イセリアル・ワイルドライフ Ethereal Wildlife
出典 Howl of the Wild 146ページ
The following animals all have ties to the Ethereal Plane .
The following animals all have ties to the Ethereal Plane .
ゴースト・エイプ Ghost Ape
Ghost apes are reclusive and territorial creatures that usually reveal themselves only when their homes are threatened. Most ghost apes will first attempt to use their imposing presence and natural teleportation to frighten and confuse their foes into fleeing. Ghost apes can speak but aren't particularly talkative, though they will, on rare occasions, treat with those who approach them with respect. Ghost apes can be powerful allies when motivated by a common cause, although they tend to be suspicious of outsiders, and their trust isn't easily earned.
“知識の想起”――魔獣(〈秘術〉、〈自然〉) : DC 21
“知識の想起”――エーテル(〈伝承学〉) : DC 21
一般的な知識 : DC 19
専門知識 : DC 16
“知識の想起”――魔獣(〈秘術〉、〈自然〉) : DC 21
“知識の想起”――エーテル(〈伝承学〉) : DC 21
一般的な知識 : DC 19
専門知識 : DC 16
ゴースト・エイプ Ghost Ape クリーチャー4
アンコモン 大型 エーテル 魔獣
出典 Howl of the Wild 146ページ
知覚+14;暗視、鋭敏嗅覚(不明瞭)30フィート
言語 アクロ語
技能 〈威圧〉+10、〈運動〉+14、〈隠密〉+12、〈軽業〉+10、〈生存〉+12
【筋】+5、【敏】+2、【耐】+3、【知】-1、【判】+4、【魅】+2
知覚+14;暗視、鋭敏嗅覚(不明瞭)30フィート
言語 アクロ語
技能 〈威圧〉+10、〈運動〉+14、〈隠密〉+12、〈軽業〉+10、〈生存〉+12
【筋】+5、【敏】+2、【耐】+3、【知】-1、【判】+4、【魅】+2
AC 20;頑健+14、反応+10、意志+12
HP 65
HP 65
移動速度 30フィート、登攀30フィート
近接 [one-action] 顎 +14[+9/+4]、ダメージ 2d8+5[刺突]
近接 [one-action] 拳 +14[+10/+6](機敏、間合い:10フィート)、ダメージ 1d10+5[殴打]
Ghost Stance/Ghost Stance [one-action] (精神集中、幻術、伝承、構え、視覚) The ghost ape phases partially out of existence, its form blurring and becoming difficult to pinpoint. While in this stance, they are concealedto any creature that isn't adjacent to them. They can't use this concealment to Hideor Sneak . They also gain resistance 5 to physical damage. If the ghost ape takes force damage, this stance ends and they can't reenter it for 1d3ラウンド.
Phantom Step/Phantom Step [one-action] (精神集中、瞬間移動) 頻度 1ラウンド1回;効果 The ghost ape moves quickly, passing through the Ethereal Plane . They teleport up to a distance equal to twice their Speed within their line of sight.
Terrifying Display/Terrifying Display [two-actions] (聴覚、感情、恐怖、精神) The ghost ape beats their chest in a terrifying display. Creatures within 30フィート must succeed a DC 20 Will save or become frightened 1(or frightened 2 on a critical failure). While a creature is frightened by this ability, it's off-guard to the ape. On a success, the creature is temporarily immune for 1分.
近接 [one-action] 顎 +14[+9/+4]、ダメージ 2d8+5[刺突]
近接 [one-action] 拳 +14[+10/+6](機敏、間合い:10フィート)、ダメージ 1d10+5[殴打]
Ghost Stance/Ghost Stance [one-action] (精神集中、幻術、伝承、構え、視覚) The ghost ape phases partially out of existence, its form blurring and becoming difficult to pinpoint. While in this stance, they are concealedto any creature that isn't adjacent to them. They can't use this concealment to Hideor Sneak . They also gain resistance 5 to physical damage. If the ghost ape takes force damage, this stance ends and they can't reenter it for 1d3ラウンド.
Phantom Step/Phantom Step [one-action] (精神集中、瞬間移動) 頻度 1ラウンド1回;効果 The ghost ape moves quickly, passing through the Ethereal Plane . They teleport up to a distance equal to twice their Speed within their line of sight.
Terrifying Display/Terrifying Display [two-actions] (聴覚、感情、恐怖、精神) The ghost ape beats their chest in a terrifying display. Creatures within 30フィート must succeed a DC 20 Will save or become frightened 1(or frightened 2 on a critical failure). While a creature is frightened by this ability, it's off-guard to the ape. On a success, the creature is temporarily immune for 1分.
ミスト・ベア Mist Bear
Like the mundane bears they resemble, a mist bear is motivated by simple pursuits, such as food. Unlike other ursines, the mist bear can dissipate into a cloud of ethereal vapor, greatly complicating the efforts of neighboring humanoids to keep their provisions safe from the creature's depredations.
Fortunately, the mist bear follows a predictable pattern of behavior, usually foraging within the Universefor only a few months every year to gorge itself. Once sated, it then enters a state similar to hibernation where it drifts through the Ethereal Plane as a cloud of intangible vapor.
“知識の想起”――魔獣(〈秘術〉、〈自然〉) : DC 25
“知識の想起”――エーテル(〈伝承学〉) : DC 25
一般的な知識 : DC 23
専門知識 : DC 20
Fortunately, the mist bear follows a predictable pattern of behavior, usually foraging within the Universefor only a few months every year to gorge itself. Once sated, it then enters a state similar to hibernation where it drifts through the Ethereal Plane as a cloud of intangible vapor.
“知識の想起”――魔獣(〈秘術〉、〈自然〉) : DC 25
“知識の想起”――エーテル(〈伝承学〉) : DC 25
一般的な知識 : DC 23
専門知識 : DC 20
ミスト・ベア Mist Bear クリーチャー7
アンコモン 大型 エーテル 魔獣
出典 Howl of the Wild 147ページ
知覚+18;暗視、鋭敏嗅覚(不明瞭)30フィート
技能 〈運動〉+17、〈生存〉+15
【筋】+6、【敏】+2、【耐】+5、【知】-3、【判】+4、【魅】+2
Mist Form/Mist Form (精神集中、探索、伝承、完全変身) Over the course of a minute, a mist bear can transmute its form into a cloud of ethereal vapor. In this state it has resistance 10 to physical damage, is immune to precision damage, and can't use any actions with the attack or manipulate trait. It has a fly Speed of 10 feet and can slip through tiny cracks. The mist bear can return to solid form as a single action.
知覚+18;暗視、鋭敏嗅覚(不明瞭)30フィート
技能 〈運動〉+17、〈生存〉+15
【筋】+6、【敏】+2、【耐】+5、【知】-3、【判】+4、【魅】+2
Mist Form/Mist Form (精神集中、探索、伝承、完全変身) Over the course of a minute, a mist bear can transmute its form into a cloud of ethereal vapor. In this state it has resistance 10 to physical damage, is immune to precision damage, and can't use any actions with the attack or manipulate trait. It has a fly Speed of 10 feet and can slip through tiny cracks. The mist bear can return to solid form as a single action.
AC 24;頑健+16、反応+13、意志+15
HP 140
HP 140
移動速度 35フィート
近接 [one-action] 顎 +17[+12/+7]、ダメージ 2d10+8[刺突]
近接 [one-action] 爪 +17[+13/+9](機敏)、ダメージ 2d8+8[斬撃]、加えてつかみ
Clouded Charge/Clouded Charge [two-actions] (精神集中、伝承、視覚) The mist bear Strides twice. During this movement, wisps of ethereal smoke trail from its body, making it concealed. The mist bear then Strikes. The target is off-guard to this attack if the bear moved at least 20フィート.
Misty Mauling/Misty Mauling [one-action] (精神集中、伝承、完全変身) 必要条件 The mist bear has a creature grabbed;効果 The mist bear digs its claws into the grabbed creature as it dissipates into mist. The grabbed creature takes 3d8 slashing damage (DC 25 basicFortitude save). The mist bear gains the benefits of its Mist Form, Flies up to 10フィート、and then returns to its solid form.
近接 [one-action] 顎 +17[+12/+7]、ダメージ 2d10+8[刺突]
近接 [one-action] 爪 +17[+13/+9](機敏)、ダメージ 2d8+8[斬撃]、加えてつかみ
Clouded Charge/Clouded Charge [two-actions] (精神集中、伝承、視覚) The mist bear Strides twice. During this movement, wisps of ethereal smoke trail from its body, making it concealed. The mist bear then Strikes. The target is off-guard to this attack if the bear moved at least 20フィート.
Misty Mauling/Misty Mauling [one-action] (精神集中、伝承、完全変身) 必要条件 The mist bear has a creature grabbed;効果 The mist bear digs its claws into the grabbed creature as it dissipates into mist. The grabbed creature takes 3d8 slashing damage (DC 25 basicFortitude save). The mist bear gains the benefits of its Mist Form, Flies up to 10フィート、and then returns to its solid form.
リフト・カメレオン Rift Chameleon
Rift chameleons are best known for their unsettling ability to swallow creatures significantly larger than themselves, thanks to a digestive tract that connects to its own pocket of the Ethereal Plane . When two or more rift chameleons remain in proximity for extended periods of time, their partially extradimensional nature begins to subtly warp the surrounding terrain. Direction and distance become confused to all but the lizards, making it easy for locals to get lost in places they once thought familiar.
“知識の想起”――魔獣(〈秘術〉、〈自然〉) : DC 20
“知識の想起”――エーテル(〈伝承学〉) : DC 20
一般的な知識 : DC 18
専門知識 : DC 15
“知識の想起”――魔獣(〈秘術〉、〈自然〉) : DC 20
“知識の想起”――エーテル(〈伝承学〉) : DC 20
一般的な知識 : DC 18
専門知識 : DC 15
リフト・カメレオン Rift Chameleon クリーチャー3
アンコモン 小型 エーテル 風 魔獣
出典 Howl of the Wild 146ページ
知覚+9;暗視、鋭敏嗅覚(不明瞭)30フィート
言語 アクロ語;いかなる言語も話せない
技能 〈運動〉+9、〈隠密〉+10 (*1)、〈生存〉+8
【筋】+4、【敏】+2、【耐】+3、【知】-2、【判】+1、【魅】+3
Ethereal Camouflage/Ethereal Camouflage A rift chameleon can Hide、even if it doesn't have cover、but it cannot be 視認困難状態from creatures on the Ethereal Plane.
知覚+9;暗視、鋭敏嗅覚(不明瞭)30フィート
言語 アクロ語;いかなる言語も話せない
技能 〈運動〉+9、〈隠密〉+10 (*1)、〈生存〉+8
【筋】+4、【敏】+2、【耐】+3、【知】-2、【判】+1、【魅】+3
Ethereal Camouflage/Ethereal Camouflage A rift chameleon can Hide、even if it doesn't have cover、but it cannot be 視認困難状態from creatures on the Ethereal Plane.
AC 19 全周囲視覚;頑健+10、反応+9、意志+8
HP 45
HP 45
移動速度 25フィート、登攀20フィート
近接 [one-action] 顎 +11[+6/+1]、ダメージ 1d10+4[刺突]、加えてつかみ
近接 [one-action] 尾 +11[+7/+3](機敏)、ダメージ 1d8+4[殴打]
近接 [one-action] 舌 +11[+6/+1](間合い:10フィート)、効果 tongue pull
Extradimensional Gullet/Extradimensional Gullet (異次元) The rift chameleon's innards exist partially on the Ethereal Plane, allowing it to swallow any number of creatures, even ones larger than itself. Creatures that Escapeor cut themselves free from the chameleon's stomach reappear in the Universeadjacent to the rift chameleon's position. Creatures cannot escape from the rift chameleon's gullet using teleportation effects unless those effects can also cross planar boundaries.
Flickering Dash/Flickering Dash [one-action] (伝承、teleportation) 頻度 1ラウンド1回;効果 The rift chameleon Strides twice. During this movement, it flits quickly between the Universeand the Ethereal Plane , gaining resistance 5 to physical damage.
飲み込み [one-action] (攻撃) 大型、1d12+2 [殴打]、破裂10
Tongue Pull/Tongue Pull Any creature hit by the rift chameleon's tongue is pulled adjacent to the chameleon. The creature is off-guard to the next Strike the rift chameleon makes against it this round.
近接 [one-action] 顎 +11[+6/+1]、ダメージ 1d10+4[刺突]、加えてつかみ
近接 [one-action] 尾 +11[+7/+3](機敏)、ダメージ 1d8+4[殴打]
近接 [one-action] 舌 +11[+6/+1](間合い:10フィート)、効果 tongue pull
Extradimensional Gullet/Extradimensional Gullet (異次元) The rift chameleon's innards exist partially on the Ethereal Plane, allowing it to swallow any number of creatures, even ones larger than itself. Creatures that Escapeor cut themselves free from the chameleon's stomach reappear in the Universeadjacent to the rift chameleon's position. Creatures cannot escape from the rift chameleon's gullet using teleportation effects unless those effects can also cross planar boundaries.
Flickering Dash/Flickering Dash [one-action] (伝承、teleportation) 頻度 1ラウンド1回;効果 The rift chameleon Strides twice. During this movement, it flits quickly between the Universeand the Ethereal Plane , gaining resistance 5 to physical damage.
飲み込み [one-action] (攻撃) 大型、1d12+2 [殴打]、破裂10
Tongue Pull/Tongue Pull Any creature hit by the rift chameleon's tongue is pulled adjacent to the chameleon. The creature is off-guard to the next Strike the rift chameleon makes against it this round.