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// BEGIN_OF-chaosBeast.html // ORIGINAL-http://paizo.com/pathfinderRPG/prd/additionalMonsters/chaosBeast.html * ケイオス・ビースト &small(){[[Chaos Beast>http://paizo.com/pathfinderRPG/prd/additionalMonsters/chaosBeast.html]]} >This thing is a horrid mass of barbed tentacles, glaring eyes, and gnashing teeth, twisting upon itself and reshaping into new forms. *** ケイオス・ビースト 脅威度7 &small(){Chaos Beast} &b(){経験点 3,200} &b(){CN}/中型サイズの来訪者(混沌、他次元界) &b(){イニシアチブ} +6;&b(){感覚} 暗視60フィート;〈知覚〉+13 **** 防御データ &b(){AC} 20、接触13、立ちすくみ17(+2【敏】、+1回避、+7外皮) &b(){hp} 85(9d10+36) &b(){頑健} +9、&b(){反応} +8、&b(){意志} +4 &b(){防御的能力} 不定形、resistant to transformation;&b(){呪文抵抗} 18 **** 攻撃データ &b(){移動速度} 20フィート &b(){近接} 爪(×4)=+13(1d6+3、加えて“corporeal instability”) **** 一般データ &b(){【筋】} 17、&b(){【敏】} 15、&b(){【耐】} 16、&b(){【知】} 10、&b(){【判】} 12、&b(){【魅】} 11 &b(){基本攻撃} +9;&b(){CMB} +12;&b(){CMD} 25(足払いされない) &b(){特技} 《イニシアチブ強化》、《回避》、《強行突破》、《追加hp》、《武器熟練》(爪) &b(){技能} 〈隠密〉+14、〈軽業〉+14(跳躍+10)、〈水泳〉+15、〈脱出術〉+14、〈知覚〉+13、〈登攀〉+15 **** 生態 &b(){出現環境} 気候問わず/地形問わず &b(){編成} 単体または侵入(2~5) &b(){宝物} なし **** 特殊能力 &b(){実体不安定化(超常)} Claw—contact (呪い); &i(){セーヴ} 頑健 DC 17; &i(){効果} amorphous body and 1 Wisdom drain per round (下記参照); &i(){治療} 3回連続のセーヴ成功。このセーヴ難易度は【耐久力】に基づいている。  A creature cursed with an amorphous body becomes a spongy, shapeless mass. Unless the victim manages to control the effect (下記参照), its shape constantly melts, flows, writhes, and boils. An affected creature is unable to hold or use any item. Clothing, armor, helmets, and rings become useless. Large items worn or carried—armor, backpacks, even shirts—hamper more than help, reducing the victim’s Dexterity score by 4. Speed is reduced to 10フィート or one-quarter normal, whichever is less. The victim gains the amorphous quality, but cannot cast spells or use magic items, and it attacks blindly, unable to distinguish friend from foe (-4 penalty on attack rolls and a 50% miss chance, regardless of the attack roll).  A victim can temporarily regain its own shape by taking a standard action to attempt a DC 15 Will save (this check DC does not vary for a chaos beast with different Hit Dice or ability scores). A success reestablishes the creature’s normal form for 1 minute. Spells that change the victim’s shape (such as &i(){オルター・セルフ}, &i(){ビースト・シェイプ}, &i(){エレメンタル・ボディ}, and &i(){ポリモーフ}) do not remove the curse, but hold the creature in a stable form (which might not be its own form, depending on the spell) and prevent additional Wisdom drain for the duration of the spell; &i(){シェイプチェンジ} and &i(){ストーンスキン} have a similar effect. The victim takes 1 point of Wisdom drain from mental shock every round that it ends its turn in an amorphous shape—upon being drained to 1 Wisdom, further Wisdom drain ceases and the amorphous body effect is permanent until removed via magic (no further number of saving throws can cure the condition at this time). &b(){Resistant to Transformation(変則)} Transmutation effects, such as polymorphing or petrification, force a chaos beast into a new shape, but at the start of its next turn, it immediately returns to its normal form as a free action.  A chaos beast’s form changes without any goal or purpose. Though at any particular second a chaos beast may appear to have dozens of limbs, whether claws, tentacles, stingers, and so on, the lightning-quick shifts of its body mean most of these are gone before it has a chance to use them, and its attacks are always treated as claws regardless of the creature’s appearance. ------------------------------------------------------------------------

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