レパード・シール Leopard Seal
Leopard seals are a large species of seals, often growing up to tenフィート long. They're the only species of seal known to pursue humanoids.
“知識の想起”――動物(〈自然〉) : DC 19
一般的な知識 : DC 17
専門知識 : DC 14
“知識の想起”――動物(〈自然〉) : DC 19
一般的な知識 : DC 17
専門知識 : DC 14
レパード・シール Leopard Seal クリーチャー4
大型 動物
出典 Howl of the Wild 178ページ
知覚+13;暗視、鋭敏嗅覚(不明瞭)40フィート、whisker sense60フィート
技能 〈運動〉+14、〈隠密〉+10、〈軽業〉+8
【筋】+6、【敏】+4、【耐】+3、【知】-4、【判】+1、【魅】+2
深い呼吸/Deep Breath A leopard seal can hold its breath for 30分.
Protective Blubber/Protective Blubber A leopard seal treats environmental cold effects as if they were one step less extreme (incredible cold becomes extreme, extreme cold becomes severe, and so on).
Whisker Sense A leopard seal can use its whiskers to sense vibrations as a precise sense at the listed range、but only underwater.
知覚+13;暗視、鋭敏嗅覚(不明瞭)40フィート、whisker sense60フィート
技能 〈運動〉+14、〈隠密〉+10、〈軽業〉+8
【筋】+6、【敏】+4、【耐】+3、【知】-4、【判】+1、【魅】+2
深い呼吸/Deep Breath A leopard seal can hold its breath for 30分.
Protective Blubber/Protective Blubber A leopard seal treats environmental cold effects as if they were one step less extreme (incredible cold becomes extreme, extreme cold becomes severe, and so on).
Whisker Sense A leopard seal can use its whiskers to sense vibrations as a precise sense at the listed range、but only underwater.
AC 20;頑健+12、反応+14、意志+8
HP 65
HP 65
移動速度 15フィート、水泳40フィート
近接 [one-action] 顎 +12[+7/+2]、ダメージ 2d8+6[刺突]、加えてつかみ
近接 [one-action] 尾 +12[+8/+4](機敏)、ダメージ 2d6+6[殴打]
水棲奇襲 [one-action] 50フィート.
Predatory Slam/Predatory Slam [two-actions] 必要条件 The leopard seal is in water;効果 The leopard seal travels up to 40フィート、ending its movement on land. Enemies adjacent to the leopard seal when it ends its movement take 2d10 bludgeoning damage (DC 21 basicReflex save) and are knocked prone on a failure.
近接 [one-action] 顎 +12[+7/+2]、ダメージ 2d8+6[刺突]、加えてつかみ
近接 [one-action] 尾 +12[+8/+4](機敏)、ダメージ 2d6+6[殴打]
水棲奇襲 [one-action] 50フィート.
Predatory Slam/Predatory Slam [two-actions] 必要条件 The leopard seal is in water;効果 The leopard seal travels up to 40フィート、ending its movement on land. Enemies adjacent to the leopard seal when it ends its movement take 2d10 bludgeoning damage (DC 21 basicReflex save) and are knocked prone on a failure.