グリンプル Grimple
Even more than most gremlins, grimples resent the trappings of civilization: inn common rooms with their rowdy singalongs, livery yards with their whinnying horses, church steeples with their clanging bells. Grimples live to spoil these conventions, dropping tavern signs on patrons, urinating in rain barrels, and opening stable doors. When all else fails, they literally vomit their disdain on passersby.
Grimples resemble humanoid, mange-ridden opossums, with boar-like tusks that aid them in rooting through garbage heaps for food. They are agile climbers who glide from eave to eave on the loose flaps of skin between their limbs. Savvy gremlin-hunters know to look for the skin flakes and fur grimples shed from their parasite-infested hides.
“知識の想起”――フェイ(〈自然〉) : DC 13
一般的な知識 : DC 11
専門知識 : DC 8
Grimples resemble humanoid, mange-ridden opossums, with boar-like tusks that aid them in rooting through garbage heaps for food. They are agile climbers who glide from eave to eave on the loose flaps of skin between their limbs. Savvy gremlin-hunters know to look for the skin flakes and fur grimples shed from their parasite-infested hides.
“知識の想起”――フェイ(〈自然〉) : DC 13
一般的な知識 : DC 11
専門知識 : DC 8
グリンプル Grimple クリーチャー-1
CE 超小型 グレムリン フェイ
出典 Bestiary 3 120ページ
知覚+6;夜目
言語 地下共通語
技能 〈隠密〉+5、〈自然〉+4、〈製作〉+5 (+7 traps)、〈盗賊〉+5、〈ペテン〉+2
【筋】+1、【敏】+3、【耐】+3、【知】+1、【判】+2、【魅】-2
アイテム 岩5つ入りの小型鞄
知覚+6;夜目
言語 地下共通語
技能 〈隠密〉+5、〈自然〉+4、〈製作〉+5 (+7 traps)、〈盗賊〉+5、〈ペテン〉+2
【筋】+1、【敏】+3、【耐】+3、【知】+1、【判】+2、【魅】-2
アイテム 岩5つ入りの小型鞄
AC 15;頑健+5、反応+7、意志+4
HP 9;弱点 冷たい鉄 2
Gremlin Lice/Gremlin Lice Whenever a living creature touches or is touched by a grimple (including via a successful unarmed melee Strike)、it must succeed at a DC 13 Reflex save or become infested by gremlin lice. While infested、the targeted creature is distracted by the itching sensation and is stupefied 1、though it can use an Interact action to scratch at the itching lice to suppress the stupefied condition from the lice for 1d4 rounds. The infestation ends after 24 hours or until the creature is submerged in water or exposed to a severe cold environment 、whichever comes first.
HP 9;弱点 冷たい鉄 2
Gremlin Lice/Gremlin Lice Whenever a living creature touches or is touched by a grimple (including via a successful unarmed melee Strike)、it must succeed at a DC 13 Reflex save or become infested by gremlin lice. While infested、the targeted creature is distracted by the itching sensation and is stupefied 1、though it can use an Interact action to scratch at the itching lice to suppress the stupefied condition from the lice for 1d4 rounds. The infestation ends after 24 hours or until the creature is submerged in water or exposed to a severe cold environment 、whichever comes first.
移動速度 10フィート、登攀20フィート、飛行20フィート
近接 [one-action] 噛みつき +7[+3/-1](機敏、巧技)、ダメージ 1d4+1[刺突]
遠隔 [one-action] 岩 +7[+3/-1](機敏、射程単位20フィート)、ダメージ 1d4+1[殴打]
始原生得呪文 DC 16;1レベル グリース;キャントリップ (1レベル) プレスティディジテイション、メイジ・ハンド
Putrid Vomit/Putrid Vomit [one-action] The grimple spews a 30-foot line of vomit. Each creature in the line must succeed at a DC 16 Fortitude save or become sickened 1 (sickened 2 on a critical failure). The grimple can't use Putrid Vomit again for 1d4 rounds.
近接 [one-action] 噛みつき +7[+3/-1](機敏、巧技)、ダメージ 1d4+1[刺突]
遠隔 [one-action] 岩 +7[+3/-1](機敏、射程単位20フィート)、ダメージ 1d4+1[殴打]
始原生得呪文 DC 16;1レベル グリース;キャントリップ (1レベル) プレスティディジテイション、メイジ・ハンド
Putrid Vomit/Putrid Vomit [one-action] The grimple spews a 30-foot line of vomit. Each creature in the line must succeed at a DC 16 Fortitude save or become sickened 1 (sickened 2 on a critical failure). The grimple can't use Putrid Vomit again for 1d4 rounds.