B5 > カースド・キング

「B5/カースド・キング」の編集履歴(バックアップ)一覧に戻る

B5/カースド・キング - (2016/09/19 (月) 05:27:16) の編集履歴(バックアップ)


カースド・キング Cursed King

This desiccated figure wears linen wrappings and tarnished jewelry. Its humanoid body is topped with a withered crocodile head.

カースド・キング 脅威度10 Cursed King CR 10

経験点9,600
CE/中型サイズのアンデッド
イニシアチブ +4; 感覚 暗視60フィート;〈知覚〉+12
オーラ demanding aura(30フィート、DC20、1d4ラウンド)

防御
AC 24、接触14、立ちすくみ20(+4【敏】、+10外皮)
hp 119(14d8+56)
頑健 +9、反応 +8、意志 +13
DR 10/―; 完全耐性 アンデッドの種別特性
弱点 [火]に対する脆弱性

攻撃
移動速度 30フィート
近接 噛みつき=+20(1d8+10/19~20)、叩きつけ(×2)=+20(1d6+10)
特殊攻撃 狂暴化、bestial curse

一般データ
【筋】30、【敏】19、【耐】―、【知】3、【判】19、【魅】16
基本攻撃 +10; CMB +20; CMD 34
特技 《頑健無比》、《強打》、《クリティカル強化:噛みつき》、《追加hp》、《追尾》、《追尾強化》、《追尾打撃》、《迎え討ち》
技能 〈隠密〉+16、〈知覚〉+12
言語 奈落語(話せない)

生態
出現環境 暑熱/廃墟
編成 単体または宮廷(2~8)
宝物 標準

特殊能力
 狂暴化(変則)/Berserk When a cursed king enters combat, there is a cumulative 1% chance each round that its tortured spirit breaks free and the creature goes berserk. This chance resets to 0% after 1 minute of inactivity. A berserk cursed king attacks the nearest living creature (or smashes some object smaller than itself if no creature is within reach). The undead's creator, if within 60フィート, can try to regain control by speaking firmly and persuasively to the creature with a successful DC20 Charisma check.
 Bestial Curse(超常)/Bestial Curse When a cursed king is destroyed, it unleashes a final curse on all creatures within a 30-foot radius. This curse slowly robs the targets of their minds and bodies, eventually transforming them into animals of the same type as the animal head sewn to the cursed king's body. All creatures in the area must succeed at a DC21 Will save or take 1d6 points of Wisdom damage and 1d6 points of Charisma damage. The Accursed creature doesn't benefit from effects that remove ability damage. Once cursed, the target must succeed at a Will save every 24 hours or take ability damage again. Once the target's Charisma or Wisdom score is reduced to 0, the victim is transformed into a mundane animal as per ベイルフル・ポリモーフ, and is automatically treated as if it failed the second Will save to retain its mind. At this point, the creature receives the typical Wisdom and Charisma of that animal and stops taking ability damage. This is a curse effect, and the save DC is Charisma-based.
 Demanding Aura(超常)/Demanding Aura All creatures within a 30-foot radius that can see a cursed king must succeed at a DC20 Will save or be terrified into subservience. A creature that fails its saving throw gains the cowering condition for 1d4 rounds. A creature that successfully saves is not subject to the same cursed king's demanding aura for 24 hours. This is a mind-affecting fear effect, and the save DC is Charisma-based.
 Pharaohs punish disloyal subjects in horrific ways, especially usurpers, rebel leaders, and false prophets who attempt to subvert the order of the nation and the loyalty of the ruler's other followers. After torture and decapitation, the rebels' souls are bound back into their mutilated bodies, transforming them into mummified mockeries of ambition and authority that exist for eternity in unliving agony.