マッドレッチ Mudwretch
In its resting form, a mudwretch looks like a large puddle of thick, dark mud, heaped at the center in a slightly drier patch of loam. When a living creature approaches, though, the mudwretch lurches upward, piling its muddy flesh upon itself to form a roughly humanoid shape, often in vague mockery of the approaching creature's general form in cases where the creature is a humanoid itself.
Mudwretches possess a low level of intellect, and while they do not form societies or cultures of their own, they are attracted to ruins or abandoned settlements. They have little need to eat, but without a constant source of moisture, a mudwretch dries out, suffering from low throbbing aches until it can resaturate. Often, blood from living creatures has to do—a dried mudwretch is more dangerous to intruders than one that's comfortably wallowing on a river bank.
“知識の想起”――エレメンタル(〈秘術〉、〈自然〉) : DC 16
一般的な知識 : DC 14
専門知識 : DC 11
Mudwretches possess a low level of intellect, and while they do not form societies or cultures of their own, they are attracted to ruins or abandoned settlements. They have little need to eat, but without a constant source of moisture, a mudwretch dries out, suffering from low throbbing aches until it can resaturate. Often, blood from living creatures has to do—a dried mudwretch is more dangerous to intruders than one that's comfortably wallowing on a river bank.
“知識の想起”――エレメンタル(〈秘術〉、〈自然〉) : DC 16
一般的な知識 : DC 14
専門知識 : DC 11
マッドレッチ Mudwretch クリーチャー2
N 中型 エレメンタル 地 水
出典 Bestiary 2 176ページ
知覚+9;暗視
言語 地界語
技能 〈運動〉+8、〈隠密〉+6
【筋】+4、【敏】±0、【耐】+3、【知】-2、【判】+3、【魅】±0
Muddy Field/Muddy Field (オーラ) 10フィート. The ground in the area is difficult terrain for all non-mudwretch creatures.
知覚+9;暗視
言語 地界語
技能 〈運動〉+8、〈隠密〉+6
【筋】+4、【敏】±0、【耐】+3、【知】-2、【判】+3、【魅】±0
Muddy Field/Muddy Field (オーラ) 10フィート. The ground in the area is difficult terrain for all non-mudwretch creatures.
AC 16;頑健+11、反応+4、意志+9
HP 40;完全耐性 [出血]、クリティカル・ヒット、麻痺状態、[毒]、睡眠 ;抵抗 [強酸]3、物理3(except [殴打]);弱点 [火炎]5
Susceptible to Desiccation/Susceptible to Desiccation If a mudwretch takes any damage from horrid wiltingor a similar effect、takes 10 or more fire damage from a single effect、or spends more than 24 hours outside of a source of sufficient hydration (such as a swamp、river、well、or recent rainfall)、it becomes dehydrated. While dehydrated、the mudwretch can't Spew Mud、is sickened 2、and is slowed 1 until it either fully immerses in water、spends 1 minute in the rain、or rehydrates in another way (such as via Gory Hydration).
HP 40;完全耐性 [出血]、クリティカル・ヒット、麻痺状態、[毒]、睡眠 ;抵抗 [強酸]3、物理3(except [殴打]);弱点 [火炎]5
Susceptible to Desiccation/Susceptible to Desiccation If a mudwretch takes any damage from horrid wiltingor a similar effect、takes 10 or more fire damage from a single effect、or spends more than 24 hours outside of a source of sufficient hydration (such as a swamp、river、well、or recent rainfall)、it becomes dehydrated. While dehydrated、the mudwretch can't Spew Mud、is sickened 2、and is slowed 1 until it either fully immerses in water、spends 1 minute in the rain、or rehydrates in another way (such as via Gory Hydration).
移動速度 20フィート、水泳20フィート
近接 [one-action] 拳 +10[+6/+2](機敏)、ダメージ 1d8+4[殴打]、加えてつかみ
締めつけ [one-action] 1d8+2 bludgeoning, DC 18
Gory Hydration/Gory Hydration [reaction] 必要条件 The mudwretch is dehydrated; トリガー The mudwretch deals Constrict damage to a living creature that has blood; 効果 The mudwretch squeezes harder, dealing 1d6 persistent bleed damage to the target. The mudwretch absorbs this blood, removing any penalties it had as a result of being dehydrated.
Mud Puddle/Mud Puddle [one-action] (精神集中) Until it next acts, the mudwretch appears to be an ordinary puddle of mud. It has an automatic result of 20 on Deception checks to pass as a mud puddle and can make a fist Strike against a creature that walks onto the mud puddle as a reaction.
Spew Mud/Spew Mud [two-actions] (召喚術、始原) The mudwretch spews a 20-foot line of pressurized mud that deals 2d10 bludgeoning damage (DC 18 basic Reflex save). On a critical failure, a creature also takes a –10-foot status penalty to its Speeds for 1 round. The mudwretch can't Spew Mud again for 1d4 rounds.
近接 [one-action] 拳 +10[+6/+2](機敏)、ダメージ 1d8+4[殴打]、加えてつかみ
締めつけ [one-action] 1d8+2 bludgeoning, DC 18
Gory Hydration/Gory Hydration [reaction] 必要条件 The mudwretch is dehydrated; トリガー The mudwretch deals Constrict damage to a living creature that has blood; 効果 The mudwretch squeezes harder, dealing 1d6 persistent bleed damage to the target. The mudwretch absorbs this blood, removing any penalties it had as a result of being dehydrated.
Mud Puddle/Mud Puddle [one-action] (精神集中) Until it next acts, the mudwretch appears to be an ordinary puddle of mud. It has an automatic result of 20 on Deception checks to pass as a mud puddle and can make a fist Strike against a creature that walks onto the mud puddle as a reaction.
Spew Mud/Spew Mud [two-actions] (召喚術、始原) The mudwretch spews a 20-foot line of pressurized mud that deals 2d10 bludgeoning damage (DC 18 basic Reflex save). On a critical failure, a creature also takes a –10-foot status penalty to its Speeds for 1 round. The mudwretch can't Spew Mud again for 1d4 rounds.