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B2/バンシー - (2011/12/31 (土) 05:22:04) の1つ前との変更点

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// BEGIN_OF-banshee.html // ORIGINAL-http://paizo.com/pathfinderRPG/prd/additionalMonsters/banshee.html * バンシー &small(){[[Banshee>http://paizo.com/pathfinderRPG/prd/additionalMonsters/banshee.html]]} >This beautiful, ghostly elven woman glides through the air, her long hair flowing around a face knotted into a mask of rage. *** バンシー 脅威度13 &small(){Banshee} &b(){経験点 25,600} &b(){CE}/中型サイズのアンデッド(非実体状態) &b(){イニシアチブ} +15;&b(){感覚} 暗視60フィート、hear heartbeat;〈知覚〉+31 **** 防御データ &b(){AC} 26、接触26、立ちすくみ14(+4反発、+11【敏】、+1回避) &b(){hp} 161(19d8+76) &b(){頑健} +10、&b(){反応} +19、&b(){意志} +18 &b(){防御的能力} 非実体状態;&b(){完全耐性} アンデッドの種別特徴 &b(){弱点} 日光による無力化 **** 攻撃データ &b(){移動速度} 飛行60フィート(完璧) &b(){近接} 非実体の接触=+26(14d6負のエネルギー、加えて“terror”) &b(){特殊攻撃} wail **** 一般データ &b(){【筋】} ―、&b(){【敏】} 32、&b(){【耐】} ―、&b(){【知】} 5、&b(){【判】} 20、&b(){【魅】} 19 &b(){基本攻撃} +14;&b(){CMB} +25;&b(){CMD} 40 &b(){特技} 《イニシアチブ強化》、《鋭敏感覚》、《回避》、《風の如き脚》、《強行突破》、《神速の反応》、《追尾》、《鋼の意志》、《武器熟練》(接触)、《迎え討ち》 &b(){技能} 〈真意看破〉+7、〈知覚〉+31、〈飛行〉+19 &b(){言語} 共通語、エルフ語 **** 生態 &b(){出現環境} 気候問わず/地形問わず &b(){編成} 単体 &b(){宝物} 標準 **** 特殊能力 &b(){Hear Heartbeat(変則)} A banshee can sense the beating hearts of living creatures within 60フィート, as if it had the blindsight ability. &b(){Terror(超常)} A creature damaged by the banshee’s touch attack must make a DC 23 Will save. Failure means that the victim cowers in fear for 1d3 rounds. If a target is protected against fear by a dispellable effect (such as &i(){ヒーローズ・フィースト} or &i(){マインド・ブランク}), the banshee’s touch attempts to dispel one such effect with &i(){グレーター・ディスペル・マジック} (CL 14th). Negative energy damage caused by a banshee’s touch can only harm the living; it cannot heal undead. This is a mind-affecting fear effect. このセーヴ難易度は【魅力】に基づいている。 &b(){Wail(超常)} Once per minute, a banshee may wail as a full-round action. The wail lasts until the beginning of her next turn. All creatures within 40フィート of the banshee when she begins her wail, as well as all creatures that end their turn within that radius, must make a DC 23 Fortitude save. (This save is only required once per wail.) Creatures under the effects of a fear effect take a -4 penalty on this save. Creatures that make their save are sickened for 1d6 rounds. Those that fail take 140 points of damage (as if affected by a CL 14 &i(){ウェイル・オヴ・ザ・バンシー}). If a wailing banshee is damaged during a wail, she must make a Will save (DC 15 + damage taken) to maintain the wail; otherwise it ends. This is a sonic death effect. Banshee wails are supernaturally powerful, and penetrate the effect of any spell of 3rd level or lower that creates silence. このセーヴ難易度は【魅力】に基づいている。  A banshee is the enraged spirit of an elven woman who either betrayed those she loved or was herself betrayed. Maddened by grief, a banshee visits her vengeance on all living creatures—innocent or guilty—with her fearsome touch and deadly wails. ------------------------------------------------------------------------
// BEGIN_OF-banshee.html // ORIGINAL-http://paizo.com/pathfinderRPG/prd/additionalMonsters/banshee.html * バンシー &small(){[[Banshee>http://paizo.com/pathfinderRPG/prd/additionalMonsters/banshee.html]]} >This beautiful, ghostly elven woman glides through the air, her long hair flowing around a face knotted into a mask of rage. *** バンシー 脅威度13 &small(){Banshee} &b(){経験点 25,600} &b(){CE}/中型サイズのアンデッド(非実体) &b(){イニシアチブ} +15;&b(){感覚} 暗視60フィート、hear heartbeat;〈知覚〉+31 **** 防御データ &b(){AC} 26、接触26、立ちすくみ14(+4反発、+11【敏】、+1回避) &b(){hp} 161(19d8+76) &b(){頑健} +10、&b(){反応} +19、&b(){意志} +18 &b(){防御的能力} 非実体状態;&b(){完全耐性} アンデッドの種別特徴 &b(){弱点} 日光による無力化 **** 攻撃データ &b(){移動速度} 飛行60フィート(完璧) &b(){近接} 非実体の接触=+26(14d6負のエネルギー、加えて“terror”) &b(){特殊攻撃} wail **** 一般データ &b(){【筋】} ―、&b(){【敏】} 32、&b(){【耐】} ―、&b(){【知】} 5、&b(){【判】} 20、&b(){【魅】} 19 &b(){基本攻撃} +14;&b(){CMB} +25;&b(){CMD} 40 &b(){特技} 《イニシアチブ強化》、《鋭敏感覚》、《回避》、《風の如き脚》、《強行突破》、《神速の反応》、《追尾》、《鋼の意志》、《武器熟練》(接触)、《迎え討ち》 &b(){技能} 〈真意看破〉+7、〈知覚〉+31、〈飛行〉+19 &b(){言語} 共通語、エルフ語 **** 生態 &b(){出現環境} 気候問わず/地形問わず &b(){編成} 単体 &b(){宝物} 標準 **** 特殊能力 &b(){Hear Heartbeat(変則)} A banshee can sense the beating hearts of living creatures within 60フィート, as if it had the blindsight ability. &b(){Terror(超常)} A creature damaged by the banshee’s touch attack must make a DC 23 Will save. Failure means that the victim cowers in fear for 1d3 rounds. If a target is protected against fear by a dispellable effect (such as &i(){ヒーローズ・フィースト} or &i(){マインド・ブランク}), the banshee’s touch attempts to dispel one such effect with &i(){グレーター・ディスペル・マジック} (CL 14th). Negative energy damage caused by a banshee’s touch can only harm the living; it cannot heal undead. This is a mind-affecting fear effect. このセーヴ難易度は【魅力】に基づいている。 &b(){Wail(超常)} Once per minute, a banshee may wail as a full-round action. The wail lasts until the beginning of her next turn. All creatures within 40フィート of the banshee when she begins her wail, as well as all creatures that end their turn within that radius, must make a DC 23 Fortitude save. (This save is only required once per wail.) Creatures under the effects of a fear effect take a -4 penalty on this save. Creatures that make their save are sickened for 1d6 rounds. Those that fail take 140 points of damage (as if affected by a CL 14 &i(){ウェイル・オヴ・ザ・バンシー}). If a wailing banshee is damaged during a wail, she must make a Will save (DC 15 + damage taken) to maintain the wail; otherwise it ends. This is a sonic death effect. Banshee wails are supernaturally powerful, and penetrate the effect of any spell of 3rd level or lower that creates silence. このセーヴ難易度は【魅力】に基づいている。  A banshee is the enraged spirit of an elven woman who either betrayed those she loved or was herself betrayed. Maddened by grief, a banshee visits her vengeance on all living creatures—innocent or guilty—with her fearsome touch and deadly wails. ------------------------------------------------------------------------

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