ミリンデマリオン Millindemalion
Millindemalion are cruel fey tricksters capable of causing mayhem with their magical, mind-altering hats. Many folk tales from around the world speak of industrious fey who help struggling crafters—cobblers, milliners, tailors, and so on—during the night, creating quality wares in secret for no payment greater than a crumb of bread or a saucer of cream. These stories hold a grain of truth, as gracious fey do occasionally journey from the First World to aid a humble artisan on a whim, for bribes of food, or sometimes even as part of a concerted effort to spread beauty throughout the world. However, when an artisan becomes too reliant on this help, their friendly fey helper might become warped and twisted with resentment and neglect. Eventually, they could transform into a cruel prankster who delights in punishing mortals who dare task a fey with such mundane work. The millindemalion is the result of a kindly, hat-making fey undergoing such a transformation. Some scholars believe this erratic behavior is caused by the preponderance of quicksilver used in most millinery.
“知識の想起”――フェイ(〈自然〉) : DC 31
一般的な知識 : DC 29
専門知識 : DC 26
“知識の想起”――フェイ(〈自然〉) : DC 31
一般的な知識 : DC 29
専門知識 : DC 26
ミリンデマリオン Millindemalion クリーチャー13
NE 小型 フェイ
出典 Bestiary 3 169ページ
知覚+23;夜目
言語 アクロ語、共通語、森語
技能 〈隠密〉+27、〈社会〉+24、〈製作〉+28、〈伝承学〉+24
【筋】+4、【敏】+8、【耐】+1、【知】+7、【判】+4、【魅】+2
アイテム +1ストライキング・felt shears(ダガーとして扱う)
知覚+23;夜目
言語 アクロ語、共通語、森語
技能 〈隠密〉+27、〈社会〉+24、〈製作〉+28、〈伝承学〉+24
【筋】+4、【敏】+8、【耐】+1、【知】+7、【判】+4、【魅】+2
アイテム +1ストライキング・felt shears(ダガーとして扱う)
AC 34;頑健+20、反応+27、意志+23
HP 275;弱点 冷たい鉄 10
機会攻撃 [reaction] The millindemalion can use Hat Toss against the triggering creature instead of making a Strike, making a melee attack roll with a +27 modifier to do so.
Unsettling Mind/Unsettling Mind Attempting to touch the frenetic mind of a millindemalion is a dangerous task. When the millindemalion succeeds at a saving throw against a mental effect、the creature originating that effect takes 4d6 mental damage.
HP 275;弱点 冷たい鉄 10
機会攻撃 [reaction] The millindemalion can use Hat Toss against the triggering creature instead of making a Strike, making a melee attack roll with a +27 modifier to do so.
Unsettling Mind/Unsettling Mind Attempting to touch the frenetic mind of a millindemalion is a dangerous task. When the millindemalion succeeds at a saving throw against a mental effect、the creature originating that effect takes 4d6 mental damage.
移動速度 30フィート
近接 [one-action] felt shears+27[+23/+19](機敏、巧技、多用途:[斬撃])、ダメージ 2d4+14[刺突]、加えて1d6[精神]
遠隔 [one-action] felt shears+27[+23/+19](機敏、投擲:10フィート)、ダメージ 2d4+10[刺突]、加えて1d6[精神]
Hat Toss/Hat Toss [one-action] (心術、操作、精神、始原) The millindemalion quickly crafts a mind-altering hat in combat and tosses it onto a target with a flick of their wrist. The millindemalion chooses one of the effects below and makes a ranged attack roll with a +27 modifier and a range increment of 20フィート. On a hit, the target must succeed at a DC 33 Will saving throw or experience the listed effect for 1d4+1 rounds. If the millindemalion critically succeeds at the ranged Strike, the target takes a –4 circumstance penalty on the save. A target can only wear one millindemalion hat at a time; a new hat replaces any previous hat. The hat can't be removed before the condition ends, but when the condition ends (or on a successful save), the hat falls to pieces.
近接 [one-action] felt shears+27[+23/+19](機敏、巧技、多用途:[斬撃])、ダメージ 2d4+14[刺突]、加えて1d6[精神]
遠隔 [one-action] felt shears+27[+23/+19](機敏、投擲:10フィート)、ダメージ 2d4+10[刺突]、加えて1d6[精神]
Hat Toss/Hat Toss [one-action] (心術、操作、精神、始原) The millindemalion quickly crafts a mind-altering hat in combat and tosses it onto a target with a flick of their wrist. The millindemalion chooses one of the effects below and makes a ranged attack roll with a +27 modifier and a range increment of 20フィート. On a hit, the target must succeed at a DC 33 Will saving throw or experience the listed effect for 1d4+1 rounds. If the millindemalion critically succeeds at the ranged Strike, the target takes a –4 circumstance penalty on the save. A target can only wear one millindemalion hat at a time; a new hat replaces any previous hat. The hat can't be removed before the condition ends, but when the condition ends (or on a successful save), the hat falls to pieces.
- Befuddling Bowler/Befuddling Bowler The hat clouds the target's mind; the target becomes stupefied 2 .
- Bewitching Beret/Bewitching Beret The target is infatuated with their new hat and its creator, becoming fascinated by the millindemalion and the beret.
- Dazzling Deerstalker/Dazzling Deerstalker The target can barely see with the hat falling down over its eyes and gains the dazzled condition.
- Fettering Fedora/Fettering Fedora The target feels a heavy weight pressing down on them from the hat and takes a –10-foot circumstance penalty to their Speeds.
- Tiring Tricorne/Tiring Tricorne The target grows sleepy and becomes slowed 1 .
急所攻撃 A millindemalion deals an extra 4d6 precision damage to flat-footed creatures.