フォーチュン・イーター Fortune Eater
The fickle finger of fate has quashed hundreds of fledgling adventurers, sometimes in a particularly memorable or ignominious manner. When a number of would-be heroes perish together in such a way, their restless spirits might arise—spurred by jealousy—to become a fortune eater. A fortune eater is a collective entity that might lurk near fortune tellers, taverns, or Pathfinder Society lodges where adventurers are likely to pass through. The spirit then follows the heroes on their quests until the right moment, when the spirit manifests their unfortunate abilities to get the party killed and potentially add them to the collective. Sometimes they linger near the lairs of a powerful monster, waiting for parties of unwary adventurers.
A fortune eater lingers because of unfinished business: to move on, they must help a hero defeat a great threat or acquire a legendary item. Ironically, their jealousy, rage, and powers of bad luck make this extremely unlikely.
“知識の想起”――死霊(〈伝承学〉) : DC 28
“知識の想起”――アンデッド(〈宗教〉) : DC 28
一般的な知識 : DC 26
専門知識 : DC 23
A fortune eater lingers because of unfinished business: to move on, they must help a hero defeat a great threat or acquire a legendary item. Ironically, their jealousy, rage, and powers of bad luck make this extremely unlikely.
“知識の想起”――死霊(〈伝承学〉) : DC 28
“知識の想起”――アンデッド(〈宗教〉) : DC 28
一般的な知識 : DC 26
専門知識 : DC 23
フォーチュン・イーター Fortune Eater クリーチャー7
レア CE 大型 アンデッド 死霊 非実体
出典 Bestiary 3 101ページ
知覚+13;暗視
言語 languages spoken by the adventurers (一般には共通語、ドワーフ語、エルフ語、およびゴブリン語)
技能 〈威圧〉+13、〈隠密〉+15、〈芸能〉+15、〈ペテン〉+15
【筋】-5、【敏】+6、【耐】±0、【知】+2、【判】+2、【魅】+4
知覚+13;暗視
言語 languages spoken by the adventurers (一般には共通語、ドワーフ語、エルフ語、およびゴブリン語)
技能 〈威圧〉+13、〈隠密〉+15、〈芸能〉+15、〈ペテン〉+15
【筋】-5、【敏】+6、【耐】±0、【知】+2、【判】+2、【魅】+4
AC 25;頑健+15、反応+17、意志+13
HP 100(負のエネルギーによる回復、rejuvenation);完全耐性 即死効果、病気、麻痺状態、[毒]、[精密]、気絶状態;抵抗 すべてのダメージ5(except [力場]、ゴースト・タッチ、or [正のエネルギー];魔法でないものに対して抵抗2倍)
Rejuvenation/Rejuvenation (信仰、死霊術) Offering the fortune eater a chance to be instrumental in completing a heroic deed releases their component spirits to move on to the afterlife.
Unluck Aura/Unluck Aura (オーラ、占術、信仰、精神、不運) 20フィート. A creature entering the area must attempt a DC 23 Will save, rolling the save twice and using the worse result. On a successful save, the creature is temporarily immune to fortune eater unluck auras for 24 hours. On a failure, the creature must roll twice and use the worse result on all checks as long as it is within the aura.
Luck Osmosis/Luck Osmosis [reaction] (占術、信仰) トリガー A creature affected by the fortune eater's unluck aura has just rolled two d20s for a check and taken the lower result; 効果 The fortune-eater stores the higher of the two numbers rolled and uses that number in place of their next d20 roll; this is a fortune effect. They can have only one number stored at a time.
HP 100(負のエネルギーによる回復、rejuvenation);完全耐性 即死効果、病気、麻痺状態、[毒]、[精密]、気絶状態;抵抗 すべてのダメージ5(except [力場]、ゴースト・タッチ、or [正のエネルギー];魔法でないものに対して抵抗2倍)
Rejuvenation/Rejuvenation (信仰、死霊術) Offering the fortune eater a chance to be instrumental in completing a heroic deed releases their component spirits to move on to the afterlife.
Unluck Aura/Unluck Aura (オーラ、占術、信仰、精神、不運) 20フィート. A creature entering the area must attempt a DC 23 Will save, rolling the save twice and using the worse result. On a successful save, the creature is temporarily immune to fortune eater unluck auras for 24 hours. On a failure, the creature must roll twice and use the worse result on all checks as long as it is within the aura.
Luck Osmosis/Luck Osmosis [reaction] (占術、信仰) トリガー A creature affected by the fortune eater's unluck aura has just rolled two d20s for a check and taken the lower result; 効果 The fortune-eater stores the higher of the two numbers rolled and uses that number in place of their next d20 roll; this is a fortune effect. They can have only one number stored at a time.
移動速度 飛行30フィート
近接 [one-action] 幽霊のロングソード +17[+12/+7](巧技、魔法、多用途:[刺突])、ダメージ 1d8+8[斬撃]、加えて1d8[負のエネルギー]
近接 [one-action] 幽霊のライト・メイス +17[+13/+9](機敏、巧技、魔法、突き飛ばし)、ダメージ 1d4+8[殴打]、加えて1d8[負のエネルギー]
遠隔 [one-action] 幽霊のロングボウ +17[+12/+7](致命的:d10、魔法、射程単位100フィート、遠射用:30フィート)、ダメージ 1d8+4[刺突]、加えて1d8[負のエネルギー]
Team Attack/Team Attack [three-actions] Dead teammates coalesce to attack with phantasmal versions of the weapons they used in life. The fortune eater makes a ghostly longsword Strike, ghostly dagger Strike, and ghostly longbow Strike in any order. Each must target a different creature. Their multiple attack penalty doesn't increase until after all the attacks.
近接 [one-action] 幽霊のロングソード +17[+12/+7](巧技、魔法、多用途:[刺突])、ダメージ 1d8+8[斬撃]、加えて1d8[負のエネルギー]
近接 [one-action] 幽霊のライト・メイス +17[+13/+9](機敏、巧技、魔法、突き飛ばし)、ダメージ 1d4+8[殴打]、加えて1d8[負のエネルギー]
遠隔 [one-action] 幽霊のロングボウ +17[+12/+7](致命的:d10、魔法、射程単位100フィート、遠射用:30フィート)、ダメージ 1d8+4[刺突]、加えて1d8[負のエネルギー]
Team Attack/Team Attack [three-actions] Dead teammates coalesce to attack with phantasmal versions of the weapons they used in life. The fortune eater makes a ghostly longsword Strike, ghostly dagger Strike, and ghostly longbow Strike in any order. Each must target a different creature. Their multiple attack penalty doesn't increase until after all the attacks.