グリムストーカー Grimstalker
These violently murderous fey have one purpose: to stealthily hunt down and slay humanoids brazen enough to dare set foot in the wilderness. Though they prefer to hunt from the shadows, grimstalkers do not fear taking their grisly work to the very edges of civilization. This boldness serves as a reminder that nature can be cruel, capricious, and owes no debt to humanity. Grimstalkers are happy to perform nature's dirty work and particularly enjoy targeting loggers, hunters, and explorers, regardless of whether they respect the natural setting they work or travel within.
Grimstalkers are gaunt and hairless, and their mottled, green and brown flesh gives them the appearance of moss-draped bark. When damaged, they bleed a thick, sap-like blood. They mark their territories by lopping off the heads of their victims and stringing them up in the surrounding trees, a practice that often lures dangerous scavengers into their lands. Carnivorous and thorny plants are often found in wilds where grimstalkers dwell, filling roles that pets might in human society, though grimstalkers tend to treat these “pets” poorly at best.
There are few accounts of grimstalkers working with other fey—for the most part, grimstalkers see their kin from the First World as cowards or weaklings, or perhaps both. Even notoriously violent fey such as redcaps shy from them, as grimstalkers consider their own kind the only company worth keeping.
Grimstalkers hunt in small bands, using stealth to approach their targets. They surround enemies first, then work to unnerve them by knocking on trees or howling out threats in Aklo to distract and panic their quarry. Of course, a band of grimstalkers won't stay together for long, quickly succumbing to bickering and infighting. These violent arguments are common pastimes among grimstalkers, often ending with each grimstalker going its own way. Not even the presence of more powerful fey or commanding creatures can keep grimstalkers from their predisposed bickering. Some scholars theorize that this quality speaks to an ancient curse that once afflicted fey who were judged too cantankerous, but in truth, it's just part of what makes a grimstalker what it is: ill-tempered, confrontational, and bitter.
“知識の想起”――フェイ(〈自然〉) : DC 20
一般的な知識 : DC 18
専門知識 : DC 15
Grimstalkers are gaunt and hairless, and their mottled, green and brown flesh gives them the appearance of moss-draped bark. When damaged, they bleed a thick, sap-like blood. They mark their territories by lopping off the heads of their victims and stringing them up in the surrounding trees, a practice that often lures dangerous scavengers into their lands. Carnivorous and thorny plants are often found in wilds where grimstalkers dwell, filling roles that pets might in human society, though grimstalkers tend to treat these “pets” poorly at best.
There are few accounts of grimstalkers working with other fey—for the most part, grimstalkers see their kin from the First World as cowards or weaklings, or perhaps both. Even notoriously violent fey such as redcaps shy from them, as grimstalkers consider their own kind the only company worth keeping.
Grimstalkers hunt in small bands, using stealth to approach their targets. They surround enemies first, then work to unnerve them by knocking on trees or howling out threats in Aklo to distract and panic their quarry. Of course, a band of grimstalkers won't stay together for long, quickly succumbing to bickering and infighting. These violent arguments are common pastimes among grimstalkers, often ending with each grimstalker going its own way. Not even the presence of more powerful fey or commanding creatures can keep grimstalkers from their predisposed bickering. Some scholars theorize that this quality speaks to an ancient curse that once afflicted fey who were judged too cantankerous, but in truth, it's just part of what makes a grimstalker what it is: ill-tempered, confrontational, and bitter.
“知識の想起”――フェイ(〈自然〉) : DC 20
一般的な知識 : DC 18
専門知識 : DC 15
グリムストーカー Grimstalker クリーチャー5
CE 中型 フェイ
出典 Bestiary 2 137ページ
知覚+12;夜目
言語 アクロ語、共通語
技能 〈威圧〉+13、〈隠密〉+13、〈軽業〉+13、〈自然〉+11、〈生存〉+12
【筋】+4、【敏】+4、【耐】+2、【知】+2、【判】+3、【魅】+2
迷彩/Camouflage A grimstalker can Hide in natural environments、even if it doesn't have cover.
知覚+12;夜目
言語 アクロ語、共通語
技能 〈威圧〉+13、〈隠密〉+13、〈軽業〉+13、〈自然〉+11、〈生存〉+12
【筋】+4、【敏】+4、【耐】+2、【知】+2、【判】+3、【魅】+2
迷彩/Camouflage A grimstalker can Hide in natural environments、even if it doesn't have cover.
AC 22;頑健+9、反応+15、意志+12
HP 60;弱点 冷たい鉄 5
HP 60;弱点 冷たい鉄 5
移動速度 40フィート、登攀20フィート;森渡り
近接 [one-action] 爪 +15[+11/+7](機敏)、ダメージ 2d6+7[斬撃]、加えてgrimstalker sap
始原生得呪文 DC 22、攻撃+14;3レベル アースバインド、ウォール・オヴ・ソーンズ;2レベル エンタングル、ツリー・シェイプ、パス・ウィズアウト・トレイス;キャントリップ (3レベル) タングルフット
Grimstalker Sap/Grimstalker Sap (毒) セーヴィング・スロー DC 22 頑健;最大持続時間 6ラウンド;第1段階 1d6 poison damage (1 round) 第2段階 1d6 poison damage and clumsy 1 (1 round), 第3段階 2d6 poison damage and clumsy 2 (1 round)
森渡り/Woodland Stride A grimstalker can always find a path, almost as if foliage parts before it. A grimstalker ignores difficult terrain caused by plants, such as bushes, vines, and undergrowth. Even plants manipulated by magic don't impede its progress.
近接 [one-action] 爪 +15[+11/+7](機敏)、ダメージ 2d6+7[斬撃]、加えてgrimstalker sap
始原生得呪文 DC 22、攻撃+14;3レベル アースバインド、ウォール・オヴ・ソーンズ;2レベル エンタングル、ツリー・シェイプ、パス・ウィズアウト・トレイス;キャントリップ (3レベル) タングルフット
Grimstalker Sap/Grimstalker Sap (毒) セーヴィング・スロー DC 22 頑健;最大持続時間 6ラウンド;第1段階 1d6 poison damage (1 round) 第2段階 1d6 poison damage and clumsy 1 (1 round), 第3段階 2d6 poison damage and clumsy 2 (1 round)
森渡り/Woodland Stride A grimstalker can always find a path, almost as if foliage parts before it. A grimstalker ignores difficult terrain caused by plants, such as bushes, vines, and undergrowth. Even plants manipulated by magic don't impede its progress.