エノサイト Ennosite
出典 Bestiary 3 92ページ
The Astral Planeis a planar nexus, connecting the planes of the Inner Sphere to those of the Outer Sphere, a realm of timeless silver substance charged with mental essence drawn from throughout the Great Beyond. Most creatures on the Astral Plane are visitors—predators seeking to poach from the River of Souls, psychopompsguarding against such incursions, and aeons monitoring the flow of raw quintessence through the Antipode. Yet, this plane has spawned creatures native to its strange currents and eddies, foremost of which is the family of thought-spawned creatures known as ennosites.
An ennosite's form physically embodies of its thought and purpose. As some ideals and goals are shared, so are certain forms.
The Astral Planeis a planar nexus, connecting the planes of the Inner Sphere to those of the Outer Sphere, a realm of timeless silver substance charged with mental essence drawn from throughout the Great Beyond. Most creatures on the Astral Plane are visitors—predators seeking to poach from the River of Souls, psychopompsguarding against such incursions, and aeons monitoring the flow of raw quintessence through the Antipode. Yet, this plane has spawned creatures native to its strange currents and eddies, foremost of which is the family of thought-spawned creatures known as ennosites.
An ennosite's form physically embodies of its thought and purpose. As some ideals and goals are shared, so are certain forms.
アダクロス Adachros
When a nascent demiplane fails to coalesce, its quintessence sometimes collapses into an adachros, a dangerous entity that combines overwhelming mental potential with no exposure to alternate viewpoints. Some of these megalomaniacal beings are tyrants, creating illusory kingdoms populated by abducted creatures forced to validate the creator's views. A more altruistic adachros might seek out pupils to reeducate and advise—though often without their consent—while always pushing their students to accept whatever unique philosophy was involved in their creation. An adachros might abandon disciples who spurn them, but more often, they become a bitter enemy, intent on destroying the perceived heretics.
“知識の想起”――アストラル(〈伝承学〉) : DC 33
一般的な知識 : DC 31
専門知識 : DC 28
“知識の想起”――アストラル(〈伝承学〉) : DC 33
一般的な知識 : DC 31
専門知識 : DC 28
アダクロス Adachros クリーチャー13
アンコモン N 大型 アストラル
出典 Bestiary 3 95ページ
知覚+22;思考感知(不明瞭)120フィート
言語 奈落語、天上語、共通語、ダイモン語、地獄語、プロティアン語、サイコポンプ語、イネヴィタブル語;テレパシー120フィート
技能 〈威圧〉+27、〈運動〉+25、〈伝承学〉+22、〈ペテン〉+25
【筋】+6、【敏】+2、【耐】+5、【知】+5、【判】+5、【魅】+8
思考感知/Thoughtsense (占術、[精神]、伝承) The adachros senses all non-mindless creatures at the listed range.
知覚+22;思考感知(不明瞭)120フィート
言語 奈落語、天上語、共通語、ダイモン語、地獄語、プロティアン語、サイコポンプ語、イネヴィタブル語;テレパシー120フィート
技能 〈威圧〉+27、〈運動〉+25、〈伝承学〉+22、〈ペテン〉+25
【筋】+6、【敏】+2、【耐】+5、【知】+5、【判】+5、【魅】+8
思考感知/Thoughtsense (占術、[精神]、伝承) The adachros senses all non-mindless creatures at the listed range.
AC 34;頑健+24、反応+21、意志+26
HP 225;抵抗 [精神]15
Self-Absorbed/Self-Absorbed The adachros denies any version of reality but their own. If they begin their turn under an enchantmentor illusioneffect, they immediately attempt to counteract one such effect with a counteract modifier of +23, even if the effect prevents the adachros from acting.
Splinter Sycophant/Splinter Sycophant [reaction] トリガー The adachros takes 25 or more bludgeoning、piercing、or slashing damage; 効果 The attack breaks off part of the adachros's body. This fragment reshapes and animates into an iotonwith the minion trait under the adachros's control. The ioton sycophant can't move more than 120フィート from the adachros and crumbles after 1 minute. If the adachros gives it no other commands、the ioton sycophant spends its turn praising the adachros and affirming the adachros's infallibility; this grants the adachros 4d6 temporary Hit Points that last for as long as the ioton sycophant exists、and a +1 status bonus to attack rolls、Perception checks、saving throws、and skill checks for 1 round.
HP 225;抵抗 [精神]15
Self-Absorbed/Self-Absorbed The adachros denies any version of reality but their own. If they begin their turn under an enchantmentor illusioneffect, they immediately attempt to counteract one such effect with a counteract modifier of +23, even if the effect prevents the adachros from acting.
Splinter Sycophant/Splinter Sycophant [reaction] トリガー The adachros takes 25 or more bludgeoning、piercing、or slashing damage; 効果 The attack breaks off part of the adachros's body. This fragment reshapes and animates into an iotonwith the minion trait under the adachros's control. The ioton sycophant can't move more than 120フィート from the adachros and crumbles after 1 minute. If the adachros gives it no other commands、the ioton sycophant spends its turn praising the adachros and affirming the adachros's infallibility; this grants the adachros 4d6 temporary Hit Points that last for as long as the ioton sycophant exists、and a +1 status bonus to attack rolls、Perception checks、saving throws、and skill checks for 1 round.
移動速度 40フィート、飛行40フィート
近接 [one-action] 拳 +27[+23/+19](機敏、魔法、多用途:[刺突])、ダメージ 3d10+14[殴打]
遠隔 [one-action] psychic shard +27[+22/+17](魔法、射程単位60フィート)、ダメージ 3d8+14[刺突]
伝承生得呪文 DC 33;7レベル リヴァース・グラヴィティ;6レベル イリューソリイ・シーン、ゼラス・コンヴィクション、ハリューシネイション(×2)、モディファイ・メモリー;5レベル ハリューサナトリ・テレイン(×3);キャントリップ (7レベル) デイズ、ディテクト・マジック
Fatal Fantasia/Fatal Fantasia (幻術、精神) An adachros's melee and ranged Strikes gain the fatal d12trait against any creature affected by the adachros's enchantmentor illusionspells, including creatures in the area of a hallucinatory terrain that haven't disbelieved the effect.
近接 [one-action] 拳 +27[+23/+19](機敏、魔法、多用途:[刺突])、ダメージ 3d10+14[殴打]
遠隔 [one-action] psychic shard +27[+22/+17](魔法、射程単位60フィート)、ダメージ 3d8+14[刺突]
伝承生得呪文 DC 33;7レベル リヴァース・グラヴィティ;6レベル イリューソリイ・シーン、ゼラス・コンヴィクション、ハリューシネイション(×2)、モディファイ・メモリー;5レベル ハリューサナトリ・テレイン(×3);キャントリップ (7レベル) デイズ、ディテクト・マジック
Fatal Fantasia/Fatal Fantasia (幻術、精神) An adachros's melee and ranged Strikes gain the fatal d12trait against any creature affected by the adachros's enchantmentor illusionspells, including creatures in the area of a hallucinatory terrain that haven't disbelieved the effect.
イロトン Ioton
Periodically, stray thoughts colliding on the Astral Plane become entangled, forming a knot of rudimentary intellect. Known as iotons, these beings lack the willpower to manifest physical bodies, much less the self-awareness and vision to know what form these physical bodies might take. Instead, they manifest as ghostly, cloudlike wisps, each intermittently forming ephemeral features like alien eyes, unspeaking mouths, and shimmering symbols as iotons instinctively process their surroundings. Left alone, they might drift for ages amidst the Silver Sea.
Gregariously parasitic, iotons sense and congregate around thinking beings, eagerly tearing off stray thoughts and using the harvested psychic energy to think clearly and form physical bodies. An ioton might understand that this process inflicts painful headaches in its victims, but it typically doesn't care. Not only do most of these ennosites become drunk on their newfound mental power and cling to their captured thoughts, but returning what they stole also robs an ioton of the mental bandwidth necessary to parse right from wrong. This sometimes causes a painful cycle where it repeatedly steals thoughts, apologetically surrenders them, and then blithely steals the thoughts anew.
Iotons that gradually accumulate and consolidate enough mental potential form a permanent body, transforming into another type of ennosite.
“知識の想起”――アストラル(〈伝承学〉) : DC 14
一般的な知識 : DC 12
専門知識 : DC 9
Gregariously parasitic, iotons sense and congregate around thinking beings, eagerly tearing off stray thoughts and using the harvested psychic energy to think clearly and form physical bodies. An ioton might understand that this process inflicts painful headaches in its victims, but it typically doesn't care. Not only do most of these ennosites become drunk on their newfound mental power and cling to their captured thoughts, but returning what they stole also robs an ioton of the mental bandwidth necessary to parse right from wrong. This sometimes causes a painful cycle where it repeatedly steals thoughts, apologetically surrenders them, and then blithely steals the thoughts anew.
Iotons that gradually accumulate and consolidate enough mental potential form a permanent body, transforming into another type of ennosite.
“知識の想起”――アストラル(〈伝承学〉) : DC 14
一般的な知識 : DC 12
専門知識 : DC 9
イロトン Ioton クリーチャー0
N 超小型 アストラル 非実体
出典 Bestiary 3 92ページ
知覚+3;思考感知(不明瞭)60フィート
言語 absorbed language
技能 〈隠密〉+6、〈軽業〉+6
【筋】-5、【敏】+2、【耐】+3、【知】±0、【判】-1、【魅】-3
Absorbed Language/Absorbed Language While a creature is taking persistent damage from the ioton, the ioton gains the ability to speak and understand one of that creature's languages, selected at random.
思考感知/Thoughtsense (占術、[精神]、伝承) The ioton senses all non-mindless creatures at the listed range.
知覚+3;思考感知(不明瞭)60フィート
言語 absorbed language
技能 〈隠密〉+6、〈軽業〉+6
【筋】-5、【敏】+2、【耐】+3、【知】±0、【判】-1、【魅】-3
Absorbed Language/Absorbed Language While a creature is taking persistent damage from the ioton, the ioton gains the ability to speak and understand one of that creature's languages, selected at random.
思考感知/Thoughtsense (占術、[精神]、伝承) The ioton senses all non-mindless creatures at the listed range.
AC 14;頑健+7、反応+6、意志+3
HP 14;完全耐性 病気、[毒]、[精密];抵抗 すべてのダメージ2([力場]、ゴースト・タッチ、[精神]を除く;魔法でないものに対して抵抗2倍);弱点 [精神]3
HP 14;完全耐性 病気、[毒]、[精密];抵抗 すべてのダメージ2([力場]、ゴースト・タッチ、[精神]を除く;魔法でないものに対して抵抗2倍);弱点 [精神]3
移動速度 飛行30フィート
近接 [one-action] 接触 +6[+2/-2](機敏、魔法、精神)、ダメージ 1d4持続[精神]ダメージ、およびleech thought
伝承生得呪文 DC 14;キャントリップ (1レベル) デイズ、ディテクト・マジック
Leech Thought/Leech Thought (治癒、伝承、完全変身、変成術) While a creature is taking persistent mental damage from the ioton, the ioton takes the shape of a creature familiar to the target, such as an acquaintance, pet, or common animal, though the appearance is imperfect and grants no benefit to Impersonate an individual.
While transformed, the ioton loses its incorporeal trait, immunities, and resistances, but it gains an unarmed melee Strike with a +6 attack modifier that deals 1d8+2 bludgeoning damage. The ioton immediately returns to its original form once no creature is taking persistent mental damage from it.
近接 [one-action] 接触 +6[+2/-2](機敏、魔法、精神)、ダメージ 1d4持続[精神]ダメージ、およびleech thought
伝承生得呪文 DC 14;キャントリップ (1レベル) デイズ、ディテクト・マジック
Leech Thought/Leech Thought (治癒、伝承、完全変身、変成術) While a creature is taking persistent mental damage from the ioton, the ioton takes the shape of a creature familiar to the target, such as an acquaintance, pet, or common animal, though the appearance is imperfect and grants no benefit to Impersonate an individual.
While transformed, the ioton loses its incorporeal trait, immunities, and resistances, but it gains an unarmed melee Strike with a +6 attack modifier that deals 1d8+2 bludgeoning damage. The ioton immediately returns to its original form once no creature is taking persistent mental damage from it.
コールボーン Caulborn
Telepathic prophets and historians, caulborn gather in small cabals for protection and camaraderie, using their collective brainpower to unravel cosmic conundrums. Once they've exhausted an area's secrets, they depart, seeking new homes hidden within cities, sequestering themselves within caves, or lurking in forgotten corners of the planes. From the moment an ioton absorbs especially profound thoughts and begins taking on the permanent form of a young caulborn, these ennosites' genius and toughness grow with each new discovery. Absorbing such information destabilizes their corporeal form, like when books are stacked too high, so excess knowledge seeps from a caulborn's body, causing a literal brain drain that caulborn find incredibly vexing. To avoid this occurrence, caulborn must feed on others' psychic energy to maintain themselves, which is usually a harmless process. Especially hungry caulborn even abduct prey.
Despite their need to feed, caulborn rarely care to interact with other creatures, especially beings that could react to their appearance with fear or hostility. They occasionally make exceptions for accomplished scholars or storied travelers, however, bartering their own lore for outside secrets.
“知識の想起”――アストラル(〈伝承学〉) : DC 25
一般的な知識 : DC 23
専門知識 : DC 20
Despite their need to feed, caulborn rarely care to interact with other creatures, especially beings that could react to their appearance with fear or hostility. They occasionally make exceptions for accomplished scholars or storied travelers, however, bartering their own lore for outside secrets.
“知識の想起”――アストラル(〈伝承学〉) : DC 25
一般的な知識 : DC 23
専門知識 : DC 20
コールボーン Caulborn クリーチャー7
アンコモン N 中型 アストラル
出典 Bestiary 3 94ページ
知覚+18;思考感知(明瞭)120フィート、視覚なし
言語 奈落語、アクロ語、天上語、共通語、ダイモン語、竜語、地獄語、プロティアン語、サイコポンプ語、イネヴィタブル語;テレパシー100フィート
技能 〈威圧〉+15、〈自然〉+16、〈社会〉+17、〈宗教〉+14、〈伝承学〉+19、〈秘術〉+17、〈ペテン〉+15
【筋】+2、【敏】+4、【耐】+3、【知】+6、【判】+5、【魅】+4
Collective Sense/Collective Sense (占術、精神、伝承) Caulborn are aware of all other caulborn within 300フィート、with the effects of a status spell, and they can perceive anything within the other caulborns' thoughtsense. If two or more caulborn are within range of each others' thoughtsense, they can't be flanked.
思考感知/Thoughtsense (占術、[精神]、伝承) The caulborn senses all non-mindless creatures at the listed range.
知覚+18;思考感知(明瞭)120フィート、視覚なし
言語 奈落語、アクロ語、天上語、共通語、ダイモン語、竜語、地獄語、プロティアン語、サイコポンプ語、イネヴィタブル語;テレパシー100フィート
技能 〈威圧〉+15、〈自然〉+16、〈社会〉+17、〈宗教〉+14、〈伝承学〉+19、〈秘術〉+17、〈ペテン〉+15
【筋】+2、【敏】+4、【耐】+3、【知】+6、【判】+5、【魅】+4
Collective Sense/Collective Sense (占術、精神、伝承) Caulborn are aware of all other caulborn within 300フィート、with the effects of a status spell, and they can perceive anything within the other caulborns' thoughtsense. If two or more caulborn are within range of each others' thoughtsense, they can't be flanked.
思考感知/Thoughtsense (占術、[精神]、伝承) The caulborn senses all non-mindless creatures at the listed range.
AC 24;頑健+12、反応+15、意志+18
HP 105;完全耐性 視覚 ;抵抗 [精神]10
HP 105;完全耐性 視覚 ;抵抗 [精神]10
移動速度 25フィート
近接 [one-action] 爪 +17[+13/+9](機敏、巧技)、ダメージ 2d10+5[斬撃]
近接 [one-action] 手 +17[+12/+7](巧技、精神)、ダメージ 2d12[精神]
伝承生得呪文 DC 25、攻撃+17;7レベル プレイン・シフト(自身のみ);4レベル ヴァンピリック・タッチ(×2)、チャーム;3レベル パラライズ、ヒプノティック・パターン、マインド・リーディング(×3);キャントリップ (4レベル) シールド、デイズ、ディテクト・マジック、リード・オーラ
Consume Thoughts/Consume Thoughts [one-action] (精神) 必要条件 The caulborn's last action was a successful hand Strike; 効果 The caulborn steals some of the psychic energy from the creature it hit. The target must attempt a DC 25 Will save; regardless of the outcome, the creature is temporarily immune to Consume Thoughts for 1 minute.
成功 The target is unaffected.
失敗 The target becomes stupefied 2 for 1 minute, and the caulborn regains 1d12 Hit Points.
大失敗 As failure, but the target is stupefied 3 for 1 minute and the caulborn regains 2d12 Hit Points. If the target was already stupefied when the caulborn used this ability, the target is also confused for 1 round.
Cooperative Scrying/Cooperative Scrying (占術、伝承、念視) Three or more caulborn adjacent to each other can collectively cast scrying once per day (DC 25), with no limit to the duration so long as at least three caulborn remain adjacent and use no actions other than to Sustain the Spell. The daily limit applies to all caulborn who participated, meaning none of them can participate in another scryingthat day.
近接 [one-action] 爪 +17[+13/+9](機敏、巧技)、ダメージ 2d10+5[斬撃]
近接 [one-action] 手 +17[+12/+7](巧技、精神)、ダメージ 2d12[精神]
伝承生得呪文 DC 25、攻撃+17;7レベル プレイン・シフト(自身のみ);4レベル ヴァンピリック・タッチ(×2)、チャーム;3レベル パラライズ、ヒプノティック・パターン、マインド・リーディング(×3);キャントリップ (4レベル) シールド、デイズ、ディテクト・マジック、リード・オーラ
Consume Thoughts/Consume Thoughts [one-action] (精神) 必要条件 The caulborn's last action was a successful hand Strike; 効果 The caulborn steals some of the psychic energy from the creature it hit. The target must attempt a DC 25 Will save; regardless of the outcome, the creature is temporarily immune to Consume Thoughts for 1 minute.
成功 The target is unaffected.
失敗 The target becomes stupefied 2 for 1 minute, and the caulborn regains 1d12 Hit Points.
大失敗 As failure, but the target is stupefied 3 for 1 minute and the caulborn regains 2d12 Hit Points. If the target was already stupefied when the caulborn used this ability, the target is also confused for 1 round.
Cooperative Scrying/Cooperative Scrying (占術、伝承、念視) Three or more caulborn adjacent to each other can collectively cast scrying once per day (DC 25), with no limit to the duration so long as at least three caulborn remain adjacent and use no actions other than to Sustain the Spell. The daily limit applies to all caulborn who participated, meaning none of them can participate in another scryingthat day.
シュルサガ Shulsaga
Shepherds of the Silver Sea, shulsagas patrol the Astral Plane to protect the nascent demiplanes that form there, warding off those who would usurp the demiplanes or despoil them with unwelcome philosophies. This guardianship extends to the Astral Plane as a whole, as shulsagas not only exile trespassers, but also seek out and close planar rifts. Especially egregious breaches rile these ennosites to the point of invasion, and shulsaga raiding parties often extend their attacks well beyond a portal to ensure the threat's utter destruction. Though often stern and standoffish, shulsagas occasionally befriend and recruit strangers to help them repair planar wounds and track down foes of the natural order.
Among ennosites, shulsagas are the most inclined to adopt and nurture iotons, forming small family units. Communities work together to instill enough culture and identity for these iotons to take on permanent forms—those of adolescent shulsagas. Each shulsaga's gender reflects of their evolving identity, influenced in part by the blend of traits their communities imparted and their own thoughts.
“知識の想起”――アストラル(〈伝承学〉) : DC 20
一般的な知識 : DC 18
専門知識 : DC 15
Among ennosites, shulsagas are the most inclined to adopt and nurture iotons, forming small family units. Communities work together to instill enough culture and identity for these iotons to take on permanent forms—those of adolescent shulsagas. Each shulsaga's gender reflects of their evolving identity, influenced in part by the blend of traits their communities imparted and their own thoughts.
“知識の想起”――アストラル(〈伝承学〉) : DC 20
一般的な知識 : DC 18
専門知識 : DC 15
シュルサガ Shulsaga クリーチャー3
アンコモン N 中型 アストラル
出典 Bestiary 3 93ページ
知覚+10;夜目 、rift sense
言語 共通語;テレパシー60フィート
技能 〈隠密〉+9、〈軽業〉+11、〈生存〉+8、〈伝承学〉+8
【筋】+2、【敏】+4、【耐】±0、【知】+1、【判】+3、【魅】+1
Rift Sense/Rift Sense A shulsaga can sense any planar rift within 1 mile, including natural portals, ongoing planar spells like gate , and other tears in reality. By concentrating for 1 minute, a shulsaga can increase this sense's range to 25 miles.
アイテム コンポジット・ロングボウ(アロー20本)、ハルバード
知覚+10;夜目 、rift sense
言語 共通語;テレパシー60フィート
技能 〈隠密〉+9、〈軽業〉+11、〈生存〉+8、〈伝承学〉+8
【筋】+2、【敏】+4、【耐】±0、【知】+1、【判】+3、【魅】+1
Rift Sense/Rift Sense A shulsaga can sense any planar rift within 1 mile, including natural portals, ongoing planar spells like gate , and other tears in reality. By concentrating for 1 minute, a shulsaga can increase this sense's range to 25 miles.
アイテム コンポジット・ロングボウ(アロー20本)、ハルバード
移動速度 25フィート、飛行30フィート
近接 [one-action] ハルバード +9[+4/-1](間合い:10フィート、多用途:[斬撃])、ダメージ 1d10+4[刺突]
遠隔 [one-action] コンポジット・ロングボウ +11[+6/+1](致命的:d10、推力、射程単位100フィート、遠射用:30フィート)、ダメージ 1d8+3[刺突]
伝承生得呪文 DC 18、攻撃+10;1レベル フローティング・ディスク(回数無制限);キャントリップ (2レベル) ダンシング・ライツ、ディテクト・マジック、テレキネティック・プロジェクティル
Astral Recoil/Astral Recoil [one-action] (伝承) 頻度 1分に1回; トリガー The shulsaga's last action was a successful melee Strike against an astral form created by the astral projectionritual or a similar effect; 効果 The shulsaga attempts to counteractthe effect projecting the creature onto the Astral Plane, with the effects of a 5th-level dispel magic spell (counteract modifier +18).
Astral Shock/Astral Shock An astrally projected creature whose astral form is slain by a shulsaga takes a –2 circumstance penalty to the subsequent Fortitude saving throw to resist the strain.
Disk Rider/Disk Rider A shulsaga can ride atop any floating diskthey create. While mounted on a floating disk, a shulsaga gains a +10-foot enhancement bonus to their fly Speed, and the shulsaga can use theirフィート to wield the disk as a heavy shield(Hardness 5, HP 20, BT 10). A broken disk grants no bonus to Speed, and the spell ends if the disk is destroyed.
Hop On/Hop On [free-action] 頻度 once per round; 必要条件 The shulsaga is adjacent to a floating diskthey created; 効果 The shulsaga Steps into the disk's space and rides atop the disk. They can also use this action to dismount from their disk.
近接 [one-action] ハルバード +9[+4/-1](間合い:10フィート、多用途:[斬撃])、ダメージ 1d10+4[刺突]
遠隔 [one-action] コンポジット・ロングボウ +11[+6/+1](致命的:d10、推力、射程単位100フィート、遠射用:30フィート)、ダメージ 1d8+3[刺突]
伝承生得呪文 DC 18、攻撃+10;1レベル フローティング・ディスク(回数無制限);キャントリップ (2レベル) ダンシング・ライツ、ディテクト・マジック、テレキネティック・プロジェクティル
Astral Recoil/Astral Recoil [one-action] (伝承) 頻度 1分に1回; トリガー The shulsaga's last action was a successful melee Strike against an astral form created by the astral projectionritual or a similar effect; 効果 The shulsaga attempts to counteractthe effect projecting the creature onto the Astral Plane, with the effects of a 5th-level dispel magic spell (counteract modifier +18).
Astral Shock/Astral Shock An astrally projected creature whose astral form is slain by a shulsaga takes a –2 circumstance penalty to the subsequent Fortitude saving throw to resist the strain.
Disk Rider/Disk Rider A shulsaga can ride atop any floating diskthey create. While mounted on a floating disk, a shulsaga gains a +10-foot enhancement bonus to their fly Speed, and the shulsaga can use theirフィート to wield the disk as a heavy shield(Hardness 5, HP 20, BT 10). A broken disk grants no bonus to Speed, and the spell ends if the disk is destroyed.
Hop On/Hop On [free-action] 頻度 once per round; 必要条件 The shulsaga is adjacent to a floating diskthey created; 効果 The shulsaga Steps into the disk's space and rides atop the disk. They can also use this action to dismount from their disk.