ケケター Keketar
The ruling caste of the proteans, keketars orchestrate attacks against the bastions of law and adjudicate protean disputes confidently and capriciously. A keketar resembles a shimmering, serpentine creature with spines, claws, and a dragon-like head. A keketar's actual appearance is in constant flux, but they generally stay about 18フィート long with a weight of around 1,500 pounds. While their physical forms can vary, two things remain constant: first, a keketar's eyes are always a piercing shade of amber or violet. Second, the keketar's mark of office—a crown of shifting symbols that hovers above their head—never changes. A keketar cannot remove their crown but can suppress it, although most are loath to do so and consider such an act one of cowardice or shame.
Keketars fill a role in protean society of a sort of priesthood, operating as intermediaries between the other proteans and the Speakers of the Depths. All other proteans defer to keketars, treating them in a way similar to how citizens of a mortal city would treat respected nobles; even more powerful proteans defer to the will of the keketars. As with many religions, dogma and theology are prone to interpretation and change, and among the proteans, the situation is even more pronounced. Whatever the nature and desires of the Speakers of the Depths may be, individual keketars often come to dramatically different conclusions as to their will and intent. To the proteans, however, this inherent dissonance is a strength rather than a weakness.
“知識の想起”――監視者(〈宗教〉) : DC 36
一般的な知識 : DC 34
専門知識 : DC 31
Keketars fill a role in protean society of a sort of priesthood, operating as intermediaries between the other proteans and the Speakers of the Depths. All other proteans defer to keketars, treating them in a way similar to how citizens of a mortal city would treat respected nobles; even more powerful proteans defer to the will of the keketars. As with many religions, dogma and theology are prone to interpretation and change, and among the proteans, the situation is even more pronounced. Whatever the nature and desires of the Speakers of the Depths may be, individual keketars often come to dramatically different conclusions as to their will and intent. To the proteans, however, this inherent dissonance is a strength rather than a weakness.
“知識の想起”――監視者(〈宗教〉) : DC 36
一般的な知識 : DC 34
専門知識 : DC 31
ケケター Keketar クリーチャー17
大型 監視者 プロティアン
出典 Monster Core 272ページ
知覚+30;entropy sense(不明瞭)60フィート、暗視
言語 デーモン語、天界語、プロティアン語;テレパシー100フィート、トゥルースピーチ
技能 〈威圧〉+34、〈運動〉+33、〈隠密〉+30、〈軽業〉+26、〈交渉〉+34、〈宗教〉+30、〈ペテン〉+32
【筋】+8、【敏】+5、【耐】+7、【知】+5、【判】+7、【魅】+7
Entropy Sense/Entropy Sense (信仰、予知) A protean can anticipate the most likely presence of a creature through a supernatural insight into chaotic probabilities and chance. This grants them the ability to sense creatures within the listed range. Veil of privacyprevents a creature from being detected via entropy sense automatically (without a counteract check).
知覚+30;entropy sense(不明瞭)60フィート、暗視
言語 デーモン語、天界語、プロティアン語;テレパシー100フィート、トゥルースピーチ
技能 〈威圧〉+34、〈運動〉+33、〈隠密〉+30、〈軽業〉+26、〈交渉〉+34、〈宗教〉+30、〈ペテン〉+32
【筋】+8、【敏】+5、【耐】+7、【知】+5、【判】+7、【魅】+7
Entropy Sense/Entropy Sense (信仰、予知) A protean can anticipate the most likely presence of a creature through a supernatural insight into chaotic probabilities and chance. This grants them the ability to sense creatures within the listed range. Veil of privacyprevents a creature from being detected via entropy sense automatically (without a counteract check).
AC 40;頑健+30、反応+28、意志+34;魔法に対する全てのセーヴに+1の状態ボーナス
HP 260(高速治癒10);抵抗 precision 10、プロティアン構造 25
プロティアン構造/Protean Anatomy (信仰) A protean's vital organs shift and change shape and position constantly. Immediately after the protean takes acid, electricity, or sonic damage, they gain the listed amount of resistance to that damage type. This lasts for 1時間 or until the next time the protean takes damage of one of the other types (in which case their resistance changes to match that type), whichever comes first.
The protean is immune to polymorpheffects unless they're a willing target. If blindedor deafened , the protean automatically recovers at the end of their next turn as new sensory organs grow to replace the compromised ones.
Spatial Riptide/Spatial Riptide (オーラ、信仰) 30フィート. A creature using a teleportationability within the aura or arriving in it via teleportation must succeed at a DC 38 Fortitude save or wink out of existence for 1d4ラウンド before completing the teleport. The creature can't act, sense anything, or be targeted. On a successful save, the creature completes the teleport normally but is stunned 1 . Keketars are immune to this effect.
機会攻撃 [reaction]
HP 260(高速治癒10);抵抗 precision 10、プロティアン構造 25
プロティアン構造/Protean Anatomy (信仰) A protean's vital organs shift and change shape and position constantly. Immediately after the protean takes acid, electricity, or sonic damage, they gain the listed amount of resistance to that damage type. This lasts for 1時間 or until the next time the protean takes damage of one of the other types (in which case their resistance changes to match that type), whichever comes first.
The protean is immune to polymorpheffects unless they're a willing target. If blindedor deafened , the protean automatically recovers at the end of their next turn as new sensory organs grow to replace the compromised ones.
Spatial Riptide/Spatial Riptide (オーラ、信仰) 30フィート. A creature using a teleportationability within the aura or arriving in it via teleportation must succeed at a DC 38 Fortitude save or wink out of existence for 1d4ラウンド before completing the teleport. The creature can't act, sense anything, or be targeted. On a successful save, the creature completes the teleport normally but is stunned 1 . Keketars are immune to this effect.
機会攻撃 [reaction]
移動速度 40フィート、飛行50フィート、水泳40フィート;アンフェタード・ムーヴメント
近接 [one-action] 顎 +33[+28/+23](魔法、間合い:10フィート)、ダメージ 3d12+16[刺突]、加えてwarpwave strike
近接 [one-action] 爪 +33[+29/+25](機敏、魔法、間合い:10フィート)、ダメージ 2d12+16[斬撃]、加えてwarpwave strike
近接 [one-action] 尾 +33[+28/+23](間合い:15フィート)、ダメージ 2d12+16[殴打]、加えてつかみ
信仰生得呪文 DC 42、攻撃+32;9ランク アンファゾマブル・ソング、ディヴァイン・ラス;8ランク カースド・メタモルフォーシス、コンフュージョン;7ランク ウォープ・マインド(×3)、シャター(回数無制限)、ディスインテグレイト、ディスペル・マジック(回数無制限);6ランク テレポート(回数無制限;自身のみ);5ランク クリエイション(回数無制限)、ミラージュ(×2;トランスロケート;4ランク アンフェタード・ムーヴメント、コンフュージョン(回数無制限)、トランスロケート(回数無制限);常時 (5ランク) トゥルースピーチ
変身 [one-action] (精神集中、信仰、完全変身) The keketar can take the appearance of any Huge or smaller creature. This doesn't change their Speed or their attack and damage bonuses with their Strikes but might change the damage type their Strikes deal.
締めつけ [one-action] 1d10+15 [殴打]、DC 42
Reshape Reality/Reshape Reality (精神集中、信仰、完全変身) When the keketar casts mirage , they infuse the illusion with quasi-real substance. Creatures that do not disbelieve the illusion treat structures and terrain created through the spell as though they were real, ascending illusory stairs, becoming trapped by illusory quicksand, and so on.
Warpwave Strike/Warpwave Strike (信仰、完全変身) A creature struck by a keketar's jaws or claw Strike must succeed at a DC 36 Fortitude save or be subject to a warpwave.
近接 [one-action] 顎 +33[+28/+23](魔法、間合い:10フィート)、ダメージ 3d12+16[刺突]、加えてwarpwave strike
近接 [one-action] 爪 +33[+29/+25](機敏、魔法、間合い:10フィート)、ダメージ 2d12+16[斬撃]、加えてwarpwave strike
近接 [one-action] 尾 +33[+28/+23](間合い:15フィート)、ダメージ 2d12+16[殴打]、加えてつかみ
信仰生得呪文 DC 42、攻撃+32;9ランク アンファゾマブル・ソング、ディヴァイン・ラス;8ランク カースド・メタモルフォーシス、コンフュージョン;7ランク ウォープ・マインド(×3)、シャター(回数無制限)、ディスインテグレイト、ディスペル・マジック(回数無制限);6ランク テレポート(回数無制限;自身のみ);5ランク クリエイション(回数無制限)、ミラージュ(×2;トランスロケート;4ランク アンフェタード・ムーヴメント、コンフュージョン(回数無制限)、トランスロケート(回数無制限);常時 (5ランク) トゥルースピーチ
変身 [one-action] (精神集中、信仰、完全変身) The keketar can take the appearance of any Huge or smaller creature. This doesn't change their Speed or their attack and damage bonuses with their Strikes but might change the damage type their Strikes deal.
締めつけ [one-action] 1d10+15 [殴打]、DC 42
Reshape Reality/Reshape Reality (精神集中、信仰、完全変身) When the keketar casts mirage , they infuse the illusion with quasi-real substance. Creatures that do not disbelieve the illusion treat structures and terrain created through the spell as though they were real, ascending illusory stairs, becoming trapped by illusory quicksand, and so on.
Warpwave Strike/Warpwave Strike (信仰、完全変身) A creature struck by a keketar's jaws or claw Strike must succeed at a DC 36 Fortitude save or be subject to a warpwave.