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// BEGIN_OF-giant.html // ORIGINAL-http://paizo.com/pathfinderRPG/prd/bestiary3/giant.html *&spanid(AshGiant){ジャイアント:アッシュ・ジャイアント} &small(){[[Giant, Ash>http://paizo.com/pathfinderRPG/prd/bestiary3/giant.html#_giant,-ash]]} >Towering above a typical human, this misshapen giant’s pale flesh is covered in purulent sores and bulbous tumors. ***アッシュ・ジャイアント 脅威度11 &small(){Ash Giant} &b(){経験点 12,800} CN/大型サイズの人型生物(巨人) &b(){イニシアチブ} +2; &b(){感覚} 夜目;〈知覚〉+8 ****防御 &b(){AC} 25、接触11、立ちすくみ23(+4鎧、+2【敏】、+10外皮、-1サイズ) &b(){hp} 147(14d8+84) &b(){頑健} +15、&b(){反応} +6、&b(){意志} +5 &b(){防御的能力} 岩つかみ; &b(){完全耐性} 病気、毒 ****攻撃 &b(){移動速度} 40フィート(鎧装備・30フィート) &b(){近接} 超大型クラブ=+20/+15(2d6+11、加えて“病気”)、叩きつけ=+15(1d8+5、加えて“病気”)または叩きつけ(×2)=+20(1d8+11、加えて“病気”) &b(){遠隔} 岩=+13(1d8+16、加えて“病気”) &b(){接敵面} 10フィート; &b(){間合い} 10フィート &b(){特殊攻撃} 病気、岩投げ(120フィート) ****基本データ &b(){【筋】}33、&b(){【敏】}14、&b(){【耐】}23、&b(){【知】}9、&b(){【判】}12、&b(){【魅】}10 &b(){基本攻撃} +10; &b(){CMB} +22; &b(){CMD} 34 &b(){特技} 《強打》、《近距離射撃》、《自力生存》、《精密射撃》、《代用武器の巧み》、《薙ぎ払い》、《薙ぎ払い強化》 &b(){技能} 〈威圧〉+6、〈生存〉+9、〈知覚〉+8、〈治療〉+7、〈登攀〉+14 &b(){言語} 共通語、巨人語 &b(){その他の特殊能力} 特大武器使用、蟲との共感+14 ****生態 &b(){出現環境} 気候問わず/荒地 &b(){編成} 単体、徒党(2~5)、一団(6~9)、襲撃部隊(9~12、加えてジャイアント・ヴァーミン1d4)、または部族(13~30、加えて非戦闘員35%、加えて6~8レベルのバーバリアンまたはファイターの隊長1およびジャイアント・ヴァーミン6~8) &b(){宝物} 標準(ハイド・アーマー、超大型クラブ、その他の宝物) ****特殊能力 &b(){病気(超常)} While ash giants are immune to disease, they carry a contagious form of leprosy. Any creature struck by an ash giant’s attacks is exposed to this virulent sickness. &i(){Ash Leprosy}: 致傷型;&i(){セーヴ} 頑健・DC23;&i(){潜伏期間} 1分;&i(){頻度} 1日;&i(){効果} 1d2【耐】ダメージ、1d2【魅】吸収;&i(){治療} 2回連続のセーヴ成功。このセーヴ難易度は【耐久力】に基づいている。 &b(){特大武器使用(変則)} An ash giant can wield Huge weapons without penalty. &b(){蟲との共感(変則)} This ability functions as a druid’s wild empathy ability, save that it works only on vermin. An ash giant gains a racial bonus on this check equal to its Hit Dice (+14 for most ash giants). Vermin are normally mindless, but this empathic communication imparts upon them a modicum of implanted intelligence, allowing the ash giant to train vermin and use them as guardians (although it does not grant them skills or feats).  Whether because of disruptive magic, unearthed deep elements, or alien technology that fell calamitously from the sky, ash giants are victims of their barren terrains. Yet they somehow survive and even thrive in these desperate lands. Ash giants have an uncanny ability to bond with the enormous and often mutated vermin they share the landscape with, and sometimes use the largest of these creatures as mounts.  Ash giants are brash and violent, and their humor is incredibly dark. Killing someone through a prank is just as funny as tripping a friend while on a hunt. While not inherently evil, lifetimes of being antagonized by other tribes have practically bred violence into their minds.  Ash giants are 10 feet tall and weigh 1,200 pounds. *&spanid(CaveGiant){ジャイアント:ケイヴ・ジャイアント} &small(){[[Giant, Cave>http://paizo.com/pathfinderRPG/prd/bestiary3/giant.html#_giant,-cave]]} >Bestial tusks jut from the jaw of this hunched-over giant. It is clad in armor patched together from the bones of past victims. ***ケイヴ・ジャイアント 脅威度6 &small(){Cave Giant} &b(){経験点 2,400} &b(){CE}/大型サイズの人型生物(巨人) &b(){イニシアチブ} +0; &b(){感覚} 暗視120フィート、夜目;〈知覚〉+5 ****防御 &b(){AC} 19、接触9、立ちすくみ19(+4鎧、+6外皮、-1サイズ) &b(){hp} 67(9d8+27) &b(){頑健} +9、&b(){反応} +3、&b(){意志} +3 &b(){防御的能力} ferocity、rock catching &b(){弱点} 光に過敏 ****攻撃 &b(){移動速度} 40フィート(鎧装備・30フィート) &b(){近接} バトルアックス=+12/+7(2d6+9/×3)または叩きつけ(×2)=+11(1d8+6) &b(){遠隔} 岩=+5(1d8+6) &b(){接敵面} 10フィート; &b(){間合い} 10フィート &b(){特殊攻撃} 岩投げ(100フィート) ****基本データ &b(){【筋】}23、&b(){【敏】}10、&b(){【耐】}17、&b(){【知】}6、&b(){【判】}10、&b(){【魅】}7 &b(){基本攻撃} +6; &b(){CMB} +13; &b(){CMD} 23 &b(){特技} 《強打》、《渾身の一打》、《薙ぎ払い》、《武器熟練:バトルアックス》、《武器破壊強化》 &b(){技能} 〈威圧〉+7、〈知覚〉+5、〈登攀〉+6 &b(){その他の特殊能力} axe wielder ****生態 &b(){出現環境} 気候問わず/地下 &b(){編成} 単体、徒党(2~5)、一団(6~8、加えてモニター・リザード1~2)、襲撃隊(9~12、加えてモニター・リザード1~4)、または部族(13~20、加えて非戦闘員30%、加えて3~5レベルのバーバリアン、ファイター、またはレンジャーの族長1;モニター・リザード2~9;ジャイアント・フリルド・リザード1~4;およびドワーフ、オーク、またはトログロダイトの奴隷10~15) &b(){宝物} 標準(バトルアックス、ハイド・アーマー、その他の宝物) ****特殊能力 &b(){Axe Wielder(変則)} All cave giants are proficient with handaxes, battleaxes, and greataxes.  Stooped over in a perpetual crouch, cave giants move as if they had never mastered walking erect. Their faces mix the worst features of ogre and feral orc. The largest would measure 10 feet in height if they ever stood straight. The typical cave giant weighs 1,000 pounds. Though few survive past 60 years, cave giants can live as long as 150 years.  While they prove remarkably adept with axes of all varieties, cave giants lack the patience to work metal. What metal a cave giant possesses was likely stolen from other giants or worked by enslaved subterranean smiths.  Slaves such as dwarves, orcs, and troglodytes do most of the labor in cave giant settlements. Poor treatment and the need for meat keep slave populations small and ever-rotating. New slaves are brought in whenever raiding parties remember to reign in their blood lust. Any prisoners who fail to submit to their new masters find themselves served on the dinner table or tossed screaming into the giant’s cave lizard pens.  Giant lizards of all types serve as both guard beasts and sport for the cave giants. Giant frilled lizards are rarely pets, as most cave giants opt to keep less dangerous monitor lizards instead. Kept in check only by fear and brutal beatings, such pets turn on their handlers at the first sign of weakness. At feeding time, live captives are tossed into the pens, a festive event filled with boisterous cheers and spirited betting. *&spanid(DesertGiant){ジャイアント:デザート・ジャイアント} &small(){[[Giant, Desert>http://paizo.com/pathfinderRPG/prd/bestiary3/giant.html#_giant,-desert]]} >Loose robes conceal the sand-etched features of this lanky giant. In each hand he grips a scimitar nearly the length of a human. ***デザート・ジャイアント 脅威度9 &small(){Desert Giant} &b(){経験点 6,400} &b(){LN}/大型サイズの人型生物(巨人) &b(){イニシアチブ} +3; &b(){感覚} 夜目;〈知覚〉+9 ****防御 &b(){AC} 24、接触13、立ちすくみ20(+2鎧、+3【敏】、+1回避、+9外皮、-1サイズ) &b(){hp} 123(13d8+65) &b(){頑健} +9、&b(){反応} +11、&b(){意志} +5 &b(){防御的能力} 岩つかみ; &b(){完全耐性} [火] ****攻撃 &b(){移動速度} 50フィート &b(){近接} 高品質のシミター=+16/+16/+11/+11(1d8+8/15~20)または叩きつけ(×2)=+16(1d8+8) &b(){遠隔} 岩=+11(1d8+8) &b(){接敵面} 10フィート; &b(){間合い} 10フィート &b(){特殊攻撃} 岩投げ(100フィート)、scimitar training ****基本データ &b(){【筋】}26、&b(){【敏】}17、&b(){【耐】}21、&b(){【知】}13、&b(){【判】}12、&b(){【魅】}10 &b(){基本攻撃} +9; &b(){CMB} +18; &b(){CMD} 32(対武器落としおよび武器破壊36) &b(){特技} 《回避》、《強行突破》、《クリティカル強化:シミター》、《二刀流》、《二刀流強化》、《武器熟練:シミター》、《迎え討ち》 &b(){技能} 〈威圧〉+11、〈軽業〉+16(跳躍+24)、〈生存〉+17、〈知覚〉+9 &b(){言語} 共通語、巨人語 &b(){その他の特殊能力} sandwalking ****生態 &b(){出現環境} 暑熱/砂漠 &b(){編成} 単体、徒党(2~4)、一団(5~8)、襲撃隊(9~12、加えて1レベル~3レベルのファイター1)、または部族(10~30、加えて非戦闘員35%,2レベル~4レベルのクレリック1~3、1レベル~3レベルのファイター2~4、および4レベル~6レベルのファイターの族長1、50%の確率で人間の奴隷10~20) &b(){宝物} 標準(高品質のシミター×2、レザー・アーマー、その他の宝物) ****特殊能力 &b(){Sandwalking(変則)} A desert giant travels at full speed across sand, rocky ground, or dust, and leaves no trail behind unless it chooses to. &b(){Scimitar Training(変則)} All desert giants are proficient with scimitars, and can wield them as if they were light weapons. A desert giant adds its full Strength bonus to attacks made with a scimitar wielded in its off hand, and gains a +4 bonus to CMD versus disarm and sunder attempts when fighting with a scimitar in each hand.  Desert giants rove the stark and majestic sands, rarely dwelling in permanent camps. They roam from oasis to oasis, sleeping beneath the stars or in easily dismantled yurts, breaking camp as whim strikes or when food sources grow scarce.  Desert giants stand 15 feet tall on average, but have slender builds and rarely weigh more than 2,000 pounds, a fact that greatly contributes to their grace and speed. The giants favor loose robes with keffiyehs for protection from the scouring desert winds, as well as traveling leathers worn beneath the robes. They require little water, and are able to survive for as long as 2 weeks on food alone. When such goods are available, they drink water, milk, and juices in prodigious amounts, but they spurn beer, wine, and stronger spirits. The bulk of their diet comes from figs, olives, and similar bounty of the oases, supplemented by meat if required. The eldest desert giants live as long as 300 years.  Despite their nomadic ways, desert giants guard their territory fiercely, driving away all interlopers, whether intelligent or bestial. *&spanid(JungleGiant){ジャイアント:ジャングル・ジャイアント} &small(){[[Giant, Jungle>http://paizo.com/pathfinderRPG/prd/bestiary3/giant.html#_giant,-jungle]]} >This towering, plant-encrusted woman wields a massive bow, and her dark skin is decorated with numerous intricate tattoos. ***ジャングル・ジャイアント 脅威度10 &small(){Jungle Giant} &b(){経験点 9,600} &b(){N}/超大型サイズの人型生物(巨人) &b(){イニシアチブ} +4; &b(){感覚} 夜目;〈知覚〉+15 ****防御 &b(){AC} 24、接触16、立ちすくみ20(+4反発、+4【敏】、+8外皮、-2サイズ) &b(){hp} 127(15d8+60) &b(){頑健} +9、&b(){反応} +13、&b(){意志} +7 &b(){防御的能力} 岩つかみ、呪文蓄積、warding tattoos; &b(){完全耐性} 病気、毒 ****攻撃 &b(){移動速度} 40フィート &b(){近接} 叩きつけ(×2)=+17(2d6+8) &b(){遠隔} 高品質のコンポジット・ロングボウ=+15/+10/+5(3d6+8/19~20/×3) &b(){接敵面} 15フィート; &b(){間合い} 15フィート ****基本データ &b(){【筋】}26、&b(){【敏】}19、&b(){【耐】}19、&b(){【知】}10、&b(){【判】}14、&b(){【魅】}11 &b(){基本攻撃} +11; &b(){CMB} +21; &b(){CMD} 39 &b(){特技} 《技能熟練:隠密》、《近距離射撃》、《クリティカル強化:ロングボウ》、《精密射撃》、《精密射撃強化》、《速射》、《致命的な狙い》、《武器熟練:ロングボウ》 &b(){技能} 〈隠密〉+12(森林では+20)、〈製作:弓〉+8、〈生存〉+10、〈知覚〉+15、〈登攀〉+12;&b(){種族修正} +4〈登攀〉、+8森林での〈隠密〉 &b(){言語} 共通語、巨人語 &b(){その他の特殊能力} archery expert ****生態 &b(){出現環境} 暑熱/森林 &b(){編成} 単体、狩猟隊(2~9、加えてギラロン1~3)、または部族(10~40、加えて非戦闘員35%、2~5レベルのドルイドまたはソーサラー1~3、3~7レベルレのンジャーまたはバーバリアン1、およびギラロン2~8) &b(){宝物} 標準(高品質のコンポジット・ロングボウ[【筋】+8]とアロー40本、その他の宝物) ****特殊能力 &b(){Archery Expert(超常)} A jungle giant is proficient with all bows, and does not provoke an attack of opportunity when firing a bow in melee combat. &b(){呪文蓄積(超常)} Once per day as a immediate action, a jungle giant can absorb a targeted or ranged touch spell used against it, negating the effects against it but not against any other targets. It can retain this stored power for up to 1 minute, during which time its tattoos glow with blue fire. If it damages a target with a successful hit using a melee or ranged weapon, it can cast the spell on the target as a free action, as if it were using a &i(){spell storing weapon}. This spell uses the caster level and DC of the original caster. This discharges the stored spell. &b(){Warding Tattoos(超常)} A jungle giant’s magical tattoos grant it a +4 deflection bonus to Armor Class. The giant loses this bonus if it wears armor.  Reclusive by nature, jungle giants lair deep within the rainforest. These giants distrust the ways of civilization and resent trespassers. More than one vine-covered lost city in the deep jungle owes its fall to jungle giant ire. The warrior-women of these tribes usually fight with bows, sacred weapons often passed down over generations from mother to daughter. To touch a jungle giant’s bow without permission is a mortal insult.  Jungle giants stand 17 feet tall and weigh 4,000 pounds. Their barklike skin bears runic brands etched into each giant as a rite of passage into adulthood. Jungle giant tribes are matriarchal, ruled by an elder female warrior. Males traditionally defend the village, gather food, tend livestock, and raise children. ------------------------------------------------------------------------
// BEGIN_OF-giant.html // ORIGINAL-http://paizo.com/pathfinderRPG/prd/bestiary3/giant.html *&spanid(AshGiant){ジャイアント:アッシュ・ジャイアント} &small(){[[Giant, Ash>http://paizo.com/pathfinderRPG/prd/bestiary3/giant.html#_giant,-ash]]} >Towering above a typical human, this misshapen giant’s pale flesh is covered in purulent sores and bulbous tumors. ***アッシュ・ジャイアント 脅威度11 &small(){Ash Giant} &b(){経験点 12,800} CN/大型サイズの人型生物(巨人) &b(){イニシアチブ} +2; &b(){感覚} 夜目;〈知覚〉+8 ****防御 &b(){AC} 25、接触11、立ちすくみ23(+4鎧、+2【敏】、+10外皮、-1サイズ) &b(){hp} 147(14d8+84) &b(){頑健} +15、&b(){反応} +6、&b(){意志} +5 &b(){防御的能力} 岩つかみ; &b(){完全耐性} 病気、毒 ****攻撃 &b(){移動速度} 40フィート(鎧装備・30フィート) &b(){近接} 超大型クラブ=+20/+15(2d6+11、加えて“病気”)、叩きつけ=+15(1d8+5、加えて“病気”)または叩きつけ(×2)=+20(1d8+11、加えて“病気”) &b(){遠隔} 岩=+13(1d8+16、加えて“病気”) &b(){接敵面} 10フィート; &b(){間合い} 10フィート &b(){特殊攻撃} 病気、岩投げ(120フィート) ****基本データ &b(){【筋】}33、&b(){【敏】}14、&b(){【耐】}23、&b(){【知】}9、&b(){【判】}12、&b(){【魅】}10 &b(){基本攻撃} +10; &b(){CMB} +22; &b(){CMD} 34 &b(){特技} 《強打》、《近距離射撃》、《自力生存》、《精密射撃》、《代用武器の巧み》、《薙ぎ払い》、《薙ぎ払い強化》 &b(){技能} 〈威圧〉+6、〈生存〉+9、〈知覚〉+8、〈治療〉+7、〈登攀〉+14 &b(){言語} 共通語、巨人語 &b(){その他の特殊能力} 特大武器使用、蟲との共感+14 ****生態 &b(){出現環境} 気候問わず/荒地 &b(){編成} 単体、徒党(2~5)、一団(6~9)、襲撃部隊(9~12、加えてジャイアント・ヴァーミン1d4)、または部族(13~30、加えて非戦闘員35%、加えて6~8レベルのバーバリアンまたはファイターの隊長1およびジャイアント・ヴァーミン6~8) &b(){宝物} 標準(ハイド・アーマー、超大型クラブ、その他の宝物) ****特殊能力 &b(){病気(超常)} While ash giants are immune to disease, they carry a contagious form of leprosy. Any creature struck by an ash giant’s attacks is exposed to this virulent sickness. &i(){Ash Leprosy}: 致傷型;&i(){セーヴ} 頑健・DC23;&i(){潜伏期間} 1分;&i(){頻度} 1日;&i(){効果} 1d2【耐】ダメージ、1d2【魅】吸収;&i(){治療} 2回連続のセーヴ成功。このセーヴDCは【耐久力】に基づいている。 &b(){特大武器使用(変則)} An ash giant can wield Huge weapons without penalty. &b(){蟲との共感(変則)} This ability functions as a druid’s wild empathy ability, save that it works only on vermin. An ash giant gains a racial bonus on this check equal to its Hit Dice (+14 for most ash giants). Vermin are normally mindless, but this empathic communication imparts upon them a modicum of implanted intelligence, allowing the ash giant to train vermin and use them as guardians (although it does not grant them skills or feats).  Whether because of disruptive magic, unearthed deep elements, or alien technology that fell calamitously from the sky, ash giants are victims of their barren terrains. Yet they somehow survive and even thrive in these desperate lands. Ash giants have an uncanny ability to bond with the enormous and often mutated vermin they share the landscape with, and sometimes use the largest of these creatures as mounts.  Ash giants are brash and violent, and their humor is incredibly dark. Killing someone through a prank is just as funny as tripping a friend while on a hunt. While not inherently evil, lifetimes of being antagonized by other tribes have practically bred violence into their minds.  Ash giants are 10 feet tall and weigh 1,200 pounds. *&spanid(CaveGiant){ジャイアント:ケイヴ・ジャイアント} &small(){[[Giant, Cave>http://paizo.com/pathfinderRPG/prd/bestiary3/giant.html#_giant,-cave]]} >Bestial tusks jut from the jaw of this hunched-over giant. It is clad in armor patched together from the bones of past victims. ***ケイヴ・ジャイアント 脅威度6 &small(){Cave Giant} &b(){経験点 2,400} &b(){CE}/大型サイズの人型生物(巨人) &b(){イニシアチブ} +0; &b(){感覚} 暗視120フィート、夜目;〈知覚〉+5 ****防御 &b(){AC} 19、接触9、立ちすくみ19(+4鎧、+6外皮、-1サイズ) &b(){hp} 67(9d8+27) &b(){頑健} +9、&b(){反応} +3、&b(){意志} +3 &b(){防御的能力} ferocity、rock catching &b(){弱点} 光に過敏 ****攻撃 &b(){移動速度} 40フィート(鎧装備・30フィート) &b(){近接} バトルアックス=+12/+7(2d6+9/×3)または叩きつけ(×2)=+11(1d8+6) &b(){遠隔} 岩=+5(1d8+6) &b(){接敵面} 10フィート; &b(){間合い} 10フィート &b(){特殊攻撃} 岩投げ(100フィート) ****基本データ &b(){【筋】}23、&b(){【敏】}10、&b(){【耐】}17、&b(){【知】}6、&b(){【判】}10、&b(){【魅】}7 &b(){基本攻撃} +6; &b(){CMB} +13; &b(){CMD} 23 &b(){特技} 《強打》、《渾身の一打》、《薙ぎ払い》、《武器熟練:バトルアックス》、《武器破壊強化》 &b(){技能} 〈威圧〉+7、〈知覚〉+5、〈登攀〉+6 &b(){その他の特殊能力} axe wielder ****生態 &b(){出現環境} 気候問わず/地下 &b(){編成} 単体、徒党(2~5)、一団(6~8、加えてモニター・リザード1~2)、襲撃隊(9~12、加えてモニター・リザード1~4)、または部族(13~20、加えて非戦闘員30%、加えて3~5レベルのバーバリアン、ファイター、またはレンジャーの族長1;モニター・リザード2~9;ジャイアント・フリルド・リザード1~4;およびドワーフ、オーク、またはトログロダイトの奴隷10~15) &b(){宝物} 標準(バトルアックス、ハイド・アーマー、その他の宝物) ****特殊能力 &b(){Axe Wielder(変則)} All cave giants are proficient with handaxes, battleaxes, and greataxes.  Stooped over in a perpetual crouch, cave giants move as if they had never mastered walking erect. Their faces mix the worst features of ogre and feral orc. The largest would measure 10 feet in height if they ever stood straight. The typical cave giant weighs 1,000 pounds. Though few survive past 60 years, cave giants can live as long as 150 years.  While they prove remarkably adept with axes of all varieties, cave giants lack the patience to work metal. What metal a cave giant possesses was likely stolen from other giants or worked by enslaved subterranean smiths.  Slaves such as dwarves, orcs, and troglodytes do most of the labor in cave giant settlements. Poor treatment and the need for meat keep slave populations small and ever-rotating. New slaves are brought in whenever raiding parties remember to reign in their blood lust. Any prisoners who fail to submit to their new masters find themselves served on the dinner table or tossed screaming into the giant’s cave lizard pens.  Giant lizards of all types serve as both guard beasts and sport for the cave giants. Giant frilled lizards are rarely pets, as most cave giants opt to keep less dangerous monitor lizards instead. Kept in check only by fear and brutal beatings, such pets turn on their handlers at the first sign of weakness. At feeding time, live captives are tossed into the pens, a festive event filled with boisterous cheers and spirited betting. *&spanid(DesertGiant){ジャイアント:デザート・ジャイアント} &small(){[[Giant, Desert>http://paizo.com/pathfinderRPG/prd/bestiary3/giant.html#_giant,-desert]]} >Loose robes conceal the sand-etched features of this lanky giant. In each hand he grips a scimitar nearly the length of a human. ***デザート・ジャイアント 脅威度9 &small(){Desert Giant} &b(){経験点 6,400} &b(){LN}/大型サイズの人型生物(巨人) &b(){イニシアチブ} +3; &b(){感覚} 夜目;〈知覚〉+9 ****防御 &b(){AC} 24、接触13、立ちすくみ20(+2鎧、+3【敏】、+1回避、+9外皮、-1サイズ) &b(){hp} 123(13d8+65) &b(){頑健} +9、&b(){反応} +11、&b(){意志} +5 &b(){防御的能力} 岩つかみ; &b(){完全耐性} [火] ****攻撃 &b(){移動速度} 50フィート &b(){近接} 高品質のシミター=+16/+16/+11/+11(1d8+8/15~20)または叩きつけ(×2)=+16(1d8+8) &b(){遠隔} 岩=+11(1d8+8) &b(){接敵面} 10フィート; &b(){間合い} 10フィート &b(){特殊攻撃} 岩投げ(100フィート)、scimitar training ****基本データ &b(){【筋】}26、&b(){【敏】}17、&b(){【耐】}21、&b(){【知】}13、&b(){【判】}12、&b(){【魅】}10 &b(){基本攻撃} +9; &b(){CMB} +18; &b(){CMD} 32(対武器落としおよび武器破壊36) &b(){特技} 《回避》、《強行突破》、《クリティカル強化:シミター》、《二刀流》、《二刀流強化》、《武器熟練:シミター》、《迎え討ち》 &b(){技能} 〈威圧〉+11、〈軽業〉+16(跳躍+24)、〈生存〉+17、〈知覚〉+9 &b(){言語} 共通語、巨人語 &b(){その他の特殊能力} sandwalking ****生態 &b(){出現環境} 暑熱/砂漠 &b(){編成} 単体、徒党(2~4)、一団(5~8)、襲撃隊(9~12、加えて1レベル~3レベルのファイター1)、または部族(10~30、加えて非戦闘員35%,2レベル~4レベルのクレリック1~3、1レベル~3レベルのファイター2~4、および4レベル~6レベルのファイターの族長1、50%の確率で人間の奴隷10~20) &b(){宝物} 標準(高品質のシミター×2、レザー・アーマー、その他の宝物) ****特殊能力 &b(){Sandwalking(変則)} A desert giant travels at full speed across sand, rocky ground, or dust, and leaves no trail behind unless it chooses to. &b(){Scimitar Training(変則)} All desert giants are proficient with scimitars, and can wield them as if they were light weapons. A desert giant adds its full Strength bonus to attacks made with a scimitar wielded in its off hand, and gains a +4 bonus to CMD versus disarm and sunder attempts when fighting with a scimitar in each hand.  Desert giants rove the stark and majestic sands, rarely dwelling in permanent camps. They roam from oasis to oasis, sleeping beneath the stars or in easily dismantled yurts, breaking camp as whim strikes or when food sources grow scarce.  Desert giants stand 15 feet tall on average, but have slender builds and rarely weigh more than 2,000 pounds, a fact that greatly contributes to their grace and speed. The giants favor loose robes with keffiyehs for protection from the scouring desert winds, as well as traveling leathers worn beneath the robes. They require little water, and are able to survive for as long as 2 weeks on food alone. When such goods are available, they drink water, milk, and juices in prodigious amounts, but they spurn beer, wine, and stronger spirits. The bulk of their diet comes from figs, olives, and similar bounty of the oases, supplemented by meat if required. The eldest desert giants live as long as 300 years.  Despite their nomadic ways, desert giants guard their territory fiercely, driving away all interlopers, whether intelligent or bestial. *&spanid(JungleGiant){ジャイアント:ジャングル・ジャイアント} &small(){[[Giant, Jungle>http://paizo.com/pathfinderRPG/prd/bestiary3/giant.html#_giant,-jungle]]} >This towering, plant-encrusted woman wields a massive bow, and her dark skin is decorated with numerous intricate tattoos. ***ジャングル・ジャイアント 脅威度10 &small(){Jungle Giant} &b(){経験点 9,600} &b(){N}/超大型サイズの人型生物(巨人) &b(){イニシアチブ} +4; &b(){感覚} 夜目;〈知覚〉+15 ****防御 &b(){AC} 24、接触16、立ちすくみ20(+4反発、+4【敏】、+8外皮、-2サイズ) &b(){hp} 127(15d8+60) &b(){頑健} +9、&b(){反応} +13、&b(){意志} +7 &b(){防御的能力} 岩つかみ、呪文蓄積、warding tattoos; &b(){完全耐性} 病気、毒 ****攻撃 &b(){移動速度} 40フィート &b(){近接} 叩きつけ(×2)=+17(2d6+8) &b(){遠隔} 高品質のコンポジット・ロングボウ=+15/+10/+5(3d6+8/19~20/×3) &b(){接敵面} 15フィート; &b(){間合い} 15フィート ****基本データ &b(){【筋】}26、&b(){【敏】}19、&b(){【耐】}19、&b(){【知】}10、&b(){【判】}14、&b(){【魅】}11 &b(){基本攻撃} +11; &b(){CMB} +21; &b(){CMD} 39 &b(){特技} 《技能熟練:隠密》、《近距離射撃》、《クリティカル強化:ロングボウ》、《精密射撃》、《精密射撃強化》、《速射》、《致命的な狙い》、《武器熟練:ロングボウ》 &b(){技能} 〈隠密〉+12(森林では+20)、〈製作:弓〉+8、〈生存〉+10、〈知覚〉+15、〈登攀〉+12;&b(){種族修正} +4〈登攀〉、+8森林での〈隠密〉 &b(){言語} 共通語、巨人語 &b(){その他の特殊能力} archery expert ****生態 &b(){出現環境} 暑熱/森林 &b(){編成} 単体、狩猟隊(2~9、加えてギラロン1~3)、または部族(10~40、加えて非戦闘員35%、2~5レベルのドルイドまたはソーサラー1~3、3~7レベルレのンジャーまたはバーバリアン1、およびギラロン2~8) &b(){宝物} 標準(高品質のコンポジット・ロングボウ[【筋】+8]とアロー40本、その他の宝物) ****特殊能力 &b(){Archery Expert(超常)} A jungle giant is proficient with all bows, and does not provoke an attack of opportunity when firing a bow in melee combat. &b(){呪文蓄積(超常)} Once per day as a immediate action, a jungle giant can absorb a targeted or ranged touch spell used against it, negating the effects against it but not against any other targets. It can retain this stored power for up to 1 minute, during which time its tattoos glow with blue fire. If it damages a target with a successful hit using a melee or ranged weapon, it can cast the spell on the target as a free action, as if it were using a &i(){spell storing weapon}. This spell uses the caster level and DC of the original caster. This discharges the stored spell. &b(){Warding Tattoos(超常)} A jungle giant’s magical tattoos grant it a +4 deflection bonus to Armor Class. The giant loses this bonus if it wears armor.  Reclusive by nature, jungle giants lair deep within the rainforest. These giants distrust the ways of civilization and resent trespassers. More than one vine-covered lost city in the deep jungle owes its fall to jungle giant ire. The warrior-women of these tribes usually fight with bows, sacred weapons often passed down over generations from mother to daughter. To touch a jungle giant’s bow without permission is a mortal insult.  Jungle giants stand 17 feet tall and weigh 4,000 pounds. Their barklike skin bears runic brands etched into each giant as a rite of passage into adulthood. Jungle giant tribes are matriarchal, ruled by an elder female warrior. Males traditionally defend the village, gather food, tend livestock, and raise children. ------------------------------------------------------------------------

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