トーテンマスケ Totenmaske
Spawned by the same unnatural and self-destructive obsessions that drove them when they were alive, totenmaskes are the undead remnants of the most self-indulgent and sinful among us. Though unable to sate their perverse desires, these foul undead can drain the very flesh from their victims so as to wrap themselves in a perverse mockery of life that allows them to pursue their base wants. Totenmaskes' specific longings vary—one might be obsessed with food or drink, while another might be vain and desirous of an attractive form to marvel at in a mirror, while yet another could simply long for the scent of blood. Whatever the sensation the totenmaske seeks, it is always a vice taken to extreme, for this sin is what helped condemn it to unlife in the first place. A totenmaske obsessed with food, for example, might find itself assaulting bakeries or breweries, while a vain totenmaske obsessed with glamor could quickly grow bored of each new look and switch its victims out daily, or even hourly.
“知識の想起”――アンデッド(〈宗教〉) : DC 23
一般的な知識 : DC 21
専門知識 : DC 18
“知識の想起”――アンデッド(〈宗教〉) : DC 23
一般的な知識 : DC 21
専門知識 : DC 18
トーテンマスケ Totenmaske クリーチャー7
NE 中型 アンデッド
出典 Bestiary 2 262ページ
知覚+15;暗視
言語 共通語、死霊語
技能 〈隠密〉+17、〈軽業〉+15、〈盗賊〉+15、〈ペテン〉+17
【筋】+4、【敏】+6、【耐】+2、【知】+1、【判】+2、【魅】+3
知覚+15;暗視
言語 共通語、死霊語
技能 〈隠密〉+17、〈軽業〉+15、〈盗賊〉+15、〈ペテン〉+17
【筋】+4、【敏】+6、【耐】+2、【知】+1、【判】+2、【魅】+3
移動速度 40フィート
近接 [one-action] 顎 +18[+13/+8](巧技)、ダメージ 2d6+7[刺突]、加えて2d6 negative
近接 [one-action] 爪 +18[+14/+10](機敏、巧技)、ダメージ 2d8+7[斬撃]
Drink Flesh/Drink Flesh [one-action] (信仰、死霊術) 必要条件 The totenmaske hit the same enemy with two claw Strikes this turn and is still adjacent to it; 効果 The totenmaske drains flesh from the creature's body. The creature becomes sickened 2and drained 1 unless it succeeds at a DC 25 Fortitude save (sickened 2 and drained 2 on a critical failure).
Living Form/Living Form [one-action] (精神集中、信仰、完全変身、変成術) The totenmaske takes the appearance of a Medium or smaller humanoid creature. This is either its form from before it became undead, or the form of the last creature it successfully hit with Drink Flesh. This doesn't change the totenmaske's Speed or the attack and damage bonuses for its Strikes, but might change the damage type its Strikes deal (typically to bludgeoning).
Shape Flesh/Shape Flesh (呪い、信仰、死霊術) After spending 1 minute in contact with a paralyzed, unconscious, or willing creature, a totenmaske can reshape the target's face, causing flesh to cover vital features. The target can attempt a DC 25 Fortitude save to resist; a critical success grants temporary immunity to Shape Flesh for 24 hours. Each time the totenmaske Shapes Flesh, it chooses one feature: ears (target becomes deafened), eyes (target becomes blinded), mouth (target can't speak or eat), or nose (target can't smell). A creature with both its nose and mouth sealed can't breathe and begins to suffocate . Changes are permanent until reversed by removing this curse, or the sealed flesh can be surgically opened with a DC 25 Medicine check that takes 1d4 rounds and deals 1d6 slashing damage per round.
近接 [one-action] 顎 +18[+13/+8](巧技)、ダメージ 2d6+7[刺突]、加えて2d6 negative
近接 [one-action] 爪 +18[+14/+10](機敏、巧技)、ダメージ 2d8+7[斬撃]
Drink Flesh/Drink Flesh [one-action] (信仰、死霊術) 必要条件 The totenmaske hit the same enemy with two claw Strikes this turn and is still adjacent to it; 効果 The totenmaske drains flesh from the creature's body. The creature becomes sickened 2and drained 1 unless it succeeds at a DC 25 Fortitude save (sickened 2 and drained 2 on a critical failure).
Living Form/Living Form [one-action] (精神集中、信仰、完全変身、変成術) The totenmaske takes the appearance of a Medium or smaller humanoid creature. This is either its form from before it became undead, or the form of the last creature it successfully hit with Drink Flesh. This doesn't change the totenmaske's Speed or the attack and damage bonuses for its Strikes, but might change the damage type its Strikes deal (typically to bludgeoning).
Shape Flesh/Shape Flesh (呪い、信仰、死霊術) After spending 1 minute in contact with a paralyzed, unconscious, or willing creature, a totenmaske can reshape the target's face, causing flesh to cover vital features. The target can attempt a DC 25 Fortitude save to resist; a critical success grants temporary immunity to Shape Flesh for 24 hours. Each time the totenmaske Shapes Flesh, it chooses one feature: ears (target becomes deafened), eyes (target becomes blinded), mouth (target can't speak or eat), or nose (target can't smell). A creature with both its nose and mouth sealed can't breathe and begins to suffocate . Changes are permanent until reversed by removing this curse, or the sealed flesh can be surgically opened with a DC 25 Medicine check that takes 1d4 rounds and deals 1d6 slashing damage per round.