ラーカー・イン・ライト Lurker In Light
These malicious and strange fey appear as fairies about 2フィート tall, with insectile wings, large eyes, and bulbous heads. They slaughter and cause mischief in a pattern only their alien intellect understands, but they've been seen to take particular umbrage against dwarves, gnomes, and creatures who live in darkness. With their grudges and pursuit of their own wicked and sadistic whims, lurkers in light deftly overturn the conventional wisdom that creatures associated with light are benign and friendly.
While lurkers in light are fey and have ties to the First World, these creatures are often found elsewhere in the Great Beyond. They are particularly fond of invading the Shadow Plane to bring light to those who dwell there-not to help, but to spread misery and pain among those to whom light is agonizing.
“知識の想起”――フェイ(〈自然〉) : DC 20
一般的な知識 : DC 18
専門知識 : DC 15
While lurkers in light are fey and have ties to the First World, these creatures are often found elsewhere in the Great Beyond. They are particularly fond of invading the Shadow Plane to bring light to those who dwell there-not to help, but to spread misery and pain among those to whom light is agonizing.
“知識の想起”――フェイ(〈自然〉) : DC 20
一般的な知識 : DC 18
専門知識 : DC 15
ラーカー・イン・ライト Lurker In Light クリーチャー5
NE 小型 フェイ
出典 Bestiary 2 169ページ
知覚+13;夜目
言語 アクロ語、共通語、森語
技能 〈隠密〉+14、〈軽業〉+14、〈自然〉+11、〈生存〉+13、〈伝承学〉+11
【筋】±0、【敏】+5、【耐】+2、【知】+2、【判】+4、【魅】+2
知覚+13;夜目
言語 アクロ語、共通語、森語
技能 〈隠密〉+14、〈軽業〉+14、〈自然〉+11、〈生存〉+13、〈伝承学〉+11
【筋】±0、【敏】+5、【耐】+2、【知】+2、【判】+4、【魅】+2
AC 22;頑健+9、反応+14、意志+13
HP 72;完全耐性 盲目状態 ;弱点 冷たい鉄 5
HP 72;完全耐性 盲目状態 ;弱点 冷たい鉄 5
移動速度 25フィート、飛行25フィート
近接 [one-action] 爪 +14[+10/+6](機敏、巧技)、ダメージ 2d6+2[斬撃]
遠隔 [one-action] mote of light +14[+10/+6](機敏、魔法、射程単位10フィート)、ダメージ 2d4+2[力場]、加えてlurker's glow
始原生得呪文 DC 22、攻撃+14;4レベル サモン・フェイ、ディメンジョン・ドア(only when in bright light;3レベル サモン・フェイ、シアリング・ライト、ブラインドネス;キャントリップ (3レベル) ゴースト・サウンド、ダンシング・ライツ、メイジ・ハンド、ライト
Blend with Light/Blend with Light [reaction] トリガー The lurker in light uses a moveaction; 必要条件 The lurker in light is in an area of bright light; 効果 The lurker in light becomes invisible until it enters an area of dim light or darkness, or until it uses a hostile action.
Lurker's Glow/Lurker's Glow (力術、光、始原) A creature that takes damage from a lurker in light's mote of light must attempt a DC 22 Will save.
成功 The creature is unaffected and is temporarily immune to lurker's glow for 24 hours.
失敗 The creature is lined in golden light for 1 minute and can't be concealedduring this time. If the creature becomes invisible, it is concealed rather than being undetected .
大失敗 As failure, but the creature sheds bright light in a 20-foot emanation for the duration of the effect. In addition, the creature is dazzled on its first turn after failing this save.
Ritual Gate/Ritual Gate [one-action] (召喚術、始原) 必要条件 The lurker in light has reduced a living creature to 0 Hit Points on this turn or its previous turn and has a summon fey innate spell available; 効果 The lurker in light casts summon feywith only a verbal component, using the act of slaughter to replace the normal material and somatic components for the spell. If the fey creature summoned has the same alignment as the lurker in light, the lurker in light can sustain the summon feyspell for up to 1 hour instead of 1 minute.
急所攻撃 A lurker in light's Strikes deal an additional 2d6 precision damage to flat-footed creatures.
近接 [one-action] 爪 +14[+10/+6](機敏、巧技)、ダメージ 2d6+2[斬撃]
遠隔 [one-action] mote of light +14[+10/+6](機敏、魔法、射程単位10フィート)、ダメージ 2d4+2[力場]、加えてlurker's glow
始原生得呪文 DC 22、攻撃+14;4レベル サモン・フェイ、ディメンジョン・ドア(only when in bright light;3レベル サモン・フェイ、シアリング・ライト、ブラインドネス;キャントリップ (3レベル) ゴースト・サウンド、ダンシング・ライツ、メイジ・ハンド、ライト
Blend with Light/Blend with Light [reaction] トリガー The lurker in light uses a moveaction; 必要条件 The lurker in light is in an area of bright light; 効果 The lurker in light becomes invisible until it enters an area of dim light or darkness, or until it uses a hostile action.
Lurker's Glow/Lurker's Glow (力術、光、始原) A creature that takes damage from a lurker in light's mote of light must attempt a DC 22 Will save.
成功 The creature is unaffected and is temporarily immune to lurker's glow for 24 hours.
失敗 The creature is lined in golden light for 1 minute and can't be concealedduring this time. If the creature becomes invisible, it is concealed rather than being undetected .
大失敗 As failure, but the creature sheds bright light in a 20-foot emanation for the duration of the effect. In addition, the creature is dazzled on its first turn after failing this save.
Ritual Gate/Ritual Gate [one-action] (召喚術、始原) 必要条件 The lurker in light has reduced a living creature to 0 Hit Points on this turn or its previous turn and has a summon fey innate spell available; 効果 The lurker in light casts summon feywith only a verbal component, using the act of slaughter to replace the normal material and somatic components for the spell. If the fey creature summoned has the same alignment as the lurker in light, the lurker in light can sustain the summon feyspell for up to 1 hour instead of 1 minute.
急所攻撃 A lurker in light's Strikes deal an additional 2d6 precision damage to flat-footed creatures.