a day and have been disqualified from the event. You can no longer compete in The Elongruate.
qstr_You_notice_that_Nisa|You notice that Nisaynian's Legacy is getting sharper as the day passes.
qstr_array_GC|array GC
qstr_array_GC:_owner_acti|array GC: owner active, an array or is 0
qstr_array_GC:_removing_{|array GC: removing {reg21}
qstr_Encountered_Party_Fa|Encountered Party Faction is: {s8}
qstr_{reg65?my_Lady:my_Lo|{reg65?my Lady:my Lord}
qstr_{reg65?My_Lady:My_Lo|{reg65?My Lady:My Lord}
qstr_{reg65?madame:sir}|{reg65?madame:sir}
qstr_{reg65?Madame:Sir}|{reg65?Madame:Sir}
qstr_Damn_you!_You_will_r|Damn you! You will regret your foolish actions!
qstr_Damn_you!_For_the_Re|Damn you! For the Reich and the Kaiser!
qstr_You_will_have_to_get|You will have to get past our arrows first!
qstr_At_them_men!|At them, men!
qstr_Damn_you!_Charge_Na|Damn you! Charge, Naphali!
qstr_You_shoudn_t_have_wa|You shoudn't have wandered here!
qstr_Damn_you!_At_{reg33?|Damn you! At {reg33?her:his} throat, men!
qstr_ERROR___REPORT_THIS_|ERROR - REPORT THIS TO THE DEVS
qstr_Tsk..._I_suppose_it_|Tsk... I suppose it is fine. You are... recognizable, and possibly even honorable. I will allow this.
qstr_Hmm..._I_will_trust_|Hmm... I will trust you, as I do have a level of appreciation of you. Please take care of Halduril's Spear.
qstr_I_killed_the_gravedi|I killed the gravediggers, all by myself!
qstr_I_merely_wanted_to_h|I merely wanted to help the villagers.
qstr_How_can_you_act_like|How can you act like this?
qstr_I_just_wanted_to_hel|I just wanted to help the villagers.
qstr_Your_village_were_th|Your village were the ones who asked me for help.
qstr_Why_are_you_even_act|Why are you even acting this way?
qstr_I_don_t_understand_w|I don't understand why you're being so unreasonable.
qstr_Why_can_t_you_tell_m|Why can't you tell me anything?
qstr_What_do_you_even_hav|What do you even have to do with this anymore?
qstr_I_d_let_you_have_the|I'd let you have the spear if you saved my village.
qstr_You_don_t_even_use_t|You don't even use this anymore..
qstr_Look_at_me._You_can_|Look at me. You can trust me.
qstr__Original_Owner|, Original Owner
qstr__Previous_Owner|, Previous Owner
qstr__{reg1}_friend|, {reg1} friend
qstr__{reg1}_friends|, {reg1} friends
qstr_{s14}_may_upset_{re|{s14}, may upset {reg1} other
qstr_{s14}_may_upset_{reg|{s14}, may upset {reg1} others
qstr__Has_{reg1}_vote| Has {reg1} vote
qstr__Has_{reg1}_votes| Has {reg1} votes
qstr_{reg0?her:him}|{reg0?her:him}
qstr_yourself|yourself
qstr_castle|castle
qstr_town|town
qstr__no_fiefs_|(no fiefs)
qstr__fiefs:_{s0}_|(fiefs: {s0})
qstr_Knowing_the_identity|Knowing the identity of Torsson's killer, Falmann has asked you to kill Aethling Svafar to avenge Torsson's death. Talk to Svafar while he is your prisoner to initiate a duel.
qstr_No_I_m_poor_too.|No, I'm poor too.
qstr_No_I_don_t_have_any|No, I don't have any money.
qstr_No_sorry.|No, sorry.
qstr_Your_weapon_protrude|Your weapon protrudes through the chest of your victim. You will now return her bracelet to {s9} at {s8} as proof of your deed.
qstr_You_gained_{reg0}_ex|You gained {reg0} experience.
qstr_Capture_15_prisoners|Capture 15 prisoners and give them to {s4}. He will reward you well.
qstr_You_will_be_paying_t|You will be paying the amount of {reg0}
qstr_{s11}_that_will_be_s|{s11} that will be sent to {s12}
qstr_{s11}_of_{s13}|{s11} of {s13}
qstr_{s4}^{s11}_of_the_{s|{s4}^{s11} of the {s12}
qstr_^There_are_currently|^There are currently no lords that would be interested in following you in exchange for some of your land.
qstr_{s4}^^And_there_is_m|{s4}^^And there is more...
qstr_{s1}|{s1}
qstr_{s13}^{s1}|{s13}^{s1}
qstr_I_have_been_informed|I have been informed that {s4} of the {s5} is lightly defended at the moment.
qstr_I_m_sorry_but_I_do_|I'm sorry, but I do not have enough information right now to give you such advice.
qstr_It_seems_that_your_a|It seems that your army is located near {s13}
qstr_It_seems_that_your_m|It seems that your mercenary company is located near {s13}
qstr__This_will_cost_you_| This will cost you 30,000 aurums with no extra cost afterwards. You can only have one army on the field at a time. Would you like to hire one?
qstr__But_it_seems_that_t| But it seems that there is already an army active on the field. You can only have one army on the field at a time, there are not enough troops otherwise.
qstr___Not_enough_money| (Not enough money
qstr_{playername}|{playername}
qstr_{reg33?Lady:Lord}_{s|{reg33?Lady:Lord} {s13}
qstr_{s13}_of_{s14}|{s13} of {s14}
qstr_Don_t_chase_or_run_f|Don't chase or run from anyone.
qstr_When_enemies_are_nea|When enemies are near, chase or run away from them.
qstr_May_the_Dreaded_One_|May the Dreaded One destroy you!
qstr_Greetings_friend_of|Greetings, friend of the Dreaded One.
qstr_We_have_been_in_this|We have been in this world for a long time. The time is near ... when Grazir will rule the world. The Dreaded One shall come.
qstr_Really._Well_I_don_|Really. Well, I don't feel like killing you today. Now, get out of my way!
qstr_Hello_and_good_bye!|Hello, and good bye!
qstr_Get_out_of_our_way_|Get out of our way, fool. We will cleanse this land of vermin.
qstr_Hello_good_friend!_|Hello, good friend! We are on our path to cleansing this world of vermin!
qstr_Get_out_of_our_way_f|Get out of our way, fool. We have gathered together to cleanse this land of vermin.
qstr_Hello_good_friend._|Hello, good friend. We have assembled to get rid of the Grazir Worshippers and cleanse this world of vermin.
qstr_Fight_us_and_we_sha|Fight us, and we shall sacrifice you to the Dreaded One.
qstr_Greetings_friend._H|Greetings, friend. Have you decided to officially join us?
qstr_Heretical_dogs!_You_|Heretical dogs! You dare approach us?! Bow down to the might of Emperor Sidderis, if you know what's good for you!
qstr_Greetings_friend._A|Greetings, friend. Are you here to worship Emperor Sidderis today?
qstr_We_have_survived_thr|We have survived throughout Perisno's history, and can never be stopped! Zelaeck guides us to victory!
qstr_Hello_friend!_We_hav|Hello friend! We have survived throughout Perisno's history! Zelaeck guides us to victory!
qstr_You_ll_fetch_a_fair_|You'll fetch a fair price, {reg33?girl:boy}!
qstr_{reg33?Your_pretty_f|{reg33?Your pretty face:You and your soldiers} will fetch a very nice price in the slave market. Maybe 3,000 aurums?
qstr_At_the_slave_market_|At the slave market in Desouk, you will fetch a top price. I'm lucky I found you!
qstr_You_ll_fetch_a_fair_p|You'll fetch a fair price, {reg33?girl:boy}. Come, come. Let us find you a master.
qstr_At_the_slave_market_i|At the slave market in Desouk, you will fetch a top price. I'm lucky you found us!
qstr_Hail_friend.|Hail, friend.
qstr_We_are_the_Lymbard_K|We are the Lymbard Knights, protectors of this county. You are trespassing.
qstr_For_Lymbard!|For Lymbard!
qstr_You_dare_trespass_th|You dare trespass through the land of our ancestors? You will pay for your crimes!
qstr_Brave_talk_from_a_de|Brave talk from a dead man.
qstr_Friend?_Time_for_you|Friend? Time for you to die!
qstr_Whatever._We_ll_leav|Whatever. We'll leave you in peace.
qstr_Have_a_good_day!|Have a good day!
qstr_We_shall_make_this_s|We shall make this swift.
qstr_If_you_have_any_last|If you have any last words, speak them now. The last words of a dying person are most sacred to our order, and shall be respected.
qstr_By_the_end_of_the_da|By the end of the day, blood will run like rivers.
qstr_Infidels_like_you_de|Infidels like you deserve to be burned!
qstr_Are_you_here_to_bow|Are you here to bow, in preparation of your execution?
qstr_Greetings_infidel._|Greetings, infidel. We thank you for attending your own sacrificial ceremony. Please kneel before us so that we may continue with your beheading.
qstr_Bah._Heretic_you_ar|Bah. Heretic, you are barely worth our energy to fight. We will let you live today.
qstr_Believer_Believer_|Believer, Believer, Heretic. Start running, because we're about to hunt you down.
qstr_Have_you_ever_wished|Have you ever wished to be relieved from this world? Because we will gladly abide.
qstr_Do_you_hear_the_howl|Do you hear the howling? It is the sound of your destruction.
qstr_Greetings_wolf_frie|Greetings, wolf friend.
qstr_I_don_t_hear_anythin|I don't hear anything except the emptiness in your skull. Have a good day.
qstr_Have_a_good_day_now!|Have a good day now!
qstr_My_brethren_it_has_|My brethren, it has been long since we have hunted. You shall make some fine prey.
qstr_Can_you_hear_it?_The|Can you hear it? The howling of wolves. This is a good day to hunt.
qstr_We_are_the_Wolf_Knig|We are the Wolf Knights. Outsiders mock us and insult us. But only we know the exhiliration of a hunt, the satisfaction of a kill. We shall feel that again, soon.
qstr_It_s_no_wonder_you_a|It's no wonder you are mocked. You and your foolish order are all crazy. Surrender or die!
qstr_Time_for_you_to_die|Time for you to die, smelly wolves!
qstr_Why_have_you_come_to|Why have you come to our home? The price to visit is Death!
qstr_This_is_no_place_for|This is no place for you to be. Now you must pay the price for coming here.
qstr_This_is_not_your_day|This is not your day. But it may be your LAST day!
qstr_Why_have_you_come_to_|Why have you come to our home? Choose your words wisely...
qstr_This_is_no_place_for_|This is no place for you to be. I suggest you carry on your business elsewhere, or have a very good excuse for roaming in these parts
qstr_Have_we_met_before?_|Have we met before? --No, of course we haven't. You're still alive.
qstr_Hail_stranger.|Hail, stranger.
qstr_You_look_delicious!_|You look delicious! I hope you attract men to come rescue you! Surrender and you will be rewarded the greatest pleasures!
qstr_My_masters_require_y|My masters require your surrender! Lay down your arms so that they can bless you just as they have blessed me!
qstr_Surrender_along_wit|Surrender, along with your men!
qstr_Hey_you_pretty_thin|Hey, you pretty thing.
qstr_Greetings_friend_of_|Greetings, friend of Ankars.
qstr_Please_just_leave_a|Please, just leave and go learn some manners.
qstr__They_speak_in_a_lan|(They speak in a language you do not recognize, but it sounds like they're angry)
qstr__They_speak_in_a_lang|(They speak in a language you do not recognize, but it sounds like they're happy)
qstr_Go_away_you_guys_st|Go away, you guys stink!
qstr_Looters|Looters
qstr_Yes_and_it_s_time_f|Yes, and it's time for you to die.
qstr_You_re_already_here.|You're already here. It's time to die.
qstr_celebration|celebration
qstr_It_s_your_money_or_y|It's your money or your life, {reg33?girlie:mate}. No sudden moves or we'll run you through.
qstr_Lucky_for_you_you_c|Lucky for you, you caught me in a good mood. Give us all your coin and I might just let you live.
qstr_This_a_robbery_eh?_|This a robbery, eh? I givin' you one chance to hand over everythin' you got, or me and my mates'll kill you. Understand?
qstr_no_one|no one
qstr_my_love|my love
qstr_we_have_made_very_li|we have made very little progress so far
qstr_we_have_suceeded_in_|we have suceeded in gaining some ground, but we still have a long way to go
qstr_we_have_become_a_sig|we have become a significant force, and we have an even chance of victory
qstr_we_are_winning_the_w|we are winning the war, but our enemies are still holding on.
qstr_we_are_on_the_verge_|we are on the verge of victory. The remaining enemies pose no threat, but we still need to hunt them down.
qstr_Head_to_Dwallnor_and|Head to Dwallnor and speak with Gordga Hammerhead, the Weaponsmith.
qstr_You_cannot_leave_thi|You cannot leave this dialogue! Galwe Incendirim Crossbows and Galwe Explosive Bolts must be used together!
qstr_No_inventory_space!_|No inventory space! Restricted body armor destroyed.
qstr_No_inventory_space!_R|No inventory space! Restricted hand armor destroyed.
qstr_No_inventory_space!_Re|No inventory space! Restricted head armor destroyed.
qstr_No_inventory_space!_Res|No inventory space! Restricted foot armor destroyed.
qstr_An_equipped_racially|An equipped racially restricted item has been moved to your inventory.
qstr_At_the_market_sell_|At the market, sell everything with the rest of the group.
qstr_At_the_market_don_t|At the market, don't sell everything with the rest of the group.
qstr_When_looting_loot_w|When looting, loot with the rest of the group.
qstr_When_looting_stay_o|When looting, stay out of it.
qstr_Talk_to_Shi_Jin_abou|Talk to Shi Jin about Zann invasion.
qstr_Stop_the_invasion_of|Stop the invasion of The Horde of Jin.
qstr_Stop_the_invasion_of_|Stop the invasion of The Horde of Moshowki.
qstr_Stop_the_invasion_of_T|Stop the invasion of The Horde of Sine.
qstr_Stop_the_invasion_of_Th|Stop the invasion of The Horde of Shun Ha.
qstr_Horde_of_Jin|Horde of Jin
qstr_Horde_of_Moshowki|Horde of Moshowki
qstr_Horde_of_Shun_Ha|Horde of Shun-Ha
qstr_Horde_of_Sine|Horde of Sine
qstr_You_gained_3000_exp|You gained 3,000 experience.
qstr_Talk_to_the_person_w|Talk to the person wearing strange black armor at the tavern of {s8}.
qstr_Talk_to_Zann_Fort_Ca|Talk to Zann Fort Captain.
qstr_This_quest_cannot_st|This quest cannot start, because either you are the Owner of Vinica or nobody is.
qstr_To_continue_the_Vini|To continue the Vinica Revelation quest, you must improve your relations with the lord's faction.
qstr_To_continue_the_Vinic|To continue the Vinica Revelation quest, you must improve your relations with this lord.
qstr_amazon_quest|amazon quest
qstr_I_believe_it_still_b|I believe it still belongs to the {s12}. If they are as free as you speak, you may find solitude there.
qstr_I_believe_{s11}_belo|I believe {s11} belongs to the {s12} now. Circumstances may have changed, but I'm certain its residents still follow a similar level of respect.
qstr_That_s_great_news!_P|That's great news! Perhaps, if you are willing to help, you would be kind enough to take me to {s11}?
qstr_That_s_dreadful_but|That's dreadful, but I don't quite have much of an option do I? Would you still be willing to take me there? I fear it may be the end of me, otherwise.
qstr_Talk_to_the_elderly_|Talk to the elderly lady at the tavern of {s8}.
qstr_Talk_to_Captain_Berk|Talk to Captain Berkut at the tavern of {s8}.
qstr_Report_to_Oksanamun_|Report to Oksanamun at the tavern of {s8}.
qstr_fight_joan|fight joan
qstr_Talk_to_Meadbrewer_a|Talk to Meadbrewer at {s8}.
qstr_Talk_to_Silberfalke_|Talk to Silberfalke at {s8}.
qstr_After_drinking_from_|After drinking from the glass, your health fully recovers!
qstr_^^It_seems_like_you_|^^It seems like you still need to find the log of orders as well. Go find Meadbrewer, he has the log of orders. Last he was seen was at Fountain Hall. Ask the tavernkeep.
qstr__You_have_been_taske| You have been tasked with defeating someone called Nadriela Zweibal. However, you have been specifically instructed to make sure the Tolranian Spymaster does not get to her first.
qstr_Escort_drake_riders_|Escort drake riders to the town of {s8}.
qstr_While_fighting_side_|While fighting side by side with Atanos Austad you've learned a thing or two about tactics and leadership.
qstr_The_thought_of_Napha|The thought of Naphali disgusts me.
qstr_Find_someone_else_fo|Find someone else for your rebellious tendencies.
qstr_Too_bad._I_dislike_N|Too bad. I dislike Naphali regardless.
qstr_No_forget_it.|No, forget it.
qstr_^^I_do_not_think_I_n|^^I do not think I need to say this, but I must warn you... If you intend to fight them with your current party, you will certainly be defeated!
qstr_You_believe_the_Cent|You believe the Center of Learning refers to {s13}, located on the borders Southwest of {s14}.
qstr_Head_to_Dwallnor_and_|Head to Dwallnor and speak with the Weaponsmith there
qstr_Head_to_Dwallnor_and_s|Head to Dwallnor and speak with the Weaponsmith there.
qstr_Faris_of_the_Galwe_L|Faris of the Galwe Library has asked you to defeat Grazir worshippers near the city.
qstr_Faris_of_the_Galwe_Li|Faris of the Galwe Library has asked you to find an account of the Battle of Halfith.
qstr_{s4}_asked_you_to_co|{s4} asked you to collect a quill from {s5}, the General Store merchant, in {s3}.
qstr_{s2}|{s2}
qstr_I_should_head_to_{s1|I should head to {s14}. Rumor has it that there is a scholar on the upper level of the Keep.
qstr_I_should_visit_{s14}|I should visit {s14}. The Myth Seeker sounds important, he must be in the keep.
qstr_Good_to_see_you_agai|Good to see you again, {playername}.
qstr_What_do_you_want?|What do you want?
qstr_Farewell_my_friend.|Farewell, my friend.
qstr_Nothing_I_am_leavin|Nothing, I am leaving.
qstr_Don_t_come_any_close|Don't come any closer! We are fighting for the freedom of freedom!
qstr_Hello_friend.|Hello, friend.
qstr_You_can_t_accept_thi|You can't accept this quest if you're with the Reichs or using their culture!
qstr_A_man_named_Nodah_ha|A man named Nodah has convinced you to raid a Reich caravan travelling to Voldeberg. This will surely be a big blow against the Drachens! You must do it for the glory of Illica.
qstr_You_can_t_attack_the|You can't attack them if you're with the Reichs!
qstr_Nodah_has_asked_you_|Nodah has asked you to defeat the local Reich lord. He is near Voldeberg.
qstr_Nodah_has_asked_you_t|Nodah has asked you to defeat a dragon priest
qstr_Nodah_has_asked_you_to|Nodah has asked you to defeat Gunnarr, a dangerous Valahir mercenary. For glory!
qstr_Nodah_has_asked_you_to_|Nodah has asked you to conquer Voldeburg.
qstr_{s9}_asked_to_bring_|{s9} asked to bring his wolf to {s10}
qstr_Thank_you_my_love._|Thank you, my love. I will do my best to honor our household.
qstr_^^^_Public_Ministers|^^^(Public Ministers will be missing important options, assign a companion at your earliest convenience.)
qstr_sibkoom|sibkoom
qstr_moogtsev|moogtsev
qstr_{s5}_Patrol|{s5} Patrol
qstr_as_you_commanded|as you commanded
qstr_Your_kingdom_culture|Your kingdom culture is: Perisno
qstr_Your_kingdom_has_no_|Your kingdom has no specified culture
qstr_Your_kingdom_culture_|Your kingdom culture is: {s11}
qstr_You_cannot_afford_to|You cannot afford to change to this culture.
qstr_Kingdom_culture:_Non|Kingdom culture: None
qstr_Kingdom_culture:_{s1|Kingdom culture: {s11}
qstr_{s11}|{s11}
qstr_Kingdom_culture:_Fal|Kingdom culture: Falcon
qstr_Kingdom_culture:_The|Kingdom culture: The Third Legion
qstr_Kingdom_culture:_Per|Kingdom culture: Perisno
qstr_CHEAT____|CHEAT --
qstr_Kingdom_culture:_Lym|Kingdom culture: Lymbard
qstr_Kingdom_culture:_Ing|Kingdom culture: Ingvarians
qstr_Our_government_is_{s|Our government is {s4}.
qstr_The_upper_class_soci|The upper class society is {s5}.
qstr_Our_people_are_{s6}.|Our people are {s6}.
qstr_Our_approach_to_trad|Our approach to trade is {s0}.
qstr_According_to_the_rep|According to the report of our spies
qstr_{s10}_{reg3}_lords_s|{s10} {reg3} lords support {s9}.
qstr_Sorry_currently_I_c|Sorry, currently I can't provide any information about the lords mood, our spies haven't reported back yet.
qstr_them|them
qstr_no_religion.|no religion.
qstr_Your_kingdom_current|Your kingdom currently follows {s11}
qstr_Kingdom_religion:_Ch|Kingdom religion: Church of Faith
qstr_Change_of_religion_u|Change of religion unsuccessful! You either do not have enough aurums or meet the prerequisites!
qstr_Kingdom_religion:_Ha|Kingdom religion: Hakkon Inquisition
qstr_Kingdom_religion:_Ti|Kingdom religion: Tiergotter
qstr_Kingdom_religion:_Ne|Kingdom religion: New Gods
qstr_Kingdom_religion:_Ol|Kingdom religion: Old Gods
qstr_Free|Free
qstr_150K_aurums|150K aurums
qstr_Kingdom_religion:_Fo|Kingdom religion: Fountain Goddess
qstr_Kingdom_religion:_Dr|Kingdom religion: Draharan mysticism
qstr_Kingdom_religion:_Gr|Kingdom religion: Grazir worship
qstr_Kingdom_religion:_Th|Kingdom religion: The One God
qstr_Kingdom_religion:_No|Kingdom religion: None
qstr_{s11}_and_{s12}|{s11} and {s12}
qstr_We_are_not_at_war_wi|We are not at war with anyone.
qstr_We_are_at_war_with_{|We are at war with {s12}.
qstr_Our_kingdom_currentl|Our kingdom currently has {reg2} soldiers
qstr_{s6}_garrisoned_in_{|{s6} garrisoned in {reg2} towns
qstr_{s6}_and_{reg2}_cast|{s6} and {reg2} castles.
qstr_{s6}_In_addition_we_|{s6} In addition we have {reg2} soldiers in the field.
qstr_We_currently_have_{r|We currently have {reg2} soldiers
qstr_{s6}_In_addition_you|{s6} In addition you have {reg2} soldiers in your convoy and {reg3} soldiers in patrols.
qstr_He_fields_{reg2}_sol|He fields {reg2} soldiers.
qstr_We_currently_have_{re|We currently have {reg2} soldiers garrisoned in {s60}.
qstr_melee|melee
qstr_secondary_melee|secondary melee
qstr_ranged|ranged
qstr_cavalry|cavalry
qstr_cavalry_archers|cavalry archers
qstr_from_top_to_bottom|from top to bottom
qstr_from_bottom_to_top|from bottom to top
qstr__Currently_I_am_tra| Currently, I am training {s12} troops at {s13} {s14}.
qstr_{s16}_{s11}_is_train|{s16} {s11} is training {s12} troops at {s13} {s14}.
qstr_You_are_preferring_m|You are preferring melee units.
qstr_You_are_preferring_me|You are preferring melee units, secondary path.
qstr_You_are_preferring_r|You are preferring ranged units.
qstr_You_are_preferring_c|You are preferring cavalry units.
qstr_You_are_preferring_ca|You are preferring cavalry archer units.
qstr__and_the_additional_| and the additional trainers
qstr__and_the_additional_t| and the additional trainers. We will also be training them with utmost haste, so it may be more expensive to purchase their equipment
qstr__Your_companion_{s1| Your companion, {s14}, will also the one in charge of training the troops in {s11}. This will mean the training sessions will improve or worsen based on his experience and training skill.
qstr_{s12}_has_stopped_tr|{s12} has stopped training at {s11} and will now train at {s13}.
qstr_{s12}_has_stopped_tra|{s12} has stopped training at {s11}.
qstr_Farmers_from_{s13}|Farmers from {s13}
qstr_of_any|of any
qstr_of_just_your|of just your
qstr__maybe_I_deposit_in|, maybe I deposit into the treasury.
qstr_ERROR|ERROR
qstr__It_will_take_just_a| It will take just a bit longer.
qstr__It_will_take_{reg0}| It will take {reg0} more hours.
qstr_You_have_sent_out_a_|You have sent out a letter for the first time to the nobles of the world to support your cause. Household Guards are those who you can trust in to never leave your side. You will have to provide equipment to them by speaking to your household guards through the party menu while near any garrison you own.^^If you want to change their name, head to the overworld and click on Reports, View Troop Trees (Minor Factions), and in the list at the top click on Player
Mercenaries.^^Enjoy playing Perisno!
qstr_Commoners|Commoners
qstr_Nobles|Nobles
qstr_Royals|Royals
qstr_7_Days|7 Days
qstr_10_Days|10 Days
qstr_14_Days|14 Days
qstr_I_want_to_you_to_sto|I want to you to stop recruiting Ingvar's mercenaries.
qstr_I_want_to_you_to_rec|I want to you to recruit Ingvar's mercenaries soon as they become available. (Costs 25% more)
qstr_Zann|Zann
qstr_I_want_you_to_contin|I want you to continue recruiting {s14} from {s13} at {s15}.
qstr_I_want_you_to_stop_r|I want you to stop recruiting {s14} from {s13} at {s15}.
qstr_We_currently_have_an|We currently have an income of {reg0} aurums and costs of {reg1} aurums from fiefs and garrisons.
qstr_{s6}_We_are_losing_{|{s6} We are losing {reg0} aurums due to tax inefficiency. That means {reg1} percent.
qstr_{s6}_Overall_this_su|{s6} Overall this sums up to {reg0} aurums.
qstr_{reg0}_aurums|{reg0} aurums
qstr_no|no
qstr_{s60}_is_currently_o|{s60} is currently occupied by outlaws you should counter them as soon as possible.
qstr__We_are_expecting_{r| We are expecting {reg0} aurums for rents
qstr__The_troop_wages_for| The troop wages for {reg0} troops cost us {reg1} aurums.
qstr_{s61}_and_{reg0}_aur|{s61} and {reg0} aurums for tariffs
qstr_Well_{s60}.|Well, {s60}.
qstr_{s4}_{s3}._The_tax_r|{s4} {s3}. The tax rate is {s50}.{s59}{s61}. Overall this sums up to {s62} aurums.
qstr_You_successfully_sto|You successfully stored 50,000 aurums. The current treasury in this fief is {reg3} aurums.
qstr_You_successfully_stor|You successfully stored your remaining {reg0} aurums. The current treasury in this fief is {reg3} aurums.
qstr_You_successfully_store|You successfully stored 10,000 aurums. The current treasury in this fief is {reg3} aurums.
qstr_You_have_no_aurums_t|You have no aurums to deposit. The current treasury in this fief is {reg3} aurums.
qstr_You_successfully_wit|You successfully withdrew 50,000 aurums. The current treasury in this fief is {reg3} aurums.
qstr_You_successfully_with|You successfully withdrew the remaining {reg3} aurums. The current treasury in this fief is 0 aurums.
qstr_You_successfully_withd|You successfully withdrew 10,000 aurums. The current treasury in this fief is {reg3} aurums.
qstr_You_have_no_aurums_to|You have no aurums to withdraw. The current treasury in this fief is 0 aurums.
qstr_continue_collecting_|continue collecting it.
qstr_stop_automatic_colle|stop automatic collection.
qstr_Tax_rate_for_{s6}:_V|Tax rate for {s6}: Very Low
qstr_Tax_rate_for_{s6}:_L|Tax rate for {s6}: Low
qstr_Tax_rate_for_{s6}:_N|Tax rate for {s6}: Normal
qstr_Tax_rate_for_{s6}:_H|Tax rate for {s6}: High
qstr_Tax_rate_for_{s6}:_Ve|Tax rate for {s6}: Very High
qstr_{s6}__Very_Low_|{s6} (Very Low)
qstr_{s6}__Low_|{s6} (Low)
qstr_{s6}__High_|{s6} (High)
qstr_{s6}__Very_High_|{s6} (Very High)
qstr_{s6}__Normal_|{s6} (Normal)
qstr_Tax_rate_for_{s6}:_{|Tax rate for {s6}: {s11}
qstr_Lock_their_tax_rate|Lock their tax rate
qstr_Unlock_their_tax_rat|Unlock their tax rate
qstr_change|change
qstr_not_change|not change
qstr___Building:_{s7}_{r| (Building: {s7}, {reg8} more day{reg9?s:})
qstr_village|village
qstr_The_{s17}_has_no_imp|The {s17} has no improvements.
qstr_The_{s17}_has_the_fo|The {s17} has the following improvements: {s18}.
qstr_s_that_are_free|s that are free
qstr__that_is_free| that is free
qstr__I_don_t_have_the_m|, I don't have the money
qstr_Wait_for_3_days.|Wait for 3 days.
qstr_Aracanus_was_attempt|Aracanus was attempting to get your attention. Speak to him.
qstr_Speak_with_Aracanus.|Speak with Aracanus.
qstr_Perhaps_a_scholar_fr|Perhaps a scholar from the Galwe Library will be able to assist.
qstr_Speak_with_Faris_de_|Speak with Faris de Galwe at the Galwe of Library.
qstr_You_have_shown_great|You have shown great strength on the battlefield. But why should I enlist you within us?
qstr_All_of_life_is_about|All of life is about pros and cons. Why would we allow you to be our fellow?
qstr_I_know_people_do_fe|I know, people do fear your harshness. Should we though?
qstr_Indeed_I_have_heard|Indeed, I have heard of your loyalty and valor. But is it enough to join us?
qstr_I_m_glad_you_want_to|I'm glad you want to support us. But, would it be wise for you, to be affiliate with our family?
qstr_Besides_your_wealth|Besides your wealth, how could you possibly serve me and my family?
qstr_My_friend_I_see_you|My friend, I see your reasoning. But would you really risk straining our friendship by entering into a formal partnership?
qstr_Agreed!_Your_words_c|Agreed! Your words convice me as much as your blade.
qstr_I_trust_you_my_fami|I trust you, my family could use your resourcefulness. Together we will spread our influence all over Perisno.
qstr_May_God_have_mercy_o|May God have mercy on our enemy souls, because we won't!
qstr_So_be_it._We_are_hon|So be it. We are honored to accept you into our family.
qstr__I_will_appreciate_y| I will appreciate you as much as a son.
qstr_I_accept_your_reques|I accept your request. We will support you if you support my family.
qstr_Since_you_have_turne|Since you have turned out to be a worthy fellow, you should be worthy for our entire family.
qstr_{s11}__{reg0}_Relati|{s11} ({reg0} Relations)
qstr_Your_leader_is_not_e|Your leader is not even a king and I shall join you?
qstr_{s40}_I_would_never_|{s40} I would never join someone who doesn't own a town or castle.
qstr_{s40}_I_know_too_lit|{s40} I know too little about your leader.
qstr_{s40}_I_found_your_m|{s40} I found your messenger unconvincing.
qstr_{s40}_Next_time_I_wo|{s40} Next time I would prefer to talk to someone who doesn't act like a fool.
qstr_{s40}_Next_time_I_wou|{s40} Next time I would prefer to talk to someone more versed in courtly manners.
qstr_{s40}_I_rather_stay_|{s40} I rather stay with my current king.
qstr_{s31}_{s32}_{s34}|{s31} {s32} {s34}
qstr_{s11}__{reg0}_Spotti|{s11} ({reg0} Spotting)
qstr_{reg1}_friend|{reg1} friend
qstr_{reg1}_friends|{reg1} friends
qstr_You_promised_to_help|You promised to help {s13} claim the throne of {s14}.
qstr_{s11}__{reg0}_Persua|{s11} ({reg0} Persuasion)
qstr_{playername}_when_w|{playername}, when we started our long walk, few people had the courage to support me. And fewer still would be willing to put their lives at risk for my cause. But you didn't hesitate for a moment in throwing yourself at my enemies. We have gone through a lot together, and there were times I came close to losing all hope. But with God's help, we prevailed. It is now time for me to leave your company and take what's rightfully mine. From now on, I will carry out the great responsibility of ruling {s3}. There still lie many challanges ahead and I count on your help in overcoming those. And of course, you will always remain as my foremost vassal.
qstr_Find_and_speak_with_|Find and speak with {s3} of {s4} to give him your oath of homage.
qstr__We_will_of_course_n| We will of course need to wait until the realm is no longer on campaign.
qstr_Monarch|Monarch
qstr_Marshal|Marshal
qstr_My_army_is_stronger|My army is stronger, and will surely overpower you.
qstr_I_can_slaughter_all_|I can slaughter all of your men with one arm behind my back.
qstr_My_men_are_of_the_hi|My men are of the highest quality, and yours not.
qstr_My_forces_are_swift|My forces are swift, and yours not. We will surely outrun and outshoot your men.
qstr_If_you_happen_to_los|If you happen to lose this battle, I cannot guarantee you will make it out alive.
qstr_There_is_nothing_to_|There is nothing to gain from this battle beides the death of your men.
qstr_It_is_not_going_to_b|It is not going to be a profitable battle, I assure you.
qstr_My_ransom_will_not_b|My ransom will not be worth your time.
qstr_Many_of_our_men_incl|Many of our men including your own are restless, and should go home.
qstr_{reg33?Surely_you_wo|{reg33?Surely you would not even attempt to scratch my beauty?:You'd not mar this handsome nose, would you?}
qstr_If_you_let_me_go_th|If you let me go, the bards will sing songs of your kindness.
qstr_There_are_songs_to_b|There are songs to be sung but what good is it if they are dead?
qstr__{s1}_has_been_accep| {s1} has been accepted as a vassal of {s2}.
qstr_{s6}_has_joined_your|{s6} has joined your party.
qstr_{s1}_Rebels|{s1} Rebels
qstr_I_am_{s4}_the_ruler|I am {s4}, the ruler of {s6}
qstr_I_am_{s4}_{s8}_of_{|I am {s4}, {s8} of {s9}
qstr_I_am_{s4}_a_vassal_|I am {s4}, a vassal of {s6}
qstr_{s7}_and_{s8}|{s7} and {s8}
qstr_{s9}{reg5?_and_the_{|{s9}{reg5? and the {reg65?lady:lord} of {s8}.:.
qstr_Speak_to_me_like_tha|Speak to me like that again, and I will cut out your tongue.
qstr_Trust_me_my_friend.|Trust me, my friend. {s54} is worthy of noblehood.
qstr_{s54}_a_pig?_Have_y|{s54}, a pig? Have you not looked in the mirror? Mind yourself.
qstr_{s13}_asked_you_to_g|{s13} asked you to gather {reg3} heads of cattle and deliver them back to him.
qstr_{s9}_wants_you_to_fo|{s9} wants you to follow his army until further notice.
qstr_{s9}_asked_you_to_sc|{s9} asked you to scout {s13}, {s14} and {s15}, then report back.
qstr_pupil|pupil
qstr_martial_2|martial 2
qstr_martial|martial
qstr_quarrelsome_2|quarrelsome 2
qstr_quarrelsome|quarrelsome
qstr_selfrighteous_2|selfrighteous 2
qstr_selfrighteous|selfrighteous
qstr_cunning_2|cunning 2
qstr_cunning|cunning
qstr_debauched_2|debauched 2
qstr_debauched|debauched
qstr_goodnatured_2|goodnatured 2
qstr_goodnatured|goodnatured
qstr_upstanding_2|upstanding 2
qstr_upstanding|upstanding
qstr_Very_well_here_is_{|Very well, here is {reg0}.
qstr_I_don_t_have_enough_|I don't have enough money.
qstr_Our_marshal_{s1}|Our marshal, {s1}
qstr_Our_liege_{s1}|Our liege, {s1}
qstr_You_deserve|You deserve
qstr_{s3}_deserves|{s3} deserves
qstr_you|you
qstr_You_are_challenging_|You are challenging me to a duel? How droll!As you wish, {playername}, it will be good sport to bash your head in.
qstr_Well_well_well!_A_Lo|Well well well! A Love Letter! And it is from {s9}, who shines like the pot of gold at the end of the rainbow! I have always have had a secret longing for the good lady! This is good news indeed, {playername}. Please hurry back and bring my felicitations.
qstr_Well_well_well!_A_Lov|Well well well! A Love Letter! How exciting. Wait, what's this? {s9}? Are you playing me for an ass, {playername}? Only a father could love that mare. Brrrrr! Begone!
qstr_{s16}_and_{s17}|{s16} and {s17}
qstr_Very_well_I_will_ac|Very well, I will accept you back into my ranks, if you're ready to swear your solemn oath once more.
qstr_A_pardon_will_only_b|A pardon will only be possible if you are willing to cede {s17} to me. Do you agree my terms?
qstr_No._There_is_no_chan|No. There is no chance of peace between us, I am not interested.
qstr_Destroy_the_Sectaria|Destroy the Sectarian Dragon Priest group.
qstr_You_have_been_asked_|You have been asked to defeat a rebel Draharan tribe. They may be hiding anywhere.
qstr_You_have_been_asked_t|You have been asked to defeat a large party of New God Worshippers by King Agathor of Maccavia. They may be anywhere.
qstr_You_have_been_asked_to|You have been asked to defeat Hakkon deserters that are fleeing to the Third Legion.
qstr_You_have_been_asked_to_|You have been asked to defeat Rebel Huscarls.
qstr_me|me
qstr_I_believe_you_had_re|I believe you had recently requested a patrol from {s13}
qstr_What_is_it?|What is it?
qstr_I_overheard_{s14}_me|I overheard {s14} mentioning that {reg1?she:he} wanted to speak to you. Something about teaching you a new trick. Maybe you should pay {reg1?her:him} a visit.
qstr_Figure_it_out_yourse|Figure it out yourself, {playername}.
qstr_I_am|I am
qstr_{s14}_is|{s14} is
qstr_{s14}_the_current_ma|{s14} the current marshal of {s15}.
qstr_{s13}_{s7}_{s9}_{s14|{s13} {s7} {s9} {s14}
qstr_You_are_{playername|You are, {playername}.
qstr_Currently_we_have_n|Currently, we have no marshal appointed.
qstr_CHEAT!_|CHEAT!
qstr_{s1}_exchanged_{s2}_|{s1} exchanged {s2} to {s3} for {s4}.
qstr__Here_I_will_mark_w| Here, I will mark where {s14} is at this present time. They were last seen near {s16}.
qstr_go_on_the_offensive_|go on the offensive now.
qstr_act_to_defend_our_la|act to defend our lands.
qstr_take_more_time_to_ga|take more time to gather the army.
qstr_{playername}_I_m_af|{playername}, I'm afraid I do not know what you are talking about. We are not even serve the same purpose. Please do not insult {s14} with such comments.
qstr_{playername}_what_a|{playername}, what are you even talking about? I am a Lord of {s14}, I do not need your validation.
qstr_Hah!_Clearly_you_je|Hah! Clearly, you jest. I do not even know who you are. Do not dare assume you are above me.
qstr_Hah!_You_jest_{play|Hah! You jest, {playername}. Were I a vassal to you, I would take you more seriously. But please, I hope you are only jesting and you do not mean to insult {s14}.
qstr_My_that_was_quite_i|My, that was quite interesting to hear! Thank you, {playername}.
qstr_My_that_was_quite_s|My, that was quite smart to say! Thank you, {playername}.
qstr_My_that_was_quite_c|My, that was quite charismatic of you! Thank you, {playername}.
qstr_My_that_was_awful._|My, that was awful. I don't think you even understand the words you are saying, {playername}.
qstr_My_that_was_simply_|My, that was simply stupid. I can't even begin to comprehend what you are saying {playername}.
qstr_My_that_was_terribl|My, that was terrible. How can someone like you attempt to say what you are even trying to say, {playername}?
qstr_What_a_terrible_thin|What a terrible thing to say, {playername}. One day you will regret those words.
qstr_Hah!_Don_t_make_a_fo|Hah! Don't make a fool of yourself, {playername}. You can't even form a sentence!
qstr_You_re_coming_with_m|You're coming with me. (Pay {reg0} aurums)
qstr_I_ll_come_get_you_wh|I'll come get you when I can. (Requires {reg0} aurums)
qstr__Take_me_from_this_p| Take me from this place, {playername}.
qstr_Certainly_{s65}.|Certainly, {s65}.
qstr_It_was_nothing.|It was nothing.
qstr_Give_me_more_of_a_ch|Give me more of a challenge next time.
qstr_{s5}___{reg1}_{s6}_|{s5} - {reg1}, {s6} - {reg2}, {s7} - {reg3}, {s8} - {reg4}, {s9} - {reg5}.
qstr_trying_to_get_brainw|trying to get brainwashed. I'm a monarch, so my personality certainly cannot change.
qstr_martial_now._My_swor|martial now. My sword is at the disposal of my rightful liege, so long as he upholds his duty to me.
qstr_bad_tempered_now._Ba|bad-tempered now. Bah. They're all a bunch of bastards. I try to make sure that the ones who wrong me learn to regret it.
qstr_self_righteous_now._|self-righteous now. Men will always try to cheat others of their rightful due. In this faithless world, each must remain vigilant of his own rights.
qstr_cunning_now._It_s_a_|cunning now. It's a harsh world, and it is our lot to face harsh choices. Sometimes one must serve a tyrant to keep the peace, but sometimes a bit of rebellion keeps the kings honest. Circumstance is all.
qstr_sadistic_now._My_phi|sadistic now. My philosophy is simple: it is better to be the wolf than the lamb.
qstr_good_natured_now._Yo|good-natured now. You should keep faith with your promises, and not do injustice to others. Sometimes it's hard to balance those. Stick with people you trust, I think, and it's hard to go far wrong.
qstr_upstanding_now._King|upstanding now. Kingship and lordship have been instituted to keep the peace and prevent the war of all against all, yet that must not blind us to the possibility of injustice.
qstr_roguish_now._I_guess|roguish now. I guess I'm thinking that it's good to be a lord.
qstr_benefactor_now._A_go|benefactor now. A good ruler makes sure all are treated justly. Personally, I intend to use my authority to better the lot of those who live in my demesne.
qstr_custodian_now._A_goo|custodian now. A good ruler creates the proper conditions for people to prosper. Personally, I intend to use my wealth to create more wealth, for myself and for the common benefit.
qstr_What_do_you_say_to_e|What do you say to entering my service of as a mercenary captain? I have no doubt that you would be up to the task.
qstr_{s11}_Some_men_may_g|{s11} Some men may gawk at the idea of a woman leading a warband, but I will not turn away hands that can grip a sword, so long as their loyalty lies with me.
qstr_What_do_you_say_to_en|What do you say to entering the service of {s9} as a mercenary captain? I have no doubt that you would be up to the task.
qstr_I_m_not_interested_|I'm not interested, but thank you for the offer
qstr_Never_mind_I_retrac|Never mind, I retract my offer.
qstr_I_m_interested._Plea|I'm interested. Please tell me more about your offer.
qstr_Can_you_tell_me_more|Can you tell me more about being a mercenary?
qstr_{s9}_asked_you_to_ta|{s9} asked you to take a message to {s13}. {s13} was believed to be at {s4} when you were given this quest.
qstr_She|She
qstr_He|He
qstr_{s14}_was_last_locat|{s14} was last located at {s15}.
qstr_{s9}_asked_you_to_tak|{s9} asked you to take a Love Letter to {s13}.{s15}
qstr_{s9}_asked_you_to_take|{s9} asked you to take a message to {s13} of {s15}. {s13} was believed to be at {s4} when you were given this quest.
qstr_{s11}_asked_you_to_e|{s11} asked you to escort {reg65?her:his} {s17} {s13} to {s14}.
qstr_{s13}_asked_you_to_d|{s13} asked you to deal with the bandits who are occupying the village of {s15} and then report back to {reg65?her:him}.
qstr_{s9}_asked_you_to_ra|{s9} asked you to raise {reg1} {s14} and bring them to {reg65?her:him}.
qstr_{s9}_asked_you_to_co|{s9} asked you to collect taxes from {s3}. {reg65?She:He} offered to leave you one-fifth of all the money you collect there.
qstr_{s9}_asked_you_to_hu|{s9} asked you to hunt down a fugitive named {s4}. He is currently believed to be at {s3}.
qstr_{s9}_asked_you_to_as|{s9} asked you to assassinate a local merchant at {s3}.
qstr_{s9}_has_asked_you_t|{s9} has asked you to meet with a spy in {s13}. The secret call sign is '{s11}'
qstr_{s11}_asked_you_to_f|{s11} asked you to follow the spy that will leave {s12}. Be careful not to let the spy see you on the way, or he may get suspicious and turn back. Once the spy meets with his accomplice, you are to capture them and bring them back to {s11}.
qstr_{s11}_asked_you_to_c|{s11} asked you to capture a lord from {s13}, any lord, and then drag your victim back to {s11} for safekeeping.
qstr_{s9}_asked_you_to_le|{s9} asked you to lend your companion {s3} for a week.
qstr_{s9}_asked_you_to_col|{s9} asked you to collect the debt of {reg4} aurums {s3} owes to {reg65?her:him}. {s3} was at {s4} when you were given this quest.
qstr_{s11}_gave_you_a_fak|{s11} gave you a fake letter to fool {s13} into banishing his vassal {s16}. You are to go near {s14}, give the letter to one of your {s15} and send him into the town as a messenger, believing his orders to be genuine.
qstr_{s9}_has_requested_y|{s9} has requested you to bring him {reg1} {s3} as prisoners.
qstr_Lend_your_experience|Lend your experienced surgeon {s3} to {s1}.
qstr_your_honor|your honor
qstr_Then_take_it_with_m|Then take it, with my eternal thanks. You are a noble {reg33?woman:man}. I will never forget that you helped me in my time of need.
qstr_Forgive_me_{playern|Forgive me, {playername}, but I must insist you accept it. The money means little to me, and I owe you so much. Here, take it, and let us speak no more of this.
qstr_{playername}_what_a_|{playername}, what a dear {reg33?woman:man} you are, but I will not allow you to refuse this. I owe you far more than I can say, and I am sure you can put this money to far better use than I.
qstr_{s11}_asked_you_to_r|{s11} asked you to rescue {reg65?her:his} {s17}, {s13}, from {s14} by switching clothes and taking {reg4?her:his} place in prison.
qstr_{s11}_asked_you_to_re|{s11} asked you to rescue {reg65?her:his} {s17}, {s13}, from {s14}.
qstr_{s11}_asked_you_to_d|{s11} asked you to deliver a message to {s13}, who is imprisoned at {s14}.
qstr_You_agreed_to_challe|You agreed to challenge {s13} to {s11}'s honour.
qstr_{s9}_asked_you_to_take_|{s9} asked you to take a letter to {s13}. {s13} was believed to be at {s4} when you were given this quest.
qstr_DEBUG_____{s4}_last_|DEBUG --- {s4} last gave a quest on day {reg0}
qstr_^^_Missing_{reg0}_au|^^(Missing {reg0} aurums)
qstr_{s5}__Persuasion_str|{s5} (Persuasion strength: {reg5})
qstr_Persuasion_Attempt|Persuasion Attempt
qstr_my_men_and_I|my men and I
qstr_I|I
qstr_Of_course!_How_else_|Of course! How else can we thank you for helping us? Come aboard!
qstr_Hmm..._Sure_but_you|Hmm... Sure, but you're paying 20 aurums per person. Also, if we get attacked, I expect you to help fight.
qstr_{s11}_You_re_also_pu|{s11} You're also pulling your own wagon, so you're going to have to pay 1,000 aurums more since we're providing you with security.
qstr_Of_course_not._There|Of course not. There are too many of you!
qstr_Never_mind.|Never mind.
qstr_Very_well_I_underst|Very well, I understand.
qstr___Receive_{reg0}_aur| (Receive {reg0} aurums)
qstr_Thanks_now_get_lost|Thanks, now get lost.
qstr_Talk_to_Remus_in_{s8|Talk to Remus in {s8}.
qstr_Defeat_a_group_of_Su|Defeat a group of Sut Giants that wish to join the Wolf Knights.
qstr_Remus_has_asked_you_|Remus has asked you to send Artanher Methenor a message.
qstr_Extraordinary_{reg3|Extraordinary, {reg33?Lady:Lord} {playername}. I have seen few individuals as highly blessed as you appear to have been- this is truly a special moment. You are a paragon of Naphali values, and possess the dignity and gravitas of a great leader. I can only imagine the great achievements yet to come in your future.
qstr_{reg33?Lady:Lord}_{p|{reg33?Lady:Lord} {playername}... I am sorry. Your blessing was not as favorable as the one your Father had. For he, I have seen only a few individuals as highly blessed as him appear. Though, through him, you have been blessed through his efforts. He was a paragon of Naphali values, and possessed the dignity and gravitas of a great leader, which you will now bear. I can only imagine the great achievements yet to come in your future.
qstr_Stupid_outlander._I_|Stupid outlander. I am Rafklazan. Surrender or die!
qstr_I_am_King_Rafklazan|I am King Rafklazan, leader of the Rafkla tribe. Outlander, it is time to die!
qstr_Once_I_defeat_you_y|Once I defeat you, you will help me find my way home. If not ... you will be tortured for eternity!
qstr_Niborhood_nearly_die|Niborhood nearly dies, but manages to escape to a nearby village.
qstr_I_am_Nibor_Hood_the|I am Nibor Hood, the symbol of freedom and justice in this land! You must be a noble prat.
qstr_I_am_Nibor_Hood_the_|I am Nibor Hood, the leader of the Free Born of Tolrania! You must be a noble prat!
qstr_I_am_Nibor_Hood_and|I am Nibor Hood, and I will now take your money to give to the poor!
qstr_I_am_Onishi_the_lea|I am Onishi, the leader of the Zann Berserkers. Our goal is to cut a path through everyone before the Emperor arrives.
qstr_You_are_in_our_way._|You are in our way. We are the Kamikaze Bersekers. Time to die!
qstr_I_have_been_ordered_|I have been ordered by the Mandate of Heaven, the uniter of the Shun-Ha, Moshowki, and Sine, to destroy everything in this pitiful continent. Sadly, I think you are a part of it.
qstr_I_am_Yachamochi_the|I am Yachamochi, the leader of the Zann in this accursed continent. Our goal is to cut a path through everyone before the Emperor arrives.
qstr_You_are_in_our_way._T|You are in our way. Time to die!
qstr___Obtain_Tandem_| (Obtain Tandem)
qstr_I_am_Zeladeck_the_C|I am Zeladeck, the Chosen One. Do you know of me?
qstr_I_will_lead_the_Falk|I will lead the Falki to freedom against the cursed Reich opressors.
qstr_I_am_Zeladeck_the_Ch|I am Zeladeck, the Chosen One. Prepare to die.
qstr_Atanos_Octiem_nearly|Atanos Octiem nearly dies, but manages to escape to the Third Legion Outpost.
qstr_My_name_is_Octiem._I|My name is Octiem. I am the leader of the Third Legion. Anyone who threatens our legacy is our enemy.
qstr_The_Third_Legion_wil|The Third Legion will reconquer the world under the banner of the Venetoran Empire. I have been chosen to lead them.
qstr_Fool._Do_you_know_wh|Fool. Do you know who I am? I am Octiem, the chosen Atanos of the Third Legion.
qstr_I_am_General_Ialoch.|I am General Ialoch. I lead the armies of the Grazir Worshippers. Any who stand in our way shall be destroyed.
qstr_The_power_of_the_Gra|The power of the Grazir Worshippers grow by the night. Soon, this world will fall under the banner of the Dreaded One!
qstr_The_Grazir_Worshippe|The Grazir Worshippers will soon conquer the world. And I have been chosen to lead the armies. You will be first to experience the might of our armies!
qstr_I_am_Lord_Ceylius_t|I am Lord Ceylius, the leader of the Masnerian Knights! Let's see if you are brave enough to test yourself against me.
qstr_We_fight_for_money_|We fight for money, and money alone. Let's see what you have for us!
qstr_I_am_Nox_of_Zephilli|I am Nox of Zephilli, I serve the One God. I'm afraid you must die!
qstr_I_am_Nox_of_Zephilli.|I am Nox of Zephilli. I do not want to face you, but you give me no choice!
qstr_I_am_Nox_of_Zephilli_|I am Nox of Zephilli, I do not wish to face you and your army, but you leave me no choice
qstr_I_am_Aegea_the_Quee|I am Aegea, the Queen of the Ankars. You will make nice target practice.
qstr_My_sisters_are_weary|My sisters are weary from travel, we will need some entertainment. You are going to be nice target practice!
qstr_I_am_Aegea_Queen_of|I am Aegea, Queen of the Ankars. And you are target practice.
qstr_I_am_Eton_the_Count|I am Eton, the Count of Lymbard. Our order has inhabited these lands for centuries, and we will not let some {s10} usurpers take them from us!
qstr_You_are_guilty_of_tr|You are guilty of trespassing on the County of Lymbar. As the magistrate of these lands, I demand for you to surrender yourself or die.
qstr_The_day_has_come_whe|The day has come when ancient rights will be restored in this land. I, the Count of Lymbar, have come to eliminate our enemies once and for all!
qstr_You_have_defeated_th|You have defeated the Dreaded One in the field, however he has escaped and returned to his hideout. He will be waiting.
qstr_The_Dreaded_One_has_|The Dreaded One has fled to his Shrine of Grazir; find the Shrine and defeat him once and for all!
qstr_The_Grazir_worshippe|The Grazir worshippers have united around the Dreaded One near Galwe... Defeat him before a reign of terror descends on all of Perisno!
qstr_You_pay_the_priest_|You pay the priest, but it seems that they have grown tired of gossiping about you. Try again later.
qstr_You_have_been_asked_to_d|You have been asked to destroy a party of disbelievers. For Mal'Kij, King of the Gods!
qstr_You_have_been_asked_to_de|You have been asked to destroy a party of disbelievers. For Mal'Kiarj, King of the Gods!
qstr_You_are_our_enemy_{|You are our enemy, {playername}. I cannot abide to this request. Come back when you are not, and I will consider it.
qstr_This_is_most_curious|This is most curious, {playername}. Yes, we will sign this contract with you. Speak to your constable, and we will send men when we have them available.
qstr_This_is_most_curious_|This is most curious, {playername}. Yes, we will sign this contract with you. But you do not seem to have the funds to pay for our services. Come back next time.
qstr_Unfortunately_I_have|Unfortunately I have none available at the moment.
qstr_Good_idea_my_men_ha|Good idea, my men have grown restless. I have {reg0} available at the moment.
qstr_Unfortunately_I_have_|Unfortunately I have no more available at the moment.
qstr_Would_you_like_to_hi|Would you like to hire some more? I have still {reg0} available.
qstr_No_problem._I_really|No problem. I really just need your head, anyway.
qstr_I_come_not_for_money|I come not for money, but to execute the law!
qstr_Alas_that_you_canno|Alas, that you cannot be made to see reason.
qstr_Shut_up_and_die_you|Shut up and die, you dirty rat!
qstr_Who_cares_for_silver|Who cares for silver when I get to spill your blood!
qstr_Descend_into_the_dir|Descend into the dirt, scum!
qstr_Heroes_get_remembere|Heroes get remembered, but legends never die. Let's test which one you are!
qstr_Because_if_you_don_t|Because if you don't, I'll beat you into a pulp!
qstr_Don_t_make_me_drag_y|Don't make me drag you over there!
qstr_I_ll_tie_you_up_and_|I'll tie you up and carry you there if you don't listen!
qstr_I_ll_let_you_go_peac|I'll let you go peacefully, trust me!
qstr_I_promise_nothing_wi|I promise nothing will happen to you!
qstr_Don_t_be_naive_I_ju|Don't be naive, I just want to help you!
qstr_It_s_the_right_thing|It's the right thing to do!
qstr_The_punishment_won_t|The punishment won't be as bad as you think!
qstr_I_ll_convince_them_t|I'll convince them to be lenient, promise!
qstr_I_care_for_you_that|I care for you, that's why I don't want to hurt you.
qstr_I_wouldn_t_ever_want|I wouldn't ever want to put you into harm's way.
qstr_Look_at_my_face_you|Look at my face, you know I'm not lying.
qstr_We_are_the_free_brot|We are the free brothers. We will fight only for ourselves from now on. Now give us your gold or taste our steel.
qstr_When_I_m_done_with_y|When I'm done with you, you'll regret ever leaving your army.
qstr_Friend?_It_s_time_fo|Friend? It's time for you to die, deserters!
qstr_No_I_don_t_feel_lik|No, I don't feel like killing you. Good day.
qstr_Have_a_good_day_now.|Have a good day now.
qstr_No_way!_We_re_not_li|No way! We're not listening to you. You people kill us for fun! Now we're going to have fun killing you!
qstr_Hah!_You_are_weak_s|Hah! You are weak, so I think I'll just slit your throat!
qstr_You_better_make_this|You better make this worth my time, or we'll slit your throat!
qstr_That_s_a_generous_pr|That's a generous proposition! Hand it over, and we will gladly follow you.
qstr_You_ve_been_kind_to_|You've been kind to us. We'll be happy to follow you.
qstr_You_idiot!_What_are_|You idiot! What are you trying to do, have us slit your throat?! You know what, that is exactly what we're going to do!
qstr_Well_I_suppose_that|Well, I suppose that's alright then.
qstr_head|head
qstr_tail|tail
qstr_Recently_a_local_no|Recently, a local noble was complaining about a recent outbreak of dangerous prisoners. He said they were terroizing his land and making his serfs afraid.
qstr_There_has_been_a_gro|There has been a group of marauding bandits that have descended upon the local neighborhood. They have been sowing fear throughout the land.
qstr_A_group_of_Eagle_Kni|A group of Eagle Knights approached me and asked me to keep a look out for strong, able mercenaries. They told me that Grazir Worshippers were close and the land needed cleansing.
qstr_A_group_of_suspiciou|A group of suspicious individuals are wandering nearby, and some of the town residents have already disappeared including several merchant caravans. With all of this happening, the traders prefer to stay away from the town! Help us and rid us of those people!
qstr_Defeat_a_group_of_da|Defeat a group of dangerous escaped prisoners.
qstr_Defeat_a_group_of_dan|Defeat a group of dangerous marauding bandits.
qstr_Defeat_a_group_of_Gr|Defeat a group of Grazir Worshippers for the eagle knights.
qstr_{s9}_asked_you_to_hun|{s9} asked you to hunt down a fugitive named {s4}. They are currently believed to be at {s3}.
qstr_You_washed_an_additi|You washed an additional {reg0} dishes!
qstr_I_should_rinse.|I should rinse.
qstr_I_should_wash.|I should wash.
qstr_You_now_have_the_rig|You now have the right to caravan trading! Speak to any tavernkeep in any town to begin your life of trading!
qstr_You_have_purchased_a|You have purchased a caravan from {s12}, headed for {s11}.
qstr_^^_Original_Price:_{|^^(Original Price: {reg0})
qstr_^_Aurums_Returned:_{|^(Aurums Returned: {reg0})
qstr_^_Restocking_Fee:_{r|^(Restocking Fee: {reg1})
qstr_{reg0}|{reg0}
qstr_Very_Low__{reg1}%_Lo|Very Low ({reg1}% Loss)
qstr_Low__{reg1}%_Loss_|Low ({reg1}% Loss)
qstr_Medium__{reg1}%_Loss|Medium ({reg1}% Loss)
qstr_High__{reg1}%_Loss_|High ({reg1}% Loss)
qstr_None|None
qstr_Waived__0%_Loss_|Waived (0% Loss)
qstr_Same_Kingdom__15%_Lo|Same Kingdom (15% Loss)
qstr_At_War__10%_Loss_|At War (10% Loss)
qstr_Neutral__0%_Loss_|Neutral (0% Loss)
qstr_Illicit|Illicit
qstr_Incorrect___{s14}_Ca|Incorrect - {s14} Caravan (25% Loss)
qstr_Correct___{s14}_Cara|Correct - {s14} Caravan (0% Loss)
qstr_{reg1}|{reg1}
qstr_{s14}__{reg1}%_Gain_|{s14} ({reg1}% Gain)
qstr_0|0
qstr_Nobody__0%|Nobody (0%
qstr_Entrepreneur__25%|Entrepreneur (25%
qstr_Broker__20%|Broker (20%
qstr_Merchant__15%|Merchant (15%
qstr_Peddler__10%|Peddler (10%
qstr_Stranger__5%|Stranger (5%
qstr_Profit:_{reg0}_aurum|Profit: {reg0} aurums
qstr_Loss:_{reg0}_aurums|Loss: {reg0} aurums
qstr_^^The_Tolranians_sho|^^The Tolranians should be able to provide a suspension upgrade for your caravan.
qstr_^^The_Reichs_and_Mac|^^The Reichs and Maccavians should be able to provide horses for your caravan.
qstr_^^The_Maccavians_sho|^^The Maccavians should be able to provide a suspension upgrade for your caravan.
qstr_^^The_Reichs_should_|^^The Reichs should be able to provide a suspension upgrade for your caravan.
qstr_^^The_Kaikoth_Confed|^^The Kaikoth Confederation should be able to provide an upgrade for your wheels on your caravan.
qstr_I_m_sorry_{reg33?La|I'm sorry, {reg33?Lady:Sir} {playername}. We only have standard caravans here and won't have anything that can make your caravan any better.{s13}{s14}{s15}{s16}
qstr_I_m_sorry_{reg33?Lad|I'm sorry, {reg33?Lady:Sir} {playername}. It seems like you've already received an upgrade from us.{s13}{s14}{s15}{s16}
qstr_Yes_of_course!_Thes|Yes, of course! These
qstr_Well_sure_but_you_d|Well, sure but you don't seem to be hauling a caravan with you. Regardless,
qstr_{s13}_and_{s14}|{s13} and {s14}
qstr_{s14}_|{s14})
qstr_Oh_I_see_you_change|Oh, I see you changed your mind... Is there anything else?
qstr_You_can_t_send_priso|You can't send prisoners unguarded, that would be trouble for everyone!
qstr_{s12}_and_{s11}|{s12} and {s11}
qstr_You_can_find_guildsm|You can find guildsmen at {s11}.
qstr_You_can_find_book_me|You can find book merchants at {s11}.
qstr_{s12}_{s11}|{s12}, {s11}
qstr_You_can_find_wanderi|You can find wandering troubadours at {s11}.
qstr__Your_party_s_morale| Your party's morale has been raised by 20.
qstr_A_villager_from_{s7}|A villager from {s7} begged you to save their village from the bandits that took refuge there.
qstr_You_must_search_for_|You must search for Krysanna's sister.
qstr_You_can_no_longer_pu|You can no longer purchase Fountain Temptresses from Krysanna.
qstr_{s4}_asked_you_to_de|{s4} asked you to defeat Nibor Hood's party in {s3}
qstr_{s4}_from_{s13}_aske|{s4} from {s13} asked you to put an end to rampaging nobles in {s3}
qstr_But_it_seems_you_don|But it seems you don't have the funds to pay for our services. Maybe next time?
qstr_Whenever_you_need_us|Whenever you need us, please speak to your constable and we will have men ready for you right away!
qstr_Me_and_{reg0}_of_my_|Me and {reg0} of my brothers are
qstr_Me_and_{reg0}_of_my_s|Me and {reg0} of my sisters are
qstr_I_m_a_poor_farmer|I'm a poor farmer
qstr_All_I|All I
qstr_is_my|is my
qstr_body|body
qstr_my|my
qstr_We_re_poor_farmers|We're poor farmers
qstr_All_we|All we
qstr_are_our|are our
qstr_bodies|bodies
qstr_us|us
qstr_our|our
qstr_We|We
qstr_we_re|we're
qstr_No_I_can_t_take_car|No, I can't take care of that many people in my retinue.
qstr_No_I_don_t_even_hav|No, I don't even have money to spare.
qstr_No_I_cannot_risk_yo|No, I cannot risk your lives with me.
qstr_You_chose_well_{s0}|You chose well, {s0}. My {reg65?companions:lads} know how to keep their word and earn their pay.
qstr_Well_done_{s0}._Kee|Well done, {s0}. Keep the money and wine coming our way, and there's no foe in Perisno you need fear.
qstr_We_are_at_your_servi|We are at your service, {s0}. Point us in the direction of those who need hurting, and we'll do the rest.
qstr_You_are_about_to_rec|You are about to recruit Ingvar's Mercenaries for the first time. These troops are highly adaptable and can equip a variety of weapons and armor found in the world. You will have to select their equipment by speaking to them through the party menu while near any garrison you own, or the Mercenary Guild. ^^If you want to change their name, head to the overworld and click on Reports, View Troop Trees (Minor Factions), and in the list at the top click on Player Mercenaries.^^Enjoy playing Perisno!
qstr_Ingvar_s_Mercenaries|Ingvar's Mercenaries reset! First-time equipping grace reapplied.
qstr_Ingvar_s_Mercenaries_|Ingvar's Mercenaries Re-Equipped! First-time equipping grace removed.
qstr_^^_Need_{reg2}_more_|^^(Need {reg2} more aurums)
qstr_Ah_you_must_be_{pla|Ah, you must be {playername}! It is good to meet you
qstr_The_Guildmaster_of_{|The Guildmaster of {s13} has asked you to deliver some resources to the city.^Return to him once you obtain {reg0} {s11}.
qstr_The_Guildmaster_of_{s|The Guildmaster of {s13} has asked you to deal with looters in the surrounding countryside.
qstr_{s9}_of_{s3}_asked_y|{s9} of {s3} asked you to deliver {reg5} units of {s6} to the tavern in {s4} in 7 days.
qstr_Escort_the_merchant_|Escort the merchant caravan to the town of {s8}.
qstr_Merchant_{s9}_of_{s4|Merchant {s9} of {s4} asked you to hunt down the troublesome bandits in the vicinity of the town.
qstr_Guildmaster_of_{s4}_|Guildmaster of {s4} gave you {reg12} aurums to pay the ransom of a girl kidnapped by bandits. You are to meet the bandits near {s3} and pay them the ransom fee. After that you are to bring the girl back to {s4}.
qstr_Guildmaster_of_{s4}_p|Guildmaster of {s4} promised you {reg12} aurums if you can make sure that {s12} and {s13} no longer pose a threat to a peace settlement between {s15} and {s14}. In order to do that, you must either convince them or make sure they fall captive and remain so until a peace agreement is made.
qstr_The_Guildmaster_of_{s1|The Guildmaster of {s14} has asked you to deal with a group of bandits terrorising the streets of {s14}. They only come out at night, and only attack lone travellers on the streets.
qstr_Guildmaster_of_{s10}|Guildmaster of {s10} asked you to move a cattle herd to {s13}. You will earn {reg8} aurums in return.
qstr_{reg33?My_Lady:Sire}|{reg33?My Lady:Sire}! They attacked us and stole all of our food! You swore to protect us but you were nowhere to be found! I fear it will take us some time to recover from this tragedy...
qstr_{reg33?My_Lady:Sire}!|{reg33?My Lady:Sire}! You abandoned us! You promised us that you would stand guard near our home but you left us. Be gone! We don't want help from someone as untrustworthy as you!
qstr_Even_if_you_tried_to|Even if you tried to stop me, you wouldn't be able to.
qstr_This_spear_fits_perf|This spear fits perfectly in my hand, not in yours.
qstr_Krysanna_would_be_ho|Krysanna would be honored for me to have this.
qstr_This_is_for_the_bett|This is for the better, you must trust me!
qstr_I_would_never_allow_|I would never allow this to get damaged, promise.
qstr_Don_t_be_naive._This|Don't be naive. This is for the better.
qstr_I_can_t_believe_you_|I can't believe you're not letting me take this.
qstr_What_could_you_even_|What could you even do with this?
qstr_I_wouldn_t_want_to_h|I wouldn't want to hurt you over this.
qstr_Look_at_my_face_you_|Look at my face, you know I'll take care of this.
qstr_Speak_with_{s13}.|Speak with {s13}.
qstr_The_Elder_of_Krysini|The Elder of Krysinia has asked you to get rid of the gravediggers that are disrespecting the dead around Krysinia.
qstr_He_is_not_commanding|He is not commanding any men at the moment.
qstr_They_currently_comma|They currently command {reg0} men{reg1?, of which around {reg1} are wounded:}.
qstr_The_villagers_have_t|The villagers have taken {reg0} aurums worth of goods.
qstr_The_elder_of_the_vil|The elder of the village of {s3} asked you to bring {reg5} packs of {s12} to {s11}.
qstr_The_elder_of_the_vill|The elder of the village of {s3} asked you to bring them {reg5} packs of grain.
qstr_the_birth_of_a_new_c|the birth of a new child
qstr_the_safe_return_of_a|the safe return of a soldier
qstr_to_the_Grand_Ruachs_|to the Grand Ruachs for a blessed harvest
qstr_for_the_safety_of_ou|for the safety of our people
qstr_The_elder_of_{s13}_a|The elder of {s13} asked to protect their village against local bandits until they finish celebrating. ^^Unless you surrendered some troops to the village, stand guard outside until the celebration is complete.
qstr_The_elder_of_the_villa|The elder of the village of {s13} asked you to train {reg5} peasants to fight against local bandits.
qstr_The_elder_of_the_villag|The elder of the village of {s3} asked you to bring them {reg5} heads of cattle.
qstr_Escort_the_scholars_|Escort the scholars to the town of {s8}.
qstr_One.|One.
qstr_Very_well.|Very well.
qstr_{s4}_asked_you_to_se|{s4} asked you to search for a package from {s3}. It may be a good idea to search along the roads to {s3}, or ask the townspeople of {s3}.
qstr_{s16}_and_{s15}|{s16} and {s15}
qstr_We_do_not_have_any_n|We do not have any new ingots mined here at the moment.
qstr_We_have_1_in_stock_a|We have 1 in stock at the moment.
qstr_We_have_2_in_stock_a|We have 2 in stock at the moment.
qstr_We_have_3_in_stock_a|We have 3 in stock at the moment.
qstr_We_have_4_in_stock_a|We have 4 in stock at the moment.
qstr_We_have_5_in_stock_a|We have 5 in stock at the moment.
qstr_We_have_1_ingots_in_|We have 1 ingots in stock at the moment.
qstr_We_have_2_ingots_in_|We have 2 ingots in stock at the moment.
qstr_We_have_3_ingots_in_|We have 3 ingots in stock at the moment.
qstr_We_have_4_ingots_in_|We have 4 ingots in stock at the moment.
qstr_We_have_5_ingots_in_|We have 5 ingots in stock at the moment.
qstr_You_have_collected_t|You have collected the feather to complete the quill. Return to {s13} at {s14}, in the General Goods store.
qstr_I_can_smell_a_fat_pu|I can smell a fat purse a mile away. Methinks yours could do with some lightening, eh?
qstr_Why_it_be_another_t|Why, it be another traveller, chance met upon the road! I should warn you, country here's a mite dangerous for a good {reg33?woman:fellow} like you. But for a small donation my boys and I'll make sure you get rightways to your destination, eh?
qstr_Well_well_look_at_t|Well well, look at this! You'd best start coughing up some silver, friend, or me and my boys'll have to break you.
qstr_There_s_a_toll_for_p|There's a toll for passin' through this land, payable to us, so if you don't mind we'll just be collectin' our due from your purse...
qstr_Another_fool_come_to|Another fool come to throw {reg33?her:him}self on my weapon, eh? Fine, let's fight!
qstr_We_re_not_afraid_of_|We're not afraid of you, {reg33?wench:sirrah}! Time to bust some heads!
qstr_That_was_a_mistake._|That was a mistake. Now I'm going to have to make your death long and painful.
qstr_Brave_words._Let_s_s|Brave words. Let's see you back them up with deeds, cur!
qstr_I_said_I_was_going_t|I said I was going to beat you, but I've decided to let you go.
qstr_I_m_a_{reg33?lady:ma|I'm a {reg33?lady:man} of my word. You are free to go.
qstr_This_might_be_wrong|This might be wrong, but I am letting you go.
qstr_I_said_I_cared_for_y|I said I cared for you, and I do. I am letting you go.
qstr_You_are_free_to_go.|You are free to go.
qstr_{s14}_has_joined_the|{s14} has joined the party
qstr_{reg0}_{s14}_have_jo|{reg0} {s14} have joined the party
qstr_the_Kingdoms_of_Peri|the Kingdoms of Perisno
qstr_your_lordship|your lordship
qstr_{s5}_can_you_refine|{s5}, can you refine something for me?
qstr_Sorry_{reg33?my_Lad|Sorry, {reg33?my Lady:Sire}. I have other customers I must attend to first. Please return in about {reg0} hours and I should be ready for you.
qstr_No_{reg33?lassie:la|No, {reg33?lassie:lad}. Come back in about {reg0} hours. I've got other customers to tend to.
qstr_Yes_of_course_{reg3|Yes of course, {reg33?my Lady:Sire}. What can I do for you?
qstr_Sure_{reg33?lassie:l|Sure {reg33?lassie:lad}. What's that, aye?
qstr_Got_Item:_{s11}|Got Item: {s11}
qstr_Very_well_I_ll_send|Very well, I'll send a message soon as I can.
qstr_Splendid!_I_ll_have_|Splendid! I'll have you know, I've got quite the keen eye for beautiful steeds!
qstr_Thank_you_{reg33?my_|Thank you {reg33?my Lady:Sire}. I'll send word soon as I am ready to present you the armor.
qstr_Of_course_{reg33?my|Of course, {reg33?my Lady:Sire}. I'll be sure to send a messenger as soon as I have your weapon ready for you.
qstr__{reg1}c| {reg1}c
qstr__{reg1}p| {reg1}p
qstr__{reg1}b| {reg1}b
qstr__{reg2}c| {reg2}c
qstr__{reg2}p| {reg2}p
qstr__{reg2}b| {reg2}b
qstr_One_Handed_{reg0}_S|One-Handed, {reg0} STR,
qstr_{s11}__{s12}{s13}{s1|{s11} ({s12}{s13}{s14})
qstr_Bastard_{reg0}_STR|Bastard, {reg0} STR,
qstr_Two_Handed_{reg0}_S|Two-Handed, {reg0} STR,
qstr_Polearm_{reg0}_STR|Polearm, {reg0} STR,
qstr_Throwing_{reg0}_PT|Throwing, {reg0} PT,
qstr_Bow_{reg0}_PD|Bow, {reg0} PD,
qstr_Bow_No_Horseback_{|Bow, No Horseback, {reg0} PD,
qstr_Crossbow_{reg0}_STR|Crossbow, {reg0} STR,
qstr_Crossbow_No_Horseba|Crossbow, No Horseback, {reg0} STR,
qstr_{reg0}_STR_|{reg0} STR,
qstr__{reg1}_Head| {reg1} Head
qstr__{reg2}_Body| {reg2} Body
qstr__{reg3}_Leg| {reg3} Leg
qstr_{s11}__{s12}{s13}{s14|{s11} ({s12}{s13}{s14}{s15})
qstr_Plain|Plain
qstr_Aye_your_{s7}_is_{s|Aye, your {s7} is {s8}. Pay {reg1} aurums and I'll make it {s9}.
qstr_Yes_your_{s7}_is_cu|Yes, your {s7} is currently {s8}. If you pay about, let's say {reg1} aurums, and I'll make it {s9}.
qstr_I_can_t_do_anything_|I can't do anything for your {s7}, {reg33?lassie:lad}. It can't get any better. Pick somethin' else.
qstr_Forgive_me_{reg33?my|Forgive me {reg33?my Lady:Sire}, but there's nothing I can do for your {s7}. Maybe you have something else for me?
qstr_Here_ye__go_{reg33?l|Here ye' go {reg33?lassie:lad}! Enjoy your {s7}. It's refined. Did you want to refine it again?
qstr_Very_well_{reg33?my_|Very well {reg33?my Lady:Sire}. I have done what you've asked. Please, enjoy your {s7}. Unless, you wanted to refine it again?
qstr_{s11}_Pay_{reg1}_aur|{s11} Pay {reg1} aurums and I'll make it {s9}.
qstr_{s11}_If_you_pay_abo|{s11} If you pay about, let's say {reg1} aurums, and I'll make it {s9}.
qstr_Here_ye__go_{reg33?la|Here ye' go {reg33?lassie:lad}! Enjoy your {s7}. It's refined.
qstr_Very_well_{reg33?my_L|Very well {reg33?my Lady:Sire}. I have done what you've asked. Please, enjoy your {s7}.
qstr_A_cloakpin?_Well..._|A cloakpin? Well... Yes, I suppose it is. What a strange thing to ask.
qstr_A_townsman_informed_|A townsman informed you that the shipment has already landed, and sent on a caravan. Maybe you should track this caravan down, along the path to {s13}
qstr_Ugh..._Another_begga|Ugh... Another beggar. Here, now beat it.
qstr_Oh_you_poor_thing._|Oh, you poor thing. Here, I hope this helps.
qstr_What_is_this_world_c|What is this world coming to? When did we get so many beggars... Here, just take it and leave.
qstr_{s13}_this_town|{s13}, this town
qstr_{s13}_this_village|{s13}, this village
qstr_This_is_the_{reg4?to|This is the {reg4?town:village} of {s5}, {s0}.
qstr_{s6}_Our_{reg4?town:|{s6} Our {reg4?town:village} and the surrounding lands belong to you of course, my {reg33?lady:lord}.
qstr_{s6}_Our_{reg4?town:v|{s6} Our {reg4?town:village} and the surrounding lands belong to {s7} of {s8}.
qstr_{s3}_and_{s5}|{s3} and {s5}
qstr_{reg20?We_mostly_pro|{reg20?We mostly produce {s5} here:We don't produce much here these days}. If you would like to learn more, you can speak with our {reg4?guildmaster:village elder}. He is nearby, right over there.
qstr_Suspicious_Group|Suspicious Group
qstr_Just_so_you_know_I_|Just so you know, I can change my equipment since we are near your garrison.
qstr_Just_so_you_know_I_c|Just so you know, I can't change my equipment until we are near one of your garrisons or the mercenary guild.
qstr_Just_so_you_know_I_ca|Just so you know, I can change my equipment since we are near the mercenary guild.
qstr_Just_so_you_know_I_can|Just so you know, I can change my equipment since we have cheats enabled.
qstr_Just_so_you_know_I_can_|Just so you know, I can change my equipment only once and then we will have to be near one of your garrisons or the mercenary guild.
qstr_Just_so_you_know_I_can_t|Just so you know, I can't change my equipment until we are near one of your garrisons.
qstr_Non_hero_troops_cann|Non-hero troops cannot use legendary weapons, but you're a cheater! Huzzah!
qstr_Gear_quality_estimat|Gear quality estimation: BAD.
qstr_Gear_quality_estimati|Gear quality estimation: BELOW AVERAGE.
qstr_Gear_quality_estimatio|Gear quality estimation: AVERAGE.
qstr_Gear_quality_estimation|Gear quality estimation: GOOD/RECOMMENDED.
qstr_Gear_quality_estimation:|Gear quality estimation: VERY GOOD/ABOVE RECOMMENDED
qstr_Gear_quality_estimation:_|Gear quality estimation: PUSHING THE LIMITS
qstr_Gear_quality_estimation:_F|Gear quality estimation: FAR TOO GOOD&EXPENSIVE. You can't exit this dialogue until you replace some items with lower-quality ones.
qstr_You_cannot_leave_this|You cannot leave this dialogue! Non-hero troops cannot use legendary weapons!
qstr_Hello_citizen._Is_t|Hello, citizen. Is there something you need?
qstr_Greetings_{reg33?my|Greetings, {reg33?my Lady:Sire}. Is there something I can help you with?
qstr_Greetings_your_high|Greetings, your highness. How may I be of service?
qstr_With_{s9}_defeat_an|With {s9}, defeat any parties that belong to the Outlaw faction.
qstr_Cinthea|Cinthea
qstr_Yes?_What_is_it_{pl|Yes? What is it, {playername}?
qstr_If_it_isn_t_{playern|If it isn't {playername}, the dirty bootlicker of Drahara and its scum. What do you want now?
qstr_Search_for_Zolona_s_|Search for Zolona's family heirloom, somewhere in Drahara.
qstr_Perhaps_someone_know|Perhaps someone knowledgeable will be able to assist you. Speak with your chamberlain. If you do not have one, maybe it is time to get one.
qstr_Deliver_a_blade_or_|Deliver a blade, or blunt, through the chest of the wench, {s9}, who is said to be at either {s8} or {s7}.
qstr_Failing_to_end_the_l|Failing to end the life of the wench, you will now return her bracelet to {s9} at {s8}.
qstr_Failing_to_end_the_li|Failing to end the life of the wench, adventure back to {s8} to slay the nobleman named {s9}.
qstr__You_are_in_the_Cour| You are in the Court of {s13}.
qstr_{reg33?Lady:Sir}_{pl|{reg33?Lady:Sir} {playername}! That was amazing!
qstr_{reg33?Lady:Sir}_{pla|{reg33?Lady:Sir} {playername}, that was quite the improvement.
qstr__I_will_stay_here_an| I will stay here and continue serving {s13} for as long as I can. Until then, may Yulimia guide you.
qstr__Although_please_do| Although, please do not take offense, but due to your feminine nature it would be best if you did not speak while dressed as me. Try grunting, or gesturing.
qstr_Win_the_tournament_|Win the tournament, The Elongruate, located in {s13} for {s12}
qstr_Deliver_a_message_to|Deliver a message to the Village Elder, {s9}, at {s8} with {s13}
qstr_...|...
qstr_Good_day_Sir_Zander|Good day, Sir Zander.
qstr_What_is_your_bidding|What is your bidding?
qstr_Remus?_So_you_have_m|Remus? So you have met him, then. You defeated a group of giants on your own? Perhaps you have been blessed with Labo's strength as well, then... Our kind must remain strong together. Here, I will teach you something.
qstr_Yes_Remus._Brother_|Yes, Remus. Brother of Lupus. Our kind must remain strong together, be sure to learn from Remus's mistake.
qstr_{s13}_attempts_to_te|{s13} attempts to teach you how to wield your blade properly, but it seems you already know all there is to know.
qstr_{s13}_teaches_you_ho|{s13} teaches you how to wield your blade properly, increasing your weapon mastery from {reg0} to {reg1}.
qstr_My_strength_is_equal|My strength is equal to the Champion's
qstr_I_can_take_on_all_of|I can take on all of you.
qstr_I_can_prove_myself_i|I can prove myself in any test of strength.
qstr_My_agility_is_equal_|My agility is equal to the Champion's.
qstr_My_speed_is_swifter_|My speed is swifter than any of you.
qstr_I_can_prove_myself_in|I can prove myself in any test of speed.
qstr_My_intelligence_is_e|My intelligence is equal to the Champion's.
qstr_I_can_act_faster_tha|I can act faster than any of you.
qstr_I_can_prove_myself_in_|I can prove myself in any test of mind.
qstr_My_charm_is_equal_to|My charm is equal to the Champion's.
qstr_Why_must_I_remove_my|Why must I remove my helmet for you?
qstr_Everyone_knows_that_|Everyone knows that I am the Champion of the Ages.
qstr_I_should_have_seen_y|I should have seen your treachery coming. I must be growing soft to have been fool enough to miss your schemes. No matter. Your time will yet come, {playername}. Justice is switftest on a field of battle.
qstr_You_disappoint_me_gr|You disappoint me greatly, {playername}. You may have once had my confidence, but this is beyond reason. Do not doubt that I will defend my house's honor from your insult. This is war between us.
qstr_You_are_not_the_same|You are not the same {reg33?woman:man} I took as my vassal, {playername}. Be gone from my sight before I end this now.
qstr_This_is_a_dark_day_|This is a dark day, {playername}. It will be marked and rued throughout the {s1}. Your treachery will not be soon forgotten. It would be best if you left quickly.
qstr_{reg33?Wife:Husband}|{reg33?Wife:Husband}
qstr_{reg33?Daughter_in_L|{reg33?Daughter-in-Law:Son-in-Law}
qstr_Household_practices_|Household practices are only for those who I trust. Speak to me again once you have proven yourself worthy of it.
qstr_I_m_afraid_we_do_not|I'm afraid we do not fight for the same purpose, {playername}. Speak to me again once this has changed.
qstr_Foraging|Foraging
qstr_Trainer|Trainer
qstr_Pathfinding|Pathfinding
qstr_Spotting|Spotting
qstr_Wound_Treatment|Wound Treatment
qstr_Surgery|Surgery
qstr_First_Aid|First Aid
qstr_Engineering|Engineering
qstr_Prisoner_Management|Prisoner Management
qstr_your|your
qstr_A_duel_that_sounds_|A duel, that sounds like an interesting idea. We could keep score and see who is the better fighter!
qstr_Ah_so_you_wish_to_b|Ah, so you wish to be beaten by me again, eh? I shall teach you another lesson in the art of dueling
qstr_You_may_have_won_mor|You may have won more of our duels than I, but that will change today!
qstr_We_seem_to_be_evenly|We seem to be evenly match so another duel should prove to be interesting.
qstr_You_should_not_be_se|You should not be seeing this text.
qstr_I_accept_your_challe|I accept your challenge.^Do you wish to fight on horseback or on foot?
qstr_I_accept_your_challen|I accept your challenge. ^Let us choose our weapons.
qstr_horseback|horseback
qstr_foot|foot
qstr_our_own_weapons|our own weapons
qstr_sword_and_shield|sword and shield
qstr_two_handed_weapons|two handed weapons
qstr_light_armor_and_rang|light armor and ranged weapons
qstr__but_you_are_also_a|, but you are also a {reg33?woman:man} of significant stature. I would be honored to have you
qstr__but_you_are_also_a_|, but you are also a {reg33?woman:man} whose name is known
qstr__though_I_ve_not_he|, though I've not heard of you yet
qstr_Enlisted_as_a_{s5}_i|Enlisted as a {s5} in the party of {s13} of {s14}.
qstr_Current_rank:_{s5}|Current rank: {s5}
qstr_You_treat_your_wound|You treat your wounds, recovering {reg1} hitpoints! ({reg3} from First Aid, {reg2} from INT)
qstr_Fixed_Camera___Right|Fixed Camera - Right Shoulder
qstr_Fixed_Camera___Left_|Fixed Camera - Left Shoulder
qstr_regenerating_{reg0}_|regenerating {reg0} health per second for 10 seconds!
qstr_increasing_damage_de|increasing damage dealt by {reg0}% for 10 seconds!
qstr_reducing_incoming_da|reducing incoming damage by {reg0}% for 20 seconds, up to 20 hits!
qstr_You_activate_your_ra|You activate your race ability, {s13}
qstr_You_attempt_to_use_y|You attempt to use your race ability, but nothing happens.
qstr_You_are_Jogging|You are Jogging
qstr_You_are_Sprinting|You are Sprinting
qstr_You_prepare_to_fire_|You prepare to fire multiple arrows.
qstr_You_prepare_to_focus|You prepare to focus.
qstr_Combat_abilities_^^T|Combat abilities ^^T : WHISTLE FOR HORSE, call a horse to come to you, more than one with higher Charisma, requires 8 Charisma ^O : BORROW AMMO, come close to your archer that has some and press O to borrow ammo. You must have at least one quiver in your inventory. ^Y : FIRST AID, treat your immediate wounds to recover (FirstAid x4)+(Intelligence/3) hitpoints ^U : BATTLECRY, rally your wounded troops to fight and recover 3xLeadership+Charisma percent of their hitpoints ^B : WARCRY, unleash a fearsome cry to terrify weaker opponents around you. Affects enemies lower level than 2xLEVEL+1^I : TAUNT, attract the attention of your enemies, more with higher charisma. ^All combat abilites can be used every 60 seconds in battle, but First Aid is 120 seconds ^Press V to activate race ability^Press Right Alt to toggle Sprint^Press and hold Left Alt to manually Sprint^Press K to call for Reinforcements^Press KICK key while readying an arrow to use Multishot^Press M to open or close your helmet.^You can parry projectiles with a weapon by pressing BLOCK the moment before a projectile hits you.^Press H to close help.
qstr_Speed_set_to_1x|Speed set to 1x
qstr_Speed_set_to_2.5x|Speed set to 2.5x
qstr_Speed_set_to_5x|Speed set to 5x
qstr_Speed_set_to_10x|Speed set to 10x
qstr_Speed_set_to_20x|Speed set to 20x
qstr_{s4}_has_used_first_|{s4} has used first aid!
qstr_{s4}_has_activated_t|{s4} has activated their Giant ability!
qstr_{s4}_has_activated_th|{s4} has activated their Dwarven ability!
qstr_{s4}_has_activated_the|{s4} has activated their Naphali ability!
qstr_Your_racial_skill_ha|Your racial skill has ended.
qstr_You_got_keys_of_dung|You got keys of dungeon.
qstr_You_whistle_for_a_ho|You whistle for a horse!
qstr_You_fail_your_attrib|You fail your attribute check
qstr_You_taunt_your_enemi|You taunt your enemies!
qstr_You_unleash_a_fearso|You unleash a fearsome cry!
qstr_You_rally_your_men_|You rally your men, recovering {reg1} health for {reg2} troops! ({reg3} from Charisma, {reg4} from Leadership)
qstr_{s4}_unleashes_a_bat|{s4} unleashes a battlecry, rallying your troops!
qstr_{s4}_unleashes_a_batt|{s4} unleashes a battlecry, rallying their troops!
qstr_You_successfully_stored|You successfully stored 50000 aurums. The current treasury in this fief is {reg3} aurums.
qstr_You_successfully_stored_|You successfully stored 10000 aurums. The current treasury in this fief is {reg3} aurums.
qstr_You_successfully_withdr|You successfully withdrew 50000 aurums. The current treasury in this fief is {reg3} aurums.
qstr_You_successfully_withdre|You successfully withdrew 10000 aurums. The current treasury in this fief is {reg3} aurums.
qstr_This_fief_will_accum|This fief will accumulate all profits in its treasury.
qstr_This_fief_will_no_lo|This fief will no longer accumulate all profits in its treasury.
qstr_Press_N_for_help|Press N for help
qstr_Battle_won!_Press_ta|Battle won! Press tab key to leave...
qstr_You_have_successfull|You have successfully gotten rid of the individuals ruining the gravesite.
qstr_You_were_defeated.|You were defeated.
qstr_Rotate_with_the_mous|Rotate with the mouse. Move with standard keys.
qstr_Shift/Control_for_Up|Shift/Control for Up/Down. Space Bar to increase speed.
qstr_Numpad_Plus/Minus_to|Numpad Plus/Minus to change sensitivity. Numpad to rotate.
qstr_Home_to_reset_positi|Home to reset position. End to flip Y rotation
qstr_Y_Rotation_Inverted|Y-Rotation Inverted
qstr_Y_Rotation_Normal|Y-Rotation Normal
qstr_Sensitivity___25%__{|Sensitivity - 25% ({reg8}, {reg9})
qstr_Sensitivity_+_25%__{|Sensitivity + 25% ({reg8}, {reg9})
qstr_Hard_Mode_is_ACTIVE.|Hard Mode is ACTIVE. Cheating to kill is not allowed.
qstr_Press_TAB_to_end_the|Press TAB to end the battle.
qstr_You_call_for_reinfor|You call for reinforcements!
qstr_Reinforcements_arriv|Reinforcements arrive!
qstr_There_is_no_where_to|There is no where to retreat!
qstr_Battle_won!_The_rema|Battle won! The remaining enemies surrender...
qstr_You_must_stay_behind|You must stay behind the line on the ground! Point is not counted.
qstr_Do_you_wish_to_give_|Do you wish to give up the duel?
qstr_Tutorial|Tutorial
qstr_Do_you_wish_to_give_u|Do you wish to give up?
qstr_This_Giant_must_have|This Giant must have broken into the mine during the chaos. But this is not what was amiss... Looters come in here all the time, and this one was just especially large. I need to investigate those Grazir worshippers...
qstr_Sprinting_active_pr|Sprinting active, press left alt to sprint
qstr_You_must_report_to_F|You must report to Falmann, the Chief of Hylr to let him know you have succeeded in avenging Torsson.
qstr_Cannot_leave_now.|Cannot leave now.
qstr_The_Dreaded_One_has_b|The Dreaded One has been defeated! Clear the shrine of all the remaining enemies and leave with all the loot there is to have!
qstr__You_have_been_defea| You have been defeated by the bandits. However, they think you are dead, and leave your corpse lying there, as an example to all future visitors.
qstr__You_ve_killed_one_o| You've killed one of three of the leaders in here.
qstr__You_ve_killed_all_t| You've killed all the leaders in this place. The loot is yours.
qstr__Once_a_great_battl| Once, a great battle was fought here, on the battlements of Elkaru. The bandits were defeated, and were forced to run.
qstr__Refugees_and_desert| Refugees and deserters have made this place their home. However, so have bandits. Hundreds of years later, they have repopulated the place with all their filth. You never know where one might turn up...(Press 'K' to close)
qstr__Your_boat_lays_in_p| Your boat lays in pieces behind you after a huge wave pushed you towards the shore of the island. You and your companions press forward, ready for a hostile encounter.
qstr_Do_you_wish_to_give_up|Do you wish to give up the fight?
qstr_You_ve_lost_a_total_|You've lost a total number of {reg2} duels.
qstr_You_ve_won_a_total_n|You've won a total number of {reg2} duels
qstr_You_have_been_disqua|You have been disqualified from the event, and can no longer compete in The Elongruate.
qstr_Your_recruiter_who_w|Your recruiter who was commissioned to recruit {reg10} recruits to {s13} has been defeated!
qstr__near_{s10}| near {s10}
qstr_Your_recruiter_who_wa|Your recruiter who was commissioned to recruit {reg10} recruits to {s13} has been defeated{s10}!
qstr_Your_caravan_sending|Your caravan sending {s12} to {s13} has been defeated{s10}!
qstr_Your_messenger_on_th|Your messenger on the way to {s13} has been defeated{s10}!
qstr_Your_soldiers_patrol|Your soldiers patrolling {s13} have been defeated{s10} by {s11}!
qstr_A_scout_trying_to_ga|A scout trying to gather information about {s13} has been slain{s10}!
qstr_{s1}_of_{s3}_was_def|{s1} of {s3} was defeated in battle but managed to escape.
qstr_{s1}_is_now_a_prison|{s1} is now a prisoner of {s2}.
qstr_^Age:_unknown|^Age: unknown
qstr_^Age:_{reg1}|^Age: {reg1}
qstr_{s54}_is_a_claimant_|{s54} is a claimant to the throne of {s56}.
qstr_nowhere|nowhere
qstr_{s57}_and_{s58}|{s57} and {s58}
qstr_{reg3?She:He}|{reg3?She:He}
qstr_^{s59}_and_has_taug|^{s59}, and has taught you something useful.
qstr_^{s59}_and_can_teac|^{s59}, and can teach you something useful.
qstr_a_vassal|a vassal
qstr_unknown|unknown
qstr_a_noblewoman|a noblewoman
qstr_a_noble_daughter|a noble daughter
qstr_{reg26}|{reg26}
qstr_^{reg33?She:He}_make|^{reg33?She:He} makes {reg33?her:his} home at {s16}.
qstr_^{reg0?She:He}_makes|^{reg0?She:He} makes {reg0?her:his} home at {s16}.
qstr_The_town_of_{s50}|The town of {s50}
qstr_The_village_of_{s50}|The village of {s50} near {s52}
qstr_{s51}_belongs_to_{s1|{s51} belongs to {s1} of {s2}, and is where you make your court.^
qstr_{s51}_belongs_to_{s1}|{s51} belongs to {s1} of {s2}, and is where {reg0?she:he} makes {reg0?her:his} court.^
qstr_{s51}_belongs_to_{s1}_|{s51} belongs to {s1} of {s2}, and is where {reg0?she:he} makes {reg0?her:his} home.^
qstr_{s51}_belongs_to_{s1}_o|{s51} belongs to {s1} of {s2}.^
qstr_{s51}_belongs_to_{s2|{s51} belongs to {s2} but has not yet been granted to a lord.^
qstr_{s51}_belongs_to_{s2}|{s51} belongs to {s2}.^
qstr_{s2}Its_market_town_|{s2}Its market town is {s8}.^
qstr_{s2}It_has_no_villag|{s2}It has no villages.^
qstr_{s2}{reg0?Its_villag|{s2}{reg0?Its villages are:Its village is} {s8}.^
qstr_^You_operate_an_ente|^You operate an enterprise here: {s4}
qstr_^Your_reputation_at_|^Your reputation at this location: {reg0}
qstr_{s13}^Your_reputatio|{s13}^Your reputation at this location: {reg0}
qstr_{s2}Its_prosperity_i|{s2}Its prosperity is: {s50}{s13}
qstr_noone|noone
qstr_{s9}_and_{s10}|{s9} and {s10}
qstr_{s5}_has_been_defeat|{s5} has been defeated!
qstr_{s7}_opened_the_gate|{s7} opened the gate
qstr_{s7}_closed_the_gate|{s7} closed the gate
qstr_{s0}|{s0}
qstr_Remaining_amount:__{|Remaining amount: ({reg59}/{reg60})
qstr_Requires_Power_Draw:|Requires Power Draw: {reg60}
qstr_Requires_Power_Throw|Requires Power Throw: {reg60}
qstr_Requires_Riding:_{re|Requires Riding: {reg60}
qstr_Requires_Shield:_{re|Requires Shield: {reg60}
qstr_Requires_Strength:_{|Requires Strength: {reg60}
qstr_Can_knock_down|Can knock down
qstr_You_believe|You believe
qstr_{s14}_believes|{s14} believes
qstr_{s14}_you_can_sell^t|{s14} you can sell^this for {reg0} at {s13}
qstr_This_is_the_best_pla|This is the best place to sell.
qstr_Legendary_Item^|Legendary Item^
qstr_Unique_Item^|Unique Item^
qstr_Extremely_Rare_|Extremely Rare
qstr_Rare_|Rare
qstr_Uncommon_|Uncommon
qstr_Common_|Common
qstr_{s14}_Rarity_{reg0}_|{s14}(Rarity {reg0})
qstr_{s16}|{s16}
qstr_{s15}{s16}|{s15}{s16}
qstr_{s15}_{s16}|{s15}, {s16}
qstr_{s15}^|{s15}^
qstr_Sold_by:^{s15}|Sold by:^{s15}
qstr_{s14}Merchandise^{s1|{s14}Merchandise^{s15}^
qstr_{s14}Loot^|{s14}Loot^
qstr__Strength| Strength
qstr__Throwing| Throwing
qstr__Riding| Riding
qstr__Shield| Shield
qstr__Power_Draw| Power Draw
qstr_{s13}Base_Requiremen|{s13}Base Requirement: {reg0}{s14}^
qstr_Legendary_Item|Legendary Item
qstr_Unique_Item|Unique Item
qstr_For_Selling|For Selling
qstr_+{reg1}_to_party_mor|+{reg1} to party morale
qstr_Requires_{reg1}_inte|Requires {reg1} intelligence to read.^^+1 Tactics on Completion.
qstr_Requires_{reg1}_intel|Requires {reg1} intelligence to read.^^+2 Race Ability on Completion.
qstr_Requires_{reg1}_intell|Requires {reg1} intelligence to read.^^+1 Persuasion on Completion.
qstr_Requires_{reg1}_intelli|Requires {reg1} intelligence to read.^^+1 Leadership on Completion.
qstr_Requires_{reg1}_intellig|Requires {reg1} intelligence to read.^^+1 Intelligence on Completion.
qstr_Requires_{reg1}_intellige|Requires {reg1} intelligence to read.^^+2 Trade on Completion.
qstr_Requires_{reg1}_intelligen|Requires {reg1} intelligence to read.^^+1 Weapon Mastery on Completion.
qstr_Requires_{reg1}_intelligenc|Requires {reg1} intelligence to read.^^+1 Engineer on Completion.
qstr_Requires_{reg1}_intelligence|Requires {reg1} intelligence to read.^^+2 Trainer on Completion.^+1 to trainer while in inventory
qstr_Requires_{reg1}_intelligence_|Requires {reg1} intelligence to read.^^+6 Right to Rule on Completion.^Party Size +5 and 5% while in inventory
qstr_Requires_{reg1}_intelligence_t|Requires {reg1} intelligence to read.^^+15 One-Handed Proficiency on Completion.
qstr_Requires_{reg1}_intelligence_to|Requires {reg1} intelligence to read
qstr_Reading_Progress:_{r|Reading Progress: {reg1}%