パッチノート
Guns of Icarus Allianceのパッチノートまとめ。
最新バージョンは一番上になっています。
最新バージョンは一番上になっています。
2025/06/26
Crusader
Armor: 530 -> 600
Armor: 530 -> 600
Shrike
Top speed: 38.01 -> 40
Turning speed: 13.01 -> 15
Top speed: 38.01 -> 40
Turning speed: 13.01 -> 15
Immortal Gaze Heavy Accelerator Mk. S
Reload time: 10s -> 5s
AOE radius: 1m -> 30m (purely visual)
Reload time: 10s -> 5s
AOE radius: 1m -> 30m (purely visual)
Immortal Gaze Heavy Accelerator
Fire rate: 2 -> 10 (to fix desync bug)
Fire rate: 2 -> 10 (to fix desync bug)
Immortal Gaze Heavy Accelerator Mk. II
Fire rate: 0.5 -> 10 (to fix desync bug)
Fire rate: 0.5 -> 10 (to fix desync bug)
Lumberjack Heavy Mortar
Arming distance: 200m -> 250m
Arming distance: 200m -> 250m
Nemesis Heavy Carronade
Secondary: 100 impact -> 110 impact
Secondary: 100 impact -> 110 impact
Roaring Tiger Heavy Detonator Mk. S
Base fire chance: 0%/4% -> 0%/0%
Damage: 8/34 -> 10/42
Projectiles: 5 -> 4
Projectile speed: 150 -> 135
Increased projectile lifetime (range stays at 300m)
Base fire chance: 0%/4% -> 0%/0%
Damage: 8/34 -> 10/42
Projectiles: 5 -> 4
Projectile speed: 150 -> 135
Increased projectile lifetime (range stays at 300m)
Echidna Light Flak Cannon
Primary: 25 -> 40
Secondary: 55 -> 40
Primary: 25 -> 40
Secondary: 55 -> 40
Burst Rounds
Clip size: -12.5% -> 0
Arming time: -25% -> 0
Clip size: -12.5% -> 0
Arming time: -25% -> 0
2025/6/10
New Weapon in PvP: Immortal Gaze Heavy Accelerator Mk. S,
The Immortal Gaze Heavy Accelerator excels at breaking enemy armor at extreme range. It has built-in safeties to prevent overcharging.
The Immortal Gaze Heavy Accelerator excels at breaking enemy armor at extreme range. It has built-in safeties to prevent overcharging.
Effective vs: Armor,
Piercing: 140,
Reload Time: 10,
Magazine Size: 3,
Projectile Speed: 800 m/s,
Range: 2400m,
Horizontal Arcs: 20 degrees,
Vertical Arcs: 10 degrees,
Minimum Charge: 2 seconds,
Damage Ramp Up: 2x after 7 seconds,
Maximum hold at max charge: 3 seconds,
Piercing: 140,
Reload Time: 10,
Magazine Size: 3,
Projectile Speed: 800 m/s,
Range: 2400m,
Horizontal Arcs: 20 degrees,
Vertical Arcs: 10 degrees,
Minimum Charge: 2 seconds,
Damage Ramp Up: 2x after 7 seconds,
Maximum hold at max charge: 3 seconds,
- 15% damage for each component the projectile passes through,
New Decals:,
We’re going to the Stars next, and to celebrate that, we are giving you some brand-new Stars of Icarus-themed decals: Wings, Gear, and Orbit! Log in to receive them.
We’re going to the Stars next, and to celebrate that, we are giving you some brand-new Stars of Icarus-themed decals: Wings, Gear, and Orbit! Log in to receive them.
New Dyes and Badges:,
Daedalus Sky and Daedalus Red Velvet Cupcakes from the 8th Birthday tournament - now available in the market.
Daedalus Sky and Daedalus Red Velvet Cupcakes from the 8th Birthday tournament - now available in the market.
Achievements Unlocked:,
It’s hard to find a crew these days, which can make some achievements tough to get. We’ve looked these over and identified some of the hardest ones, and we are granting a general amnesty and releasing all the achievements below for everyone. We salute all of you who got these achievements before today. You are true privateers of the wastes, and you can always take pride and satisfaction that you earned these before today.
It’s hard to find a crew these days, which can make some achievements tough to get. We’ve looked these over and identified some of the hardest ones, and we are granting a general amnesty and releasing all the achievements below for everyone. We salute all of you who got these achievements before today. You are true privateers of the wastes, and you can always take pride and satisfaction that you earned these before today.
2025/4/26
Reworked Tempest into a one-shot gun and rebalanced carronades
Seraph Tempest Missiles [Mk. S]
Primary: 9 explosive -> 86 explosive
Secondary: 9 fire -> 230 explosive
Fire rate: 0.75/s -> 0.2/s
Reload time: 8s -> 10s
Clip size: 3 -> 1
Projectile speed: 250m/s -> 167m/s
Projectile lifetime: 2.4s -> 8.0s (1333m)
Arming delay: 0.01s -> 0.6s (100m)
Secondary fire chance: 7% chance for 1 stack -> 75% chance for 1 stack
AOE radius: 7m -> 8m
Horizontal arc: 50 -> 35
Vertical arc: 30 -> 15
Rotation speed: 30 -> 25
Jitter: 2 -> 5
Missiles: 6 -> 1
Primary: 9 explosive -> 86 explosive
Secondary: 9 fire -> 230 explosive
Fire rate: 0.75/s -> 0.2/s
Reload time: 8s -> 10s
Clip size: 3 -> 1
Projectile speed: 250m/s -> 167m/s
Projectile lifetime: 2.4s -> 8.0s (1333m)
Arming delay: 0.01s -> 0.6s (100m)
Secondary fire chance: 7% chance for 1 stack -> 75% chance for 1 stack
AOE radius: 7m -> 8m
Horizontal arc: 50 -> 35
Vertical arc: 30 -> 15
Rotation speed: 30 -> 25
Jitter: 2 -> 5
Missiles: 6 -> 1
Hellhound Heavy Twin Carronade
Fire rate: 0.833/s -> 1.0/s
Fire rate: 0.833/s -> 1.0/s
Barking Dog Light Carronade
Fire rate: 1.1/s -> 1.0/s
Fire rate: 1.1/s -> 1.0/s
2025/2/21
Chemical Spray
Duration: 25s -> 30s
Duration: 25s -> 30s
2025/2/10
Added spawn points for some 2v2 maps
Ashen Scuffle: +2
Clash at Blackcliff: +2
Duel at Dawn: +2
Fight over Firnfeld: +2
Northern Fjords: +2
Water Hazard: +1
Ashen Scuffle: +2
Clash at Blackcliff: +2
Duel at Dawn: +2
Fight over Firnfeld: +2
Northern Fjords: +2
Water Hazard: +1
2024/11/13
Spire
Hull: 1200 -> 1000
Hull: 1200 -> 1000
Magnate
Moved main engine 20cm lower
Moved main engine 20cm lower
Judgement
Armor: 650 -> 625
Hull: 1200 -> 1000
Vertical speed: 17.01 -> 16.2
Armor: 650 -> 625
Hull: 1200 -> 1000
Vertical speed: 17.01 -> 16.2
Banshee Light Rocket Carousel
Primary: 17 explosive -> 22.6 explosive
Secondary: 23.4 fire -> 22.5 fire
(50% revert)
Primary: 17 explosive -> 22.6 explosive
Secondary: 23.4 fire -> 22.5 fire
(50% revert)
Echidna Light Flak Cannon
Arming distance: 150m -> 175m
Arming distance: 150m -> 175m
2024/10/24
Crusader
Armor: 432 -> 530
Armor: 432 -> 530
Stormbreaker
Armor: 420 -> 529
Hull: 400 -> 320
Top speed: 32 -> 34
Armor: 420 -> 529
Hull: 400 -> 320
Top speed: 32 -> 34
2024/8/8
Goldfish
Acceleration: 4 -> 5
Acceleration: 4 -> 5
Galleon
Turn speed: 8 -> 10
Vertical accel: 2.5 -> 2.75
Reduced the minotaur's ability to spin it by increasing its moment of inertia, had to reduce the main engine's contribution to thrust
Turn speed: 8 -> 10
Vertical accel: 2.5 -> 2.75
Reduced the minotaur's ability to spin it by increasing its moment of inertia, had to reduce the main engine's contribution to thrust
Manticore Heavy Hwacha
Jitter: 3 -> 4
Jitter: 3 -> 4
Hellhound Heavy Twin Carronade
Primary: 350 flechette -> 196 flechette
Clip size: 2 -> 4
Jitter: 6 -> 5
(4 shots to pop, 3 with buff)
Primary: 350 flechette -> 196 flechette
Clip size: 2 -> 4
Jitter: 6 -> 5
(4 shots to pop, 3 with buff)
Typhon Heavy Flak Cannon (Mk. I and Mk. II)
Reload time: 4s -> 5s
Reload time: 4s -> 5s
Hades Light Cannon
Primary: 30 fire -> 27 fire
Secondary: 45 piercing -> 56 piercing
(+15% armor damage)
Primary: 30 fire -> 27 fire
Secondary: 45 piercing -> 56 piercing
(+15% armor damage)
Burst rounds
Clip size: -12.5% (applies to guns with 5+ shots)
Clip size: -12.5% (applies to guns with 5+ shots)
2024/07/02
Reworked burst ammo and the AoE radius of guns, Corsair nerf
Corsair
Hull: 1200 -> 1000
Accel: 5 -> 4.5
Mass: 250T -> 265T
Hull: 1200 -> 1000
Accel: 5 -> 4.5
Mass: 250T -> 265T
Burst Rounds
AoE: +50% -> +25%
AoE: +50% -> +25%
2024/05/24
Stormbreaker
Turning accel: 6.43 -> 7.07
Turning accel: 6.43 -> 7.07
2024/05/02
Judgement
Armor: 725 -> 650
Armor: 725 -> 650
2024/03/15
Incendiary Rounds
Rate of fire: -30% -> -15%
Rate of fire: -30% -> -15%
Heatsink Clip
Projectile speed: -20% -> +0%
Projectile speed: -20% -> +0%
2024/02/27
Drift Sail
Fire damage taken: +30% (including pilot tools!)
Fire damage taken: +30% (including pilot tools!)
2024/02/24
Immortal Gaze Heavy Accelerator
Max charge window: 0 -> 6
Max charge modifier: 6 -> 2
Primary: 50 piercing -> 250 piercing
Secondary: 25 piercing -> 125 piercing
Scope power: 4 -> 5
Max charge window: 0 -> 6
Max charge modifier: 6 -> 2
Primary: 50 piercing -> 250 piercing
Secondary: 25 piercing -> 125 piercing
Scope power: 4 -> 5
2024/02/19
Crusader nerf and guns update
Crusader
Armor: 650 -> 432
Hull: 650 -> 600
Armor: 650 -> 432
Hull: 650 -> 600
Nemesis Heavy Carronade
Primary: 125 shatter -> 165 shatter
Projectile speed: 400 -> 450
(can now one-shot heavy guns with charged or buff)
Primary: 125 shatter -> 165 shatter
Projectile speed: 400 -> 450
(can now one-shot heavy guns with charged or buff)
Hades Light Cannon
Projectile speed: 250m/s -> 300m/s
Arming distance: still 150m
Shell drop: 15 m/s² -> 18 m/s²
Projectile speed: 250m/s -> 300m/s
Arming distance: still 150m
Shell drop: 15 m/s² -> 18 m/s²
Seraph Tempest Missiles Mk. S
Fire rate: 0.5/s -> 0.75/s
Down arc: 10 -> 30
Fire rate: 0.5/s -> 0.75/s
Down arc: 10 -> 30
Immortal Gaze Heavy Accelerator
Primary: 250 piercing -> 50 piercing
Secondary: 125 piercing -> 25 piercing
Min charge time: 5 -> 2
Max charge time: 7 -> 6
Max charge window: 6 -> 0
Max charge damage modifier: 1.2 -> 6
Primary: 250 piercing -> 50 piercing
Secondary: 125 piercing -> 25 piercing
Min charge time: 5 -> 2
Max charge time: 7 -> 6
Max charge window: 6 -> 0
Max charge damage modifier: 1.2 -> 6
2024/02/09
Goldfish
Accel: 3.6 -> 4.0
Accel: 3.6 -> 4.0
Judgement
Armor: 650 -> 725 (rebuild still 9 spanner hits)
Armor: 650 -> 725 (rebuild still 9 spanner hits)
2024/01/11
Fail-safe Kit
Duration: 25s -> 20s
Repair rate: 16/s -> 20/s
Duration: 25s -> 20s
Repair rate: 16/s -> 20/s
2024/01/07
Drift Sail
Angular drag: -90% -> -77%
Angular drag: -90% -> -77%
2024/01/05
Changed failsafe and drift sail in an effort to tame the speed meta
Fail-safe Kit
Duration: 15s -> 25s
Repair rate: 24/s -> 16/s
Total repair: 360 -> 400
Duration: 15s -> 25s
Repair rate: 24/s -> 16/s
Total repair: 360 -> 400
Drift Sail
Longitudinal drag: -90% -> -80%
Angular drag: -77% -> -90%
Longitudinal drag: -90% -> -80%
Angular drag: -77% -> -90%