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"I FUCKING EXPECTED THAT."
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Overview
- Sophie Adelbert is the fourth and final teacher in this game.
- She teaches music and appears in Music Level.
- She has the appearance of a rabbit. ...Or rather, it is confirmed that she is a rabbit as it is explicitly stated in the description of Music Level.
- In fact, like a rabbit, she loves carrots.
- However, she has a true form with a different appearance. More details will be given later.
- She is the final teacher, but she doesn't have any special abilities or unique characteristics like the other teachers.
- However, the Music Level she appears in is full of annoying characters and mechanics, and all of them synergize with her, so she stands as the final formidable teacher for the player, despite being a simple teacher herself.
- Due to the influence of William Thorne's curse, just like Angelica Wilkins and others, if you get even one of her problems wrong, she will immediately fly into a rage, her eyes glowing red, and she will try to kill you.
Behavior
- Her behavior is different from any other teacher's so far, but if we had to compare it, it's a mix of Lucas Golenevsky and Emma Bathsheba.
- She makes a "splat, splat" sound with her footsteps and moves without stopping, just like Lucas. On the other hand, her footsteps are quite loud, so it's easy to notice her approach.
- In Brainiac mode, her footsteps are quieter, making it harder to notice her approach. Especially during the cache clearing process by Ertoo Walkatosia, the screen is covered by a window, and the sound effects drown out her footsteps, so you might not notice her approaching at all.
- Her movement speed is quite slow; in Default mode, even if you make about 25 mistakes, the protagonist's walking speed is still much faster. For this reason, it is easy to get a distance from her, but the notebooks in Music Level take a considerable amount of time no matter how hard you try, so she is still a sufficient threat.
- In Brainiac mode, her movement speed increases considerably, becoming fast enough after just a few mistakes that it becomes difficult to solve all the notebooks, making her a significant threat.
- As mentioned, she doesn't have any special abilities or unique characteristics like the other teachers and simply pursues you, so she alone is not that much of a big deal. However, her synergy with the annoying characterss and mechanics of Music Level is incredible, and in the grand scheme of things, she boasts a level of difficulty befitting the final teacher.
- Just like Emma, using a Carrot when you are close to her can stop her in her tracks. It's also the same in that her hitbox disappears while she is stopped and you cannot make her retreat.
- And this is only effective for up to 3 times; the 4th time, she will instantly kill you upon resuming her pursuit. For this reason, just like with Emma, using it for the 4th time practically means a game over, so be careful.
- By the way, the amount of time she is restrained is not that long, and even in Default mode, it is quite difficult to solve a notebook while she is stopped. In Brainiac mode, she can only be stopped for about 10 seconds, so it goes without saying. For this reason, the Carrot is only useful when you want to get past her in a narrow corridor or when you want to prevent a collision with Jimmy.
- Just like Emma, her hitbox is considerably larger than her appearance, so be careful.
- Just like in the other levels, when you collect all the notebooks, you will enter a final chase with her. She tells you that she will give you the "ultimate test of cleverness and tenderness" and that it will be a tougher test than with Emma. Then, the BGM starts, and she resumes her pursuit as the music gets more intense.
- The format of the final chase is almost the same as with Emma. The player runs to get a distance from Sophie, who is approaching at a tremendous speed while destroying doors, and collects 5 musical notes scattered throughout the level. When you acquire each note, a random musical scale is displayed, and the player needs to remember the musical scales of all the notes and input them into the elevator. If you enter all of them correctly, her anger will subside and the chase will stop. After that, the player will use the activated elevator to proceed to Final Era Level.
- However, as she says, her final chase is incomparably more difficult than Emma's. Unlike Emma, the only sign of her approach is her footsteps, and those footsteps are drowned out by the loud BGM, so you can only detect her approach by spotting her visually. Furthermore, Music Level is very complex, unlike Science Level, so if you lose sight of her, you might be ambushed from an unexpected route. Combined with the fact that Music Level is vast and difficult to explore, her final chase is very difficult. The fact that the level's mechanics cover her weaknesses to make her difficult is very characteristic of her.
- In the remastered version, her voice was changed, but her appearance remains the same. Thanks to this, the atmosphere is not much different from the classic version.
- By the way, all the characters who appear from Music Level onwards (Sophie Adelbert, Ertoo Walkatosia, William Thorne) have been treated this way, while all the characters who appeared before that, with the exception of Helpscreen and Kittie, have had both their appearance and voice replaced.
Gallery
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Audio
Dialogue
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SE
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Dialogue
---------(Dialogue)--------- | ---------(Notes)--------- |
Hey! Welcome student. My name is Sophie Adelbert, and I will be your final and music teacher. Just as always, go to next class and solve the tasks I give you to do, good luck. |
Dialogue at the start of the level. |
All you need to do is to listen to the notes, and then repeat them by clicking on the piano buttons. This is basically a memory task I swear to god if you rush this by forgetting the notes you listening to, I WILL MAKE YOU SWALLOW YOUR OWN HAND AND I WILL CUT OFF YOUR EYES. |
Description dialogue when the first notebook is opened. |
I FUCKING EXPECTED THAT. | Dialogue when she gets angry after the first wrong answer. |
Thank you for the carrot! | Dialogue when a carrot is offered. |
YOU ASKED FOR IT. | Dialogue when she instantly kills the player after offering 4 carrots. |
Fine You managed to collect all my notebooks without any problem huh YOU WRONG I'M GONNA GIVE YOU THE ULTIMATE CLEVERNESS TENDERNESS TEST BUT UNLIKE EMMA, IT'S GOING TO BE WORSE THIS TIME! |
Dialogue when all notebooks are collected. |
Did you really think that puss mode was gonna be easy? NO YOU ARE MAKING ME LAUGH. NOW TRY TO ESCAPE ME IF YOU ARE BRAVE ENOUGH. LITTLE CUNT!(*2) |
Dialogue when all notebooks are collected in Puss Mode. |
Side Note
- She actually has a true form. In the blessing scene of Final Era Level from version 1.1.0 onwards, she shows you her transformation at the same time Angelica transforms.
- In her true form, she looks like a brown bear. Unlike Angelica, the details of this form are completely unknown.
- It is an element that was implemented abruptly in version 1.1.0, so it is doubtful whether there are any detailed settings for it.