エルフ
出自
Ancient Elf Ancient Elf
出典 Character Guide 25ページ
PFS Note The ancient elf heritage requires an elven lifespan (a feature that half-elves do not have) and thus cannot be selected by half-elves using the Elf Atavism feat, only by full elves.
In your long life, you've dabbled in many paths and many styles. A typical ancient elf is at least 100 years old, though you might be younger at the GM's discretion. Choose a class other than your own. You gain the multiclass dedication feat for that class, even though you don't meet its level prerequisite. You must still meet its other prerequisites to gain the feat.
PFS Note The ancient elf heritage requires an elven lifespan (a feature that half-elves do not have) and thus cannot be selected by half-elves using the Elf Atavism feat, only by full elves.
In your long life, you've dabbled in many paths and many styles. A typical ancient elf is at least 100 years old, though you might be younger at the GM's discretion. Choose a class other than your own. You gain the multiclass dedication feat for that class, even though you don't meet its level prerequisite. You must still meet its other prerequisites to gain the feat.
Desert Elf Desert Elf
出典 Character Guide 25ページ
You live under the desert's blazing heat, gaining incredible resilience to warm environments. You gain fire resistance equal to half your level (minimum 1), and environmental heat effects are one step less extreme for you (incredible heat becomes extreme, extreme heat becomes severe, and so on).
You live under the desert's blazing heat, gaining incredible resilience to warm environments. You gain fire resistance equal to half your level (minimum 1), and environmental heat effects are one step less extreme for you (incredible heat becomes extreme, extreme heat becomes severe, and so on).
種族特技
1レベル
Elemental Wrath 特技1 Elemental Wrath
エルフ
出典 Character Guide 26ページ
You are so attuned to the land that you can call forth a bolt of energy from your surroundings. When you gain this feat, select acid, cold, electricity, or fire. You can call to the land to cast the acid splash cantrip as an innate primal spell at will, except the spell has only verbal components and deals the type of damage you chose instead of acid damage; the spell gains the trait appropriate to its damage instead of the acid trait. A cantrip is heightened to a spell level equal to half your level rounded up.
Elven Verve 特技1 Elven Verve
エルフ
出典 Character Guide 26ページ
While all elves are immune to the paralyzing touch of ghouls, you can shake off flesh-numbing magic of all kinds. You gain a +1 circumstance bonus to saves against effects that would impose the immobilized, paralyzed, or slowed conditions. When you would be immobilized, paralyzed, or slowed for at least 2 rounds, reduce that duration by 1 round.
Share Thoughts 特技1 Share Thoughts
エルフ
出典 Character Guide 26ページ
前提条件 Mualijae ethnicity, Ilverani ethnicity, or Vourinoi ethnicity
前提条件 Mualijae ethnicity, Ilverani ethnicity, or Vourinoi ethnicity
You have an uncanny knack of communicating with other elves without speaking, though this habit that is often uncomfortable to observers. You can cast mindlink as an innate occult spell once per day, but you can target only other elves or half-elves.Share Thoughts Leads To...Share Thoughts Leads To...Sense Thoughts
Wildborn Magic 特技1 Wildborn Magic
アンコモン エルフ
出典 Character Guide 26ページ
使用権 Mualijae ethnicity
使用権 Mualijae ethnicity
You have learned to access the old magic of wild places. Choose one cantrip from the primal spell list. You can cast this cantrip as an innate primal spell at will. A cantrip is heightened to a spell level equal to half your level rounded up.Wildborn Magic Leads To...Wildborn Magic Leads To...Wildborn Adept
Woodcraft 特技1 Woodcraft
エルフ
出典 Character Guide 26ページ
You have a innate familiarity with forested areas. When in a forest or jungle environment, if you roll a critical failure on a Survival skill check to Sense Direction, Subsist, or Cover Tracks, you get a failure instead, and if you roll a success, you get a critical success instead.
5レベル
Defiance Unto Death 特技5 Defiance Unto Death
アンコモン エルフ
出典 Character Guide 26ページ
使用権 Spiresworn elf
使用権 Spiresworn elf
You loathe the alghollthus and their mind magic, and you’ve been trained to be willing to die rather than give into mental manipulation. If you would start your turn confused, controlled, or fleeing due to a failed Will save, you can attempt a Will save against the same DC; on a success, you become paralyzed until your next turn, rather than act against your will.
Elven Instincts 特技5 Elven Instincts
エルフ
出典 Character Guide 27ページ
Your senses let you react rapidly. You gain a +2 circumstance bonus to Perception checks made as initiative rolls. Additionally, if your initiative roll result is tied with that of an opponent, you go first, regardless of whether you rolled Perception or not.
Forest Stealth [one-action] 特技5 Forest Stealth
エルフ
出典 Character Guide 27ページ
前提条件 expert in Stealth
必要条件 You are in a forest or jungle environment near an environmental feature that would allow you to Take Cover.
前提条件 expert in Stealth
必要条件 You are in a forest or jungle environment near an environmental feature that would allow you to Take Cover.
You are skilled at quickly hiding behind bits of underbrush or foliage. You Take Cover and then use that cover to Hide.
Wildborn Adept 特技5 Wildborn Adept
エルフ
出典 Character Guide 27ページ
前提条件 Wildborn Magic
前提条件 Wildborn Magic
The whispers of the jungle grant you more diverse access to simple primal magic. You can cast dancing lights, disrupt undead, and tanglefoot as innate primal spells at will. If you chose one of those spells with Wildborn Magic, you can select a new spell for Wildborn Magic.
9レベル
Brightness Seeker 特技9 Brightness Seeker
エルフ
出典 Character Guide 27ページ
Once per day, you can spend 10 minutes studying your surroundings in search of omens related to a particular course of action to cast augury as an innate divine spell. Unless the result of the augury was “nothing,” you gain the following reaction for the next 30 minutes:Call Upon the Brightness [reaction] #divclass(datablock){
出典 Character Guide 27ページ
トリガー You attempt an attack roll, skill check, or saving throw while performing the course of action from your augury, but you haven’t rolled yetYou gain a +1 status bonus to the triggering check, or a +2 status bonus if the result of the augury was “woe” and you proceeded anyway.
出典 Character Guide 27ページ
トリガー You attempt an attack roll, skill check, or saving throw while performing the course of action from your augury, but you haven’t rolled yetYou gain a +1 status bonus to the triggering check, or a +2 status bonus if the result of the augury was “woe” and you proceeded anyway.
Sense Thoughts 特技9 Sense Thoughts
アンコモン エルフ
出典 Character Guide 27ページ
前提条件 Share Thoughts
前提条件 Share Thoughts
You have an even stranger knack for knowing what other people are thinking. You can cast mind reading as an innate occult spell once per day.
13レベル
Wandering Heart 特技13 Wandering Heart
エルフ
出典 Character Guide 27ページ
前提条件 Arctic Elf, Cavern Elf, Desert Elf, Woodland Elf, or any other elf heritage based on adapting to an environment
前提条件 Arctic Elf, Cavern Elf, Desert Elf, Woodland Elf, or any other elf heritage based on adapting to an environment
While all elves adapt to their environments over time, you have traveled so widely and become attuned to so many environs that your body now changes more rapidly than other elves. After spending a week in an environment associated with an elf heritage (such as snow for arctic elf, or a forest or jungle for woodland elf) your heritage automatically changes to become that heritage. This never causes you to change to an elf heritage that isn’t related to an environment, such as ancient elf, seer elf, or whisper elf.