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MA/神話モンスター/スケルトン - (2014/03/30 (日) 01:06:50) のソース

*&aname(skeleton)スケルトン &small(){[[Skeleton>http://paizo.com/pathfinderRPG/prd/mythicAdventures/mythicMonsters/skeleton.html#skeleton]]}
 &i(){Its eyes glowing like bluish-white flames amid the shadows of its kingly helm, this skeleton wields two fearsome scimitars. }
***神話級Human スケルトン 脅威度1/神話ランク1 &small(){[[Mythic Human Skeleton>http://paizo.com/pathfinderRPG/prd/mythicAdventures/mythicMonsters/skeleton.html#mythic-human-skeleton]]}
XP 400
NE/中型サイズのアンデッド(神話)
&b(){イニシアチブ} +7&sup(){M}; &b(){感覚} 暗視60フィート;〈知覚〉+0
****防御
&b(){AC} 15、接触12、立ちすくみ13(+2【敏】、+3外皮)
&b(){hp} 17(2d8+8)
&b(){頑健} +0、&b(){反応} +2、&b(){意志} +3
&b(){防御的能力} エネルギー放出に対する抵抗+2; &b(){DR} 5/殴打; &b(){完全耐性} [冷気]、アンデッドの種別特徴
****攻撃
&b(){移動速度} 30フィート
&b(){近接} シミター(×2)=+3(1d6+2/18~20)または爪(×2)=+3(1d4+2)
&b(){特殊攻撃} 神話能力(1回/日、活性+1d6)、執拗、高度二刀流
****一般データ
&b(){【筋】} 15、&b(){【敏】} 14、&b(){【耐】} ―、&b(){【知】} ―、&b(){【判】} 10、&b(){【魅】} 10
&b(){基本攻撃} +1; &b(){CMB} +3; &b(){CMD} 15
&b(){特技} 《イニシアチブ強化》&sup(){B、M}
****生態
&b(){出現環境} 気候問わず/地形問わず
&b(){編成} いかなる数でもあり得る
&b(){宝物} 標準(シミター×2、その他の宝物)
 A mythic skeleton is an animated corpse created with mythic magic such as &i(){mythic animate dead}. It has an unnatural cunning that belies its mindless nature and a natural instinct for killing.

**&aname(creating-a-mythic-skeleton)Creating a Mythic Skeleton &small(){[[Creating a Mythic Skeleton>http://paizo.com/pathfinderRPG/prd/mythicAdventures/mythicMonsters/skeleton.html#creating-a-mythic-skeleton]]}
 "Mythic skeleton" is an acquired template that can be added to any creature with the skeleton template (referred to hereafter as the base skeleton).
 &b(){Mythic Subtype}: A mythic skeleton gains the mythic subtype, with a rank equal to half the CR of the base skeleton. Instead of gaining additional abilities according to its CR, it always gains channel resistance +2, relentless, and superior two-weapon fighting. The mythic skeleton gains all other benefits of having the mythic subtype: ability score bonuses, bonus hit points, mythic feats, mythic power, natural armor bonus, and spell resistance increase (if any).
 &b(){脅威度}: Adjust the base skeleton’s CR according to its mythic rank (this template doesn’t increase the base skeleton’s CR other than from the mythic rank).
 &b(){Hit Dice}: A mythic skeleton’s Hit Dice are determined as though it were a zombie instead of a skeleton.
 &b(){執拗 (変則)}: Any melee attack made against a mythic skeleton provokes an attack of opportunity from the skeleton.
 &b(){Superior Two Weapon Fighting (変則)}: A mythic humanoid skeleton usually fights with a scimitar in each hand. It does not take a penalty on attack or damage rolls for attacking with two weapons.

**&aname(other-mythic-skeletons)Other Mythic Skeletons &small(){[[Other Mythic Skeletons>http://paizo.com/pathfinderRPG/prd/mythicAdventures/mythicMonsters/skeleton.html#other-mythic-skeletons]]}
 Other types of skeletons have the following additional or altered abilities.
 &b(){Mythic Bloody Skeleton}: Destroying a mythic bloody skeleton in the area of a non-mythic &i(){bless} spell doesn’t prevent it from returning to unlife.
 &b(){Mythic Burning Skeleton}: Add half the burning skeleton’s mythic rank to its fiery aura damage and melee attack fire damage. Add its mythic rank to the DC of its fiery death ability.

**&aname(mythic-skeletal-champion)Mythic Skeletal Champion &small(){[[Mythic Skeletal Champion>http://paizo.com/pathfinderRPG/prd/mythicAdventures/mythicMonsters/skeleton.html#mythic-skeletal-champion]]}
 To create a mythic skeletal champion, increase its channel resistance by +2, and add the mythic subtype, additional Hit Dice as if the skeletal champion were a zombie of its size, and mythic abilities according to the base skeletal champion’s Hit Dice.