ウォースウォーン Warsworn
A warsworn is an animate mass of corpses composed of dozens, sometimes even hundreds, of victims of battle. They are formed by deities of undeath or war or, rarely, spontaneously manifest from the devastation of an especially horrendous battle.
“知識の想起”――アンデッド(〈宗教〉) : DC 37
一般的な知識 : DC 35
専門知識 : DC 32
“知識の想起”――アンデッド(〈宗教〉) : DC 37
一般的な知識 : DC 35
専門知識 : DC 32
ウォースウォーン Warsworn クリーチャー16
アンコモン 巨大 アンデッド 邪
AC 37;頑健+29、反応+25、意志+27;[活力]に対する全てのセーヴに+1の状態ボーナス
HP 350(虚無による回復);完全耐性 [出血]、即死効果、病気、麻痺状態、毒、気絶状態
Animated Weapons/Animated Weapons (オーラ、信仰) 100フィート. The warsworn automatically controls unattended weapons in the aura, which levitate around the warsworn. The warsworn can telekinetically wield these weapons to make melee Strikes with a reach of 100フィート. These strikes deal four of the weapon's damage dice +9 and use the weapon's damage type.
畏怖すべき存在 (オーラ、感情、恐怖、精神) 100フィート、DC 35
機会攻撃 [reaction]
HP 350(虚無による回復);完全耐性 [出血]、即死効果、病気、麻痺状態、毒、気絶状態
Animated Weapons/Animated Weapons (オーラ、信仰) 100フィート. The warsworn automatically controls unattended weapons in the aura, which levitate around the warsworn. The warsworn can telekinetically wield these weapons to make melee Strikes with a reach of 100フィート. These strikes deal four of the weapon's damage dice +9 and use the weapon's damage type.
畏怖すべき存在 (オーラ、感情、恐怖、精神) 100フィート、DC 35
機会攻撃 [reaction]
移動速度 30フィート
近接 [one-action] corpse wave +32[+27/+22](魔法)、ダメージ 4d12+9[殴打]、加えてenergy drain
近接 [one-action] animated weapon +30[+26/+22](機敏、魔法、間合い 100フィート)、効果 see animated weapons
遠隔 [one-action] scrap ball +28[+23/+18](魔法、射程単位100フィート)、ダメージ 4d12+9[殴打]、加えてplummet
Absorb/Absorb [free-action] (即死、信仰、虚無) トリガー The warsworn moves into a dyingcreature's space;効果 The warsworn absorbs the dying creature into itself, instantly killing the creature and healing the warsworn for a number of Hit Points equal to the creature's level. As long as the warsworn still exists, absorbed creatures can't be resurrected except by wish or a similarly powerful effect.
Energy Drain/Energy Drain (信仰、虚無) When a warsworn hits with a corpse wave Strike or damages a creature with Trample, the target must succeed at a DC 35 Fortitude save or become drained 2and doomed 1 . On a critical success, the target becomes temporarily immune to the warsworn's energy drain for 24時間.
Plummet/Plummet A creature hit by a warsworn's scrap ball Strike must attempt a DC 37 Reflex save. On a failure, the target falls prone; if the target was airborne, it fallsup to 120フィート、taking damage from the fall and landing prone if the descent brings it to the ground. On a critical failure, the target is also held under a pile of scrap (Escape DC 37).
蹂躙 [three-actions] 超大型かそれより小さい、corpse wave, DC 37
近接 [one-action] corpse wave +32[+27/+22](魔法)、ダメージ 4d12+9[殴打]、加えてenergy drain
近接 [one-action] animated weapon +30[+26/+22](機敏、魔法、間合い 100フィート)、効果 see animated weapons
遠隔 [one-action] scrap ball +28[+23/+18](魔法、射程単位100フィート)、ダメージ 4d12+9[殴打]、加えてplummet
Absorb/Absorb [free-action] (即死、信仰、虚無) トリガー The warsworn moves into a dyingcreature's space;効果 The warsworn absorbs the dying creature into itself, instantly killing the creature and healing the warsworn for a number of Hit Points equal to the creature's level. As long as the warsworn still exists, absorbed creatures can't be resurrected except by wish or a similarly powerful effect.
Energy Drain/Energy Drain (信仰、虚無) When a warsworn hits with a corpse wave Strike or damages a creature with Trample, the target must succeed at a DC 35 Fortitude save or become drained 2and doomed 1 . On a critical success, the target becomes temporarily immune to the warsworn's energy drain for 24時間.
Plummet/Plummet A creature hit by a warsworn's scrap ball Strike must attempt a DC 37 Reflex save. On a failure, the target falls prone; if the target was airborne, it fallsup to 120フィート、taking damage from the fall and landing prone if the descent brings it to the ground. On a critical failure, the target is also held under a pile of scrap (Escape DC 37).
蹂躙 [three-actions] 超大型かそれより小さい、corpse wave, DC 37