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B3/ゲクブ - (2012/02/16 (木) 01:59:09) のソース

// BEGIN_OF-guecubu.html
// ORIGINAL-http://paizo.com/pathfinderRPG/prd/bestiary3/guecubu.html

*&spanid(Guecubu){ゲクブ} &small(){[[Guecubu>http://paizo.com/pathfinderRPG/prd/bestiary3/guecubu.html#_guecubu]]}

>A skeletal carcass pulls itself from the ground, its body formed as much from earth and soil as from bones and rotting flesh.

***ゲクブ 脅威度8 &small(){Guecubu}

&b(){経験点 4,800}
&b(){CE}/中型サイズのアンデッド(地)
&b(){イニシアチブ} +8; &b(){感覚} 暗視60フィート、振動感知60フィート;〈知覚〉+18
&b(){オーラ} broken ground(30フィート、DC20)

****防御
&b(){AC} 21、接触15、立ちすくみ16(+4【敏】、+1回避、+6外皮)
&b(){hp} 104(11d8+55);高速治癒5
&b(){頑健} +8、&b(){反応} +7、&b(){意志} +11
&b(){防御的能力} エネルギー放出への抵抗+2; &b(){DR} 5/殴打; &b(){完全耐性} [電気]、アンデッドの種別特徴; &b(){抵抗} [冷気]10

****攻撃
&b(){移動速度} 30フィート、穴掘り15フィート;地潜り
&b(){近接} 噛みつき=+14(1d8+6、加えて“misfortune”)、叩きつけ(×2)=+14(1d6+6、加えて“misfortune”)
&b(){擬似呪文能力} (術者レベル8レベル;精神集中+13)
#divclass(statsindent){
回数無制限:&i(){ストーン・シェイプ}
3回/日:&i(){スパイク・グロウス}(DC18)、&i(){ソフン・アース・アンド・ストーン}
1回/日:&i(){スパイク・ストーンズ}(DC19)、&i(){トランスミュート・マッド・トゥ・ロック}(DC20)、&i(){トランスミュート・ロック・トゥ・マッド}(DC20)
}
****基本データ
&b(){【筋】}22、&b(){【敏】}18、&b(){【耐】}―、&b(){【知】}13、&b(){【判】}18、&b(){【魅】}21
&b(){基本攻撃} +8; &b(){CMB} +14; &b(){CMD} 29
&b(){特技} 《一撃離脱》、《イニシアチブ強化》、《回避》、《強行突破》、《攻防一体》、《大旋風》
&b(){技能} 〈隠密〉+18、〈軽業〉+15、〈真意看破〉+18、〈知覚〉+18、〈知識:自然〉+12
&b(){言語} 共通語、奈落語

****生態
&b(){出現環境} 気候問わず/地形問わず
&b(){編成} 単体
&b(){宝物} 標準

****特殊能力
&b(){Broken Ground(超常)} The ground in a 30-foot radius around a guecubu ripples and shudders unnaturally. This transforms the area surrounding a guecubu into difficult terrain. A guecubu can move through this area with no penalty. Consecrated ground cannot be affected by this ability, nor can any area warded by a &i(){magic circle against chaos} or a &i(){magic circle against evil}.
&b(){Misfortune(超常)} A creature struck by a guecubu must make a DC20 Will save or become permanently cursed with misfortune. The victim of this curse takes a -4 penalty on all attack rolls, saving throws, and skill checks, and any critical threat against the victim automatically confirms. If a guecubu hits a creature already suffering from this curse, the victim must make a DC20 Will save or be staggered for 1 round. This is a curse effect. The save DC is Charisma-based.

 Often when a particularly evil criminal is executed, suspicious folk fear that the criminal’s remains might rise from death to continue to plague the living. To combat this possibility, many mobs or rural justices take to the practice of burning the bodies, grinding the bones, and scattering the remains in the wild. Yet in the case of particularly evil criminals, even these steps are in vain, for their will is enough to reassemble a body from earth, stone, roots, and plants drawn from the region into which the remains were scattered. Such an undead horror rises as a guecubu, a harbinger of misfortune and vengeance from beyond the grave.
 A newly formed guecubu remembers well how its enemies treated it, and while the undead creature retains none of its previous life’s talents, its undead state grants it many new tools to seek revenge with. Typically, a guecubu does not limit its revenge to those directly involved with its execution—entire villages and towns fall victim to its rage. The guecubu’s tactics tend toward the subtle, and it seeks to spread misfortune and death on a person-by-person basis, slaying its enemies one at a time until they flee, so that all that remains is a ghost town.
 A guecubu is 6 feet tall and weighs 100 pounds.

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