アニメイテッド・トレビュシェット Animated Trebuchet
Large armies sometimes pay exorbitant fees to animate their siege weapons.
“知識の想起”――人造(〈秘術〉、〈製作〉) : DC 31
一般的な知識 : DC 29
専門知識 : DC 26
“知識の想起”――人造(〈秘術〉、〈製作〉) : DC 31
一般的な知識 : DC 29
専門知識 : DC 26
アニメイテッド・トレビュシェット Animated Trebuchet クリーチャー13
N 巨大 人造 精神なし
AC 36 (32 when 破損状態);construct armor;頑健+29、反応+19、意志+17
HP 200;硬度 14;完全耐性 即死効果、病気、凶兆状態、吸精状態、疲労状態、治癒、[精神]、死霊術、非致傷攻撃、麻痺状態、[毒]、不調状態、気絶状態
Construct Armor/Construct Armor Like normal objects、an animated trebuchet has Hardness. This Hardness reduces any damage the trebuchet takes by an amount equal to the Hardness. Once an animated trebuchet is reduced to fewer than half its Hit Points、or immediately upon being damaged by a critical hit、its construct armor breaks、removing the Hardness and reducing its Armor Class to 32.
HP 200;硬度 14;完全耐性 即死効果、病気、凶兆状態、吸精状態、疲労状態、治癒、[精神]、死霊術、非致傷攻撃、麻痺状態、[毒]、不調状態、気絶状態
Construct Armor/Construct Armor Like normal objects、an animated trebuchet has Hardness. This Hardness reduces any damage the trebuchet takes by an amount equal to the Hardness. Once an animated trebuchet is reduced to fewer than half its Hit Points、or immediately upon being damaged by a critical hit、its construct armor breaks、removing the Hardness and reducing its Armor Class to 32.
移動速度 20フィート
近接 [one-action] 腕 +28[+23/+18](魔法、間合い:15フィート)、ダメージ 3d12+11[殴打]、加えてつかみ
遠隔 [one-action] 岩 +28[+23/+18](暴虐、魔法、射程単位120フィート)、ダメージ 3d10+11[殴打]
Launch/Launch [one-action] 必要条件 The animated trebuchet has a creature grabbedin its arm; 効果 The animated trebuchet attempts an Athletics check against the grabbed creature's Fortitude DC. On a success, it fires the creature up to 40フィート in height and up to 120フィート away. The creature takes 4d12 bludgeoning damage plus the appropriate falling damage. If the flung creature lands on another creature, the creature it lands on takes the same amount of bludgeoning damage (DC 33 basic Reflex save). On a successful Launch, the animated trebuchet must Interact to reposition its arm into the proper position before it can Launch again.
蹂躙 [three-actions] (攻撃) 大型かそれより小さい、腕、DC 33
近接 [one-action] 腕 +28[+23/+18](魔法、間合い:15フィート)、ダメージ 3d12+11[殴打]、加えてつかみ
遠隔 [one-action] 岩 +28[+23/+18](暴虐、魔法、射程単位120フィート)、ダメージ 3d10+11[殴打]
Launch/Launch [one-action] 必要条件 The animated trebuchet has a creature grabbedin its arm; 効果 The animated trebuchet attempts an Athletics check against the grabbed creature's Fortitude DC. On a success, it fires the creature up to 40フィート in height and up to 120フィート away. The creature takes 4d12 bludgeoning damage plus the appropriate falling damage. If the flung creature lands on another creature, the creature it lands on takes the same amount of bludgeoning damage (DC 33 basic Reflex save). On a successful Launch, the animated trebuchet must Interact to reposition its arm into the proper position before it can Launch again.
蹂躙 [three-actions] (攻撃) 大型かそれより小さい、腕、DC 33