イエロー・マスク・クリーパー Yellow Musk Creeper
出典 Bestiary 2 300ページ
イエロー・マスクの悪漢 Yellow Musk Brute
A creature transformed by a yellow musk creeper's tendrils boring into its brain becomes a yellow musk thrall if it's Small or Medium, or a yellow musk brute if Large (a Small creature becomes a Small thrall rather than a Medium one). The transformation takes 1 hour. A yellow musk thrall takes only the most rudimentary of actions: bringing the yellow musk creeper water and new creatures to infest. After a few days (or if the creeper dies), the thrall wanders off into the wilderness and falls dead within 24 hours. The body of a deceased thrall sprouts a new yellow musk creeper within hours of its death, becoming a fully grown plant within 24 hours.
“知識の想起”――植物(〈自然〉) : DC 16
一般的な知識 : DC 14
専門知識 : DC 11
“知識の想起”――植物(〈自然〉) : DC 16
一般的な知識 : DC 14
専門知識 : DC 11
イエロー・マスクの悪漢 Yellow Musk Brute クリーチャー2
N 大型 植物 精神なし
出典 Bestiary 2 301ページ
知覚+4;夜目
技能 〈運動〉+9
【筋】+5、【敏】-3、【耐】+4、【知】-5、【判】±0、【魅】-2
Slow/Slow A yellow musk brute is permanently 減速状態 1 and can't use reactions.
知覚+4;夜目
技能 〈運動〉+9
【筋】+5、【敏】-3、【耐】+4、【知】-5、【判】±0、【魅】-2
Slow/Slow A yellow musk brute is permanently 減速状態 1 and can't use reactions.
AC 15;頑健+10、反応+3、意志+6
HP 45;完全耐性 [精神];弱点 [火炎]10
Entangling Tendrils/Entangling Tendrils (オーラ) 5フィート. Grasping tendrils extend out from the brute. When the brute ends its movement next to a creature、or a creature ends its turn next to the brute、that creature must succeed at a DC 15 Reflex save or be grabbed by the tendrils.
HP 45;完全耐性 [精神];弱点 [火炎]10
Entangling Tendrils/Entangling Tendrils (オーラ) 5フィート. Grasping tendrils extend out from the brute. When the brute ends its movement next to a creature、or a creature ends its turn next to the brute、that creature must succeed at a DC 15 Reflex save or be grabbed by the tendrils.
移動速度 25フィート
近接 [one-action] 拳 +11[+6/+1](間合い:10フィート)、ダメージ 1d12+5[殴打]、加えて押しやり強化 5フィート
Limb Extension/Limb Extension [free-action] トリガー The yellow musk brute is reduced to 15 HP or fewer; 効果 Creeper tendrils tear through the brute's limbs, causing its forearms to tear loose. The brute's melee reach increases by 5フィート.
Pollen Touch/Pollen Touch When the brute strikes a creature, that creature is exposed to yellow musk creeper pollen, as Spray Pollen (DC 15). The creature is fascinated by the yellow musk creeper that spawned the brute, not by the brute itself.
近接 [one-action] 拳 +11[+6/+1](間合い:10フィート)、ダメージ 1d12+5[殴打]、加えて押しやり強化 5フィート
Limb Extension/Limb Extension [free-action] トリガー The yellow musk brute is reduced to 15 HP or fewer; 効果 Creeper tendrils tear through the brute's limbs, causing its forearms to tear loose. The brute's melee reach increases by 5フィート.
Pollen Touch/Pollen Touch When the brute strikes a creature, that creature is exposed to yellow musk creeper pollen, as Spray Pollen (DC 15). The creature is fascinated by the yellow musk creeper that spawned the brute, not by the brute itself.
イエロー・マスクの潜伏者 Yellow Musk Creeper
Made up of thick, green vines with numerous yellow flowers, the yellow musk creeper grows at places where the ground is enriched with spilled blood and corpses, like battlefields and graveyards. An ideal environment for the yellow musk creeper isn't inhabited, but draws occasional humanoid visitors the plant can transform into thralls. The yellow musk creeper enraptures creatures with its bright yellow pollen to bring them close. It then physically alters their brains with its tendrils, implanting a seed in each to turn the creatures into mindless thralls. The yellow musk creeper might try to take over a sleeping creature, but it lacks the faculties to sneak up on anyone, and is likely to wake victims before it can drag itself close enough.
The plant's pollen can spread far on the wind but quickly becomes too diffuse to cause harm. Wilderness scouts learn to sniff out the distinctive musky scent of the pollen, which stays potent even in harmless quantities. A sprouting creeper is also easy to detect, since it grows from the rotting, messy corpse of a thrall creature.
“知識の想起”――植物(〈自然〉) : DC 16
一般的な知識 : DC 14
専門知識 : DC 11
The plant's pollen can spread far on the wind but quickly becomes too diffuse to cause harm. Wilderness scouts learn to sniff out the distinctive musky scent of the pollen, which stays potent even in harmless quantities. A sprouting creeper is also easy to detect, since it grows from the rotting, messy corpse of a thrall creature.
“知識の想起”――植物(〈自然〉) : DC 16
一般的な知識 : DC 14
専門知識 : DC 11
イエロー・マスクの潜伏者 Yellow Musk Creeper クリーチャー2
N 中型 植物 精神なし
AC 18;頑健+10、反応+6、意志+4
HP 34;完全耐性 [精神];弱点 [火炎]5
HP 34;完全耐性 [精神];弱点 [火炎]5
移動速度 5フィート
近接 [one-action] 触手 +9[+4/-1](間合い:10フィート)、ダメージ 1d10+3[刺突]
Bore into Brain/Bore into Brain [three-actions] (操作、精神) The creeper bores dozens of tendrils into the brain of a Small, Medium, or Large humanoidcreature that's unconscious, willing, or fascinatedby Spray Pollen, and within reach of the creeper's tendrils. The creature must succeed at a DC 18 Fortitude save or become stupefied 1(stupefied 2 on a critical failure). Subsequent failed saves against Bore into Brain increase the stupefied value. If the creature reaches stupefied 5, it is turned into a yellow musk thrall . Boring into a creature's brain doesn't end fascination caused by Spray Pollen.
Spray Pollen/Spray Pollen [two-actions] (精神、毒、無力化) The yellow musk creeper blasts yellow pollen in either a 30-foot line or a 15-foot cone. Each creature in the emanation must attempt a DC 20 Will save. Once a creature succeeds at any save against Spray Pollen, it becomes temporarily immune for 24 hours.
成功 クリーチャーはなんの効果も受けない。
失敗 The creature is fascinated. For as long as it is fascinated, it must spend each of its actions to move closer to the yellow musk creeper as expediently as possible, while avoiding obvious dangers. If the creature is adjacent to the yellow musk creeper, it stays still and doesn't act. If anyone takes a hostile action against the creature or its allies, the effect ends. Otherwise, the creature can attempt a new save at the end of each of its turns. On a success, the effects end.
大失敗 As failure, but the condition doesn't end automatically if anyone takes a hostile action against the creature or its allies.
近接 [one-action] 触手 +9[+4/-1](間合い:10フィート)、ダメージ 1d10+3[刺突]
Bore into Brain/Bore into Brain [three-actions] (操作、精神) The creeper bores dozens of tendrils into the brain of a Small, Medium, or Large humanoidcreature that's unconscious, willing, or fascinatedby Spray Pollen, and within reach of the creeper's tendrils. The creature must succeed at a DC 18 Fortitude save or become stupefied 1(stupefied 2 on a critical failure). Subsequent failed saves against Bore into Brain increase the stupefied value. If the creature reaches stupefied 5, it is turned into a yellow musk thrall . Boring into a creature's brain doesn't end fascination caused by Spray Pollen.
Spray Pollen/Spray Pollen [two-actions] (精神、毒、無力化) The yellow musk creeper blasts yellow pollen in either a 30-foot line or a 15-foot cone. Each creature in the emanation must attempt a DC 20 Will save. Once a creature succeeds at any save against Spray Pollen, it becomes temporarily immune for 24 hours.
成功 クリーチャーはなんの効果も受けない。
失敗 The creature is fascinated. For as long as it is fascinated, it must spend each of its actions to move closer to the yellow musk creeper as expediently as possible, while avoiding obvious dangers. If the creature is adjacent to the yellow musk creeper, it stays still and doesn't act. If anyone takes a hostile action against the creature or its allies, the effect ends. Otherwise, the creature can attempt a new save at the end of each of its turns. On a success, the effects end.
大失敗 As failure, but the condition doesn't end automatically if anyone takes a hostile action against the creature or its allies.
イエロー・マスクの奴隷 Yellow Musk Thrall
A creature transformed by a yellow musk creeper's tendrils boring into its brain becomes a yellow musk thrall if it's Small or Medium, or a yellow musk brute if Large (a Small creature becomes a Small thrall rather than a Medium one). The transformation takes 1 hour. A yellow musk thrall takes only the most rudimentary of actions: bringing the yellow musk creeper water and new creatures to infest. After a few days (or if the creeper dies), the thrall wanders off into the wilderness and falls dead within 24 hours. The body of a deceased thrall sprouts a new yellow musk creeper within hours of its death, becoming a fully grown plant within 24 hours.
“知識の想起”――植物(〈自然〉) : DC 13
一般的な知識 : DC 11
専門知識 : DC 8
“知識の想起”――植物(〈自然〉) : DC 13
一般的な知識 : DC 11
専門知識 : DC 8
イエロー・マスクの奴隷 Yellow Musk Thrall クリーチャー-1
N 中型 植物 精神なし
出典 Bestiary 2 301ページ
知覚 ±0;夜目
技能 〈運動〉+5
【筋】+3、【敏】-2、【耐】+2、【知】-5、【判】±0、【魅】-2
Slow/Slow A yellow musk thrall is permanently 減速状態 1 and can't use reactions.
知覚 ±0;夜目
技能 〈運動〉+5
【筋】+3、【敏】-2、【耐】+2、【知】-5、【判】±0、【魅】-2
Slow/Slow A yellow musk thrall is permanently 減速状態 1 and can't use reactions.
AC 14;頑健+6、反応 ±0、意志+2
HP 12;完全耐性 [精神];弱点 [火炎]5
Entangling Tendrils/Entangling Tendrils (オーラ) 5フィート. Grasping tendrils extend out from the thrall. When the thrall ends its movement next to a creature、or a creature ends its turn next to the thrall、that creature must succeed at a DC 14 Reflex save or be grabbed by the tendrils.
HP 12;完全耐性 [精神];弱点 [火炎]5
Entangling Tendrils/Entangling Tendrils (オーラ) 5フィート. Grasping tendrils extend out from the thrall. When the thrall ends its movement next to a creature、or a creature ends its turn next to the thrall、that creature must succeed at a DC 14 Reflex save or be grabbed by the tendrils.
移動速度 25フィート
近接 [one-action] 拳 +7[+2/-3]、ダメージ 1d4+3[殴打]、加えてつかみ and pollen touch
Limb Extension/Limb Extension [free-action] トリガー The yellow musk thrall is reduced to 4 HP or fewer; 効果 Creeper tendrils tear through the thrall's limbs, causing its forearms to tear loose. The thrall's melee reach increases by 5フィート.
Pollen Touch/Pollen Touch When the thrall strikes a creature, that creature is exposed to yellow musk creeper pollen, as Spray Pollen (DC 14). The creature is fascinated by the yellow musk creeper that spawned the thrall, not by the thrall itself.
近接 [one-action] 拳 +7[+2/-3]、ダメージ 1d4+3[殴打]、加えてつかみ and pollen touch
Limb Extension/Limb Extension [free-action] トリガー The yellow musk thrall is reduced to 4 HP or fewer; 効果 Creeper tendrils tear through the thrall's limbs, causing its forearms to tear loose. The thrall's melee reach increases by 5フィート.
Pollen Touch/Pollen Touch When the thrall strikes a creature, that creature is exposed to yellow musk creeper pollen, as Spray Pollen (DC 14). The creature is fascinated by the yellow musk creeper that spawned the thrall, not by the thrall itself.