「狼悪漢」の編集履歴(バックアップ)一覧に戻る
狼悪漢」を以下のとおり復元します。
*目次
#contents(fromhere)
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*&u(){基本情報}
|>|CENTER:BGCOLOR(black):COLOR(white):悪漢|
|>|CENTER:&ref(sw_thug_icon@2x.png)|
|正式名|狼悪漢|
|英語名|Thug|
|英語正式名|Wolf Thug|
|内部ID|sw_guy_uzi_player|
|ユニットタイプ|soldier|
|[[属性]]|&link_tag(兵士), &link_tag(感染候補者)|
|訓練施設|報酬目当ての金庫|
|プレイヤー必要レベル|47|
|訓練施設の必要レベル|4|
|遮断|部分的|
|>|CENTER:BGCOLOR(black):COLOR(white):防御|
|&ref(Stat-HP.png,fig)ベース|&color(black){&ref(Damage_projectile.png,fig)100%} &BR()&color(black){&ref(Damage_melee.png,fig)100%} &BR()&color(black){&ref(Damage_explosive.png,fig)100%} &BR()&color(black){&ref(Damage_fire.png,fig)100%}|
|耐性|&ref(StatusEffect-cold.png,fig)極寒 |
|[[ゾンビ化傾向>感染者システム]]|zombie_41-50_can|


*&u(){概要}
『銀狼大砲は今回のアップデートで辞任し、後釜に銀狼悪漢がやって来ます。一つではなく、二つのウージーとともに!この素早いユニットの掃射攻撃は、範囲内の歩兵を手早く片付けてしまうでしょう。』

狼悪漢は前列横3マスの射程範囲に掃射するという有用な能力を備えた兵士ユニットである。2.9パッチで導入され、報酬目当ての金庫にてゴールドと功績で訓練できる。攻撃力はそれほど高くない(ランク1で40)ため、その弾丸はしばしば擦れるものの、ランク1で非装甲兵士をおおかた殲滅できる。一見とても役に立つように思えるが、よく分析すれば、最前列でしか役に立たないため、あらゆる敵に対して極めて脆く、守りに関しては平均以上の防御に頼らざるを得ない。このユニットを戦闘に出すのは自己責任でお願いしたい。

#co{
"The Wolf Artillery will be bowing out in this update. In its place comes the Wolf Thug who comes with not one, but two Uzis! This agile unit’s sweeping attacks will make short work of any infantry within range."
— 2.9 Patch Notes
Contents[show]
OverviewEdit
The Wolf Thug is a soldier unit which has the useful ability to spray fire into a three-block wide target area, up to one row deep. The Thug is introduced in the 2.9 patch, and he is trainable in the Mercenary Vault for some gold and some merits. At Rank 1, his bullets can majorly soak up armorless infantry, albeit often getting his bullets deflected, due to his not too high offense (40 at rank 1). At first glance this unit might be pretty useful, but with deeper analysis, because he is only useful in the first row, he is extremely vulnerable to almost all enemy units and must rely on above average defense for protection. Putting these in battle is a decision that you'll have to make on your own.
}
----

*&u(){攻撃}
**&u(){武器:ウージー}
|>|>|>|>|>|>|BGCOLOR(black):COLOR(white):CENTER:ウージー|
|弾薬|>|>|>|>|>|2|
|リロード|>|>|>|>|>|3ターン|
#region(close,続きを表示)
|>|>|>|>|>|>|BGCOLOR(lightgrey):COLOR(black):CENTER:噴射で感謝|
|内部ID|>|>|>|>|>|uzi_3wide|
|攻撃アイコン|>|>|>|>|>|&ref(unitAbility_gun4shot_icon.png)|
|ダメージタイプ|>|>|>|>|>|&ref(Damage_projectile.png,fig)|
|射程|>|>|>|>|>|1-2|
|射程圏|>|>|>|>|>|第一線|
|[[攻撃対象>属性]]|>|>|>|>|>|地上 空中 |
|使用火薬数|>|>|>|>|>|1|
|補給時間|>|>|>|>|>|2ターン|
|武器冷却時間|>|>|>|>|>|1ターン|
|装甲貫通力|>|>|>|>|>|0%|
|2ndDMG%|>|>|>|>|>|10%|
|DMG_distraction|>|>|>|>|>|0.75, Bonus: 0%|
|備考|>|>|>|>|>||
|>|>|>|>|>|>|BGCOLOR(#222):|
|ランク|CENTER:  1  |CENTER:  2  |CENTER:  3  |CENTER:  4  |CENTER:  5  |CENTER:  6  |
|&ref(Stat-Power.png,fig)ダメージ|CENTER:18-22 (x6)|CENTER:18-22 (x6)|CENTER:19-24 (x6)|CENTER:21-26 (x6)|CENTER:21-26 (x6)|CENTER:23-28 (x6)|
|&ref(Stat-Offense.png,fig)攻撃力|CENTER:40|CENTER:40|CENTER:40|CENTER:40|CENTER:40|CENTER:40|
|&ref(Stat-Critical.png,fig)基本大打撃率|CENTER:25%|CENTER:35%|CENTER:40%|CENTER:45%|CENTER:55%|CENTER:60%|
|>|>|>|>|>|>|>|>|BGCOLOR(black):COLOR(white):CENTER:【攻撃位置】選択不可|
|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|
|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|
|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|
|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|
|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|
|>|>|>|>|>|>|>|>|BGCOLOR(black):COLOR(white):CENTER:【攻撃範囲:選択】減衰率|
|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|
|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|
|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|
|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|
|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|BGCOLOR(hotpink):&sizex(-1){1.00}|BGCOLOR(hotpink):&sizex(-1){1.00}|BGCOLOR(hotpink):&sizex(-1){1.00}|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|
|>|>|>|>|>|>|>|>|BGCOLOR(black):COLOR(white):CENTER:【拡散範囲】なし|
|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|
|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|
|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|
|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|
|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|BGCOLOR(gray):&sizex(-1){  }|

#endregion

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*&u(){ステータス & 昇級データ}
|>|>|>|>|>|>|CENTER:BGCOLOR(black):COLOR(white):ステータス|
|ランク|CENTER: 1 |CENTER: 2 |CENTER: 3 |CENTER: 4 |CENTER: 5 |CENTER: 6 |
|&sizex(-1){&ref(Resource-SP.png,fig)必要SP}|CENTER:&sizex(-1){N/A}|CENTER:&sizex(-1){3,505}|CENTER:&sizex(-1){8,175}|CENTER:&sizex(-1){18,690}|CENTER:&sizex(-1){42,050}|CENTER:&sizex(-1){140,160}|
|&sizex(-1){&ref(Stat-HP.png,fig)HP}|CENTER:&sizex(-1){200}|CENTER:&sizex(-1){220 &b(){(+20)}}|CENTER:&sizex(-1){240 &b(){(+20)}}|CENTER:&sizex(-1){260 &b(){(+20)}}|CENTER:&sizex(-1){280 &b(){(+20)}}|CENTER:&sizex(-1){300 &b(){(+20)}}|
|&sizex(-1){&ref(Stat-Bravery.png,fig)勇敢さ}|CENTER:&sizex(-1){ 20}|CENTER:&sizex(-1){ 25 &b(){(+5)}}|CENTER:&sizex(-1){ 30 &b(){(+5)}}|CENTER:&sizex(-1){ 35 &b(){(+5)}}|CENTER:&sizex(-1){ 40 &b(){(+5)}}|CENTER:&sizex(-1){ 45 &b(){(+5)}}|
|&sizex(-1){防御}|CENTER:&sizex(-1){ 70}|CENTER:&sizex(-1){ 75 &b(){(+5)}}|CENTER:&sizex(-1){ 80 &b(){(+5)}}|CENTER:&sizex(-1){ 85 &b(){(+5)}}|CENTER:&sizex(-1){ 90 &b(){(+5)}}|CENTER:&sizex(-1){ 95 &b(){(+5)}}|
|&sizex(-1){&ref(Stat-Dodge.png,fig)回避}|CENTER:&sizex(-1){ 40}|CENTER:&sizex(-1){ 45 &b(){(+5)}}|CENTER:&sizex(-1){ 50 &b(){(+5)}}|CENTER:&sizex(-1){ 55 &b(){(+5)}}|CENTER:&sizex(-1){ 60 &b(){(+5)}}|CENTER:&sizex(-1){ 65 &b(){(+5)}}|
|&sizex(-1){&ref(Stat-Ability.png,fig)スロット}|CENTER:&sizex(-1){2}|CENTER:&sizex(-1){2}|CENTER:&sizex(-1){3 &b(){(+1)}}|CENTER:&sizex(-1){3}|CENTER:&sizex(-1){3}|CENTER:&sizex(-1){3}|
|&sizex(-1){&ref(Stat-Power.png,fig)ダメージ}|RIGHT:&sizex(-1){0%}|RIGHT:&sizex(-1){0%}|RIGHT:&sizex(-1){10%}|RIGHT:&sizex(-1){20%}|RIGHT:&sizex(-1){20%}|RIGHT:&sizex(-1){30%}|
|&sizex(-1){&ref(Stat-Offense.png,fig)攻撃}|RIGHT:&sizex(-1){0}|RIGHT:&sizex(-1){0}|RIGHT:&sizex(-1){0}|RIGHT:&sizex(-1){0}|RIGHT:&sizex(-1){0}|RIGHT:&sizex(-1){0}|
|&sizex(-1){&ref(Stat-Critical.png,fig)大打撃率}|RIGHT:&sizex(-1){0%}|RIGHT:&sizex(-1){10%}|RIGHT:&sizex(-1){15%}|RIGHT:&sizex(-1){20%}|RIGHT:&sizex(-1){30%}|RIGHT:&sizex(-1){35%}|
|&sizex(-1){&ref(Stat-SPlvUp.png,fig)昇級&BR()コスト}|CENTER:&sizex(-1){N/A}|LEFT:&sizex(-2){&ref(Resource-time.png,fig)4h&BR()&ref(Resource-Gold.png,fig)11,912&BR()&ref(Resource-steel.png,fig)6,575}|LEFT:&sizex(-2){&ref(Resource-time.png,fig)12h&BR()&ref(Resource-Gold.png,fig)35,024&BR()&ref(Resource-steel.png,fig)8,125}|LEFT:&sizex(-2){&ref(Resource-time.png,fig)1d&BR()&ref(Resource-Gold.png,fig)91,640&BR()&ref(Resource-steel.png,fig)9,825&BR()&ref(Resource-bars.png,fig)5}|LEFT:&sizex(-2){&ref(Resource-time.png,fig)2d&BR()&ref(Resource-Gold.png,fig)226,936&BR()&ref(Resource-steel.png,fig)11,700&BR()&ref(Resource-bars.png,fig)13}|LEFT:&sizex(-2){&ref(Resource-time.png,fig)2d&BR()&ref(Resource-Gold.png,fig)814,880&BR()&ref(Resource-steel.png,fig)13,725&BR()&ref(Resource-laurels.png,fig)3}|
|&sizex(-1){&ref(Resource-xp.png,fig)昇級報酬}|CENTER:&sizex(-1){N/A}|RIGHT:&sizex(-1){1,800}|RIGHT:&sizex(-1){3,000}|RIGHT:&sizex(-1){4,400}|RIGHT:&sizex(-1){6,000}|RIGHT:&sizex(-1){7,800}|
|&sizex(-1){&ref(Resource-SP.png,fig)撃破SP}|RIGHT:&sizex(-1){48}|RIGHT:&sizex(-1){56}|RIGHT:&sizex(-1){64}|RIGHT:&sizex(-1){72}|RIGHT:&sizex(-1){80}|RIGHT:&sizex(-1){88}|
|&sizex(-1){&ref(Resource-Gold.png,fig)撃破Gold}|RIGHT:&sizex(-1){240}|RIGHT:&sizex(-1){280}|RIGHT:&sizex(-1){320}|RIGHT:&sizex(-1){360}|RIGHT:&sizex(-1){400}|RIGHT:&sizex(-1){440}|
|&sizex(-1){PvPコスト}|RIGHT:&sizex(-1){12}|RIGHT:&sizex(-1){14}|RIGHT:&sizex(-1){16}|RIGHT:&sizex(-1){18}|RIGHT:&sizex(-1){20}|RIGHT:&sizex(-1){22}|
更新:2013/11/30

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*&u(){訓練コスト}
検証中のため数値に誤差がある可能性があります。
|>|>|>|>|>|>|>|>|>|>|CENTER:BGCOLOR(black):COLOR(white):報酬目当ての金庫|
|レベル|CENTER:BGCOLOR(lightgrey): 1 |CENTER: 2 |CENTER:BGCOLOR(lightgrey): 3 |CENTER: 4 |CENTER:BGCOLOR(lightgrey): 5 |CENTER:6|CENTER:BGCOLOR(lightgrey): 7 |CENTER: 8 |CENTER:BGCOLOR(lightgrey): 9 |CENTER: 10 |
|&ref(Resource-time.png,fig)時間|CENTER:BGCOLOR(lightgrey):7h48m|CENTER:7h10m33s|CENTER:BGCOLOR(lightgrey):6h30m|CENTER:5h51m|CENTER:BGCOLOR(lightgrey):5h12m|CENTER:4h31m26s|CENTER:BGCOLOR(lightgrey):3h54m|CENTER:3h20m34s|CENTER:BGCOLOR(lightgrey):2h36m|CENTER:1h57m|
|&ref(Resource-Gold.png,fig)Gold|RIGHT:BGCOLOR(lightgrey):20,650|RIGHT:20,650|RIGHT:BGCOLOR(lightgrey):20,650|RIGHT:20,650|RIGHT:BGCOLOR(lightgrey):19,618|RIGHT:18,585|RIGHT:BGCOLOR(lightgrey):17,553|RIGHT:16,520|RIGHT:BGCOLOR(lightgrey):15,488|RIGHT:14,455|
|&ref(Resource-merit.png,fig)功績|RIGHT:BGCOLOR(lightgrey):60|RIGHT:60|RIGHT:BGCOLOR(lightgrey):60|RIGHT:60|RIGHT:BGCOLOR(lightgrey):57|RIGHT:54|RIGHT:BGCOLOR(lightgrey):51|RIGHT:48|RIGHT:BGCOLOR(lightgrey):45|RIGHT:42|


*&u(){治療コスト}
検証中のため数値に誤差がある可能性があります。
|>|>|>|>|>|>|>|>|>|>|CENTER:BGCOLOR(black):COLOR(white):通常|
|レベル|CENTER:BGCOLOR(lightgrey):1|CENTER:2|CENTER:BGCOLOR(lightgrey):3|CENTER:4|CENTER:BGCOLOR(lightgrey):5|CENTER:6|CENTER:BGCOLOR(lightgrey):7|CENTER:8|CENTER:BGCOLOR(lightgrey):9|CENTER:10|
|&ref(Resource-time.png,fig)時間|CENTER:BGCOLOR(lightgrey):3h15m|CENTER:3h15m|CENTER:BGCOLOR(lightgrey):3h15m|CENTER:3h15m|CENTER:BGCOLOR(lightgrey):3h15m|CENTER:2h55m30s|CENTER:BGCOLOR(lightgrey):2h36m|CENTER:2h16m29s|CENTER:BGCOLOR(lightgrey):1h57m|CENTER:1h18m|
|&ref(Resource-Gold.png,fig)Gold|RIGHT:BGCOLOR(lightgrey):18,300|RIGHT:15,250|RIGHT:BGCOLOR(lightgrey):12,200|RIGHT:10,980|RIGHT:BGCOLOR(lightgrey):9,760|RIGHT:8,540|RIGHT:BGCOLOR(lightgrey):7,843|RIGHT:7,320|RIGHT:BGCOLOR(lightgrey):6,710|RIGHT:6,100|
|&ref(Resource-steel.png,fig)鋼|RIGHT:BGCOLOR(lightgrey):975|RIGHT:813|RIGHT:BGCOLOR(lightgrey):650|RIGHT:585|RIGHT:BGCOLOR(lightgrey):520|RIGHT:455|RIGHT:BGCOLOR(lightgrey):418|RIGHT:390|RIGHT:BGCOLOR(lightgrey):358|RIGHT:325|
|>|>|>|>|>|>|>|>|>|>|CENTER:BGCOLOR(black):COLOR(white):ハイテク|
|レベル|CENTER:BGCOLOR(lightgrey):1|CENTER:2|CENTER:BGCOLOR(lightgrey):3|CENTER:4|CENTER:BGCOLOR(lightgrey):5|CENTER:6|CENTER:BGCOLOR(lightgrey):7|CENTER:8|CENTER:BGCOLOR(lightgrey):9|CENTER:10|
|&ref(Resource-time.png,fig)時間|CENTER:BGCOLOR(lightgrey):2h55m30s|CENTER:2h55m30s|CENTER:BGCOLOR(lightgrey):2h55m30s|CENTER:2h55m30s|CENTER:BGCOLOR(lightgrey):2h55m30s|CENTER:2h36m|CENTER:BGCOLOR(lightgrey):2h16m29s|CENTER:1h57m|CENTER:BGCOLOR(lightgrey):1h37m30s|CENTER:58m30s|
|&ref(Resource-Gold.png,fig)Gold|RIGHT:BGCOLOR(lightgrey):15,860|RIGHT:12,810|RIGHT:BGCOLOR(lightgrey):9,760|RIGHT:8,540|RIGHT:BGCOLOR(lightgrey):7,320|RIGHT:6,100|RIGHT:BGCOLOR(lightgrey):5,490|RIGHT:4,880|RIGHT:BGCOLOR(lightgrey):4,209|RIGHT:3,660|
|&ref(Resource-steel.png,fig)鋼|RIGHT:BGCOLOR(lightgrey):845|RIGHT:683|RIGHT:BGCOLOR(lightgrey):520|RIGHT:455|RIGHT:BGCOLOR(lightgrey):390|RIGHT:325|RIGHT:BGCOLOR(lightgrey):293|RIGHT:260|RIGHT:BGCOLOR(lightgrey):224|RIGHT:195|
更新:2013/11/30



-----

*&u(){アップデート履歴}
-3.0
--「噴射で感謝」攻撃に対空能力が付加
-2.9
--導入
#co{
3.0

Added ability to target air units with Spray and Pray attack.
2.9

Added.
}

*&u(){ギャラリー}


*&u(){コメント}
#comment_num2(below, size=60, num=10)
最新の10件を表示しています。


&u(){wikiタグ}
//ユニット,soldier,兵士,感染候補者,極寒耐性,
&tags()

復元してよろしいですか?