とぐろの密偵 Coil Spy
Some serpentfolk undergo intense ritual training and practice to improve their innate ability to disguise themselves. These serpentfolk often identify as members of a sinister society known as the Coils of Ydersius, and the most devoted of their number seek out methods of reincarnating into new forms to infiltrate enemy societies even more efficiently. Coil spies train in methods of infiltrating other societies to such an extent that they might be capable of infiltrating a mammalian civilization for years. Though they're expected to work entirely toward the eventual triumph of their people, most Coil spies also find personal pursuits. When Coil spies get caught, it's rarely due to a lack of skill, but rather to their arrogance or recklessness as they pursue their hedonistic desires.
“知識の想起”――人型生物(〈社会〉) : DC 19
一般的な知識 : DC 17
専門知識 : DC 14
“知識の想起”――人型生物(〈社会〉) : DC 19
一般的な知識 : DC 17
専門知識 : DC 14
とぐろの密偵 Coil Spy クリーチャー4
中型 サーペントフォーク 人型生物
出典 Monster Core 304ページ
知覚+10;暗視、鋭敏嗅覚(不明瞭)30フィート
言語 アクロ語、共通語、ドワーフ語、ノーム語、地下語;テレパシー100フィート
技能 〈威圧〉+11、〈隠密〉+12、〈軽業〉+10、〈交渉〉+11、〈社会〉+10、〈伝承学〉+10、〈盗賊〉+12、〈ペテン〉+13
【筋】+2、【敏】+4、【耐】+1、【知】+4、【判】+2、【魅】+5
アイテム ハンド・クロスボウ(ボルト20本)、ショートソード、spider venom(2)、thieves' 道具kit
知覚+10;暗視、鋭敏嗅覚(不明瞭)30フィート
言語 アクロ語、共通語、ドワーフ語、ノーム語、地下語;テレパシー100フィート
技能 〈威圧〉+11、〈隠密〉+12、〈軽業〉+10、〈交渉〉+11、〈社会〉+10、〈伝承学〉+10、〈盗賊〉+12、〈ペテン〉+13
【筋】+2、【敏】+4、【耐】+1、【知】+4、【判】+2、【魅】+5
アイテム ハンド・クロスボウ(ボルト20本)、ショートソード、spider venom(2)、thieves' 道具kit
AC 22;頑健+9、反応+12、意志+10(精神に対する全てのセーヴに+4の状態ボーナス);魔法に対する全てのセーヴに+1の状態ボーナス
HP 48;抵抗 [毒]5
Thin of Blood/Thin of Blood Zyss serpentfolk recover slowly from injuries. When they take physical damage from a critical hit, they gain 1d4 persistent bleed damage . They take a –2 circumstance penalty to flat checks to recover from persistent damage and saving throws against afflictions.
HP 48;抵抗 [毒]5
Thin of Blood/Thin of Blood Zyss serpentfolk recover slowly from injuries. When they take physical damage from a critical hit, they gain 1d4 persistent bleed damage . They take a –2 circumstance penalty to flat checks to recover from persistent damage and saving throws against afflictions.
移動速度 25フィート
近接 [one-action] ショートソード +14[+10/+6](機敏、巧技、多用途:[斬撃])、ダメージ 1d6+5[刺突]、加えてserpentfolk venom
近接 [one-action] 牙 +14[+9/+4](巧技)、ダメージ 1d6+5[刺突]、加えてserpentfolk venom
遠隔 [one-action] ハンド・クロスボウ +10[+5/+0](射程単位60フィート、装填:1)、ダメージ 1d6+3[刺突]、加えてserpentfolk venom or spider venom
伝承生得呪文 DC 21;4ランク サジェスチョン;3ランク イリューソリイ・ディスガイズ(回数無制限);2ランク ブラー(self only、ブラー(回数無制限;自身のみ);1ランク ヴェントリロキズム(回数無制限)
Deceptive Reposition/Deceptive Reposition [one-action] The Coil spy Strides up to half their Speed and attempts a Feint , in either order.
Maintain Disguise/Maintain Disguise A Coil spy can maintain an ongoing illusory disguise as long as they are conscious without having to re-cast the spell; they need only Cast the Spell again to reassume their illusory disguiseif they wish to change their appearance or if the active spell is dispelled. Coil spies typically seek privacy when they need to sleep, as an ongoing illusory disguiseends an hour after they fall unconscious.
Serpentfolk Venom/Serpentfolk Venom (毒) セーヴィング・スロー 頑健DC 19;最大持続時間 6ラウンド;第1段階 1d4 poison damage and enfeebled 1(1ラウンド);第2段階 2d4 poison damage and enfeebled 1(1ラウンド)
急所攻撃 The Coil spy's Strikes deal an extra 2d6 precision damage to off-guard creatures.
近接 [one-action] ショートソード +14[+10/+6](機敏、巧技、多用途:[斬撃])、ダメージ 1d6+5[刺突]、加えてserpentfolk venom
近接 [one-action] 牙 +14[+9/+4](巧技)、ダメージ 1d6+5[刺突]、加えてserpentfolk venom
遠隔 [one-action] ハンド・クロスボウ +10[+5/+0](射程単位60フィート、装填:1)、ダメージ 1d6+3[刺突]、加えてserpentfolk venom or spider venom
伝承生得呪文 DC 21;4ランク サジェスチョン;3ランク イリューソリイ・ディスガイズ(回数無制限);2ランク ブラー(self only、ブラー(回数無制限;自身のみ);1ランク ヴェントリロキズム(回数無制限)
Deceptive Reposition/Deceptive Reposition [one-action] The Coil spy Strides up to half their Speed and attempts a Feint , in either order.
Maintain Disguise/Maintain Disguise A Coil spy can maintain an ongoing illusory disguise as long as they are conscious without having to re-cast the spell; they need only Cast the Spell again to reassume their illusory disguiseif they wish to change their appearance or if the active spell is dispelled. Coil spies typically seek privacy when they need to sleep, as an ongoing illusory disguiseends an hour after they fall unconscious.
Serpentfolk Venom/Serpentfolk Venom (毒) セーヴィング・スロー 頑健DC 19;最大持続時間 6ラウンド;第1段階 1d4 poison damage and enfeebled 1(1ラウンド);第2段階 2d4 poison damage and enfeebled 1(1ラウンド)
急所攻撃 The Coil spy's Strikes deal an extra 2d6 precision damage to off-guard creatures.