アスラ Asura
出典 Bestiary 3 22ページ
Asuras are, above all, proof that the gods are not infallible. These fiends arose as physical manifestations of divine accidents, taking form when the gods themselves stumbled and blasphemed on a cosmic scale. As a result of their own divine genesis, an asura loves above all to undo the workings of the divine. They eagerly travel to the Material Plane , seeking out temples, congregations of faithful worshippers, and religious orders of all stripes to sow doubt and destroy what the gods seek to build.
Asuras are, above all, proof that the gods are not infallible. These fiends arose as physical manifestations of divine accidents, taking form when the gods themselves stumbled and blasphemed on a cosmic scale. As a result of their own divine genesis, an asura loves above all to undo the workings of the divine. They eagerly travel to the Material Plane , seeking out temples, congregations of faithful worshippers, and religious orders of all stripes to sow doubt and destroy what the gods seek to build.
アズカイト Adhukait
Twice as disciplined as a monk and twice as deadly as a warrior, an adhukait is the ultimate perversion of duality, two spiked asura warriors impaled together to form one ferocious, incredibly efficient killing machine. An adhukait's two heads, two hearts, and two minds rarely work as one—except to maim or kill.
Even adhukaits' origin contains not one but two stories. Some believe they were created when two godlike brigands attempted to raid a celestial hall and had their bodies crushed together and thrown down from the heavens. Another legend states two asura twins once challenged a great warrior to duel them in turn. When they attacked him together, he was so enraged he slammed one into the other so hard that they were fused together from that day forth.
Adhukaits are among the most elite asura warriors, making up for what they lack in spellcraft with sheer viciousness and single-minded pursuit of inflicting pain.
“知識の想起”――フィーンド(〈宗教〉) : DC 23
一般的な知識 : DC 21
専門知識 : DC 18
Even adhukaits' origin contains not one but two stories. Some believe they were created when two godlike brigands attempted to raid a celestial hall and had their bodies crushed together and thrown down from the heavens. Another legend states two asura twins once challenged a great warrior to duel them in turn. When they attacked him together, he was so enraged he slammed one into the other so hard that they were fused together from that day forth.
Adhukaits are among the most elite asura warriors, making up for what they lack in spellcraft with sheer viciousness and single-minded pursuit of inflicting pain.
“知識の想起”――フィーンド(〈宗教〉) : DC 23
一般的な知識 : DC 21
専門知識 : DC 18
アズカイト Adhukait クリーチャー7
LE 中型 アスラ フィーンド
出典 Bestiary 3 22ページ
知覚+15;暗視
言語 共通語、地獄語;テレパシー30フィート
技能 〈威圧〉+15、〈運動〉+19、〈隠密〉+15、〈軽業〉+15、〈芸能〉+15
【筋】+6、【敏】+4、【耐】+4、【知】+2、【判】+2、【魅】+4
アイテム ククリ(4)
知覚+15;暗視
言語 共通語、地獄語;テレパシー30フィート
技能 〈威圧〉+15、〈運動〉+19、〈隠密〉+15、〈軽業〉+15、〈芸能〉+15
【筋】+6、【敏】+4、【耐】+4、【知】+2、【判】+2、【魅】+4
アイテム ククリ(4)
AC 25 全周囲視覚;頑健+15、反応+17、意志+13
HP 130;完全耐性 呪いs ;弱点 [善]5
機会攻撃 [reaction]
Dual Mind/Dual Mind [reaction] トリガー The adhukait fails a saving throw against a mentaleffect; 効果 The adhukait shunts the effect into one of their minds, rendering them temporarily insensible. They change their result to a success, but one of their bodies hangs limply until the end of their next turn. During this time, the adhukait is clumsy 2 ; takes a –10- foot circumstance penalty to their Speed; and can't use Dual Mind, Dual Opportunity, or Dance of Destruction.
Dual Opportunity/Dual Opportunity The adhukait gains a second reaction each round they can use only to make an Attack of Opportunity.
HP 130;完全耐性 呪いs ;弱点 [善]5
機会攻撃 [reaction]
Dual Mind/Dual Mind [reaction] トリガー The adhukait fails a saving throw against a mentaleffect; 効果 The adhukait shunts the effect into one of their minds, rendering them temporarily insensible. They change their result to a success, but one of their bodies hangs limply until the end of their next turn. During this time, the adhukait is clumsy 2 ; takes a –10- foot circumstance penalty to their Speed; and can't use Dual Mind, Dual Opportunity, or Dance of Destruction.
Dual Opportunity/Dual Opportunity The adhukait gains a second reaction each round they can use only to make an Attack of Opportunity.
移動速度 40フィート
近接 [one-action] ククリ +18[+14/+10](機敏、足払い)、ダメージ 1d6+9[斬撃]、加えて2d6持続[出血] and 1d4[悪]
近接 [one-action] 爪 +18[+14/+10](機敏)、ダメージ 1d6+9[斬撃] and 1d4[悪]
Dance of Destruction/Dance of Destruction [one-action] 必要条件 The adhukait's last action was a Strike that dealt damage; 効果 The adhukait Strides up to 10フィート and Strikes.
近接 [one-action] ククリ +18[+14/+10](機敏、足払い)、ダメージ 1d6+9[斬撃]、加えて2d6持続[出血] and 1d4[悪]
近接 [one-action] 爪 +18[+14/+10](機敏)、ダメージ 1d6+9[斬撃] and 1d4[悪]
Dance of Destruction/Dance of Destruction [one-action] 必要条件 The adhukait's last action was a Strike that dealt damage; 効果 The adhukait Strides up to 10フィート and Strikes.
ジャパリスラ Japalisura
Japalisuras have a perverse propensity for extracting embarrassing truths from the universe, using a combination of artifice and prophecy to obscure the truth and corrupt traditional soothsaying. They have a special talent for manipulation—feeding listeners' worst impulses and prejudices, telling them what their prey most want to hear, and twisting their perceptions to suit the japalisuras' own ends. All this occurs from behind a veil, though, for japalisuras are grotesque fiends with six arms, infinite faces, and an obsession with the profane.
The first japalisura rose from the remains of three demigod archers, sons of a goddess who feared their rise to power and slew them. Their merged form was so terrifying that they struck a deal with a powerful asura rana to alter their face into something more pleasing. The true cruelty of the enchantment became clear only later—the japalisura had a new face, but that face transformed into a different one every minute, each more hideous than the last.
“知識の想起”――フィーンド(〈宗教〉) : DC 30
一般的な知識 : DC 28
専門知識 : DC 25
The first japalisura rose from the remains of three demigod archers, sons of a goddess who feared their rise to power and slew them. Their merged form was so terrifying that they struck a deal with a powerful asura rana to alter their face into something more pleasing. The true cruelty of the enchantment became clear only later—the japalisura had a new face, but that face transformed into a different one every minute, each more hideous than the last.
“知識の想起”――フィーンド(〈宗教〉) : DC 30
一般的な知識 : DC 28
専門知識 : DC 25
ジャパリスラ Japalisura クリーチャー12
LE 中型 アスラ フィーンド
出典 Bestiary 3 23ページ
知覚+22;暗視、シー・インヴィジビリティ
言語 共通語、地獄語;テレパシー80フィート
技能 〈運動〉+23、〈隠密〉+21、〈軽業〉+25、〈宗教〉+22、〈ペテン〉+25
【筋】+5、【敏】+7、【耐】+4、【知】+2、【判】+4、【魅】+5
アイテム +1ストライキング・コンポジット・ショートボウ(2)、ハチェット(2)
知覚+22;暗視、シー・インヴィジビリティ
言語 共通語、地獄語;テレパシー80フィート
技能 〈運動〉+23、〈隠密〉+21、〈軽業〉+25、〈宗教〉+22、〈ペテン〉+25
【筋】+5、【敏】+7、【耐】+4、【知】+2、【判】+4、【魅】+5
アイテム +1ストライキング・コンポジット・ショートボウ(2)、ハチェット(2)
AC 33;頑健+20、反応+25、意志+20;魔法に対する全てのセーヴに+1の状態ボーナス
HP 235;完全耐性 呪い ;弱点 [善]10
Disorienting Faces/Disorienting Faces (オーラ、精神、視覚) 30フィート. The japalisura's faces constantly shift and morph, each visage more grotesque than the last. When a creature enters or starts its turn in the aura, it must attempt a DC 32 Will save.
大成功 The creature is unaffected and is temporarily immune to Disorienting Faces for 1 minute.
成功 クリーチャーはなんの効果も受けない。
失敗 The creature is disoriented by the horrible faces, taking a –2 circumstance penalty to checks and DCs against the japalisura while it remains in the aura.
大失敗 As failure, except the circumstance penalty is –3.
Return Arrow/Return Arrow [reaction] トリガー The japalisura is targeted by a ranged attack from a bow ; 必要条件 The japalisura has at least one hand free and is wielding a bow; 効果 The japalisura attempts to snatch the oncoming arrow from the air、gaining a +4 circumstance bonus to AC against the attack. If the attack misses、the japalisura snatches the arrow and makes a ranged bow Strike to fire the arrow from their own bow.
HP 235;完全耐性 呪い ;弱点 [善]10
Disorienting Faces/Disorienting Faces (オーラ、精神、視覚) 30フィート. The japalisura's faces constantly shift and morph, each visage more grotesque than the last. When a creature enters or starts its turn in the aura, it must attempt a DC 32 Will save.
大成功 The creature is unaffected and is temporarily immune to Disorienting Faces for 1 minute.
成功 クリーチャーはなんの効果も受けない。
失敗 The creature is disoriented by the horrible faces, taking a –2 circumstance penalty to checks and DCs against the japalisura while it remains in the aura.
大失敗 As failure, except the circumstance penalty is –3.
Return Arrow/Return Arrow [reaction] トリガー The japalisura is targeted by a ranged attack from a bow ; 必要条件 The japalisura has at least one hand free and is wielding a bow; 効果 The japalisura attempts to snatch the oncoming arrow from the air、gaining a +4 circumstance bonus to AC against the attack. If the attack misses、the japalisura snatches the arrow and makes a ranged bow Strike to fire the arrow from their own bow.
移動速度 40フィート
近接 [one-action] ハチェット +23[+19/+15](機敏、薙ぎ)、ダメージ 1d6+8[斬撃]、加えて4d6[精神] and 1d6[悪]
遠隔 [one-action] コンポジット・ショートボウ +26[+21/+16](致命的:d10、魔法、射程60フィート)、ダメージ 2d6+5、加えて4d6[精神] and 1d6 悪
生得信仰呪文 DC 32;6レベル イリューソリイ・ディスガイズ、オーギュリイ(回数無制限)、リード・オーメンズ(回数無制限);常時 (6レベル) シー・インヴィジビリティ、ノンディテクション(自身のみ)、マジック・オーラ(自身のみ)
False Foe/False Foe [one-action] (信仰、心術、無力化、精神) 頻度 once per round; 効果 The japalisura whispers misleading words and falsehoods to one adjacent creature, attempting a Deception check against the target's Perception DC.
大成功 For 1 minute, the target believes that one creature of the japalisura's choice is its mortal foe, spending all its actions to reach and attack that creature. At the end of each of its turns, the target can attempt a DC 32 Will save to end the effect early.
成功 As critical success except the effect ends at the end of the creature's first turn, without the need for a Will save.
失敗 The target sees through the japalisura's attempts at misdirection and is temporarily immune to False Foe for 1 day.
Veil of Lies/Veil of Lies Japalisuras can produce infinite arrows, as if from an invisible quiver. Each arrow carries a veil of lies that tears at the target's psyche, dealing 4d6 mental damage while simultaneously imparting an almost addictively sweet sensation. A japalisura's hatchets are also soaked in the same veil of lies. This damage s already reflected in the Strikes above.
近接 [one-action] ハチェット +23[+19/+15](機敏、薙ぎ)、ダメージ 1d6+8[斬撃]、加えて4d6[精神] and 1d6[悪]
遠隔 [one-action] コンポジット・ショートボウ +26[+21/+16](致命的:d10、魔法、射程60フィート)、ダメージ 2d6+5、加えて4d6[精神] and 1d6 悪
生得信仰呪文 DC 32;6レベル イリューソリイ・ディスガイズ、オーギュリイ(回数無制限)、リード・オーメンズ(回数無制限);常時 (6レベル) シー・インヴィジビリティ、ノンディテクション(自身のみ)、マジック・オーラ(自身のみ)
False Foe/False Foe [one-action] (信仰、心術、無力化、精神) 頻度 once per round; 効果 The japalisura whispers misleading words and falsehoods to one adjacent creature, attempting a Deception check against the target's Perception DC.
大成功 For 1 minute, the target believes that one creature of the japalisura's choice is its mortal foe, spending all its actions to reach and attack that creature. At the end of each of its turns, the target can attempt a DC 32 Will save to end the effect early.
成功 As critical success except the effect ends at the end of the creature's first turn, without the need for a Will save.
失敗 The target sees through the japalisura's attempts at misdirection and is temporarily immune to False Foe for 1 day.
Veil of Lies/Veil of Lies Japalisuras can produce infinite arrows, as if from an invisible quiver. Each arrow carries a veil of lies that tears at the target's psyche, dealing 4d6 mental damage while simultaneously imparting an almost addictively sweet sensation. A japalisura's hatchets are also soaked in the same veil of lies. This damage s already reflected in the Strikes above.
ニカラムサ Nikaramsa
Lies, knowledge, and deception are a nikaramsa's stock and trade. They are outstanding scholars, with deep and nuanced understanding of religion, philosophy, astrology, and similar subjects. They take particular delight in exploiting the greed and hubris of gullible worshippers, using them to desecrate and destroy their own faith. Even in their goal of undermining the holy, nikaramsas' twisted humor knows few bounds, and they prefer to take on the guise of divine messengers with boons to share. Once they find a likely victim or set of victims, they use their vast knowledge of religion to impart contradictory wisdom, leading to the eventual implosion of the faith from heresies of the clergy and congregation themselves.
“知識の想起”――フィーンド(〈宗教〉) : DC 32
一般的な知識 : DC 30
専門知識 : DC 27
“知識の想起”――フィーンド(〈宗教〉) : DC 32
一般的な知識 : DC 30
専門知識 : DC 27
ニカラムサ Nikaramsa クリーチャー14
LE 大型 アスラ フィーンド
出典 Bestiary 3 24ページ
知覚+25;ディテクト・アラインメント、暗視、シー・インヴィジビリティ
言語 共通語、地獄語;テレパシー100フィート
技能 〈運動〉+24、〈隠密〉+25、〈宗教〉+25、〈ペテン〉+28
【筋】+8、【敏】+3、【耐】+2、【知】+1、【判】+5、【魅】+8
知覚+25;ディテクト・アラインメント、暗視、シー・インヴィジビリティ
言語 共通語、地獄語;テレパシー100フィート
技能 〈運動〉+24、〈隠密〉+25、〈宗教〉+25、〈ペテン〉+28
【筋】+8、【敏】+3、【耐】+2、【知】+1、【判】+5、【魅】+8
AC 35;頑健+22、反応+25、意志+27;魔法に対する全てのセーヴに+1の状態ボーナス
HP 315;完全耐性 呪い ;弱点 [善]10
Towering Stance/Towering Stance (信仰、幻術) A nikaramsa is in fact a Medium creature, but appears as a Large creature due to the force of their personality. A creature interacting with the nikaramsa can attempt a DC 36 Will save to see the nikaramsa as they truly are. If the creature succeeds, the reach of nikaramsa's attacks against that foe decrease to 5フィート (10フィート for their tongue). If all creatures in the nikaramsa's vicinity successfully disbelieve this illusion, the nikaramsa becomes Medium and enfeebled 2 for as long as everyone sees their true form.
Pervert Miracle/Pervert Miracle [reaction] (呪い、信仰) トリガー A foe within 60フィート casts blessor a beneficial spell that the nikaramsa could cast to remove an affliction or condition (such as neutralize poison) 効果 The nikaramsa attempts to counteractthe enemy's spell (counteract modifier +24 and counteract level 7). If the nikaramsa succeeds、the triggering creature is subjected to the effects of a bane spell or the effect it was trying to remove.
HP 315;完全耐性 呪い ;弱点 [善]10
Towering Stance/Towering Stance (信仰、幻術) A nikaramsa is in fact a Medium creature, but appears as a Large creature due to the force of their personality. A creature interacting with the nikaramsa can attempt a DC 36 Will save to see the nikaramsa as they truly are. If the creature succeeds, the reach of nikaramsa's attacks against that foe decrease to 5フィート (10フィート for their tongue). If all creatures in the nikaramsa's vicinity successfully disbelieve this illusion, the nikaramsa becomes Medium and enfeebled 2 for as long as everyone sees their true form.
Pervert Miracle/Pervert Miracle [reaction] (呪い、信仰) トリガー A foe within 60フィート casts blessor a beneficial spell that the nikaramsa could cast to remove an affliction or condition (such as neutralize poison) 効果 The nikaramsa attempts to counteractthe enemy's spell (counteract modifier +24 and counteract level 7). If the nikaramsa succeeds、the triggering creature is subjected to the effects of a bane spell or the effect it was trying to remove.
移動速度 50フィート
近接 [one-action] 顎 +29[+24/+19](間合い:10フィート)、ダメージ 3d10+14[刺突]、加えて2d6[悪]
近接 [one-action] 爪 +29[+25/+21](機敏、間合い:10フィート)、ダメージ 3d6+14[斬撃]、加えて2d6[悪]
近接 [one-action] 舌 +29[+24/+19](間合い:20フィート)、ダメージ 3d6+14[殴打]、加えて2d6[悪]、加えて打ち倒し強化
信仰生得呪文 DC 34、攻撃+26;7レベル イリューソリイ・ディスガイズ(回数無制限)、インヴィジビリティ(回数無制限、ディヴァイン・ディクリー(evil only)、ディメンジョン・ドア、ドリーム・メッセージ、ヒール(×3)、ブレス、ベイン;ヴェントリロキズム(回数無制限)、ニュートラライズ・ポイズン、マインド・リーディング、リムーヴ・カース、リムーヴ・ディジーズ、レストア・センシズ;4レベル ディメンジョン・ドア(回数無制限);常時 (7レベル) シー・インヴィジビリティ、ディテクト・アラインメント、ノンディテクション(自身のみ)、マジック・オーラ(自身のみ)
Sap Mind/Sap Mind [one-action] (信仰、心術、精神) The nikaramsa focuses their gaze on one creature within 60フィート. That target must attempt a DC 34 Will save. Regardless of the outcome of the saving throw, the target then becomes temporarily immune for 1 day.
大成功 The nikaramsa is caught off guard by the strength of the target's resistance and becomes stupefied 2 until the end of their next turn.
成功 The target resists the nikaramsa's influence.
失敗 The target's focus and willpower drain away; it becomes stupefied 2 for 1 minute.
大失敗 As failure, but the target becomes stupefied 3 for 1 hour.
近接 [one-action] 顎 +29[+24/+19](間合い:10フィート)、ダメージ 3d10+14[刺突]、加えて2d6[悪]
近接 [one-action] 爪 +29[+25/+21](機敏、間合い:10フィート)、ダメージ 3d6+14[斬撃]、加えて2d6[悪]
近接 [one-action] 舌 +29[+24/+19](間合い:20フィート)、ダメージ 3d6+14[殴打]、加えて2d6[悪]、加えて打ち倒し強化
信仰生得呪文 DC 34、攻撃+26;7レベル イリューソリイ・ディスガイズ(回数無制限)、インヴィジビリティ(回数無制限、ディヴァイン・ディクリー(evil only)、ディメンジョン・ドア、ドリーム・メッセージ、ヒール(×3)、ブレス、ベイン;ヴェントリロキズム(回数無制限)、ニュートラライズ・ポイズン、マインド・リーディング、リムーヴ・カース、リムーヴ・ディジーズ、レストア・センシズ;4レベル ディメンジョン・ドア(回数無制限);常時 (7レベル) シー・インヴィジビリティ、ディテクト・アラインメント、ノンディテクション(自身のみ)、マジック・オーラ(自身のみ)
Sap Mind/Sap Mind [one-action] (信仰、心術、精神) The nikaramsa focuses their gaze on one creature within 60フィート. That target must attempt a DC 34 Will save. Regardless of the outcome of the saving throw, the target then becomes temporarily immune for 1 day.
大成功 The nikaramsa is caught off guard by the strength of the target's resistance and becomes stupefied 2 until the end of their next turn.
成功 The target resists the nikaramsa's influence.
失敗 The target's focus and willpower drain away; it becomes stupefied 2 for 1 minute.
大失敗 As failure, but the target becomes stupefied 3 for 1 hour.