ゼクイ Zecui
These chitinous entities can only grow to adulthood within a host creature, usually a humanoid or larger animal. When such hosts are particularly plentiful, zecuis can multiply at a horrifying rate, sealing hosts in subterranean chambers until their larvae grow to adulthood. However, during lean times, zecui adults will sate their hunger by eating those hosts along with any unlucky larvae gestating within, unable to be infested by their own young.
Between periods of wakefulness, zecuis hibernate for decades in burrows or buried within the soil. Sometimes an unincubated larva will be buried this way, waiting for a living host to come in contact with it. Once a zecui larva has gestated long enough to take control of its host, it may seek out larger and more powerful entities to devour the host, transferring themselves to a more plentiful source of food.
“知識の想起”――異形(〈伝承学〉) : DC 24
一般的な知識 : DC 22
専門知識 : DC 19
Between periods of wakefulness, zecuis hibernate for decades in burrows or buried within the soil. Sometimes an unincubated larva will be buried this way, waiting for a living host to come in contact with it. Once a zecui larva has gestated long enough to take control of its host, it may seek out larger and more powerful entities to devour the host, transferring themselves to a more plentiful source of food.
“知識の想起”――異形(〈伝承学〉) : DC 24
一般的な知識 : DC 22
専門知識 : DC 19
ゼクイ Zecui クリーチャー6
アンコモン 中型 異形
出典 Monster Core 355ページ
知覚+14;暗視
言語 アクロ語
技能 〈医術〉+14、〈運動〉+15、〈隠密〉+17、〈軽業〉+17、〈製作〉+12
【筋】+3、【敏】+5、【耐】+2、【知】±0、【判】+2、【魅】±0
アイテム ショートソード(2)
知覚+14;暗視
言語 アクロ語
技能 〈医術〉+14、〈運動〉+15、〈隠密〉+17、〈軽業〉+17、〈製作〉+12
【筋】+3、【敏】+5、【耐】+2、【知】±0、【判】+2、【魅】±0
アイテム ショートソード(2)
AC 23;頑健+14、反応+17、意志+12
HP 110
Preserve Prey/Preserve Prey [reaction] (治癒、操作、伝承、活力) トリガー A living creature within 30フィート is reduced to 0 Hit Points;効果 The zecui channels corrupt vitality into the triggering creature、which still goes unconsciousbut does not gain the dyingcondition. While that creature is unconscious、the residual energy attempts to counteractany vitality spell healing that creature with a +15 counteract modifier.
HP 110
Preserve Prey/Preserve Prey [reaction] (治癒、操作、伝承、活力) トリガー A living creature within 30フィート is reduced to 0 Hit Points;効果 The zecui channels corrupt vitality into the triggering creature、which still goes unconsciousbut does not gain the dyingcondition. While that creature is unconscious、the residual energy attempts to counteractany vitality spell healing that creature with a +15 counteract modifier.
移動速度 30フィート、穴掘り20フィート、登攀20フィート
近接 [one-action] 下顎 +15[+10/+5]、ダメージ 2d8+7[刺突]
近接 [one-action] ショートソード +17[+13/+9](機敏、巧技、多用途:[斬撃])、ダメージ 2d6+7[刺突]
近接 [one-action] 爪 +17[+13/+9](機敏、巧技)、ダメージ 2d4+7[斬撃]、加えてつかみ
遠隔 [one-action] spit +17[+12/+7](射程30フィート)、効果 spit mucus
Dual Stab/Dual Stab [one-action] 頻度 1ラウンド1回;効果 The zecui makes two shortsword Strikes against an immobilizedor off-guard target. These strikes count towards the zecui's multiple attack penalty, but it doesn't increase until after the second attack.
Harden Chitin/Harden Chitin [one-action] The zecui fuses much of their chitin into a black metallic shell. They gain resistance 5 to all damage (except mentaland spirit) until they next take a move action.
Spit Mucus/Spit Mucus A creature hit by the zecui's spit attack is immobilizedby the larva-infested mucus and stuck to the nearest surface until it Escapes (DC 25). While that creature is immobilized, it is exposed to zecui larvae at the end of each of its turns.
Zecui Larvae/Zecui Larvae (病気) セーヴィング・スロー 頑健DC 25;第1段階 visible lumps as the larvae move but no ill effect(1日);第2段階 drained 1(1日);第3段階 drained 2(1日);第4段階 drained 3 and controlled by the zecui larva(1日);第5段階 the creature dies and the adult zecui can emerge from the corpse as an Interact action
近接 [one-action] 下顎 +15[+10/+5]、ダメージ 2d8+7[刺突]
近接 [one-action] ショートソード +17[+13/+9](機敏、巧技、多用途:[斬撃])、ダメージ 2d6+7[刺突]
近接 [one-action] 爪 +17[+13/+9](機敏、巧技)、ダメージ 2d4+7[斬撃]、加えてつかみ
遠隔 [one-action] spit +17[+12/+7](射程30フィート)、効果 spit mucus
Dual Stab/Dual Stab [one-action] 頻度 1ラウンド1回;効果 The zecui makes two shortsword Strikes against an immobilizedor off-guard target. These strikes count towards the zecui's multiple attack penalty, but it doesn't increase until after the second attack.
Harden Chitin/Harden Chitin [one-action] The zecui fuses much of their chitin into a black metallic shell. They gain resistance 5 to all damage (except mentaland spirit) until they next take a move action.
Spit Mucus/Spit Mucus A creature hit by the zecui's spit attack is immobilizedby the larva-infested mucus and stuck to the nearest surface until it Escapes (DC 25). While that creature is immobilized, it is exposed to zecui larvae at the end of each of its turns.
Zecui Larvae/Zecui Larvae (病気) セーヴィング・スロー 頑健DC 25;第1段階 visible lumps as the larvae move but no ill effect(1日);第2段階 drained 1(1日);第3段階 drained 2(1日);第4段階 drained 3 and controlled by the zecui larva(1日);第5段階 the creature dies and the adult zecui can emerge from the corpse as an Interact action