ナイトゴーント Nightgaunt
Nightgaunts dwell in dreams, lurking in wait to spirit away the unwary dreamer. Once connected to such a being, the nightgaunt feeds upon the mortal's emotions before abandoning them—often in places they might never wake from.
A nightgaunt appears as a bony humanoid with inky black skin, batlike wings, a long sinuous tail, and demonic horns atop a skull that lacks any face or features. Most nightgaunts have little interest in anything other than sating their hunger for emotions. They find the art of inducing nightmares to be a surefire way to feast, but they're even more adept at tormenting their victims to awful extremes through tickling while carrying them at precarious heights.
Nightgaunts often gather in vast colonies in the Dreamlands , where they entertain each other by sharing emotion-memories of their meals through strange caresses. These colonies pose great danger to any adventurer foolish enough to approach.
When conjured forth into other worlds, they serve only grudgingly, often working as hard to find a way to escape servitude and feed on their conjurer's emotions as they do on the task they've been compelled to perform.
“知識の想起”――異形(〈伝承学〉) : DC 21
一般的な知識 : DC 19
専門知識 : DC 16
A nightgaunt appears as a bony humanoid with inky black skin, batlike wings, a long sinuous tail, and demonic horns atop a skull that lacks any face or features. Most nightgaunts have little interest in anything other than sating their hunger for emotions. They find the art of inducing nightmares to be a surefire way to feast, but they're even more adept at tormenting their victims to awful extremes through tickling while carrying them at precarious heights.
Nightgaunts often gather in vast colonies in the Dreamlands , where they entertain each other by sharing emotion-memories of their meals through strange caresses. These colonies pose great danger to any adventurer foolish enough to approach.
When conjured forth into other worlds, they serve only grudgingly, often working as hard to find a way to escape servitude and feed on their conjurer's emotions as they do on the task they've been compelled to perform.
“知識の想起”――異形(〈伝承学〉) : DC 21
一般的な知識 : DC 19
専門知識 : DC 16
ナイトゴーント Nightgaunt クリーチャー4
アンコモン CN 中型 異形 夢
出典 Bestiary 3 186ページ
知覚+10;暗視 、思考感知(明瞭)60フィート
言語 アクロ語;(いかなる言語も話せない)
技能 〈運動〉+13、〈隠密〉+11、〈軽業〉+11
【筋】+5、【敏】+3、【耐】+2、【知】-2、【判】+2、【魅】±0
思考感知/Thoughtsense (占術、精神、伝承) A nightgaunt senses all non-mindlesscreatures at the listed range.
知覚+10;暗視 、思考感知(明瞭)60フィート
言語 アクロ語;(いかなる言語も話せない)
技能 〈運動〉+13、〈隠密〉+11、〈軽業〉+11
【筋】+5、【敏】+3、【耐】+2、【知】-2、【判】+2、【魅】±0
思考感知/Thoughtsense (占術、精神、伝承) A nightgaunt senses all non-mindlesscreatures at the listed range.
AC 21 全周囲視覚;頑健+10、反応+13、意志+10
HP 60;抵抗 [氷雪]5
Faceless/Faceless The nightgaunt has no face, but it can still see in all directions as if its entire body were an eye. It has no need to breathe, and it is immune to all inhaledtoxins and other olfactory effects.
機会攻撃 [reaction] 尾のみ。
HP 60;抵抗 [氷雪]5
Faceless/Faceless The nightgaunt has no face, but it can still see in all directions as if its entire body were an eye. It has no need to breathe, and it is immune to all inhaledtoxins and other olfactory effects.
機会攻撃 [reaction] 尾のみ。
移動速度 25フィート、飛行30フィート
近接 [one-action] 爪 +13[+9/+5](機敏)、ダメージ 2d6+7、加えてつかみ
近接 [one-action] 尾 +13[+9/+5](機敏、間合い:10フィート)、効果 tickle
Clutches/Clutches A nightgaunt can Fly at full Speed while it has a Medium or smaller creature grabbed or restrained in its claws, carrying that creature along with it.
Tickle/Tickle The nightgaunt can use its tail to tickle a foe with horrible efficiency. A creature hit by its tail Strike must attempt a DC 21 Fortitude save; if the creature is grabbed by the nightgaunt, it uses the outcome one degree of success worse than the result it rolled.
大成功 The creature is unaffected and is temporarily immune for 1 minute.
成功 The creature is overcome with laughter and can't perform reactions for 1 round.
失敗 As success, and the creature is sickened 1 .
大失敗 As success, and the creature is sickened 2 and can't speak for 1 round.
近接 [one-action] 爪 +13[+9/+5](機敏)、ダメージ 2d6+7、加えてつかみ
近接 [one-action] 尾 +13[+9/+5](機敏、間合い:10フィート)、効果 tickle
Clutches/Clutches A nightgaunt can Fly at full Speed while it has a Medium or smaller creature grabbed or restrained in its claws, carrying that creature along with it.
Tickle/Tickle The nightgaunt can use its tail to tickle a foe with horrible efficiency. A creature hit by its tail Strike must attempt a DC 21 Fortitude save; if the creature is grabbed by the nightgaunt, it uses the outcome one degree of success worse than the result it rolled.
大成功 The creature is unaffected and is temporarily immune for 1 minute.
成功 The creature is overcome with laughter and can't perform reactions for 1 round.
失敗 As success, and the creature is sickened 1 .
大失敗 As success, and the creature is sickened 2 and can't speak for 1 round.