ディヴァウラー Devourer
When fiends and powerful evil spellcasters are lost beyond the farthest reaches of the multiverse, they sometimes return as horrific undead called devourers that consume the souls of the living to fuel their arcane machinations. Their bodies are ruined and rebuilt, hollow and twisted, even as their minds undergo a spiritual transformation. They gain the ability to bind other souls to their own and drain their essence for magical power, yet can never be sated in their pursuit of it. Seething masses of distorted ghostly shapes surge within their hollow rib cages—manifestations of the devourers' most recently consumed souls.
“知識の想起”――アンデッド(〈宗教〉) : DC 30
一般的な知識 : DC 28
専門知識 : DC 25
“知識の想起”――アンデッド(〈宗教〉) : DC 30
一般的な知識 : DC 28
専門知識 : DC 25
ディヴァウラー Devourer クリーチャー11
アンコモン NE 大型 アンデッド
出典 Bestiary 2 pg. 782.0, Pathfinder #148: Fires of the Haunted City 79ページ
知覚+22;暗視
言語 奈落語、天上語、共通語、地獄語、死霊語
技能 〈威圧〉+23、〈隠密〉+19、〈伝承学〉+23、〈秘術〉+21、〈ペテン〉+21
【筋】+7、【敏】+3、【耐】+5、【知】+5、【判】+4、【魅】+5
知覚+22;暗視
言語 奈落語、天上語、共通語、地獄語、死霊語
技能 〈威圧〉+23、〈隠密〉+19、〈伝承学〉+23、〈秘術〉+21、〈ペテン〉+21
【筋】+7、【敏】+3、【耐】+5、【知】+5、【判】+4、【魅】+5
AC 31;頑健+20、反応+18、意志+24;魔法に対する全てのセーヴに+1の状態ボーナス
HP 175(負のエネルギーによる回復);完全耐性 即死効果、病気、麻痺状態、[毒]、spell deflection、気絶状態
Spell Deflection/Spell Deflection (防御術、信仰) A spellcaster who targets a devourer with a mentalspell、banishment、bind soul、divine decree、divine wrath、possession、spirit blast、or spirit song can attempt a counteract check to free a soul the devourer has trapped with Devour Soul. If this counteract attempt succeeds、the trapped soul is released (though the creature remains dead)、and the devourer can't use any soul charges from that creature. Devourers are otherwise immune to these spells.
HP 175(負のエネルギーによる回復);完全耐性 即死効果、病気、麻痺状態、[毒]、spell deflection、気絶状態
Spell Deflection/Spell Deflection (防御術、信仰) A spellcaster who targets a devourer with a mentalspell、banishment、bind soul、divine decree、divine wrath、possession、spirit blast、or spirit song can attempt a counteract check to free a soul the devourer has trapped with Devour Soul. If this counteract attempt succeeds、the trapped soul is released (though the creature remains dead)、and the devourer can't use any soul charges from that creature. Devourers are otherwise immune to these spells.
移動速度 30フィート、飛行30フィート
近接 [one-action] 爪 +24[+20/+16](機敏、間合い:10フィート)、ダメージ 2d10+13[斬撃]、加えてdrain life
伝承生得呪文 DC 31、see soul spells below;6レベル トゥルー・シーイング、フィーブルマインド;4レベル コンフュージョン、サジェスチョン;3レベル バインド・アンデッド、パラライズ;2レベル デス・ネル;1レベル ハーム
儀式 DC 31;2レベル クリエイト・アンデッド
Devour Soul/Devour Soul [two-actions] (即死、信仰、死霊術) The devourer touches a creature within reach, dealing 8d6 negative damage (DC 31 basic Fortitude save). If a creature is slain by this attack, its soul becomes trapped within the devourer. While its soul is trapped, a creature can't be resurrected except by powerful magic such as a wish spell. Destroying the devourer or successfully counteracting Devour Soul (see Spell Deflection above) releases the soul. The devourer can hold only one soul at a time. A soul has 5 soul charges per level of the originating creature (see Soul Spells below). The devourer can expend these charges to cast spells. If the soul is freed and the creature returns to life, the creature is drained 1 for every 5 soul charges expended. If reduced to 0 soul charges, the soul is consumed and can be restored to life only by powerful magic such as wish.
Drain Life/Drain Life (信仰、死霊術) When the devourer damages a living creature with its claw Strike, the devourer gains 10 temporary Hit Points and the creature must succeed at a DC 24 Fortitude save or become drained 1 . Further damage dealt by the devourer increases the condition value by 1 on a failed save, to a maximum of drained 4.
Soul Spells/Soul Spells A devourer casts occult innate spells、but to do so it must expend a number of soul charges equal to the spell's level (similar to casting a spell using charges from a staff). It can heighten any spell to a maximum of 6th level by expending more charges as it Casts the Spell. When encountered、a devourer typically has one trapped soul with 10 soul charges.
近接 [one-action] 爪 +24[+20/+16](機敏、間合い:10フィート)、ダメージ 2d10+13[斬撃]、加えてdrain life
伝承生得呪文 DC 31、see soul spells below;6レベル トゥルー・シーイング、フィーブルマインド;4レベル コンフュージョン、サジェスチョン;3レベル バインド・アンデッド、パラライズ;2レベル デス・ネル;1レベル ハーム
儀式 DC 31;2レベル クリエイト・アンデッド
Devour Soul/Devour Soul [two-actions] (即死、信仰、死霊術) The devourer touches a creature within reach, dealing 8d6 negative damage (DC 31 basic Fortitude save). If a creature is slain by this attack, its soul becomes trapped within the devourer. While its soul is trapped, a creature can't be resurrected except by powerful magic such as a wish spell. Destroying the devourer or successfully counteracting Devour Soul (see Spell Deflection above) releases the soul. The devourer can hold only one soul at a time. A soul has 5 soul charges per level of the originating creature (see Soul Spells below). The devourer can expend these charges to cast spells. If the soul is freed and the creature returns to life, the creature is drained 1 for every 5 soul charges expended. If reduced to 0 soul charges, the soul is consumed and can be restored to life only by powerful magic such as wish.
Drain Life/Drain Life (信仰、死霊術) When the devourer damages a living creature with its claw Strike, the devourer gains 10 temporary Hit Points and the creature must succeed at a DC 24 Fortitude save or become drained 1 . Further damage dealt by the devourer increases the condition value by 1 on a failed save, to a maximum of drained 4.
Soul Spells/Soul Spells A devourer casts occult innate spells、but to do so it must expend a number of soul charges equal to the spell's level (similar to casting a spell using charges from a staff). It can heighten any spell to a maximum of 6th level by expending more charges as it Casts the Spell. When encountered、a devourer typically has one trapped soul with 10 soul charges.