「icon」の編集履歴(バックアップ)一覧はこちら

icon - (2020/12/12 (土) 13:23:27) の1つ前との変更点

追加された行は緑色になります。

削除された行は赤色になります。

#contents() 編集者用の汎用アイコンをアップロードするページです。 以下の記述を用いることで、wiki内の他のページで画像をアップロードすることなくアイコンを利用できます。 &ref(画像名,icon,x=35) 見出しに使用する場合はx=45に調節すると見栄えが良くなります。 [[▶︎アップロードページへ移動>https://w.atwiki.jp/deadbydaylight/upload/409.html]] *キャラ固有 #areaedit **生存者 #openclose(show=◆クリックで開く){ |>|>|>|BGCOLOR(gray):&bold(){キャラ画像}| |&ref(dwight.png,,x=32) dwight.png|&ref(meg.png,,x=32) meg.png|&ref(claudette.png,,x=32) claudette.png|&ref(jake.png,,x=32) jake.png| |&ref(nea.png,,x=32) nea.png|&ref(laurie.png,,x=32) laurie.png|&ref(ace.png,,x=32) ace.png|&ref(william.png,,x=32) william.png| |&ref(min.png,,x=32) min.png|&ref(king.png,,x=32) king.png|&ref(quentin.png,,x=32) quentin.png|&ref(tapp.png,,x=32) tapp.png| |&ref(kate.png,,x=32) kate.png|&ref(adam.png,,x=32) adam.png|&ref(jeff.png,,x=32) jeff.png|&ref(jane.png,,x=32) jane.png| |&ref(ash.png,,x=32) ash.png|&ref(nancy.png,,x=32) nancy.png|&ref(steve.png,,x=32) steve.png|&ref(yui.png,,x=32) yui.png| |&ref(zarina.png,,x=32) zarina.png|&ref(cheryl.png,,x=32) cheryl.png|&ref(felix.png,,x=32) felix.png|&ref(elodie.png,,x=32) elodie.png| |>|>|>|BGCOLOR(gray):&bold(){共通パーク}| |&ref(Share_DAR.png,,x=32) Share_DAR.png|&ref(Share_DEJ.png,,x=32) Share_DEJ.png|&ref(Share_HOP.png,,x=32) Share_HOP.png|&ref(Share_KIN.png,,x=32) Share_KIN.png| |&ref(Share_LIG.png,,x=32) Share_LIG.png|&ref(Share_NOL.png,,x=32) Share_NOL.png|&ref(Share_PLU.png,,x=32) Share_PLU.png|&ref(Share_PRE.png,,x=32) Share_PRE.png| |&ref(Share_RES.png,,x=32) Share_RES.png|&ref(Share_SMA.png,,x=32) Share_SMA.png|&ref(Share_SPI.png,,x=32) Share_SPI.png|&ref(Share_THI.png,,x=32) Share_THI.png| |&ref(Share_WEL.png,,x=32) Share_WEL.png|||| } **殺人鬼 #openclose(show=◆クリックで開く){ |>|>|BGCOLOR(gray):&bold(){共通パーク}| |&ref(Share_BIT.png,,x=32) Share_BIT.png|&ref(Share_DEE.png,,x=32) Share_DEE.png|&ref(Share_DIS.png,,x=32) Share_DIS.png| |&ref(Share_INS.png,,x=32) Share_INS.png|&ref(Share_IRO.png,,x=32) Share_IRO.png|&ref(Share_MON.png,,x=32) Share_MON.png| |&ref(Share_NOE.png,,x=32) Share_NOE.png|&ref(Share_SLO.png,,x=32) Share_SLO.png|&ref(Share_SPY.png,,x=32) Share_SPY.png| |&ref(Share_THR.png,,x=32) Share_THR.png|&ref(Share_UNR.png,,x=32) Share_UNR.png|&ref(Share_WHI.png,,x=32) Share_WHI.png| |>|>|BGCOLOR(gray):&bold(){トラッパー}| |&ref(trapper.png,,x=32) trapper.png|&ref(trap.png,,x=32) trap.png|| |&ref(Pe_Tra1.png,,x=32) Pe_Tra1.png|&ref(Pe_Tra2.png,,x=32) Pe_Tra2.png|&ref(Pe_Tra3.png,,x=32) Pe_Tra3.png| |>|>|BGCOLOR(gray):&bold(){レイス}| |&ref(wraith.png,,x=32) wraith.png|&ref(bell.png,,x=32) bell.png|| |&ref(Pe_Wra1.png,,x=32) Pe_Wra1.png|&ref(Pe_Wra2.png,,x=32) Pe_Wra2.png|&ref(Pe_Wra3.png,,x=32) Pe_Wra3.png| |>|>|BGCOLOR(gray):&bold(){ヒルビリー}| |&ref(hillbilly.png,,x=32) hillbilly.png|&ref(chainsaw.png,,x=32) chainsaw.png|| |&ref(Pe_Hil1.png,,x=32) Pe_Hil1.png|&ref(Pe_Hil2.png,,x=32) Pe_Hil2.png|&ref(Pe_Hil3.png,,x=32) Pe_Hil3.png| |>|>|BGCOLOR(gray):&bold(){ナース}| |&ref(nurse.png,,x=32) nurse.png|&ref(lastBreath.png,,x=32) lastBreath.png|| |&ref(Pe_Nur1.png,,x=32) Pe_Nur1.png|&ref(Pe_Nur2.png,,x=32) Pe_Nur2.png|&ref(Pe_Nur3.png,,x=32) Pe_Nur3.png| |>|>|BGCOLOR(gray):&bold(){シェイプ}| |&ref(shape.png,,x=32) shape.png|&ref(evil.png,,x=32) evil.png|| |&ref(Pe_Sha1.png,,x=32) Pe_Sha1.png|&ref(Pe_Sha2.png,,x=32) Pe_Sha2.png|&ref(Pe_Sha3.png,,x=32) Pe_Sha3.png| |>|>|BGCOLOR(gray):&bold(){ハグ}| |&ref(hag.png,,x=32) hag.png|&ref(catalyst.png,,x=32) catalyst.png|| |&ref(Pe_Hag1.png,,x=32) Pe_Hag1.png|&ref(Pe_Hag2.png,,x=32) Pe_Hag2.png|&ref(Pe_Hag3.png,,x=32) Pe_Hag3.png| |>|>|BGCOLOR(gray):&bold(){ドクター}| |&ref(doctor.png,,x=32) doctor.png|&ref(shock.png,,x=32) shock.png|| |&ref(Pe_Doc1.png,,x=32) Pe_Doc1.png|&ref(Pe_Doc2.png,,x=32) Pe_Doc2.png|&ref(Pe_Doc3.png,,x=32) Pe_Doc3.png| |>|>|BGCOLOR(gray):&bold(){ハントレス}| |&ref(huntress.png,,x=32) huntress.png|&ref(hatchet.png,,x=32) hatchet.png|| |&ref(Pe_Hun1.png,,x=32) Pe_Hun1.png|&ref(Pe_Hun2.png,,x=32) Pe_Hun2.png|&ref(Pe_Hun3.png,,x=32) Pe_Hun3.png| |>|>|BGCOLOR(gray):&bold(){カニバル}| |&ref(cannibal.png,,x=32) cannibal.png|&ref(swingChainsaw.png,,x=32) swingChainsaw.png|&ref(tantrum.png,,x=32) tantrum.png| |&ref(Pe_Can1.png,,x=32) Pe_Can1.png|&ref(Pe_Can2.png,,x=32) Pe_Can2.png|&ref(Pe_Can3.png,,x=32) Pe_Can3.png| |>|>|BGCOLOR(gray):&bold(){ナイトメア}| |&ref(nightmare.png,,x=32) nightmare.png|&ref(dream.png,,x=32) dream.png|| |&ref(Pe_Nig1.png,,x=32) Pe_Nig1.png|&ref(Pe_Nig2.png,,x=32) Pe_Nig2.png|&ref(Pe_Nig3.png,,x=32) Pe_Nig3.png| |>|>|BGCOLOR(gray):&bold(){ピッグ}| |&ref(pig.png,,x=32) pig.png|&ref(reverseTrap.png,,x=32) reverseTrap.png|| |&ref(Pe_Pig1.png,,x=32) Pe_Pig1.png|&ref(Pe_Pig2.png,,x=32) Pe_Pig2.png|&ref(Pe_Pig3.png,,x=32) Pe_Pig3.png| |>|>|BGCOLOR(gray):&bold(){クラウン}| |&ref(clown.png,icon,x=32) clown.png|&ref(tonic.png,,x=32) tonic.png|| |&ref(Pe_Clo1.png,,x=32) Pe_Clo1.png|&ref(Pe_Clo2.png,,x=32) Pe_Clo2.png|&ref(Pe_Clo3.png,,x=32) Pe_Clo3.png| |>|>|BGCOLOR(gray):&bold(){スピリット}| |&ref(spirit.png,icon,x=32) spirit.png|&ref(phaseWalk.png,,x=32) phaseWalk.png|| |&ref(Pe_Spi1.png,,x=32) Pe_Spi1.png|&ref(Pe_Spi2.png,,x=32) Pe_Spi2.png|&ref(Pe_Spi3.png,,x=32) Pe_Spi3.png| |>|>|BGCOLOR(gray):&bold(){リージョン}| |&ref(legion.png,icon,x=32) legion.png|&ref(frenzy.png,,x=32) frenzy.png|| |&ref(Pe_Leg1.png,,x=32) Pe_Leg1.png|&ref(Pe_Leg2.png,,x=32) Pe_Leg2.png|&ref(Pe_Leg3.png,,x=32) Pe_Leg3.png| |>|>|BGCOLOR(gray):&bold(){プレイグ}| |&ref(plague.png,icon,x=32) plague.png|&ref(purge.png,,x=32) purge.png|| |&ref(Pe_Pla1.png,,x=32) Pe_Pla1.png|&ref(Pe_Pla2.png,,x=32) Pe_Pla2.png|&ref(Pe_Pla3.png,,x=32) Pe_Pla3.png| |>|>|BGCOLOR(gray):&bold(){ゴーストフェイス}| |&ref(ghostface.png,icon,x=32) ghostface.png|&ref(shroud.png,,x=32) shroud.png|&ref(gaze.png,,x=32) gaze.png| |&ref(Pe_Gho1.png,,x=32) Pe_Gho1.png|&ref(Pe_Gho2.png,,x=32) Pe_Gho2.png|&ref(Pe_Gho3.png,,x=32) Pe_Gho3.png| |>|>|BGCOLOR(gray):&bold(){デモゴルゴン}| |&ref(demogorgon.png,icon,x=32) demogorgon.png|&ref(abyss.png,,x=32) abyss.png|| |&ref(Pe_Dem1.png,,x=32) Pe_Dem1.png|&ref(Pe_Dem2.png,,x=32) Pe_Dem2.png|&ref(Pe_Dem3.png,,x=32) Pe_Dem3.png| |>|>|BGCOLOR(gray):&bold(){鬼}| |&ref(oni.png,icon,x=32) oni.png|&ref(settle.png,,x=32) settle.png|&ref(wrath.png,,x=32) wrath.png| |&ref(Pe_Oni1.png,,x=32) Pe_Oni1.png|&ref(Pe_Oni2.png,,x=32) Pe_Oni2.png|&ref(Pe_Oni3.png,,x=32) Pe_Oni3.png| |>|>|BGCOLOR(gray):&bold(){デススリンガー}| |&ref(deathslinger.png,icon,x=32) deathslinger.png|&ref(spearGun.png,,x=32) spearGun.png|| |&ref(Pe_Dea1.png,,x=32) Pe_Dea1.png|&ref(Pe_Dea2.png,,x=32) Pe_Dea2.png|&ref(Pe_Dea3.png,,x=32) Pe_Dea3.png| |>|>|BGCOLOR(gray):&bold(){エクセキューショナー}| |&ref(executioner.png,icon,x=32) executioner.png|&ref(judgement.png,,x=32) judgement.png|| |&ref(Pe_Exe1.png,,x=32) Pe_Exe1.png|&ref(Pe_Exe2.png,,x=32) Pe_Exe2.png|&ref(Pe_Exe3.png,,x=32) Pe_Exe3.png| |>|>|BGCOLOR(gray):&bold(){ブライト}| |&ref(blight.png,icon,x=32) blight.png|&ref(serum.png,,x=32) serum.png|| |&ref(Pe_Bli1.png,,x=32) Pe_Bli1.png|&ref(Pe_Bli2.png,,x=32) Pe_Bli2.png|&ref(Pe_Bli3.png,,x=32) Pe_Bli3.png| |>|>|BGCOLOR(gray):&bold(){ツインズ}| |&ref(twins.png,,x=32) twins.png|&ref(bloodbond.png,,x=32) bloodbond.png|&ref(pounce.png,,x=32) pounce.png| |&ref(Pe_Twi1.png,,x=32) Pe_Twi1.png|&ref(Pe_Twi2.png,,x=32) Pe_Twi2.png|&ref(Pe_Twi3.png,,x=32) Pe_Twi3.png| } #areaedit(end) *汎用 #areaedit #openclose(show=◆クリックで開く){ |>|>|>|BGCOLOR(gray):&bold(){ロードアウト}| |&ref(loadout.png,,x=32) loadout.png|&ref(perk.png,,x=32) perk.png|&ref(teachable.png,,x=32) teachable.png|&ref(item.png,,x=32) item.png| |&ref(addon.png,,x=32) addon.png|&ref(offering.png,,x=32) offering.png|&ref(mysteryBox.png,,x=32) mysteryBox.png|&ref(openedMysteryBox.png,,x=32) openedMysteryBox.png| |&ref(procedural.png,,x=32) procedural.png|&ref(survivorHead.png,,x=32) survivorHead.png|&ref(survivorTorso.png,,x=32) survivorTorso.png|&ref(survivorLeg.png,,x=32) survivorLeg.png| |&ref(killerMask.png,,x=32) killerHead.png|&ref(killerBody.png,,x=32) killerBpdy.png|&ref(killerWeapon.png,,x=32) killerWeapon.png|&ref(outfit.png,,x=32) outfit.png| |&ref(charm.png,,x=32) charm.png|&ref(customization.png,,x=32) customization.png||| |>|>|>|BGCOLOR(gray):&bold(){ギミック}| |&ref(pallet.png,,x=32) pallet.png|&ref(breakableWall.png,,x=32) breakableWall.png|&ref(window.png,,x=32) window.png|&ref(generator.png,,x=32) generator.png| |&ref(hook.png,,x=32) hook.png|&ref(totem.png,,x=32) totem.png|&ref(exit.png,,x=32) exit.png|&ref(hatch.png,,x=32) hatch.png| |&ref(lockers.png,,x=32) locker.png|&ref(chest.png,,x=32) chest.png|&ref(crow.png,,x=32) crow.png|| |>|>|>|BGCOLOR(gray):&bold(){アーカイブ}| |&ref(archives.png,,x=32) archives.png|&ref(quests.png,,x=32) quests.png|&ref(rewards.png,,x=32) rewards.png|&ref(lore.png,,x=32) lore.png| |&ref(memo.png,,x=32) memo.png|&ref(note.png,,x=32) note.png|&ref(movie.png,,x=32) movie.png|&ref(questIcon.png,,x=32)questIcon.png| |&ref(questSurvivor.png,,x=32) questSurvivor.png|&ref(questKiller.png,,x=32) questKiller.png||| |>|>|>|BGCOLOR(gray):&bold(){通貨}| |&ref(auriccell.png,,x=32) auriccell.png|&ref(bloodpoint.png,,x=32) bloodpoint.png|&ref(Iridescent Shard.png,,x=32) Iridescent Shard.png|&ref(riftFragment.png,,x=32) riftFragment.png| |>|>|>|BGCOLOR(gray):&bold(){アイテム}| |&ref(firstAid.png,,x=32) firstAid.png|&ref(flashlight.png,,x=32) flashlight.png|&ref(key.png,,x=32) key.png|&ref(map.png,,x=32) map.png| |&ref(toolbox.png,,x=32) toolbox.png|||| |>|>|>|BGCOLOR(gray):&bold(){デイリー・リチュアルズ}| | &ref(https://img.atwikiimg.com/www65.atwiki.jp/deadbydaylight/attach/84/579/ALTRUISM.png,x=32) &font(l){altruism.png}(使用不可)|&ref(boldness.png,,x=32) boldness.png|&ref(objective.png,,x=32) objective.png|&ref(survival.png,,x=32) survival.png| |&ref(brutality.png,,x=32) brutality.png|&ref(deviousness.png,,x=32) deviousness.png|&ref(hunt.png,,x=32) hunt.png|&ref(sacrifice.png,,x=32) sacrifice.png| |>|>|>|BGCOLOR(gray):&bold(){状態変化}| |&ref(blindness.png,,x=32) blindness.png|&ref(bloodLust.png,,x=32) bloodLust.png|&ref(broken.png,,x=32) broken.png|&ref(cursed.png,,x=32) cursed.png| |&ref(deepWound.png,,x=32) deepWound.png|&ref(endurance.png,,x=32) endurance.png|&ref(exhausted.png,,x=32) exhausted.png|&ref(exposed.png,,x=32) exposed.png| |&ref(hemorrhage.png,,x=32) hemorrhage.png|&ref(hindered.png,,x=32) hindered.png|&ref(madness.png,,x=32) madness.png|&ref(mangled.png,,x=32) mangled.png| |&ref(oblivious.png,,x=32) oblivious.png|&ref(speed.png,,x=32) speed.png|&ref(undetectable.png,,x=32) undetectable.png|&ref(incapacitated.png,,x=32) incapacitated.png| |>|>|>|BGCOLOR(gray):&bold(){イベント}| |&ref(anniversary.png,,x=32) anniversary.png|&ref(summer.png,,x=32) summer.png|&ref(lunar.png,,x=32) lunar.png|&ref(pustula.png,,x=32) pustula.png| |&ref(winter.png,,x=32) winter.png|||| |>|>|>|BGCOLOR(gray):&bold(){その他}| |&ref(shrine.png,,x=32) shrine.png|&ref(logo.png,,x=32) logo.png|&ref(news.png,icon,x=32) news.png|&ref(survivor.png,,x=32) survivor.png| |&ref(killer.png,,x=32) killer.png|&ref(entity.png,,x=32) entity.png|&ref(players.png,icon,x=32) players.png|&ref(win.png,,x=32) win.png| |&ref(healthy.png,,x=32) healthy.png|&ref(injured.png,,x=32) injured.png|&ref(store.png,,x=32) store.png|&ref(bloodweb.png,,x=32) bloodweb.png| |&ref(info.png,,x=32) info.png|&ref(report.png,,x=32) report.png|&ref(people.png,,x=32) people.png|&ref(sound.png,,x=32) sound.png| |&ref(trailer.png,,x=32) trailer.png|&ref(crown.png,,x=32) crown.png|&ref(obsession.png,,x=32) obsession.png|&ref(ptb.png,icon,x=32) ptb.png| } #areaedit(end) //|>|>|>|BGCOLOR(gray):&bold(){題名}| //|&ref(画像.png,,x=32) 画像.png|&ref(画像.png,,x=32) 画像.png|&ref(画像.png,,x=32) 画像.png|&ref(画像.png,,x=32) 画像.png|
#contents() 編集者用の汎用アイコンをアップロードするページです。 以下の記述を用いることで、wiki内の他のページで画像をアップロードすることなくアイコンを利用できます。 &ref(画像名,icon,x=35) 見出しに使用する場合はx=45に調節すると見栄えが良くなります。 [[▶︎アップロードページへ移動>https://w.atwiki.jp/deadbydaylight/upload/409.html]] *キャラ固有 #areaedit **生存者 #openclose(show=◆クリックで開く){ |>|>|>|BGCOLOR(gray):&bold(){キャラ画像}| |&ref(dwight.png,,x=32) dwight.png|&ref(meg.png,,x=32) meg.png|&ref(claudette.png,,x=32) claudette.png|&ref(jake.png,,x=32) jake.png| |&ref(nea.png,,x=32) nea.png|&ref(laurie.png,,x=32) laurie.png|&ref(ace.png,,x=32) ace.png|&ref(william.png,,x=32) william.png| |&ref(min.png,,x=32) min.png|&ref(king.png,,x=32) king.png|&ref(quentin.png,,x=32) quentin.png|&ref(tapp.png,,x=32) tapp.png| |&ref(kate.png,,x=32) kate.png|&ref(adam.png,,x=32) adam.png|&ref(jeff.png,,x=32) jeff.png|&ref(jane.png,,x=32) jane.png| |&ref(ash.png,,x=32) ash.png|&ref(nancy.png,,x=32) nancy.png|&ref(steve.png,,x=32) steve.png|&ref(yui.png,,x=32) yui.png| |&ref(zarina.png,,x=32) zarina.png|&ref(cheryl.png,,x=32) cheryl.png|&ref(felix.png,,x=32) felix.png|&ref(elodie.png,,x=32) elodie.png| |>|>|>|BGCOLOR(gray):&bold(){共通パーク}| |&ref(Share_DAR.png,,x=32) Share_DAR.png|&ref(Share_DEJ.png,,x=32) Share_DEJ.png|&ref(Share_HOP.png,,x=32) Share_HOP.png|&ref(Share_KIN.png,,x=32) Share_KIN.png| |&ref(Share_LIG.png,,x=32) Share_LIG.png|&ref(Share_NOL.png,,x=32) Share_NOL.png|&ref(Share_PLU.png,,x=32) Share_PLU.png|&ref(Share_PRE.png,,x=32) Share_PRE.png| |&ref(Share_RES.png,,x=32) Share_RES.png|&ref(Share_SMA.png,,x=32) Share_SMA.png|&ref(Share_SPI.png,,x=32) Share_SPI.png|&ref(Share_THI.png,,x=32) Share_THI.png| |&ref(Share_WEL.png,,x=32) Share_WEL.png|&ref(Share_SLI.png,,x=32) Share_SLI.png||| } **殺人鬼 #openclose(show=◆クリックで開く){ |>|>|BGCOLOR(gray):&bold(){共通パーク}| |&ref(Share_BIT.png,,x=32) Share_BIT.png|&ref(Share_DEE.png,,x=32) Share_DEE.png|&ref(Share_DIS.png,,x=32) Share_DIS.png| |&ref(Share_INS.png,,x=32) Share_INS.png|&ref(Share_IRO.png,,x=32) Share_IRO.png|&ref(Share_MON.png,,x=32) Share_MON.png| |&ref(Share_NOE.png,,x=32) Share_NOE.png|&ref(Share_SLO.png,,x=32) Share_SLO.png|&ref(Share_SPY.png,,x=32) Share_SPY.png| |&ref(Share_THR.png,,x=32) Share_THR.png|&ref(Share_UNR.png,,x=32) Share_UNR.png|&ref(Share_WHI.png,,x=32) Share_WHI.png| |>|>|BGCOLOR(gray):&bold(){トラッパー}| |&ref(trapper.png,,x=32) trapper.png|&ref(trap.png,,x=32) trap.png|| |&ref(Pe_Tra1.png,,x=32) Pe_Tra1.png|&ref(Pe_Tra2.png,,x=32) Pe_Tra2.png|&ref(Pe_Tra3.png,,x=32) Pe_Tra3.png| |>|>|BGCOLOR(gray):&bold(){レイス}| |&ref(wraith.png,,x=32) wraith.png|&ref(bell.png,,x=32) bell.png|| |&ref(Pe_Wra1.png,,x=32) Pe_Wra1.png|&ref(Pe_Wra2.png,,x=32) Pe_Wra2.png|&ref(Pe_Wra3.png,,x=32) Pe_Wra3.png| |>|>|BGCOLOR(gray):&bold(){ヒルビリー}| |&ref(hillbilly.png,,x=32) hillbilly.png|&ref(chainsaw.png,,x=32) chainsaw.png|| |&ref(Pe_Hil1.png,,x=32) Pe_Hil1.png|&ref(Pe_Hil2.png,,x=32) Pe_Hil2.png|&ref(Pe_Hil3.png,,x=32) Pe_Hil3.png| |>|>|BGCOLOR(gray):&bold(){ナース}| |&ref(nurse.png,,x=32) nurse.png|&ref(lastBreath.png,,x=32) lastBreath.png|| |&ref(Pe_Nur1.png,,x=32) Pe_Nur1.png|&ref(Pe_Nur2.png,,x=32) Pe_Nur2.png|&ref(Pe_Nur3.png,,x=32) Pe_Nur3.png| |>|>|BGCOLOR(gray):&bold(){シェイプ}| |&ref(shape.png,,x=32) shape.png|&ref(evil.png,,x=32) evil.png|| |&ref(Pe_Sha1.png,,x=32) Pe_Sha1.png|&ref(Pe_Sha2.png,,x=32) Pe_Sha2.png|&ref(Pe_Sha3.png,,x=32) Pe_Sha3.png| |>|>|BGCOLOR(gray):&bold(){ハグ}| |&ref(hag.png,,x=32) hag.png|&ref(catalyst.png,,x=32) catalyst.png|| |&ref(Pe_Hag1.png,,x=32) Pe_Hag1.png|&ref(Pe_Hag2.png,,x=32) Pe_Hag2.png|&ref(Pe_Hag3.png,,x=32) Pe_Hag3.png| |>|>|BGCOLOR(gray):&bold(){ドクター}| |&ref(doctor.png,,x=32) doctor.png|&ref(shock.png,,x=32) shock.png|| |&ref(Pe_Doc1.png,,x=32) Pe_Doc1.png|&ref(Pe_Doc2.png,,x=32) Pe_Doc2.png|&ref(Pe_Doc3.png,,x=32) Pe_Doc3.png| |>|>|BGCOLOR(gray):&bold(){ハントレス}| |&ref(huntress.png,,x=32) huntress.png|&ref(hatchet.png,,x=32) hatchet.png|| |&ref(Pe_Hun1.png,,x=32) Pe_Hun1.png|&ref(Pe_Hun2.png,,x=32) Pe_Hun2.png|&ref(Pe_Hun3.png,,x=32) Pe_Hun3.png| |>|>|BGCOLOR(gray):&bold(){カニバル}| |&ref(cannibal.png,,x=32) cannibal.png|&ref(swingChainsaw.png,,x=32) swingChainsaw.png|&ref(tantrum.png,,x=32) tantrum.png| |&ref(Pe_Can1.png,,x=32) Pe_Can1.png|&ref(Pe_Can2.png,,x=32) Pe_Can2.png|&ref(Pe_Can3.png,,x=32) Pe_Can3.png| |>|>|BGCOLOR(gray):&bold(){ナイトメア}| |&ref(nightmare.png,,x=32) nightmare.png|&ref(dream.png,,x=32) dream.png|| |&ref(Pe_Nig1.png,,x=32) Pe_Nig1.png|&ref(Pe_Nig2.png,,x=32) Pe_Nig2.png|&ref(Pe_Nig3.png,,x=32) Pe_Nig3.png| |>|>|BGCOLOR(gray):&bold(){ピッグ}| |&ref(pig.png,,x=32) pig.png|&ref(reverseTrap.png,,x=32) reverseTrap.png|| |&ref(Pe_Pig1.png,,x=32) Pe_Pig1.png|&ref(Pe_Pig2.png,,x=32) Pe_Pig2.png|&ref(Pe_Pig3.png,,x=32) Pe_Pig3.png| |>|>|BGCOLOR(gray):&bold(){クラウン}| |&ref(clown.png,icon,x=32) clown.png|&ref(tonic.png,,x=32) tonic.png|| |&ref(Pe_Clo1.png,,x=32) Pe_Clo1.png|&ref(Pe_Clo2.png,,x=32) Pe_Clo2.png|&ref(Pe_Clo3.png,,x=32) Pe_Clo3.png| |>|>|BGCOLOR(gray):&bold(){スピリット}| |&ref(spirit.png,icon,x=32) spirit.png|&ref(phaseWalk.png,,x=32) phaseWalk.png|| |&ref(Pe_Spi1.png,,x=32) Pe_Spi1.png|&ref(Pe_Spi2.png,,x=32) Pe_Spi2.png|&ref(Pe_Spi3.png,,x=32) Pe_Spi3.png| |>|>|BGCOLOR(gray):&bold(){リージョン}| |&ref(legion.png,icon,x=32) legion.png|&ref(frenzy.png,,x=32) frenzy.png|| |&ref(Pe_Leg1.png,,x=32) Pe_Leg1.png|&ref(Pe_Leg2.png,,x=32) Pe_Leg2.png|&ref(Pe_Leg3.png,,x=32) Pe_Leg3.png| |>|>|BGCOLOR(gray):&bold(){プレイグ}| |&ref(plague.png,icon,x=32) plague.png|&ref(purge.png,,x=32) purge.png|| |&ref(Pe_Pla1.png,,x=32) Pe_Pla1.png|&ref(Pe_Pla2.png,,x=32) Pe_Pla2.png|&ref(Pe_Pla3.png,,x=32) Pe_Pla3.png| |>|>|BGCOLOR(gray):&bold(){ゴーストフェイス}| |&ref(ghostface.png,icon,x=32) ghostface.png|&ref(shroud.png,,x=32) shroud.png|&ref(gaze.png,,x=32) gaze.png| |&ref(Pe_Gho1.png,,x=32) Pe_Gho1.png|&ref(Pe_Gho2.png,,x=32) Pe_Gho2.png|&ref(Pe_Gho3.png,,x=32) Pe_Gho3.png| |>|>|BGCOLOR(gray):&bold(){デモゴルゴン}| |&ref(demogorgon.png,icon,x=32) demogorgon.png|&ref(abyss.png,,x=32) abyss.png|| |&ref(Pe_Dem1.png,,x=32) Pe_Dem1.png|&ref(Pe_Dem2.png,,x=32) Pe_Dem2.png|&ref(Pe_Dem3.png,,x=32) Pe_Dem3.png| |>|>|BGCOLOR(gray):&bold(){鬼}| |&ref(oni.png,icon,x=32) oni.png|&ref(settle.png,,x=32) settle.png|&ref(wrath.png,,x=32) wrath.png| |&ref(Pe_Oni1.png,,x=32) Pe_Oni1.png|&ref(Pe_Oni2.png,,x=32) Pe_Oni2.png|&ref(Pe_Oni3.png,,x=32) Pe_Oni3.png| |>|>|BGCOLOR(gray):&bold(){デススリンガー}| |&ref(deathslinger.png,icon,x=32) deathslinger.png|&ref(spearGun.png,,x=32) spearGun.png|| |&ref(Pe_Dea1.png,,x=32) Pe_Dea1.png|&ref(Pe_Dea2.png,,x=32) Pe_Dea2.png|&ref(Pe_Dea3.png,,x=32) Pe_Dea3.png| |>|>|BGCOLOR(gray):&bold(){エクセキューショナー}| |&ref(executioner.png,icon,x=32) executioner.png|&ref(judgement.png,,x=32) judgement.png|| |&ref(Pe_Exe1.png,,x=32) Pe_Exe1.png|&ref(Pe_Exe2.png,,x=32) Pe_Exe2.png|&ref(Pe_Exe3.png,,x=32) Pe_Exe3.png| |>|>|BGCOLOR(gray):&bold(){ブライト}| |&ref(blight.png,icon,x=32) blight.png|&ref(serum.png,,x=32) serum.png|| |&ref(Pe_Bli1.png,,x=32) Pe_Bli1.png|&ref(Pe_Bli2.png,,x=32) Pe_Bli2.png|&ref(Pe_Bli3.png,,x=32) Pe_Bli3.png| |>|>|BGCOLOR(gray):&bold(){ツインズ}| |&ref(twins.png,,x=32) twins.png|&ref(bloodbond.png,,x=32) bloodbond.png|&ref(pounce.png,,x=32) pounce.png| |&ref(Pe_Twi1.png,,x=32) Pe_Twi1.png|&ref(Pe_Twi2.png,,x=32) Pe_Twi2.png|&ref(Pe_Twi3.png,,x=32) Pe_Twi3.png| } #areaedit(end) *汎用 #areaedit #openclose(show=◆クリックで開く){ |>|>|>|BGCOLOR(gray):&bold(){ロードアウト}| |&ref(loadout.png,,x=32) loadout.png|&ref(perk.png,,x=32) perk.png|&ref(teachable.png,,x=32) teachable.png|&ref(item.png,,x=32) item.png| |&ref(addon.png,,x=32) addon.png|&ref(offering.png,,x=32) offering.png|&ref(mysteryBox.png,,x=32) mysteryBox.png|&ref(openedMysteryBox.png,,x=32) openedMysteryBox.png| |&ref(procedural.png,,x=32) procedural.png|&ref(survivorHead.png,,x=32) survivorHead.png|&ref(survivorTorso.png,,x=32) survivorTorso.png|&ref(survivorLeg.png,,x=32) survivorLeg.png| |&ref(killerMask.png,,x=32) killerHead.png|&ref(killerBody.png,,x=32) killerBpdy.png|&ref(killerWeapon.png,,x=32) killerWeapon.png|&ref(outfit.png,,x=32) outfit.png| |&ref(charm.png,,x=32) charm.png|&ref(customization.png,,x=32) customization.png||| |>|>|>|BGCOLOR(gray):&bold(){ギミック}| |&ref(pallet.png,,x=32) pallet.png|&ref(breakableWall.png,,x=32) breakableWall.png|&ref(window.png,,x=32) window.png|&ref(generator.png,,x=32) generator.png| |&ref(hook.png,,x=32) hook.png|&ref(totem.png,,x=32) totem.png|&ref(exit.png,,x=32) exit.png|&ref(hatch.png,,x=32) hatch.png| |&ref(lockers.png,,x=32) locker.png|&ref(chest.png,,x=32) chest.png|&ref(crow.png,,x=32) crow.png|| |>|>|>|BGCOLOR(gray):&bold(){アーカイブ}| |&ref(archives.png,,x=32) archives.png|&ref(quests.png,,x=32) quests.png|&ref(rewards.png,,x=32) rewards.png|&ref(lore.png,,x=32) lore.png| |&ref(memo.png,,x=32) memo.png|&ref(note.png,,x=32) note.png|&ref(movie.png,,x=32) movie.png|&ref(questIcon.png,,x=32)questIcon.png| |&ref(questSurvivor.png,,x=32) questSurvivor.png|&ref(questKiller.png,,x=32) questKiller.png||| |>|>|>|BGCOLOR(gray):&bold(){通貨}| |&ref(auriccell.png,,x=32) auriccell.png|&ref(bloodpoint.png,,x=32) bloodpoint.png|&ref(Iridescent Shard.png,,x=32) Iridescent Shard.png|&ref(riftFragment.png,,x=32) riftFragment.png| |>|>|>|BGCOLOR(gray):&bold(){アイテム}| |&ref(firstAid.png,,x=32) firstAid.png|&ref(flashlight.png,,x=32) flashlight.png|&ref(key.png,,x=32) key.png|&ref(map.png,,x=32) map.png| |&ref(toolbox.png,,x=32) toolbox.png|||| |>|>|>|BGCOLOR(gray):&bold(){デイリー・リチュアルズ}| | &ref(https://img.atwikiimg.com/www65.atwiki.jp/deadbydaylight/attach/84/579/ALTRUISM.png,x=32) &font(l){altruism.png}(使用不可)|&ref(boldness.png,,x=32) boldness.png|&ref(objective.png,,x=32) objective.png|&ref(survival.png,,x=32) survival.png| |&ref(brutality.png,,x=32) brutality.png|&ref(deviousness.png,,x=32) deviousness.png|&ref(hunt.png,,x=32) hunt.png|&ref(sacrifice.png,,x=32) sacrifice.png| |>|>|>|BGCOLOR(gray):&bold(){状態変化}| |&ref(blindness.png,,x=32) blindness.png|&ref(bloodLust.png,,x=32) bloodLust.png|&ref(broken.png,,x=32) broken.png|&ref(cursed.png,,x=32) cursed.png| |&ref(deepWound.png,,x=32) deepWound.png|&ref(endurance.png,,x=32) endurance.png|&ref(exhausted.png,,x=32) exhausted.png|&ref(exposed.png,,x=32) exposed.png| |&ref(hemorrhage.png,,x=32) hemorrhage.png|&ref(hindered.png,,x=32) hindered.png|&ref(madness.png,,x=32) madness.png|&ref(mangled.png,,x=32) mangled.png| |&ref(oblivious.png,,x=32) oblivious.png|&ref(speed.png,,x=32) speed.png|&ref(undetectable.png,,x=32) undetectable.png|&ref(incapacitated.png,,x=32) incapacitated.png| |>|>|>|BGCOLOR(gray):&bold(){イベント}| |&ref(anniversary.png,,x=32) anniversary.png|&ref(summer.png,,x=32) summer.png|&ref(lunar.png,,x=32) lunar.png|&ref(pustula.png,,x=32) pustula.png| |&ref(winter.png,,x=32) winter.png|||| |>|>|>|BGCOLOR(gray):&bold(){その他}| |&ref(shrine.png,,x=32) shrine.png|&ref(logo.png,,x=32) logo.png|&ref(news.png,icon,x=32) news.png|&ref(survivor.png,,x=32) survivor.png| |&ref(killer.png,,x=32) killer.png|&ref(entity.png,,x=32) entity.png|&ref(players.png,icon,x=32) players.png|&ref(win.png,,x=32) win.png| |&ref(healthy.png,,x=32) healthy.png|&ref(injured.png,,x=32) injured.png|&ref(store.png,,x=32) store.png|&ref(bloodweb.png,,x=32) bloodweb.png| |&ref(info.png,,x=32) info.png|&ref(report.png,,x=32) report.png|&ref(people.png,,x=32) people.png|&ref(sound.png,,x=32) sound.png| |&ref(trailer.png,,x=32) trailer.png|&ref(crown.png,,x=32) crown.png|&ref(obsession.png,,x=32) obsession.png|&ref(ptb.png,icon,x=32) ptb.png| } #areaedit(end) //|>|>|>|BGCOLOR(gray):&bold(){題名}| //|&ref(画像.png,,x=32) 画像.png|&ref(画像.png,,x=32) 画像.png|&ref(画像.png,,x=32) 画像.png|&ref(画像.png,,x=32) 画像.png|

表示オプション

横に並べて表示:
変化行の前後のみ表示: