マーシュ・ジャイアント Marsh Giant
Dwellers of brackish coastal salt marshes and fetid bogs and swamps, marsh giants are hideous in appearance indeed, with fishlike mouths, slimy gray-green skin, and dark, beady eyes. They prefer to eat the flesh of those they slay in battle, but many are also cannibals. It is perhaps this vicious behavior that keeps the creatures in check, for if a fellow marsh giant becomes too dangerous and powerful, it runs the risk of being ambushed and consumed by its clan.
Marsh giants are insular and mysterious, dedicating much of their lives to zealous worship of sea-dwelling deities or stranger entities. While there is no central religion followed by all marsh giants, many are known to venerate the demon lord Dagon , while others worship even more powerful monstrosities from the Elder Mythos, such as distant, dreaming Cthulhu.
Only rarely do more than a dozen marsh giants settle together in a location, but when they do it is often for a religious purpose. Whatever call from the deep draws them together also tugs at nearby creatures such as boggards or skum, who look upon marsh giants in fear and reverence. The grim, terrifying chants and screams coming from such an encampment are a sure sign of terror to come for any other residents of the area.
Barely topping 11フィート tall and 1,000 pounds, marsh giants are small for giants but make up for their relatively diminutive stature with their zealotry.
“知識の想起”――人型生物(〈社会〉) : DC 24
一般的な知識 : DC 22
専門知識 : DC 19
Marsh giants are insular and mysterious, dedicating much of their lives to zealous worship of sea-dwelling deities or stranger entities. While there is no central religion followed by all marsh giants, many are known to venerate the demon lord Dagon , while others worship even more powerful monstrosities from the Elder Mythos, such as distant, dreaming Cthulhu.
Only rarely do more than a dozen marsh giants settle together in a location, but when they do it is often for a religious purpose. Whatever call from the deep draws them together also tugs at nearby creatures such as boggards or skum, who look upon marsh giants in fear and reverence. The grim, terrifying chants and screams coming from such an encampment are a sure sign of terror to come for any other residents of the area.
Barely topping 11フィート tall and 1,000 pounds, marsh giants are small for giants but make up for their relatively diminutive stature with their zealotry.
“知識の想起”――人型生物(〈社会〉) : DC 24
一般的な知識 : DC 22
専門知識 : DC 19
マーシュ・ジャイアント Marsh Giant クリーチャー8
CE 大型 巨人 水陸両生 人型生物
出典 Bestiary 2 125ページ
知覚+16;夜目
言語 アクロ語、共通語、巨人語
技能 〈威圧〉+15、〈運動〉+18、〈宗教〉+17
【筋】+6、【敏】+3、【耐】+4、【知】±0、【判】+3、【魅】+1
アイテム +1ストライキング・ガフ、石5個入りのずだ袋
知覚+16;夜目
言語 アクロ語、共通語、巨人語
技能 〈威圧〉+15、〈運動〉+18、〈宗教〉+17
【筋】+6、【敏】+3、【耐】+4、【知】±0、【判】+3、【魅】+1
アイテム +1ストライキング・ガフ、石5個入りのずだ袋
移動速度 35フィート、水泳20フィート
近接 [one-action] ガフ +20[+15/+10](魔法、間合い:10フィート、足払い、多用途:[刺突])、ダメージ 2d6+14[殴打]
近接 [one-action] 拳 +20[+16/+12](機敏、間合い:10フィート)、ダメージ 2d6+14[殴打]
遠隔 [one-action] 岩 +20[+15/+10](暴虐、射程単位120フィート)、ダメージ 2d6+14[殴打]
伝承生得呪文 DC 23;5レベル マリナーズ・カース;2レベル オーギュリイ、オブスキュアリング・ミスト
Hook Shake/Hook Shake [one-action] 必要条件 A creature adjacent to the marsh giant is pronein water at least 1 foot deep; 効果 The marsh giant uses its gaff to shake the creature back and forth and hold it underwater. The giant attempts an Athletics check against the target's Fortitude DC.
大成功 The target takes 6d6+14 piercing damage and loses 5 rounds' worth of air if they were holding their breath .
成功 The target takes 3d6+14 piercing damage and loses 3 rounds' worth of air if they were holding their breath.
失敗 The target is unaffected.
大失敗 As failure, but the giant drops its gaff as well.
岩投げ [one-action]
Twist the Hook/Twist the Hook [two-actions] The marsh giant makes a melee Strike with its gaff. If it hits, it twists and yanks the gaff to create an awful wound, dealing 3d6 persistent bleed damage to the creature.
近接 [one-action] ガフ +20[+15/+10](魔法、間合い:10フィート、足払い、多用途:[刺突])、ダメージ 2d6+14[殴打]
近接 [one-action] 拳 +20[+16/+12](機敏、間合い:10フィート)、ダメージ 2d6+14[殴打]
遠隔 [one-action] 岩 +20[+15/+10](暴虐、射程単位120フィート)、ダメージ 2d6+14[殴打]
伝承生得呪文 DC 23;5レベル マリナーズ・カース;2レベル オーギュリイ、オブスキュアリング・ミスト
Hook Shake/Hook Shake [one-action] 必要条件 A creature adjacent to the marsh giant is pronein water at least 1 foot deep; 効果 The marsh giant uses its gaff to shake the creature back and forth and hold it underwater. The giant attempts an Athletics check against the target's Fortitude DC.
大成功 The target takes 6d6+14 piercing damage and loses 5 rounds' worth of air if they were holding their breath .
成功 The target takes 3d6+14 piercing damage and loses 3 rounds' worth of air if they were holding their breath.
失敗 The target is unaffected.
大失敗 As failure, but the giant drops its gaff as well.
岩投げ [one-action]
Twist the Hook/Twist the Hook [two-actions] The marsh giant makes a melee Strike with its gaff. If it hits, it twists and yanks the gaff to create an awful wound, dealing 3d6 persistent bleed damage to the creature.