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// BEGIN_OF-witchfire.html // ORIGINAL-http://paizo.com/pathfinderRPG/prd/additionalMonsters/witchfire.html * ウィッチファイアー &small(){[[Witchfire>http://paizo.com/pathfinderRPG/prd/additionalMonsters/witchfire.html]]} >Bathed in sickly green flames, this insubstantial specter of a beautiful young woman floats just off the ground. *** ウィッチファイアー 脅威度9 &small(){Witchfire} &b(){経験点 6,400} &b(){CE}/中型サイズのアンデッド(非実体状態) &b(){イニシアチブ} +10;&b(){感覚} 暗視60フィート;〈知覚〉+16 **** 防御データ &b(){AC} 24、接触24、立ちすくみ17(+7反発、+6【敏】、+1回避) &b(){hp} 115(10d8+70) &b(){頑健} +10、&b(){反応} +11、&b(){意志} +10 &b(){防御的能力} 非実体状態、witchflame、&b(){完全耐性} [火]、アンデッドの種別特徴 **** 攻撃データ &b(){移動速度} 飛行50フィート(完璧) &b(){近接} 非実体の接触=+13(8d6[火]、加えて“witchflame”) &b(){遠隔} witchflame bolt=+13(8d6[火]、加えて“witchflame”) &b(){擬似呪文能力} (術者レベル9レベル) #divclass(statsindent){ 回数無制限:&i(){インヴィジビリティ}、&i(){ゴースト・サウンド}(DC17)、&i(){ダンシング・ライツ}、&i(){ディスガイズ・セルフ}、&i(){パイロテクニクス}(DC18)、&i(){レイ・オヴ・エンフィーブルメント}(DC18) 1回/日:招来(4レベル、2体のウィル・オ・ウィプス[50%]) } **** 一般データ &b(){【筋】} ―、&b(){【敏】} 22、&b(){【耐】} ―、&b(){【知】} 17、 &b(){【判】}16、&b(){【魅】}25 &b(){基本攻撃} +7;&b(){CMB} +13;&b(){CMD} 31 &b(){特技} 《イニシアチブ強化》、《回避》、《強行突破》、《神速の反応》、《迎え討ち》 &b(){技能} 〈威圧〉+20、〈隠密〉+19、〈真意看破〉+11、〈知覚〉+16、〈知識:いずれか2つ〉+13、〈はったり〉+17、〈飛行〉+22 &b(){言語} 風界語、共通語、巨人語 &b(){その他の特殊能力} 音真似(animal noises) **** 生態 &b(){出現環境} 気候問わず/沼地または森林地帯 &b(){編成} 単体または魔女団(3体のウィッチファイアーとハグ。下記参照) &b(){宝物} 標準 **** 特殊能力 &b(){Witchflame(超常)} Any creature damaged by the incorporeal touch or ranged bolt attacks of a witchfire must succeed on a DC 22 Will save or become engulfed in sickly green flames. While these eerie flames deal no additional damage, the affected creature glows as per &i(){フェアリー・ファイアー} and becomes sickened. While under the effects of the witchflame, the victim gains vulnerability to fire and takes half again as much damage (+50%) from fire attacks of any sort. This effect persists for 10 minutes. The supernatural flames can only be extinguished before this duration expires by a &i(){ブレイク・エンチャントメント, ミラクル, リムーヴ・カース}, or &i(){ウィッシュ} spell—the effective caster level of the witchflame is equal to the witchfire’s HD (CL 10th for most witchfires). Any creature entering the same square as a witchfire or striking it with a melee attack must succeed on a DC 22 Will save or begin burning with witchflame, even if the attack would not otherwise harm the witchfire because of its incorporeal nature. The save DCs are Charisma-based.  When an exceptionally vile hag or witch dies with some malicious plot left incomplete, or proves too horridly tenacious to succumb to the call of death, the foul energies of these wicked old crones sometimes spawn incorporeal undead known as witchfires. These ghostly creatures appear much as they did in life, although the grotesque undead energy that births them makes them appear young and attractive and wreathes their insubstantial bodies in a powerful aura of sickly green flame, a ghostly fire referred to as “witchflame” in local legends.  Strings of will-o’-wisps are often found in the immediate vicinity of witchfires and are typically led by the undead, leading scholars to speculate that the creatures feed off of a witchfire’s flames and fury. ** ウィッチファイアーの集会  Witchfires occasionally join or subjugate existing hag covens (see page 167 of the &i(){Pathfinder RPG Bestiary}). A hag coven that includes a witchfire gains the following additional coven spell-like abilities: 3回/日—&i(){ブライト}, &i(){クリエイト・アンデッド}, &i(){ファイアー・ストーム} (DC21), &i(){ナイトメア} (DC18), &i(){ウェイヴズ・オヴ・イグゾースチョン} (DC20). All abilities function at CL 9th, and save DCs are based on a Charisma score of 16. The use of these abilities functions identically to other coven abilities. Such covens must have at least one living hag, as covens of three witchfires gain no coven-related abilities. ------------------------------------------------------------------------
// BEGIN_OF-witchfire.html // ORIGINAL-http://paizo.com/pathfinderRPG/prd/additionalMonsters/witchfire.html * ウィッチファイアー &small(){[[Witchfire>http://paizo.com/pathfinderRPG/prd/additionalMonsters/witchfire.html]]} >Bathed in sickly green flames, this insubstantial specter of a beautiful young woman floats just off the ground. *** ウィッチファイアー 脅威度9 &small(){Witchfire} &b(){経験点 6,400} &b(){CE}/中型サイズのアンデッド(非実体) &b(){イニシアチブ} +10;&b(){感覚} 暗視60フィート;〈知覚〉+16 **** 防御データ &b(){AC} 24、接触24、立ちすくみ17(+7反発、+6【敏】、+1回避) &b(){hp} 115(10d8+70) &b(){頑健} +10、&b(){反応} +11、&b(){意志} +10 &b(){防御的能力} 非実体状態、witchflame、&b(){完全耐性} [火]、アンデッドの種別特徴 **** 攻撃データ &b(){移動速度} 飛行50フィート(完璧) &b(){近接} 非実体の接触=+13(8d6[火]、加えて“witchflame”) &b(){遠隔} witchflame bolt=+13(8d6[火]、加えて“witchflame”) &b(){擬似呪文能力} (術者レベル9レベル) #divclass(statsindent){ 回数無制限:&i(){インヴィジビリティ}、&i(){ゴースト・サウンド}(DC17)、&i(){ダンシング・ライツ}、&i(){ディスガイズ・セルフ}、&i(){パイロテクニクス}(DC18)、&i(){レイ・オヴ・エンフィーブルメント}(DC18) 1回/日:招来(4レベル、2体のウィル・オ・ウィプス[50%]) } **** 一般データ &b(){【筋】} ―、&b(){【敏】} 22、&b(){【耐】} ―、&b(){【知】} 17、 &b(){【判】}16、&b(){【魅】}25 &b(){基本攻撃} +7;&b(){CMB} +13;&b(){CMD} 31 &b(){特技} 《イニシアチブ強化》、《回避》、《強行突破》、《神速の反応》、《迎え討ち》 &b(){技能} 〈威圧〉+20、〈隠密〉+19、〈真意看破〉+11、〈知覚〉+16、〈知識:いずれか2つ〉+13、〈はったり〉+17、〈飛行〉+22 &b(){言語} 風界語、共通語、巨人語 &b(){その他の特殊能力} 音真似(animal noises) **** 生態 &b(){出現環境} 気候問わず/沼地または森林地帯 &b(){編成} 単体または魔女団(3体のウィッチファイアーとハグ。下記参照) &b(){宝物} 標準 **** 特殊能力 &b(){Witchflame(超常)} Any creature damaged by the incorporeal touch or ranged bolt attacks of a witchfire must succeed on a DC 22 Will save or become engulfed in sickly green flames. While these eerie flames deal no additional damage, the affected creature glows as per &i(){フェアリー・ファイアー} and becomes sickened. While under the effects of the witchflame, the victim gains vulnerability to fire and takes half again as much damage (+50%) from fire attacks of any sort. This effect persists for 10 minutes. The supernatural flames can only be extinguished before this duration expires by a &i(){ブレイク・エンチャントメント, ミラクル, リムーヴ・カース}, or &i(){ウィッシュ} spell—the effective caster level of the witchflame is equal to the witchfire’s HD (CL 10th for most witchfires). Any creature entering the same square as a witchfire or striking it with a melee attack must succeed on a DC 22 Will save or begin burning with witchflame, even if the attack would not otherwise harm the witchfire because of its incorporeal nature. The save DCs are Charisma-based.  When an exceptionally vile hag or witch dies with some malicious plot left incomplete, or proves too horridly tenacious to succumb to the call of death, the foul energies of these wicked old crones sometimes spawn incorporeal undead known as witchfires. These ghostly creatures appear much as they did in life, although the grotesque undead energy that births them makes them appear young and attractive and wreathes their insubstantial bodies in a powerful aura of sickly green flame, a ghostly fire referred to as “witchflame” in local legends.  Strings of will-o’-wisps are often found in the immediate vicinity of witchfires and are typically led by the undead, leading scholars to speculate that the creatures feed off of a witchfire’s flames and fury. ** ウィッチファイアーの集会  Witchfires occasionally join or subjugate existing hag covens (see page 167 of the &i(){Pathfinder RPG Bestiary}). A hag coven that includes a witchfire gains the following additional coven spell-like abilities: 3回/日—&i(){ブライト}, &i(){クリエイト・アンデッド}, &i(){ファイアー・ストーム} (DC21), &i(){ナイトメア} (DC18), &i(){ウェイヴズ・オヴ・イグゾースチョン} (DC20). All abilities function at CL 9th, and save DCs are based on a Charisma score of 16. The use of these abilities functions identically to other coven abilities. Such covens must have at least one living hag, as covens of three witchfires gain no coven-related abilities. ------------------------------------------------------------------------

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