船乗り Seafarers
出典 Gamemastery Guide 242ページ
Adventurers may need passage on a swift vessel, or they might face danger from raiders at sea or in coastal settlements.
Adventurers may need passage on a swift vessel, or they might face danger from raiders at sea or in coastal settlements.
海賊 Pirate
These scourges of the seas are a threat to anyone who spends time away from land.
“知識の想起”――人型生物(〈社会〉) : DC 16
一般的な知識 : DC 14
専門知識 : DC 11
“知識の想起”――人型生物(〈社会〉) : DC 16
一般的な知識 : DC 14
専門知識 : DC 11
海賊 Pirate クリーチャー2
CN 中型 人間 人型生物
出典 Gamemastery Guide 242ページ
知覚+6
言語 共通語
技能 〈威圧〉+6、〈運動〉+8、〈軽業〉+7、〈知識:航海〉+8、〈ペテン〉+6
【筋】+2、【敏】+3、【耐】+1、【知】±0、【判】+2、【魅】+2
アイテム カトラス(シミターとして機能する)、ダガー、パデッド・アーマー
知覚+6
言語 共通語
技能 〈威圧〉+6、〈運動〉+8、〈軽業〉+7、〈知識:航海〉+8、〈ペテン〉+6
【筋】+2、【敏】+3、【耐】+1、【知】±0、【判】+2、【魅】+2
アイテム カトラス(シミターとして機能する)、ダガー、パデッド・アーマー
AC 18;頑健+7、反応+8、意志+6
HP 32
機会攻撃 [reaction]
Bravery/Bravery When the pirate rolls a success on a Will save against a feareffect、they get a critical success instead. In addition、anytime they gain the frightened condition、reduce its value by 1.
HP 32
機会攻撃 [reaction]
Bravery/Bravery When the pirate rolls a success on a Will save against a feareffect、they get a critical success instead. In addition、anytime they gain the frightened condition、reduce its value by 1.
移動速度 25フィート
近接 [one-action] カトラス +10[+5/+0](加圧、薙ぎ)、ダメージ 1d6+5[斬撃]
近接 [one-action] ダガー +11[+7/+3](機敏、多用途:[斬撃])、ダメージ 1d4+5[刺突]
遠隔 [one-action] ダガー +11[+7/+3](機敏、投擲:10フィート、多用途:[斬撃])、ダメージ 1d4+5[刺突]
Boarding Action/Boarding Action [two-actions] The pirate swings on a rope or Strides, moving up to double their Speed. If the pirate boarded or disembarked a boat during this movement, they can make a melee Strike at the end of their movement that deals one extra damage die on a hit.
近接 [one-action] カトラス +10[+5/+0](加圧、薙ぎ)、ダメージ 1d6+5[斬撃]
近接 [one-action] ダガー +11[+7/+3](機敏、多用途:[斬撃])、ダメージ 1d4+5[刺突]
遠隔 [one-action] ダガー +11[+7/+3](機敏、投擲:10フィート、多用途:[斬撃])、ダメージ 1d4+5[刺突]
Boarding Action/Boarding Action [two-actions] The pirate swings on a rope or Strides, moving up to double their Speed. If the pirate boarded or disembarked a boat during this movement, they can make a melee Strike at the end of their movement that deals one extra damage die on a hit.
甲板長 Bosun
A ship's boatswain, or bosun, leads the deckhands who maintain the ship.
“知識の想起”――人型生物(〈社会〉) : DC 18
一般的な知識 : DC 16
専門知識 : DC 13
“知識の想起”――人型生物(〈社会〉) : DC 18
一般的な知識 : DC 16
専門知識 : DC 13
甲板長 Bosun クリーチャー3
N 中型 人間 人型生物
出典 Gamemastery Guide 243ページ
知覚+8
言語 共通語
技能 〈威圧〉+9、〈運動〉+9、〈軽業〉+9、〈知識:航海〉+11
【筋】+2、【敏】+4、【耐】+1、【知】±0、【判】+1、【魅】+2
アイテム 海軍パイク(スピアとして機能する)、ダガー
AC 19;頑健+6、反応+11、意志+8
HP 45
HP 45
移動速度 25フィート
近接 [one-action] 拳 +13[+9/+5](機敏、非致傷)、ダメージ 1d6+5[殴打]
近接 [one-action] 海軍パイク +11[+6/+1]、ダメージ 1d6+5[刺突]
近接 [one-action] ダガー +13[+9/+5](機敏、多用途:[斬撃])、ダメージ 1d4+5[刺突]
遠隔 [one-action] 海軍パイク +13[+8/+3](投擲:20フィート)、ダメージ 1d6+5[刺突]
Bosun's Command/Bosun's Command [one-action] (聴覚、精神集中、感情、言語、精神) 頻度 once per round; 効果 The bosun orders an ally to attack or to get in position. Until the end of the ally's next turn, they gain the bosun's choice of a +2 status bonus to attack rolls or a +10-foot status bonus to their Speeds.
Pike and Strike/Pike and Strike [two-actions] The bosun Strikes with their naval pike. If this Strike hits, the bosun can either move the target 5フィート within the pike's reach or make a fist Strike against the target without increasing their multiple attack penalty until after the fist Strike.
近接 [one-action] 拳 +13[+9/+5](機敏、非致傷)、ダメージ 1d6+5[殴打]
近接 [one-action] 海軍パイク +11[+6/+1]、ダメージ 1d6+5[刺突]
近接 [one-action] ダガー +13[+9/+5](機敏、多用途:[斬撃])、ダメージ 1d4+5[刺突]
遠隔 [one-action] 海軍パイク +13[+8/+3](投擲:20フィート)、ダメージ 1d6+5[刺突]
Bosun's Command/Bosun's Command [one-action] (聴覚、精神集中、感情、言語、精神) 頻度 once per round; 効果 The bosun orders an ally to attack or to get in position. Until the end of the ally's next turn, they gain the bosun's choice of a +2 status bonus to attack rolls or a +10-foot status bonus to their Speeds.
Pike and Strike/Pike and Strike [two-actions] The bosun Strikes with their naval pike. If this Strike hits, the bosun can either move the target 5フィート within the pike's reach or make a fist Strike against the target without increasing their multiple attack penalty until after the fist Strike.
航海士 Navigator
A navigator uses celestial bodies and shipping lanes to determine routes. For noncombat tasks involving navigation or sailing, the navigator is a 4th-level challenge.
“知識の想起”――人型生物(〈社会〉) : DC 16
一般的な知識 : DC 14
専門知識 : DC 11
“知識の想起”――人型生物(〈社会〉) : DC 16
一般的な知識 : DC 14
専門知識 : DC 11
航海士 Navigator クリーチャー2
N 中型 人間 人型生物
出典 Gamemastery Guide 242ページ
知覚+9
言語 共通語
技能 〈軽業〉+6、〈自然〉+11、〈社会〉+8、〈生存〉+9、〈知識:航海〉+14
【筋】±0、【敏】+2、【耐】+1、【知】+4、【判】+3、【魅】±0
Chart a Course/Chart a Course (精神集中) By spending 10 minutes of work and succeeding at a DC 22 Sailing Lorecheck, the navigator plots an optimal course. The severity of environmental conditions other than temperature are reduced by one step for 24 hours (two steps on a critical success). This changes moderate damage to minor damage, winds that create greater difficult terrain cause only difficult terrain, and so on.
アイテム ダガー、船図の入った巻物入れ、筆記用具一式
知覚+9
言語 共通語
技能 〈軽業〉+6、〈自然〉+11、〈社会〉+8、〈生存〉+9、〈知識:航海〉+14
【筋】±0、【敏】+2、【耐】+1、【知】+4、【判】+3、【魅】±0
Chart a Course/Chart a Course (精神集中) By spending 10 minutes of work and succeeding at a DC 22 Sailing Lorecheck, the navigator plots an optimal course. The severity of environmental conditions other than temperature are reduced by one step for 24 hours (two steps on a critical success). This changes moderate damage to minor damage, winds that create greater difficult terrain cause only difficult terrain, and so on.
アイテム ダガー、船図の入った巻物入れ、筆記用具一式
AC 18;頑健+7、反応+8、意志+9
HP 28
HP 28
移動速度 25フィート
近接 [one-action] ダガー +8[+4/+0](機敏、巧技、多用途:[斬撃])、ダメージ 1d4+4[刺突]、加えてnavigator's edge
遠隔 [one-action] ダガー +8[+4/+0](機敏、投擲:10フィート、多用途:[斬撃])、ダメージ 1d4+4[刺突]、加えてnavigator's edgee
Navigator's Edge/Navigator's Edge The navigator deals an additional 1d6 weapon damage when on a ship.
近接 [one-action] ダガー +8[+4/+0](機敏、巧技、多用途:[斬撃])、ダメージ 1d4+4[刺突]、加えてnavigator's edge
遠隔 [one-action] ダガー +8[+4/+0](機敏、投擲:10フィート、多用途:[斬撃])、ダメージ 1d4+4[刺突]、加えてnavigator's edgee
Navigator's Edge/Navigator's Edge The navigator deals an additional 1d6 weapon damage when on a ship.
船長 Ship Captain
The captain is the ultimate authority on a vessel, responsible for the livelihood and well-being of everyone on the ship.
“知識の想起”――人型生物(〈社会〉) : DC 22
一般的な知識 : DC 20
専門知識 : DC 17
“知識の想起”――人型生物(〈社会〉) : DC 22
一般的な知識 : DC 20
専門知識 : DC 17
船長 Ship Captain クリーチャー6
LN 中型 人間 人型生物
出典 Gamemastery Guide 243ページ
知覚+12
言語 共通語
技能 〈威圧〉+13、〈運動〉+12、〈軽業〉+10、〈交渉〉+11、〈生存〉+10、〈知識:航海〉+17
【筋】+4、【敏】+2、【耐】±0、【知】+1、【判】+2、【魅】+3
アイテム +1 レイピア、ダガー、ハンド・クロスボウ(ボルト10本)、レザー・アーマー
知覚+12
言語 共通語
技能 〈威圧〉+13、〈運動〉+12、〈軽業〉+10、〈交渉〉+11、〈生存〉+10、〈知識:航海〉+17
【筋】+4、【敏】+2、【耐】±0、【知】+1、【判】+2、【魅】+3
アイテム +1 レイピア、ダガー、ハンド・クロスボウ(ボルト10本)、レザー・アーマー
AC 23;頑健+12、反応+12、意志+14
HP 90
Bravery/Bravery When the ship captain rolls a success on a Will save against a feareffect、they get a critical success instead. In addition、anytime they gain the frightened condition、reduce its value by 1.
HP 90
Bravery/Bravery When the ship captain rolls a success on a Will save against a feareffect、they get a critical success instead. In addition、anytime they gain the frightened condition、reduce its value by 1.
移動速度 25フィート
近接 [one-action] レイピア+17[+12/+7](致命的:1d8、武器落とし、魔法)、ダメージ 1d6+10[刺突]
近接 [one-action] マンゴーシュ +16[+12/+8](機敏、武器落とし、受け、多用途:[斬撃])、ダメージ 1d4+10[刺突]
遠隔 [one-action] ハンド・クロスボウ +14[+9/+4](射程単位60フィート、装填:1)、ダメージ 1d6+6[刺突]
Dual Disarm/Dual Disarm [two-actions] The captain makes two Strikes, one with their rapier and one with their main-gauche (in either order). If both Strikes hit, the ship captain can attempt to Disarm the target. Their multiple attack penalty increases only after all the attacks are made.
No Quarter! [one-action] (聴覚、精神集中、感情、言語、精神) The captain orders their shipmates to fight without mercy. All allied creatures of equal or lower level within 20フィート of the ship captain gain a +1 status bonus to attack rolls and damage rolls until the end of the ship captain's next turn.
近接 [one-action] レイピア+17[+12/+7](致命的:1d8、武器落とし、魔法)、ダメージ 1d6+10[刺突]
近接 [one-action] マンゴーシュ +16[+12/+8](機敏、武器落とし、受け、多用途:[斬撃])、ダメージ 1d4+10[刺突]
遠隔 [one-action] ハンド・クロスボウ +14[+9/+4](射程単位60フィート、装填:1)、ダメージ 1d6+6[刺突]
Dual Disarm/Dual Disarm [two-actions] The captain makes two Strikes, one with their rapier and one with their main-gauche (in either order). If both Strikes hit, the ship captain can attempt to Disarm the target. Their multiple attack penalty increases only after all the attacks are made.
No Quarter! [one-action] (聴覚、精神集中、感情、言語、精神) The captain orders their shipmates to fight without mercy. All allied creatures of equal or lower level within 20フィート of the ship captain gain a +1 status bonus to attack rolls and damage rolls until the end of the ship captain's next turn.