グローデル Grodair
Grodairs are bizarre fishlike creature native to the First World. Their supernatural physiology includes a strange organ with an extradimensional space capable of storing thousands of gallons of water. This grants grodairs the ability to create a suitable environment for themselves anywhere by releasing the water, quickly transforming any surrounding land into a shallow bog. When grodairs wish to leave for a new location, they simply suck up all the water back up. When necessary, grodairs can also travel on land by walking upon the tangle of long, fleshy tentacles that dangle from their bellies.
Grodairs have two sets of eyes that function independently. While this makes the creatures difficult to surprise, it also makes them easy to distract. During conversations, they have a tendency to lose focus quickly and have difficulty remembering things. Still, they are avid conversationalists and enjoy hearing tales about the world. While this quality makes grodairs quite likable, they aren't reliable. They have difficulty following plans or schedules, and they can keep a secret only if they happen to forget it first. For these reasons, grodairs don't always make the best allies.
Grodairs are voracious and curious omnivores who love trying new foods—in fact, the pursuit of new and interesting food is the most common reason that they venture out of First World. They can also capture and store within their throats any small animals and plants easily suspended in water, and eject them for consumption at a later time.
“知識の想起”――魔獣(〈秘術〉、〈自然〉) : DC 20
“知識の想起”――フェイ(〈自然〉) : DC 20
一般的な知識 : DC 18
専門知識 : DC 15
Grodairs have two sets of eyes that function independently. While this makes the creatures difficult to surprise, it also makes them easy to distract. During conversations, they have a tendency to lose focus quickly and have difficulty remembering things. Still, they are avid conversationalists and enjoy hearing tales about the world. While this quality makes grodairs quite likable, they aren't reliable. They have difficulty following plans or schedules, and they can keep a secret only if they happen to forget it first. For these reasons, grodairs don't always make the best allies.
Grodairs are voracious and curious omnivores who love trying new foods—in fact, the pursuit of new and interesting food is the most common reason that they venture out of First World. They can also capture and store within their throats any small animals and plants easily suspended in water, and eject them for consumption at a later time.
“知識の想起”――魔獣(〈秘術〉、〈自然〉) : DC 20
“知識の想起”――フェイ(〈自然〉) : DC 20
一般的な知識 : DC 18
専門知識 : DC 15
グローデル Grodair クリーチャー5
CN 中型 水陸両生 フェイ 魔獣 水
出典 Bestiary 2 140ページ
知覚+13;暗視
言語 水界語、森語
技能 〈運動〉+13、〈自然〉+13、〈生存〉+11
【筋】+4、【敏】+2、【耐】+4、【知】+1、【判】+2、【魅】+2
知覚+13;暗視
言語 水界語、森語
技能 〈運動〉+13、〈自然〉+13、〈生存〉+11
【筋】+4、【敏】+2、【耐】+4、【知】+1、【判】+2、【魅】+2
AC 20;頑健+15、反応+9、意志+11
HP 88
Death Flood/Death Flood (召喚術、始原、水) When a grodair dies、its body explodes in a blast of pressurized water that deals 4d6 bludgeoning damage to creatures within a 15-foot emanation (DC 22 basic Reflex save). A creature that fails its save is pushed 5フィート (or 10フィート on a critical failure).
HP 88
Death Flood/Death Flood (召喚術、始原、水) When a grodair dies、its body explodes in a blast of pressurized water that deals 4d6 bludgeoning damage to creatures within a 15-foot emanation (DC 22 basic Reflex save). A creature that fails its save is pushed 5フィート (or 10フィート on a critical failure).
移動速度 25フィート、水泳50フィート
近接 [one-action] 顎 +15[+10/+5]、ダメージ 2d8+7[刺突]
近接 [one-action] 触手 +15[+10/+5]、ダメージ 1d10+7[殴打]、加えて打ち倒し
遠隔 [one-action] water jet +13[+8/+3](射程単位60フィート)、ダメージ 3d6[殴打]、加えて押しやり 10フィート
始原生得呪文 DC 22;5レベル コントロール・ウォーター
Muddy Field/Muddy Field [one-action] (始原、変成術、水) The grodair transforms all soil, sand, or similar sediment in a 10-foot emanation into mud for 1 round. This mud is difficult terrain for creatures other than grodairs.
Organ of Endless Water/Organ of Endless Water [one-action] (召喚術、操作、始原、水) The grodair causes water to pour from a magical sac on its spine, either a stream of water at a rate of 1 gallon per round, or a fountain in a 5-foot-long stream at a rate of 5 gallons per round. It can stop the flow of water as a single action.
近接 [one-action] 顎 +15[+10/+5]、ダメージ 2d8+7[刺突]
近接 [one-action] 触手 +15[+10/+5]、ダメージ 1d10+7[殴打]、加えて打ち倒し
遠隔 [one-action] water jet +13[+8/+3](射程単位60フィート)、ダメージ 3d6[殴打]、加えて押しやり 10フィート
始原生得呪文 DC 22;5レベル コントロール・ウォーター
Muddy Field/Muddy Field [one-action] (始原、変成術、水) The grodair transforms all soil, sand, or similar sediment in a 10-foot emanation into mud for 1 round. This mud is difficult terrain for creatures other than grodairs.
Organ of Endless Water/Organ of Endless Water [one-action] (召喚術、操作、始原、水) The grodair causes water to pour from a magical sac on its spine, either a stream of water at a rate of 1 gallon per round, or a fountain in a 5-foot-long stream at a rate of 5 gallons per round. It can stop the flow of water as a single action.