ボトルノーズ・ドルフィン Bottlenose Dolphin
The bottlenose dolphin is the most common and widespread species of dolphin. They are social predators who hunt shallow seas and rivers in large family groups called pods. Sailors are fond of bottlenose dolphins and frequently tell tales of how they save drowning fishers or kill sharks with blows from their powerful snouts.
“知識の想起”――動物(〈自然〉) : DC 14
一般的な知識 : DC 12
専門知識 : DC 9
“知識の想起”――動物(〈自然〉) : DC 14
一般的な知識 : DC 12
専門知識 : DC 9
ボトルノーズ・ドルフィン Bottlenose Dolphin クリーチャー0
N 中型 動物
出典 Bestiary 2 84ページ
知覚+7;水中反響定位120フィート、夜目
技能 〈運動〉+6
【筋】+2、【敏】+3、【耐】+2、【知】-4、【判】+3、【魅】±0
水中反響定位/Aquatic Echolocation A bottlenose dolphin can use its hearing as a precise sense at the listed range, but only underwater.
深い呼吸/Deep Breath A bottlenose dolphin can hold its breath for 2 hours.
知覚+7;水中反響定位120フィート、夜目
技能 〈運動〉+6
【筋】+2、【敏】+3、【耐】+2、【知】-4、【判】+3、【魅】±0
水中反響定位/Aquatic Echolocation A bottlenose dolphin can use its hearing as a precise sense at the listed range, but only underwater.
深い呼吸/Deep Breath A bottlenose dolphin can hold its breath for 2 hours.
AC 15;頑健+6、反応+7、意志+5
HP 16
HP 16
移動速度 水泳60フィート
近接 [one-action] 鼻 +6[+1/-4]、ダメージ 1d6+2[殴打]
近接 [one-action] 顎 +6[+1/-4]、ダメージ 1d6+2[刺突]
Ramming Speed/Ramming Speed [two-actions] The bottlenose dolphin Swimstwice and then makes a snout Strike. As long as it moved at least 20フィート、it gains a +1 circumstance bonus to its attack roll. A Large or smaller creature hit by this attack must succeed at a DC 16 Fortitude save or be slowed 1 for 1 round.
近接 [one-action] 鼻 +6[+1/-4]、ダメージ 1d6+2[殴打]
近接 [one-action] 顎 +6[+1/-4]、ダメージ 1d6+2[刺突]
Ramming Speed/Ramming Speed [two-actions] The bottlenose dolphin Swimstwice and then makes a snout Strike. As long as it moved at least 20フィート、it gains a +1 circumstance bonus to its attack roll. A Large or smaller creature hit by this attack must succeed at a DC 16 Fortitude save or be slowed 1 for 1 round.