スピリット・ガイド Spirit Guide
出典 Howl of the Wild 182ページ
Many of Sarkoris's fiercest defenders among the land's spirit guides died in the early throes of conflict against the demons spilling forth from the Worldwound. The mighty sunscale serpents from the family of guardian guides used to shed their light across the land, but their wings were among the first lights blackened by the hordes of the demon lord of locusts. The swift guides were first to the fray, and first to fall. With the Worldwound closed and the demons in retreat, some of these guides have returned once more, helping secure the borders of the Sarkoris Scar against demonic resurgence.
Many of Sarkoris's fiercest defenders among the land's spirit guides died in the early throes of conflict against the demons spilling forth from the Worldwound. The mighty sunscale serpents from the family of guardian guides used to shed their light across the land, but their wings were among the first lights blackened by the hordes of the demon lord of locusts. The swift guides were first to the fray, and first to fall. With the Worldwound closed and the demons in retreat, some of these guides have returned once more, helping secure the borders of the Sarkoris Scar against demonic resurgence.
Swift Guide Swift Guide
Swift guides are often among the first spirit guides to respond to threats, and they're said to move with such incredible speed that it's impossible to tell whether they're one or many until the battle is resolved.
“知識の想起”――魔獣(〈秘術〉、〈自然〉) : DC 23
“知識の想起”――霊魂(〈伝承学〉) : DC 23
一般的な知識 : DC 21
専門知識 : DC 18
“知識の想起”――魔獣(〈秘術〉、〈自然〉) : DC 23
“知識の想起”――霊魂(〈伝承学〉) : DC 23
一般的な知識 : DC 21
専門知識 : DC 18
ミラー・ウルフ Mirror Wolf クリーチャー7
中型 霊魂 非実体 魔獣 霊魂
出典 Howl of the Wild 183ページ
知覚+18;夜目、鋭敏嗅覚(不明瞭)30フィート
言語 共通語;トゥルースピーチ
技能 〈威圧〉+11、〈運動〉+12、〈隠密〉+19、〈軽業〉+15、〈生存〉+17
【筋】+3、【敏】+6、【耐】+2、【知】+1、【判】+3、【魅】-2
知覚+18;夜目、鋭敏嗅覚(不明瞭)30フィート
言語 共通語;トゥルースピーチ
技能 〈威圧〉+11、〈運動〉+12、〈隠密〉+19、〈軽業〉+15、〈生存〉+17
【筋】+3、【敏】+6、【耐】+2、【知】+1、【判】+3、【魅】-2
AC 24;頑健+14、反応+19、意志+15
HP 117;完全耐性 病気、麻痺状態、毒、[精密];抵抗 すべてのダメージ7([力場]、ゴースト・タッチ、[霊魂]、[活力]を除く;魔法でないものに対して抵抗2倍)
Visage Strike/Visage Strike [reaction] トリガー A creature adjacent to the mirror wolf's visages damages mirror wolf's ally;効果 The mirror wolf teleports to the visage's spot、destroying the visage、and makes a jaws Strike.
HP 117;完全耐性 病気、麻痺状態、毒、[精密];抵抗 すべてのダメージ7([力場]、ゴースト・タッチ、[霊魂]、[活力]を除く;魔法でないものに対して抵抗2倍)
Visage Strike/Visage Strike [reaction] トリガー A creature adjacent to the mirror wolf's visages damages mirror wolf's ally;効果 The mirror wolf teleports to the visage's spot、destroying the visage、and makes a jaws Strike.
移動速度 35フィート
近接 [one-action] 顎 +17[+12/+7](魔法)、ダメージ 2d8+8[力場]、加えて打ち倒し
始原生得呪文 DC 22;3ランク リヴィリング・ライト;常時 (5ランク) トゥルースピーチ
Bond with Mortal/Bond with Mortal (精神、始原) 頻度 1日1回;効果 The spirit guide spends 10分 to form a bond with a mortal creature. While the bond exists, the spirit guide increases their current and maximum Hit Points by 14, gains a +2 status bonus to their attack and damage rolls, and can communicate telepathically with the bonded mortal as long as the two beings are on the same plane. The spirit guide can only be bonded with one mortal at a time, and they can take this action again to end the bond or to form a new bond (which also ends the old bond). The bond also ends if the spirit guide or the mortal dies.
This bond strengthens the spirit guide's connection to the Universe. While bonded, the spirit guide loses the incorporealand spirit traits, loses their immunity to disease, paralysis, and poison, along with their resistance to all damage, and changes their Strikes to deal the appropriate amount of physical damage (typically piercing or slashing) instead of force damage.
Bonded Strike/Bonded Strike [two-actions] 必要条件 The mirror wolf is currently Bonded with a Mortal;効果 The mirror wolf makes a jaws Strike. If this attack hits, the bonded mortal can spend their reaction to Strike the same target.
Lingering Assailant/Lingering Assailant (幻術、視覚) The mirror wolf attacks with such speed it leaves a visage of itself behind. When the mirror wolf Strikes, they leave behind a visage in an adjacent square. The visage is treated as an ally for effects such as flanking and pack attack. A visage has AC 10 and 1 HP and lasts for 1ラウンド.
集団攻撃/Pack Attack The mirror wolf's Strikes deal 1d8 extra damage to creatures within reach of at least two of the mirror wolf's allies.
Strafing Strike/Strafing Strike [two-actions] The mirror wolf makes a jaws Strike against a creature within range. The mirror wolf can then Stride and make a second jaws Strike against the same creature.
近接 [one-action] 顎 +17[+12/+7](魔法)、ダメージ 2d8+8[力場]、加えて打ち倒し
始原生得呪文 DC 22;3ランク リヴィリング・ライト;常時 (5ランク) トゥルースピーチ
Bond with Mortal/Bond with Mortal (精神、始原) 頻度 1日1回;効果 The spirit guide spends 10分 to form a bond with a mortal creature. While the bond exists, the spirit guide increases their current and maximum Hit Points by 14, gains a +2 status bonus to their attack and damage rolls, and can communicate telepathically with the bonded mortal as long as the two beings are on the same plane. The spirit guide can only be bonded with one mortal at a time, and they can take this action again to end the bond or to form a new bond (which also ends the old bond). The bond also ends if the spirit guide or the mortal dies.
This bond strengthens the spirit guide's connection to the Universe. While bonded, the spirit guide loses the incorporealand spirit traits, loses their immunity to disease, paralysis, and poison, along with their resistance to all damage, and changes their Strikes to deal the appropriate amount of physical damage (typically piercing or slashing) instead of force damage.
Bonded Strike/Bonded Strike [two-actions] 必要条件 The mirror wolf is currently Bonded with a Mortal;効果 The mirror wolf makes a jaws Strike. If this attack hits, the bonded mortal can spend their reaction to Strike the same target.
Lingering Assailant/Lingering Assailant (幻術、視覚) The mirror wolf attacks with such speed it leaves a visage of itself behind. When the mirror wolf Strikes, they leave behind a visage in an adjacent square. The visage is treated as an ally for effects such as flanking and pack attack. A visage has AC 10 and 1 HP and lasts for 1ラウンド.
集団攻撃/Pack Attack The mirror wolf's Strikes deal 1d8 extra damage to creatures within reach of at least two of the mirror wolf's allies.
Strafing Strike/Strafing Strike [two-actions] The mirror wolf makes a jaws Strike against a creature within range. The mirror wolf can then Stride and make a second jaws Strike against the same creature.
Guardian Guide Guardian Guide
Guardian guides take any size or shape, from quiet mouse spirits that protect families from pestilence and locusts to mighty sunscale serpents who embody the watchful wrath of the sun itself.
“知識の想起”――動物(〈自然〉) : DC 34
“知識の想起”――魔獣(〈秘術〉、〈自然〉) : DC 34
“知識の想起”――霊魂(〈伝承学〉) : DC 34
一般的な知識 : DC 32
専門知識 : DC 29
“知識の想起”――動物(〈自然〉) : DC 34
“知識の想起”――魔獣(〈秘術〉、〈自然〉) : DC 34
“知識の想起”――霊魂(〈伝承学〉) : DC 34
一般的な知識 : DC 32
専門知識 : DC 29
サンスケイル・サーペント Sunscale Serpent クリーチャー14
アンコモン 超大型 霊魂 動物 非実体 魔獣 霊魂
出典 Howl of the Wild 182ページ
知覚+25;夜目、振動感知(不明瞭)100フィート
言語 共通語、竜語;トゥルースピーチ
技能 〈運動〉+25、〈隠密〉+33、〈軽業〉+25、〈生存〉+28
【筋】+8、【敏】+4、【耐】+3、【知】+1、【判】+6、【魅】-1
知覚+25;夜目、振動感知(不明瞭)100フィート
言語 共通語、竜語;トゥルースピーチ
技能 〈運動〉+25、〈隠密〉+33、〈軽業〉+25、〈生存〉+28
【筋】+8、【敏】+4、【耐】+3、【知】+1、【判】+6、【魅】-1
AC 36;頑健+25、反応+26、意志+28
HP 251;完全耐性 病気、麻痺状態、毒、[精密];抵抗 すべてのダメージ14([力場]、ゴースト・タッチ、[霊魂]、[活力]を除く;魔法でないものに対して抵抗2倍)
機会攻撃 [reaction] tail only
HP 251;完全耐性 病気、麻痺状態、毒、[精密];抵抗 すべてのダメージ14([力場]、ゴースト・タッチ、[霊魂]、[活力]を除く;魔法でないものに対して抵抗2倍)
機会攻撃 [reaction] tail only
移動速度 40フィート、飛行40フィート
近接 [one-action] 顎 +28[+23/+18](魔法、間合い:10フィート)、ダメージ 3d8+11[力場]、加えてつかみ強化
近接 [one-action] 尾 +28[+24/+20](機敏、魔法、間合い:15フィート)、ダメージ 3d6+11[力場]、加えて押しやり
始原生得呪文 DC 31;常時 (5ランク) トゥルースピーチ
Bond with Mortal/Bond with Mortal (精神、始原) 頻度 1日1回;効果 The spirit guide spends 10分 to form a bond with a mortal creature. While the bond exists, the spirit guide increases their current and maximum Hit Points by 28, gains a +2 status bonus to their attack and damage rolls, and can communicate telepathically with the bonded mortal as long as the two beings are on the same plane. The spirit guide can only be bonded with one mortal at a time, and they can take this action again to end the bond or to form a new bond (which also ends the old bond). The bond also ends if the spirit guide or the mortal dies.
This bond strengthens the spirit guide's connection to the Universe. While bonded, the spirit guide loses the incorporealand spirit traits, loses their immunity to disease, paralysis, and poison, along with their resistance to all damage, and changes their Strikes to deal the appropriate amount of physical damage (typically piercing or slashing) instead of force damage.
Bonded Strike/Bonded Strike [two-actions] 必要条件 The sunscale serpent is currently Bonded with a Mortal;効果 The sunscale serpent makes a jaws Strike. If this attack hits, the bonded mortal can spend their reaction to Strike the same target.
Sun's Heat/Sun's Heat [two-actions] The sunscale serpent Flies up to its fly Speed. All creatures directly below the spaces it moves through must succeed at a DC 31 Fortitude save or be exposed to sun's touch poison. The serpent cannot fly further than 60フィート above the target or the poison becomes too dispersed in the fall to take effect.
Sun's Touch/Sun's Touch (毒) セーヴィング・スロー 頑健 DC 34;最大持続時間 6ラウンド;第1段階 6d8 poison damage and clumsy 1(1ラウンド);第2段階 8d6 poison damage and clumsy 2(1ラウンド);第3段階 6d10 poison damage and fatigued(1ラウンド)
飲み込み [one-action] 大型、2d10+9 force and 2d10 fire, 破裂32
Unleash the Sun/Unleash the Sun [three-actions] 必要条件 The sunscale serpent is flying;効果 The sunscale serpent Flies up to its fly Speed, then crashes to the ground, releasing a wave of heat dealing 5d10 fire damage to all creatures within a 60-foot burst and searing their eyes with the erupting glory of its scales. Each creature in the area must attempt a DC 31 Reflex save.
大成功 クリーチャーはなんの効果も受けない。
成功 クリーチャーは半分のダメージを受ける。
失敗 The creature takes full damage and is dazzled for 1ラウンド.
大失敗 The creature takes full damage, is blinded for 1ラウンド, and dazzled for 1分.
近接 [one-action] 顎 +28[+23/+18](魔法、間合い:10フィート)、ダメージ 3d8+11[力場]、加えてつかみ強化
近接 [one-action] 尾 +28[+24/+20](機敏、魔法、間合い:15フィート)、ダメージ 3d6+11[力場]、加えて押しやり
始原生得呪文 DC 31;常時 (5ランク) トゥルースピーチ
Bond with Mortal/Bond with Mortal (精神、始原) 頻度 1日1回;効果 The spirit guide spends 10分 to form a bond with a mortal creature. While the bond exists, the spirit guide increases their current and maximum Hit Points by 28, gains a +2 status bonus to their attack and damage rolls, and can communicate telepathically with the bonded mortal as long as the two beings are on the same plane. The spirit guide can only be bonded with one mortal at a time, and they can take this action again to end the bond or to form a new bond (which also ends the old bond). The bond also ends if the spirit guide or the mortal dies.
This bond strengthens the spirit guide's connection to the Universe. While bonded, the spirit guide loses the incorporealand spirit traits, loses their immunity to disease, paralysis, and poison, along with their resistance to all damage, and changes their Strikes to deal the appropriate amount of physical damage (typically piercing or slashing) instead of force damage.
Bonded Strike/Bonded Strike [two-actions] 必要条件 The sunscale serpent is currently Bonded with a Mortal;効果 The sunscale serpent makes a jaws Strike. If this attack hits, the bonded mortal can spend their reaction to Strike the same target.
Sun's Heat/Sun's Heat [two-actions] The sunscale serpent Flies up to its fly Speed. All creatures directly below the spaces it moves through must succeed at a DC 31 Fortitude save or be exposed to sun's touch poison. The serpent cannot fly further than 60フィート above the target or the poison becomes too dispersed in the fall to take effect.
Sun's Touch/Sun's Touch (毒) セーヴィング・スロー 頑健 DC 34;最大持続時間 6ラウンド;第1段階 6d8 poison damage and clumsy 1(1ラウンド);第2段階 8d6 poison damage and clumsy 2(1ラウンド);第3段階 6d10 poison damage and fatigued(1ラウンド)
飲み込み [one-action] 大型、2d10+9 force and 2d10 fire, 破裂32
Unleash the Sun/Unleash the Sun [three-actions] 必要条件 The sunscale serpent is flying;効果 The sunscale serpent Flies up to its fly Speed, then crashes to the ground, releasing a wave of heat dealing 5d10 fire damage to all creatures within a 60-foot burst and searing their eyes with the erupting glory of its scales. Each creature in the area must attempt a DC 31 Reflex save.
大成功 クリーチャーはなんの効果も受けない。
成功 クリーチャーは半分のダメージを受ける。
失敗 The creature takes full damage and is dazzled for 1ラウンド.
大失敗 The creature takes full damage, is blinded for 1ラウンド, and dazzled for 1分.