Shader Components Reference

Color

Color Gradient

Value
Texture Map

Using Color Images as Texture Maps
Black & White and Grayscale Images as Texture Maps

Storing Maps Internally vs. Externally
Choosing an Image

Movie

Operators

Mixer
Add (+)
Subtract (-)

Multiply (*)
Curve Filter
Overlay

Tutorial: Overlay

Functions
2D and 3D Functions
Cellular

Spots
Wood

Marble

Checkers (and Stripes)
Wires

Psychedelic

Gradient
Fractal Noise

Environment
Altitude:
Slope

Orientation
Tutorial: Environment

Noise Factory
Options:
Noise Type

Lumber Yard

Plank Shader
Options:

Spherical Gradient
Options
Bricks

Caution
Elevation
Tips and Tricks
Index of Refraction

Tips and Tricks
Noise
Scanlines
Slope

Squares
Tips and Tricks
Tile
Tips and Tricks

Turbulence

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最終更新:2007年12月18日 20:55
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