不可能呪文 Impossible Spells
不可能呪文の発動 Casting Impossible Spells
出典 Impossible Magic 174ページ
Impossible spells are counted separately from a caster's list of learned spells, spell repertoire, or similar spellcasting class features. They are in a separate list of their own and don't consume a spell slot when cast. While most impossible spells are simply recorded as knowledge within a book, it's possible for them to exist in the form of a scroll, wand, staff, or other magical implement. Even in such forms, the power required to cast an impossible spell means only trained spellcasters can use the item. The items are also always consumed in the process of casting the impossible spell, preventing it from becoming an artifact or relic that can be passed on easily.
Impossible spells are counted separately from a caster's list of learned spells, spell repertoire, or similar spellcasting class features. They are in a separate list of their own and don't consume a spell slot when cast. While most impossible spells are simply recorded as knowledge within a book, it's possible for them to exist in the form of a scroll, wand, staff, or other magical implement. Even in such forms, the power required to cast an impossible spell means only trained spellcasters can use the item. The items are also always consumed in the process of casting the impossible spell, preventing it from becoming an artifact or relic that can be passed on easily.
Fueling/Fueling:The impossible spell can be further fueled by the caster pouring more of themself into the spell to make it more powerful. After casting an impossible spell, the caster can use the Fuel Impossible Spell action.
Fuel Impossible Spell [one-action] Fuel Impossible Spell
操作 精神集中
出典 Impossible Magic 174ページ
You put more of yourself on the line to draw forth the hidden potentials behind an impossible spell. You empower the effect of one of your active impossible spells further as detailed under the spell's description. Every time you Fuel an Impossible Spell, you become doomed 1 or increase your doomed condition by 1 if you' re already doomed.
不可能呪文リスト
高 呪文は高ランク化したときに別の効果を持つ
ユニーク 呪文はユニークである
ユニーク 呪文はユニークである
秘術呪文
1ランク秘術不可能呪文リスト
パイロクラスティック・トゥルース高ユニーク:この呪文が放つ液状の炎の奔流は、その炎に触れた者の魂に焼き印を刻む。
9ランク秘術不可能呪文リスト
アンダー・サンレス・スカイズユニーク:呪文の及ぶ全域で太陽が暗転し、敵を操るとともに味方に強靭な耐性をもたらす。
10ランク秘術不可能呪文リスト
ヴェイル・オヴ・ブロークン・リアリティユニーク:その領域内で生じたすべての出来事は、すべてのクリーチャー(術者自身や、その他の除外されたクリーチャーを含む)の記憶から抹消される。また、それらの出来事に関するあらゆる記録も抹消され、それらについて情報を得ようとする試みはすべて、自動的に無効化される。
信仰呪文
9ランク信仰不可能呪文リスト
アンダー・サンレス・スカイズユニーク:呪文の及ぶ全域で太陽が暗転し、敵を操るとともに味方に強靭な耐性をもたらす。
10ランク信仰不可能呪文リスト
ヴェイル・オヴ・ブロークン・リアリティユニーク:その領域内で生じたすべての出来事は、すべてのクリーチャー(術者自身や、その他の除外されたクリーチャーを含む)の記憶から抹消される。また、それらの出来事に関するあらゆる記録も抹消され、それらについて情報を得ようとする試みはすべて、自動的に無効化される。
伝承呪文
2ランク伝承不可能呪文リスト
ジ・エヴァーフル・ムーン高ユニーク:術者は、常に満ちた姿を保つ秘められた月に呼びかけてその光を自らに浴びせる。それにより、術者は呪いに侵されることなく強大な人狼の姿を授かる。
9ランク伝承不可能呪文リスト
アンダー・サンレス・スカイズユニーク:呪文の及ぶ全域で太陽が暗転し、敵を操るとともに味方に強靭な耐性をもたらす。
10ランク伝承不可能呪文リスト
ヴェイル・オヴ・ブロークン・リアリティユニーク:その領域内で生じたすべての出来事は、すべてのクリーチャー(術者自身や、その他の除外されたクリーチャーを含む)の記憶から抹消される。また、それらの出来事に関するあらゆる記録も抹消され、それらについて情報を得ようとする試みはすべて、自動的に無効化される。
始原呪文
1ランク始原不可能呪文リスト
パイロクラスティック・トゥルース高ユニーク:この呪文が放つ液状の炎の奔流は、その炎に触れた者の魂に焼き印を刻む。
2ランク始原不可能呪文リスト
ジ・エヴァーフル・ムーン高ユニーク:術者は、常に満ちた姿を保つ秘められた月に呼びかけてその光を自らに浴びせる。それにより、術者は呪いに侵されることなく強大な人狼の姿を授かる。
7ランク始原不可能呪文リスト
コール・オヴ・ザ・クウェンチング高ユニーク:伝説によれば、エイローデンとアラズニは、炎のリザード、ケツモンカリと炎の軍勢を打ち破るため、境界なき海そのものを呼び出したという。
不可能呪文の詳細
アンダー・サンレス・スカイズ [three-actions] 呪文9 Under Sunless Skies
ユニーク 精神集中 操作 不可能 闇
出典 Impossible Magic 176ページ
体系 秘術、信仰、伝承
コスト obsidian and sunstone from the Darklands worth 25,000 gp each
範囲 1-mile burst centered on you
持続時間 1分
体系 秘術、信仰、伝承
コスト obsidian and sunstone from the Darklands worth 25,000 gp each
範囲 1-mile burst centered on you
持続時間 1分
A long-forgotten army in the Darklands attempted to clinch a crucial battle by blacking out the sun with an impossible spell. The sun goes dark across the entire area of the spell, manipulating your enemies and giving your allies great resilience. The spell’s area comes under a 9th-rank darknessspell. You and all allies in the area gain greater darkvision, 40 temporary Hit Points, and a +3 status bonus to saving throws for the spell’s duration. Enemies within the area take a -3 status penalty to Will saving throws. Whenever you Fuel Under Sunless Skies, you cast a 9th-rank commandspell without expending a spell slot, targeting all enemies within the area. You must give the same command to all enemies.
Lethologic Mark Your sight becomes easily affected by light. When first exposed to bright light, you become blindeduntil the end of your next turn. After this exposure, light doesn't blind you again until after you spend 1時間 in darkness . To heal this mark, you must drink a potion created with a vial of black blood created by the Groetan hags of the Sightless Sea.
ヴェイル・オヴ・ブロークン・リアリティ [three-actions] 呪文10 Veil of Broken Reality
ユニーク 精神 精神集中 操作 不可能
出典 Impossible Magic 177ページ
体系 秘術、信仰、伝承
コスト a mile-long length of dream spider silk infused with the essence of the Maelstrom
距離 5フィート;範囲 100-mile burst
防御 意志;持続時間 24時間
体系 秘術、信仰、伝承
コスト a mile-long length of dream spider silk infused with the essence of the Maelstrom
距離 5フィート;範囲 100-mile burst
防御 意志;持続時間 24時間
You conceal reality, letting time proceed, though none perceive it. Whenever a creature enters the area or starts its turn in the area, the creature must attempt a Will saving throw. A creature of 16th level or lower automatically critically fails. You can designate up to 10 creatures to be immune from this part of the spell. Regardless of the result, the creature becomes temporarily immune for the remainder of the duration. When this spell ends, all events that took place within the area are wiped from the memories of all creatures everywhere (including yourself and other excluded creatures), all records of the events are erased, and all attempts to receive any information about the events are automatically negated. Only an impossible spell specifically crafted for seeing a particular event can retrieve any knowledge of the events that took place.
Lethologic Mark You become unremarkable in presence and sometimes slip outside of reality altogether. Those you meet forget your name and identity 1時間 after they leave your presence. Those who already knew you must succeed at a DC 5 flat check each morning; on a failure, they forget you and your identity until the next morning. If they forget you 3日 in a row, the effect lasts until the lethologic mark is removed. To heal this mark, you-or those willing to assist you-must learn and speak five of your true names successively, knowledge that has been scattered to the far corners of the Dimension of Time .
大成功 The creature automatically learns you’re the spell’s caster, your current location, and the effect of the spell.
成功 The creature is 減速状態 1 and knows you’re the spell’s caster.
失敗 The creature is 減速状態 1 and can’t use reactions.
大失敗 The creature is 減速状態 3 and can’t use reactions.
When you Fuel Veil of Broken Reality, you cast freeze time without expending a spell slot.
大成功 The creature automatically learns you’re the spell’s caster, your current location, and the effect of the spell.
成功 The creature is 減速状態 1 and knows you’re the spell’s caster.
失敗 The creature is 減速状態 1 and can’t use reactions.
大失敗 The creature is 減速状態 3 and can’t use reactions.
When you Fuel Veil of Broken Reality, you cast freeze time without expending a spell slot.
コール・オヴ・ザ・クウェンチング [three-actions] 呪文7 Call of the Quenching
ユニーク 精神集中 操作 不可能 水
出典 Impossible Magic 175ページ
体系 始原
コスト a conch from the Plane of Water worth 1,000 gp × the spell’s rank
範囲 1-mile burst centered on you
防御 反応;持続時間 1分
体系 始原
コスト a conch from the Plane of Water worth 1,000 gp × the spell’s rank
範囲 1-mile burst centered on you
防御 反応;持続時間 1分
Legends say Aroden and Arazni called upon the Boundless Sea itself to defeat the fiery lizard Cuetzmonquali and the Army of Fire. Using yourself as the planar key, you blow the conch to call forth a boundless sea and its inhabitants to aid you. Water falls as a torrential shower, making the area of the spell difficult terrainfor all enemies. You and all allies within the area gain resistance 15 to [火炎] and are 視認困難状態. Countless sea creatures swim through the sky and attack your foes. An enemy that ends its turn within the area takes 7d4 [刺突] and 7d4 [殴打] damage (basicReflex save). When you Fuel Call of the Quenching, you cast an 8th-rank summon animalspell without expending a spell slot. The animal you summon must have the amphibious or aquatic trait and gains a fly Speed equal to its swim Speed. You can Sustain any number of animals created this way whenever you Sustain this spell.
Lethologic Mark/Lethologic Mark You become closely aligned with elemental water and constantly feel sluggish while away from it. You take a -5-foot status penalty to your land Speed that's suppressed when you're within 1 mile of an ocean or a portal to the Plane of Water. You heal the mark if you take damage from dragon breath from three different dragonswith the primalor water trait.
高ランク化(+1) The [殴打] and [刺突] damage both increase by 1d4. The rank of the summon animalspell increases by 1.
ジ・エヴァーフル・ムーン [one-action] 呪文2 The Everfull Moon
ユニーク 完全変身 精神集中 操作 不可能
出典 Impossible Magic 176ページ
体系 伝承、始原
コスト moondust or moonrock worth 100 gp × the spell’s rank
持続時間 1分
体系 伝承、始原
コスト moondust or moonrock worth 100 gp × the spell’s rank
持続時間 1分
A Linnorm King once defended her kingdom from Irriseni invaders with a casting of this spell. You call upon the secret moon, who's always whole, to shine upon yourself, granting you the form of a mighty werewolfwithout letting the curse touch you. You transform yourself into a Large hybrid wolf battle form. While in this form, you gain the beast trait. This battle form doesn't prevent you from speaking, casting spells, or using your hands. You gain the following abilities.
- AC = 18 + your level. Ignore your armor's check penalty and Speed reduction.
- A +1 status bonus to saving throws.
- 20 temporary Hit Points.
- Darkvisionand scent as an imprecise sense with a range of 30フィート.
- Your proficiency bonus equals your level for untrained skill checks using Acrobaticsor Athletics .
- The claw and jaws unarmed melee attacks detailed below. You're trained with them, your attack modifier is +10, and you use the listed damage. These attacks are Strength based (for the purpose of the 虚弱状態 condition, for example). If your unarmed attack modifier is higher, you can use it instead.
- Melee [one-action] jaws (reach), Damage 2d8 [刺突].
- Melee [one-action] claw (agile, reach), Damage 2d6 [斬撃].
- Speed of 40フィート、unless your own is higher.
When you Fuel The Everfull Moon, you gain 20 temporary Hit Points.
Lethologic Mark During any night that isn't the new moon, you gain a weakness to silverequal to your level. The mark is healed if you become a true werewolf and become cured of said curse.
高ランク化(+2) The temporary Hit Points granted by this spell when you cast or Fuel it increase by 20. All unarmed Strikes granted by this spell deal an additional die of damage. Your attack modifier increases by +6. Finally, your AC increases by 2.
パイロクラスティック・トゥルース [three-actions] 呪文1 Pyroclastic Truth
ユニーク 火炎 精神集中 操作 不可能
出典 Impossible Magic 176ページ
体系 秘術、始原
コスト a flask of lava harvested from an active volcano
距離 500フィート;範囲 100フィートの爆発
防御 基本反応;持続時間 1分
体系 秘術、始原
コスト a flask of lava harvested from an active volcano
距離 500フィート;範囲 100フィートの爆発
防御 基本反応;持続時間 1分
This impossible spell is more devious and insistent than most. While all impossible spells long to be used, this spell relentlessly urges those who learn it to destroy everything in their path. The blast of liquid [火炎] created by this spell brands the soul of those who are touched by its flames, dealing 2d12 [火炎] damage to all creatures, structures, and unattended objects in the area. All creatures damaged by this spell are marked by [火炎] for the duration of the spell. When you Fuel Pyroclastic Truth, all creatures marked by [火炎] take 1d12 persistent [火炎] damage.
Lethologic Mark You understand the true desire of [火炎] to burn away your soul. Whenever you take [火炎] damage, you become 恐れ状態 1. Additionally, if you're reduced to 0 Hit Points by a fireeffect, you instantly die and are turned to ash, and your soul is cast into the Plane of Fireto burn for eternity. To heal this mark, you must perform an atoneritual in both the Plane of Fire and the Plane of Water .
高ランク化(+1) The initial [火炎] damage increases by 2d12, and the persistent [火炎] damage increases by 1d12.