クールデウェン Culdewen
Perpetually cursed to hunger and failure, a culdewen plies waterways in search of appealing fish to catch—the bigger the better. Of course, this diminutive, emaciated fey calls every living creature a “fish.” Only other fey are exempt, and they tend to consider culdewens lost causes. A culdewen can never find satisfaction. Each time they catch a fish, a magical curse forces them to hunt for an appealing spot to dine—an island, cove, or abandoned dock or shack where they can eat in peace. By the time they arrive, their catch will be gone. Every time. Forever.
A foul mood hovers over a culdewen, causing them to swear colorfully, smack things with their oar, and shake their tiny fists at the sky. Conversation with a culdewen is fruitless, as they talk in circles, speaking only of fishing and the weather. Capturing a “fish” gives a culdewen a rare moment of happiness; the culdewen capers and ululates, pleased with their catch, and rushes off to their boat.
“知識の想起”――フェイ(〈自然〉) : DC 25
一般的な知識 : DC 23
専門知識 : DC 20
A foul mood hovers over a culdewen, causing them to swear colorfully, smack things with their oar, and shake their tiny fists at the sky. Conversation with a culdewen is fruitless, as they talk in circles, speaking only of fishing and the weather. Capturing a “fish” gives a culdewen a rare moment of happiness; the culdewen capers and ululates, pleased with their catch, and rushes off to their boat.
“知識の想起”――フェイ(〈自然〉) : DC 25
一般的な知識 : DC 23
専門知識 : DC 20
クールデウェン Culdewen クリーチャー7
アンコモン CE 小型 水陸両生 フェイ
出典 Bestiary 2 57ページ
知覚+15;夜目
言語 水界語、共通語、森語
技能 〈威圧〉+14、〈運動〉+16、〈隠密〉+15、〈自然〉+12、〈生存〉+16、〈知識:航海〉+14、〈ペテン〉+16
【筋】+4、【敏】+5、【耐】+1、【知】-1、【判】+2、【魅】+4
Culdewen's Curse/Culdewen's Curse (呪い、心術、始原) A culdewen that captures a creature is compelled to immediately retreat to a secluded place to eat, typically journeying by boat. The travel to the secluded place always takes at least 1 day. Their captive is cursed to vanish on the journey—typically being lost in the water or consumed by aquatic creatures—and can be recovered only by a wish spell or similarly powerful magic.
アイテム oar(メイスとして機能する)、fish hook
知覚+15;夜目
言語 水界語、共通語、森語
技能 〈威圧〉+14、〈運動〉+16、〈隠密〉+15、〈自然〉+12、〈生存〉+16、〈知識:航海〉+14、〈ペテン〉+16
【筋】+4、【敏】+5、【耐】+1、【知】-1、【判】+2、【魅】+4
Culdewen's Curse/Culdewen's Curse (呪い、心術、始原) A culdewen that captures a creature is compelled to immediately retreat to a secluded place to eat, typically journeying by boat. The travel to the secluded place always takes at least 1 day. Their captive is cursed to vanish on the journey—typically being lost in the water or consumed by aquatic creatures—and can be recovered only by a wish spell or similarly powerful magic.
アイテム oar(メイスとして機能する)、fish hook
AC 25;頑健+14、反応+18、意志+13;呪いに対するすべてのセーヴに-2の状態ペナルティ
HP 105;弱点 冷たい鉄 5
HP 105;弱点 冷たい鉄 5
移動速度 40フィート、水泳40フィート
近接 [one-action] fish hook +17[+12/+7](足払い)、ダメージ 2d10+7[刺突]、加えてhooked
近接 [one-action] oar +17[+12/+7](突き飛ばし)、ダメージ 2d6+7[殴打]
遠隔 [one-action] fish hook +18[+13/+8](投擲:30フィート)、ダメージ 2d10+7[刺突]、加えてhooked
Hooked/Hooked A creature struck by the culdewen's fish hook is skewered, taking 1d4 persistent bleed damageas long as the hook remains stuck in it. The fish hook can be removed if a creature Escapes (DC 25), pulling it free.
Land the Fish/Land the Fish [one-action] 必要条件 A creature is hooked by the culdewen's fish hook and adjacent to the culdewen; 効果 The culdewen hoists the creature over their shoulder, as though it weighs no more than a fish. Unless the creature is unable to act, the culdewen must attempt an Athleticscheck against the creature's Fortitude DC. On a success, the creature is restrainedby the culdewen. Escaping from the restrained condition (DC 25) also allows a creature to remove the hook. While hoisting a creature, the culdewen gains a +20-foot status bonus to their Speeds and is compelled to escape with it (see culdewen's curse above).
Reel In/Reel In [one-action] (操作) The culdewen pulls the rope attached to their hook. If they have no creature hooked, the fish hook returns to the culdewen's hand. If a creature is hooked, the culdewen attempts an Athletics check against the creature's Fortitude DC, pulling it up to 30フィート closer on a success (60フィート on a critical success).
Swear/Swear [one-action] (聴覚、呪い、心術、始原) The culdewen unleashes a string of invectives. Each creature that hears them must attempt a DC 25 Will save, with the effects of mariner's curse and is then temporarily immune for 24 hours. Even on a failed save, the curse ends automatically after 1 day.
近接 [one-action] fish hook +17[+12/+7](足払い)、ダメージ 2d10+7[刺突]、加えてhooked
近接 [one-action] oar +17[+12/+7](突き飛ばし)、ダメージ 2d6+7[殴打]
遠隔 [one-action] fish hook +18[+13/+8](投擲:30フィート)、ダメージ 2d10+7[刺突]、加えてhooked
Hooked/Hooked A creature struck by the culdewen's fish hook is skewered, taking 1d4 persistent bleed damageas long as the hook remains stuck in it. The fish hook can be removed if a creature Escapes (DC 25), pulling it free.
Land the Fish/Land the Fish [one-action] 必要条件 A creature is hooked by the culdewen's fish hook and adjacent to the culdewen; 効果 The culdewen hoists the creature over their shoulder, as though it weighs no more than a fish. Unless the creature is unable to act, the culdewen must attempt an Athleticscheck against the creature's Fortitude DC. On a success, the creature is restrainedby the culdewen. Escaping from the restrained condition (DC 25) also allows a creature to remove the hook. While hoisting a creature, the culdewen gains a +20-foot status bonus to their Speeds and is compelled to escape with it (see culdewen's curse above).
Reel In/Reel In [one-action] (操作) The culdewen pulls the rope attached to their hook. If they have no creature hooked, the fish hook returns to the culdewen's hand. If a creature is hooked, the culdewen attempts an Athletics check against the creature's Fortitude DC, pulling it up to 30フィート closer on a success (60フィート on a critical success).
Swear/Swear [one-action] (聴覚、呪い、心術、始原) The culdewen unleashes a string of invectives. Each creature that hears them must attempt a DC 25 Will save, with the effects of mariner's curse and is then temporarily immune for 24 hours. Even on a failed save, the curse ends automatically after 1 day.