ヴァンピリック・ミスト Vampiric Mist
Though they're often mistaken for vampiresin gaseous form or an unusual type of air elemental, vampiric mists are in fact strange aberrant life-forms. With an amorphous body that consists as much of fluid as it does of air, these creatures dwell in swamps or moist underground regions where their vulnerability to heat isn't as much of a concern. Still, they prefer to lair near the fringes of such areas, as a vampiric mist needs a constant supply of fresh blood for sustenance. While blood drawn from animals is just as nutritious as blood from anything else, these sadistic monsters vastly prefer the flavor of blood drawn from thinking creatures. Like will-o'-wisps , vampiric mists find that fear flavors the blood, though they gain no particular advantage by feeding on the frightened.
Although somewhat intelligent, vampiric mists do not form societies. They sometimes group into small gangs, but even then they show little interest in working together. Vampiric mists spend most of their time seeking prey—a pursuit they approach with great creativity. The mists' propensity for taking on vague, skeletal forms of the creatures whose blood they drink further adds to their mystique and fuels rumors that they have connections to the undead. Indeed, many vampiric mists enjoy using this common misconception to their advantage, leading foes to apply foolish tactics—such as tricking spellcasters into attempting to use positive energy against them as if they were undead monsters.
“知識の想起”――異形(〈伝承学〉) : DC 18
一般的な知識 : DC 16
専門知識 : DC 13
Although somewhat intelligent, vampiric mists do not form societies. They sometimes group into small gangs, but even then they show little interest in working together. Vampiric mists spend most of their time seeking prey—a pursuit they approach with great creativity. The mists' propensity for taking on vague, skeletal forms of the creatures whose blood they drink further adds to their mystique and fuels rumors that they have connections to the undead. Indeed, many vampiric mists enjoy using this common misconception to their advantage, leading foes to apply foolish tactics—such as tricking spellcasters into attempting to use positive energy against them as if they were undead monsters.
“知識の想起”――異形(〈伝承学〉) : DC 18
一般的な知識 : DC 16
専門知識 : DC 13
ヴァンピリック・ミスト Vampiric Mist クリーチャー3
NE 中型 異形
出典 Bestiary 2 278ページ
知覚+9;暗視 、sense blood(不明瞭)60フィート
言語 アクロ語
技能 〈隠密〉+10、〈軽業〉+10
【筋】-5、【敏】+5、【耐】+3、【知】-1、【判】+2、【魅】±0
Misty Form/Misty Form A vampiric mist's body is composed of a semisolid red mist similar in consistency to thick foam. This enables a vampiric mist to move through spaces as narrow as 1 inch in diameter with no reduction to its Speed. However, a vampiric mist can't wear or interact with objects. It also can't enter water or other fluids, and it's treated as Tiny for the purpose of how wind affects it.
Sense Blood/Sense Blood A vampiric mist can sense creatures that have blood within 60フィート. It can sense exposed blood within a mile.
知覚+9;暗視 、sense blood(不明瞭)60フィート
言語 アクロ語
技能 〈隠密〉+10、〈軽業〉+10
【筋】-5、【敏】+5、【耐】+3、【知】-1、【判】+2、【魅】±0
Misty Form/Misty Form A vampiric mist's body is composed of a semisolid red mist similar in consistency to thick foam. This enables a vampiric mist to move through spaces as narrow as 1 inch in diameter with no reduction to its Speed. However, a vampiric mist can't wear or interact with objects. It also can't enter water or other fluids, and it's treated as Tiny for the purpose of how wind affects it.
Sense Blood/Sense Blood A vampiric mist can sense creatures that have blood within 60フィート. It can sense exposed blood within a mile.
AC 18;頑健+8、反応+12、意志+9
HP 35;完全耐性 [精密];抵抗 物理5;弱点 [火炎]5
HP 35;完全耐性 [精密];抵抗 物理5;弱点 [火炎]5
移動速度 飛行40フィート
近接 [one-action] misty tendril +10[+6/+2](機敏、巧技)、ダメージ 2d6[斬撃] damage、加えて1d6持続[出血] damage and blood siphon
Blood Siphon/Blood Siphon When a vampiric mist damages a creature with a misty tendril Strike, the creature must attempt a DC 20 Fortitude save. If the Strike was a critical hit, the outcome of the creature's save is one degree worse than the result of the saving throw. Any temporary Hit Points the vampiric mist gains from Blood Siphon fade after 1 hour.
成功 クリーチャーはなんの効果も受けない。
失敗 The creature is drained 1 , and the vampiric mist gains 5 temporary Hit Points.
大失敗 The creature is drained 2. The vampiric mist gains 10 temporary Hit Points and takes on an intense red until the end of its next turn. During this time, it gains a +2 status bonus to AC and saves and is quickened . It can use its extra action only to Strike.
近接 [one-action] misty tendril +10[+6/+2](機敏、巧技)、ダメージ 2d6[斬撃] damage、加えて1d6持続[出血] damage and blood siphon
Blood Siphon/Blood Siphon When a vampiric mist damages a creature with a misty tendril Strike, the creature must attempt a DC 20 Fortitude save. If the Strike was a critical hit, the outcome of the creature's save is one degree worse than the result of the saving throw. Any temporary Hit Points the vampiric mist gains from Blood Siphon fade after 1 hour.
成功 クリーチャーはなんの効果も受けない。
失敗 The creature is drained 1 , and the vampiric mist gains 5 temporary Hit Points.
大失敗 The creature is drained 2. The vampiric mist gains 10 temporary Hit Points and takes on an intense red until the end of its next turn. During this time, it gains a +2 status bonus to AC and saves and is quickened . It can use its extra action only to Strike.