ケルン・ワイト Cairn Wight
Jealous guardians of tombs, barrows, and sepulchers, cairn wights usually spawn from necromantic rituals. For those mortals who cannot abide the thought of separation from their earthly possessions, the undead existence offered by transformation into a cairn wight can be tempting. Perhaps as frequently, particularly avaricious and wealthy royalty or merchants seek out victims to transform into cairn wights to guard their precious wealth for all time.
Only in the rarest instances is the greed of a mortal strong enough to spontaneously transform them into a cairn wight without a dark ritual or the intercession of a powerful divine being. On those occasions, however, the resultant wight exhibits unmatched viciousness and likely owns rare treasure indeed.
As guardians of material possessions, cairn wights are supernaturally bound to the armaments they wore during the ritual used to create them. They can spread their necromantic powers into the weapons they wield. A slash from a cairn wight's sword channels life from the victim into the wight.
“知識の想起”――アンデッド(〈宗教〉) : DC 21
一般的な知識 : DC 19
専門知識 : DC 16
Only in the rarest instances is the greed of a mortal strong enough to spontaneously transform them into a cairn wight without a dark ritual or the intercession of a powerful divine being. On those occasions, however, the resultant wight exhibits unmatched viciousness and likely owns rare treasure indeed.
As guardians of material possessions, cairn wights are supernaturally bound to the armaments they wore during the ritual used to create them. They can spread their necromantic powers into the weapons they wield. A slash from a cairn wight's sword channels life from the victim into the wight.
“知識の想起”――アンデッド(〈宗教〉) : DC 21
一般的な知識 : DC 19
専門知識 : DC 16
ケルン・ワイト Cairn Wight クリーチャー4
アンコモン LE 中型 アンデッド ワイト
出典 Bestiary 2 292ページ
知覚+11;暗視
言語 共通語、死霊語
技能 〈威圧〉+11、〈運動〉+12、〈隠密〉+12、〈宗教〉+9
【筋】+4、【敏】+2、【耐】+4、【知】+1、【判】+3、【魅】+3
アイテム ロングソード、スタデッド・レザー・アーマー
知覚+11;暗視
言語 共通語、死霊語
技能 〈威圧〉+11、〈運動〉+12、〈隠密〉+12、〈宗教〉+9
【筋】+4、【敏】+2、【耐】+4、【知】+1、【判】+3、【魅】+3
アイテム ロングソード、スタデッド・レザー・アーマー
AC 20;頑健+12、反応+10、意志+11
HP 67;完全耐性 即死効果、病気、麻痺状態、[毒]、気絶状態
Final Spite/Final Spite [reaction] トリガー The cairn wight is reduced to 0 Hit Points; 効果 The cairn wight makes a Strike before being destroyed. It doesn't gain any temporary HP from drain life on this Strike.
HP 67;完全耐性 即死効果、病気、麻痺状態、[毒]、気絶状態
Final Spite/Final Spite [reaction] トリガー The cairn wight is reduced to 0 Hit Points; 効果 The cairn wight makes a Strike before being destroyed. It doesn't gain any temporary HP from drain life on this Strike.
移動速度 25フィート
近接 [one-action] ロングソード +14[+9/+4](多用途:[刺突])、ダメージ 1d8+7[斬撃]、加えてdrain life
近接 [one-action] 爪 +14[+10/+6](機敏)、ダメージ 1d6+7[斬撃]、加えてdrain life
Cairn Wight Spawn/Cairn Wight Spawn (信仰、死霊術) A living humanoid slain by a cairn wight's weapon or claw Strike rises as a spawned wight after 1d4 rounds. This spawned wight is under the command of the cairn wight that killed it. It doesn't have drain life or cairn wight spawn and is clumsy 2 for as long as it is a spawned wight. If its creator dies, the spawned wight becomes a full-fledged, autonomous cairn wight; it regains its free will, gains drain life and cairn wight spawn, and is no longer clumsy.
Drain Life/Drain Life (信仰、死霊術) When the cairn wight damages a living creature with a melee Strike, using an unarmed attack or its bound weapon, the cairn wight gains 5 temporary Hit Points and the creature must succeed at a DC 18 Fortitude save or become drained 1 . Further damage dealt by the cairn wraith increases the drained condition value by 1 on a failed save, to a maximum of drained 4.
Funereal Dirge/Funereal Dirge [two-actions] (聴覚、信仰、感情、恐怖、精神、死霊術) The cairn wight chants a low, haunting melody. Living creatures within 50フィート must attempt a DC 21 Will save. The cairn wight can't chant a new Funereal Dirge for 1d4 rounds.
大成功 クリーチャーはなんの効果も受けない。
成功 The creature is frightened 1 .
失敗 The creature is frightened 2.
大失敗 The creature is frightened 2 and takes a –2 status penalty to saving throws against drain life.
近接 [one-action] ロングソード +14[+9/+4](多用途:[刺突])、ダメージ 1d8+7[斬撃]、加えてdrain life
近接 [one-action] 爪 +14[+10/+6](機敏)、ダメージ 1d6+7[斬撃]、加えてdrain life
Cairn Wight Spawn/Cairn Wight Spawn (信仰、死霊術) A living humanoid slain by a cairn wight's weapon or claw Strike rises as a spawned wight after 1d4 rounds. This spawned wight is under the command of the cairn wight that killed it. It doesn't have drain life or cairn wight spawn and is clumsy 2 for as long as it is a spawned wight. If its creator dies, the spawned wight becomes a full-fledged, autonomous cairn wight; it regains its free will, gains drain life and cairn wight spawn, and is no longer clumsy.
Drain Life/Drain Life (信仰、死霊術) When the cairn wight damages a living creature with a melee Strike, using an unarmed attack or its bound weapon, the cairn wight gains 5 temporary Hit Points and the creature must succeed at a DC 18 Fortitude save or become drained 1 . Further damage dealt by the cairn wraith increases the drained condition value by 1 on a failed save, to a maximum of drained 4.
Funereal Dirge/Funereal Dirge [two-actions] (聴覚、信仰、感情、恐怖、精神、死霊術) The cairn wight chants a low, haunting melody. Living creatures within 50フィート must attempt a DC 21 Will save. The cairn wight can't chant a new Funereal Dirge for 1d4 rounds.
大成功 クリーチャーはなんの効果も受けない。
成功 The creature is frightened 1 .
失敗 The creature is frightened 2.
大失敗 The creature is frightened 2 and takes a –2 status penalty to saving throws against drain life.