ミスラル・ゴーレム Mithral Golem
Mithral golems are gorgeously crafted, silvery humanoids made from colossal amounts of the purest mithral . While massive in construction, they possess amazing speed and grace through literal fluidity. Unpredictable and flexible, they can melt into liquid form and reform into a solid shape in mere seconds, allowing them to shape their limbs into sharp spikes or heavy fists as needed.
“知識の想起”――人造(〈秘術〉、〈製作〉) : DC 40
一般的な知識 : DC 38
専門知識 : DC 35
“知識の想起”――人造(〈秘術〉、〈製作〉) : DC 40
一般的な知識 : DC 38
専門知識 : DC 35
ミスラル・ゴーレム Mithral Golem クリーチャー16
レア N 超大型 ゴーレム 人造 精神なし
AC 40;頑健+27、反応+30、意志+24
HP 220;完全耐性 即死効果、病気、凶兆状態、吸精状態、疲労状態、治癒、魔法(後述)、[精神]、死霊術、非致傷攻撃、麻痺状態、[毒]、不調状態、気絶状態;抵抗 物理15(アダマンティンを除く)
Evasion/Evasion When the mithral golem rolls a success on a Reflex save, it gets a critical success instead.
ゴーレムのアンティマジック/Golem Antimagic harmed by coldand water(8d10, 2d10 from areas and persistent damage) healed by transmutation(area 2d10 HP) slowed by electricity
Swift Steps/Swift Steps A mithral golem is permanently quickened , and it can use the extra action only to Step or Stride.
Vulnerable to Slow/Vulnerable to Slow A mithral golem is not healed by a slowspell、and such spells affect them normally. A haste spell reverses the effects of a slowspell immediately.
HP 220;完全耐性 即死効果、病気、凶兆状態、吸精状態、疲労状態、治癒、魔法(後述)、[精神]、死霊術、非致傷攻撃、麻痺状態、[毒]、不調状態、気絶状態;抵抗 物理15(アダマンティンを除く)
Evasion/Evasion When the mithral golem rolls a success on a Reflex save, it gets a critical success instead.
ゴーレムのアンティマジック/Golem Antimagic harmed by coldand water(8d10, 2d10 from areas and persistent damage) healed by transmutation(area 2d10 HP) slowed by electricity
Swift Steps/Swift Steps A mithral golem is permanently quickened , and it can use the extra action only to Step or Stride.
Vulnerable to Slow/Vulnerable to Slow A mithral golem is not healed by a slowspell、and such spells affect them normally. A haste spell reverses the effects of a slowspell immediately.
移動速度 50フィート、登攀40フィート
近接 [one-action] 拳 +31[+27/+23](機敏、魔法、間合い:15フィート)、ダメージ 3d12+12[殴打]
近接 [one-action] 棘 +31[+26/+21](致命的:2d10、魔法、間合い:30フィート)、ダメージ 3d10+12[刺突]
Liquefy/Liquefy [one-action] The mithral golem becomes fully liquid and amorphous. It gains immunity to precision damage, but it takes double damage from coldand watermagic (see golem antimagic). The only actions it can use while Liquefied are move actions, Spike Storm, and spike Strikes. It can resume its normal form by taking this action again.
Spike Storm/Spike Storm [three-actions] The mithral golem makes a spike Strike against each target within its reach. These attacks count toward the mithral golem's multiple attack penalty, but its multiple attack penalty doesn't increase until after all the attacks.
近接 [one-action] 拳 +31[+27/+23](機敏、魔法、間合い:15フィート)、ダメージ 3d12+12[殴打]
近接 [one-action] 棘 +31[+26/+21](致命的:2d10、魔法、間合い:30フィート)、ダメージ 3d10+12[刺突]
Liquefy/Liquefy [one-action] The mithral golem becomes fully liquid and amorphous. It gains immunity to precision damage, but it takes double damage from coldand watermagic (see golem antimagic). The only actions it can use while Liquefied are move actions, Spike Storm, and spike Strikes. It can resume its normal form by taking this action again.
Spike Storm/Spike Storm [three-actions] The mithral golem makes a spike Strike against each target within its reach. These attacks count toward the mithral golem's multiple attack penalty, but its multiple attack penalty doesn't increase until after all the attacks.