ミュナブリ Munavri
出典 Bestiary 3 180ページ
Although the subterranean Darklands are known for their cruel and domineering civilizations—led by fiend-worshipping drow, urdefhans , and others—that dwell within those sinister caverns, not every such subterranean society is ruled that way. Munavris are perhaps the best example of a people that tend to treat new arrivals to their Darklands territories with good temper, fairness, and respect.
These humanoids are the descendants of humanswho survived the world-ending cataclysm called Earthfall—mariners who were abducted by alghollthus and dragged down through the ocean depths until they emerged on the other side of the seafloor, amid the Sightless Sea in the lightless realm of Orv.
Gradually, munavris' bodies adapted to their new home: they lost the pigments in their hair and skin, developed highly sensitive vision, and began to demonstrate telekinetic powers. These early munavris eventually settled on a mysterious archipelago of jade islands—mystical green landforms that seemed to resonate with strange, psychic energies that repelled their alghollthu captors. Safe from their abductors and nurtured by the strange powers of their jade islands, munavris have remained free to hone their telekinetic abilities into substantial psychic prowess.
Every munavri has the ability to concentrate psychic energy upon an object to immediately ascertain what it is and how it works. Such natural intuition doesn't come easily, though; using this power requires the munavri to expend a large portion of their limited psychic energy. Sleep is the only way for a munavri to replenish this psychic well.
Today, nearly all munavris dwell on these islands and ply the waters of the Sightless Sea. Their predominant culture promotes nobility of both deed and heart, and many munavri dedicate their lives to waging war against those who sew discord in the Darklands.
Although the subterranean Darklands are known for their cruel and domineering civilizations—led by fiend-worshipping drow, urdefhans , and others—that dwell within those sinister caverns, not every such subterranean society is ruled that way. Munavris are perhaps the best example of a people that tend to treat new arrivals to their Darklands territories with good temper, fairness, and respect.
These humanoids are the descendants of humanswho survived the world-ending cataclysm called Earthfall—mariners who were abducted by alghollthus and dragged down through the ocean depths until they emerged on the other side of the seafloor, amid the Sightless Sea in the lightless realm of Orv.
Gradually, munavris' bodies adapted to their new home: they lost the pigments in their hair and skin, developed highly sensitive vision, and began to demonstrate telekinetic powers. These early munavris eventually settled on a mysterious archipelago of jade islands—mystical green landforms that seemed to resonate with strange, psychic energies that repelled their alghollthu captors. Safe from their abductors and nurtured by the strange powers of their jade islands, munavris have remained free to hone their telekinetic abilities into substantial psychic prowess.
Every munavri has the ability to concentrate psychic energy upon an object to immediately ascertain what it is and how it works. Such natural intuition doesn't come easily, though; using this power requires the munavri to expend a large portion of their limited psychic energy. Sleep is the only way for a munavri to replenish this psychic well.
Today, nearly all munavris dwell on these islands and ply the waters of the Sightless Sea. Their predominant culture promotes nobility of both deed and heart, and many munavri dedicate their lives to waging war against those who sew discord in the Darklands.
ミュナヴリの呪文剣士 Munavri Spellblade
Although the subterranean Darklands are known for their cruel and domineering civilizations—led by fiend-worshipping drow, urdefhans , and others—that dwell within those sinister caverns, not every such subterranean society is ruled that way. Munavris are perhaps the best example of a people that tend to treat new arrivals to their Darklands territories with good temper, fairness, and respect.
“知識の想起”――人型生物(〈社会〉) : DC 21
一般的な知識 : DC 19
専門知識 : DC 16
“知識の想起”――人型生物(〈社会〉) : DC 21
一般的な知識 : DC 19
専門知識 : DC 16
ミュナヴリの呪文剣士 Munavri Spellblade クリーチャー2
レア NG 中型 人型生物 ミュナヴリ
出典 Bestiary 3 180ページ
知覚+7;暗視
言語 ミュナヴリ語、地下共通語;テレパシー30フィート (munavris only)
技能 〈運動〉+8、〈隠密〉+4、〈伝承学〉+6、〈ペテン〉+7
【筋】+4、【敏】±0、【耐】+2、【知】±0、【判】+1、【魅】+3
光による盲目化
アイテム バスタード・ソード、ブレストプレート
知覚+7;暗視
言語 ミュナヴリ語、地下共通語;テレパシー30フィート (munavris only)
技能 〈運動〉+8、〈隠密〉+4、〈伝承学〉+6、〈ペテン〉+7
【筋】+4、【敏】±0、【耐】+2、【知】±0、【判】+1、【魅】+3
光による盲目化
アイテム バスタード・ソード、ブレストプレート
AC 18;頑健+8、反応+6、意志+7
HP 28;抵抗 [精神]2
HP 28;抵抗 [精神]2
移動速度 20フィート
近接 [one-action] バスタード・ソード +8[+3/-2](両手兼用:d12)、ダメージ 1d8+4[斬撃]
伝承任意発動呪文 DC 17、攻撃+9;1レベル スーズ、ファントム・ペイン、マインドリンク;キャントリップ (1レベル) シールド、デイズ、テレキネティック・プロジェクティル、メッセージ
Intuit Object/Intuit Object [two-actions] (精神集中、占術、伝承) 頻度 1日に1回; 効果 By concentrating their psychic energy on a held object, the munavri intuits its use and understands how to effectively wield it. The munavri chooses one item they are holding. They gain the trained proficiency rank in one statistic required to use that item, but only for the purpose of using that specific item. For example, they could become trained in greatswords(to use a specific greatsword) or Acrobatics(to use a jade cat talisman). This benefit lasts for 1 hour.
近接 [one-action] バスタード・ソード +8[+3/-2](両手兼用:d12)、ダメージ 1d8+4[斬撃]
伝承任意発動呪文 DC 17、攻撃+9;1レベル スーズ、ファントム・ペイン、マインドリンク;キャントリップ (1レベル) シールド、デイズ、テレキネティック・プロジェクティル、メッセージ
Intuit Object/Intuit Object [two-actions] (精神集中、占術、伝承) 頻度 1日に1回; 効果 By concentrating their psychic energy on a held object, the munavri intuits its use and understands how to effectively wield it. The munavri chooses one item they are holding. They gain the trained proficiency rank in one statistic required to use that item, but only for the purpose of using that specific item. For example, they could become trained in greatswords(to use a specific greatsword) or Acrobatics(to use a jade cat talisman). This benefit lasts for 1 hour.