| Level |
Proficiency Bonus |
Features |
1st |
2nd |
3rd |
4th |
5th |
| 1st |
+2 |
Divine Sense, Lay on Hands |
– |
– |
– |
– |
– |
| 2nd |
+2 |
Fighting Style, Spellcasting, Divine Smite |
2 |
– |
– |
– |
– |
| 3rd |
+2 |
Divine Health, Sacred Oath |
3 |
– |
– |
– |
– |
| 4th |
+2 |
Ability Score Improvement |
3 |
– |
– |
– |
– |
| 5th |
+3 |
Extra Attack |
4 |
2 |
– |
– |
– |
| 6th |
+3 |
Aura of Protection |
4 |
2 |
– |
– |
– |
| 7th |
+3 |
Sacred Oath feature |
4 |
3 |
– |
– |
– |
| 8th |
+3 |
Ability Score Improvement |
4 |
3 |
– |
– |
– |
| 9th |
+4 |
– |
4 |
3 |
2 |
– |
– |
| 10th |
+4 |
Aura of Courage |
4 |
3 |
2 |
– |
– |
| 11th |
+4 |
Improved Divine Smite |
4 |
3 |
3 |
– |
– |
| 12th |
+4 |
Ability Score Improvement |
4 |
3 |
3 |
– |
– |
| 13th |
+5 |
– |
4 |
3 |
3 |
1 |
– |
| 14th |
+5 |
Cleansing Touch |
4 |
3 |
3 |
1 |
– |
| 15th |
+5 |
Sacred Oath feature |
4 |
3 |
3 |
2 |
– |
| 16th |
+5 |
Ability Score Improvement |
4 |
3 |
3 |
2 |
– |
| 17th |
+6 |
– |
4 |
3 |
3 |
3 |
1 |
| 18th |
+6 |
Aura improvements |
4 |
3 |
3 |
3 |
1 |
| 19th |
+6 |
Ability Score Improvement |
4 |
3 |
3 |
3 |
2 |
| 20th |
+6 |
Sacred Oath feature |
4 |
3 |
3 |
3 |
2 |
Class Features
As a paladin, you gain the following class features.
Hit Points
Hit Dice: 1d10 per paladin level
Hit Points at 1st Level: 10 + your Constitution modifier
Hit Points at Higher Levels: 1d10 (or 6) + your Constitution modifier per paladin level after 1st
Proficiencies
Armor: All armor, shields
Weapons: Simple weapons, martial weapons
Tools: None
Saving Throws: Wisdom, Charisma
Skills: Choose two from Athletics, Insight, Intimidation, Medicine, Persuasion, and Religion
Equipment
You start with the following equipment, in addition to the equipment granted by your background:
- (a) a martial weapon and a shield or (b) two martial weapons
- (a) five javelins or (b) any simple melee weapon
- (a) a priest’s pack or (b) an explorer’s pack
- Chain mail and a holy symbol
最終更新:2024年05月15日 13:59