スケイヴリング Skaveling
Hideous necromantic rituals give rise to skavelings, or ghoul bats, monstrosities that are not true ghoulsbut instead are specifically crafted undead creatures. Their creators are the bloodsucking urdefhansof the Darklands, who create skavelings from giant batsspecially raised on diets of toxic fungus and the flesh of ghouls—especially brains harvested from these undead. Upon reaching maturity, these giant bats are ritually slain via the use of cytillesh oil . While this poison simply rots away the flesh of most creatures, one of these specially prepared bats will immediately rise from death as a skaveling after succumbing to its effects.
Despite its tattered wings and sagging skin, a skaveling is more than capable of flight, even when carrying a creature mounted on its back—urdefhans often use skavelings as mounts in this way. Their intelligence is more advanced than that of the typical giant bat, and in combat they function more as allies than as mere mounts, capable of making their own tactical decisions. Yet even though they can reason and think, skavelings remain loyal to the urdefhans who created them, and they never take actions in a fight that would knowingly put their masters in harm's way.
“知識の想起”――アンデッド(〈宗教〉) : DC 20
一般的な知識 : DC 18
専門知識 : DC 15
Despite its tattered wings and sagging skin, a skaveling is more than capable of flight, even when carrying a creature mounted on its back—urdefhans often use skavelings as mounts in this way. Their intelligence is more advanced than that of the typical giant bat, and in combat they function more as allies than as mere mounts, capable of making their own tactical decisions. Yet even though they can reason and think, skavelings remain loyal to the urdefhans who created them, and they never take actions in a fight that would knowingly put their masters in harm's way.
“知識の想起”――アンデッド(〈宗教〉) : DC 20
一般的な知識 : DC 18
専門知識 : DC 15
スケイヴリング Skaveling クリーチャー5
CE 大型 アンデッド
出典 Bestiary 2 241ページ
知覚+15;暗視 、反響定位40フィート
技能 〈威圧〉+11、〈運動〉+13、〈軽業〉+13
【筋】+6、【敏】+4、【耐】+2、【知】+1、【判】+6、【魅】+2
反響定位/Echolocation A skaveling can use its hearing as a precise sense at the listed range
知覚+15;暗視 、反響定位40フィート
技能 〈威圧〉+11、〈運動〉+13、〈軽業〉+13
【筋】+6、【敏】+4、【耐】+2、【知】+1、【判】+6、【魅】+2
反響定位/Echolocation A skaveling can use its hearing as a precise sense at the listed range
移動速度 15フィート、飛行30フィート
近接 [one-action] 牙 +15[+10/+5]、ダメージ 2d8+8、加えてghoul fever and paralysis
近接 [one-action] 翼 +15[+11/+7](機敏)、ダメージ 2d4+8、加えてparalysis
Bone-Chilling Screech/Bone-Chilling Screech [two-actions] (聴覚、感情、恐怖、精神、死霊術、伝承) The skaveling unleashes a horrifying screech that chills the very bones of those close enough to feel it. The screech can be heard for miles, but each creature in a 20-foot emanation must also attempt a DC 22 Will save. The skaveling can't use Bone-Chilling Screech again for 1d4 rounds.
大成功 The creature is unaffected and is temporarily immune to Bone- Chilling Screech for 24 hours.
成功 The creature is frightened 1 .
失敗 The creature is frightened 2.
大失敗 The creature is frightened 2 and stunned 1 by fear.
Ghoul Fever/Ghoul Fever (病気) セーヴィング・スロー DC 22 頑健;第1段階 carrier with no ill effect (1 day) 第2段階 2d6 negative damage and regains half as many Hit Points from all healing (1 day) 第3段階 as stage 2 (1 day) 第4段階 2d6 negative damage and gains no benefit from healing (1 day) 第5段階 as stage 4 (1 day) 第6段階 dead, and rises as a ghoul the next midnight
Paralysis/Paralysis (無力化、伝承、死霊術) Any creature hit by the skaveling's Strikes must attempt a DC 22 Fortitude save.
大成功 クリーチャーはなんの効果も受けない。
成功 The creature is slowed 1 .
失敗 The creature is paralyzed . It can attempt a new save at the end of each of its turns, and the DC cumulatively decreases by 1 on each save.
近接 [one-action] 牙 +15[+10/+5]、ダメージ 2d8+8、加えてghoul fever and paralysis
近接 [one-action] 翼 +15[+11/+7](機敏)、ダメージ 2d4+8、加えてparalysis
Bone-Chilling Screech/Bone-Chilling Screech [two-actions] (聴覚、感情、恐怖、精神、死霊術、伝承) The skaveling unleashes a horrifying screech that chills the very bones of those close enough to feel it. The screech can be heard for miles, but each creature in a 20-foot emanation must also attempt a DC 22 Will save. The skaveling can't use Bone-Chilling Screech again for 1d4 rounds.
大成功 The creature is unaffected and is temporarily immune to Bone- Chilling Screech for 24 hours.
成功 The creature is frightened 1 .
失敗 The creature is frightened 2.
大失敗 The creature is frightened 2 and stunned 1 by fear.
Ghoul Fever/Ghoul Fever (病気) セーヴィング・スロー DC 22 頑健;第1段階 carrier with no ill effect (1 day) 第2段階 2d6 negative damage and regains half as many Hit Points from all healing (1 day) 第3段階 as stage 2 (1 day) 第4段階 2d6 negative damage and gains no benefit from healing (1 day) 第5段階 as stage 4 (1 day) 第6段階 dead, and rises as a ghoul the next midnight
Paralysis/Paralysis (無力化、伝承、死霊術) Any creature hit by the skaveling's Strikes must attempt a DC 22 Fortitude save.
大成功 クリーチャーはなんの効果も受けない。
成功 The creature is slowed 1 .
失敗 The creature is paralyzed . It can attempt a new save at the end of each of its turns, and the DC cumulatively decreases by 1 on each save.