エレマイト Eremite
Eremites roam the planes to seek out ideal portions of other creatures, such as a hero's sword-arm or an angel's pinions. Eremites capture these specimens to clinically test their true limits, then harvest specimens and add them to their own bodies. An eremite might attach tongues to their hand as extra fingers or a fist to the back of their neck in a horrid “improvement.” Eremites average 7フィート tall and weigh approximately 200 pounds.
“知識の想起”――フィーンド(〈宗教〉) : DC 40
一般的な知識 : DC 38
専門知識 : DC 35
“知識の想起”――フィーンド(〈宗教〉) : DC 40
一般的な知識 : DC 38
専門知識 : DC 35
エレマイト Eremite クリーチャー20
LE 中型 ヴェルストラック フィーンド
出典 Bestiary 2 285ページ
知覚+34;上級暗視、painsight、トゥルー・シーイング
言語 共通語、地獄語、影界語;テレパシー100フィート
技能 〈威圧〉+40、〈医術〉+36、〈運動〉+35、〈隠密〉+36、〈交渉〉+36、〈宗教〉+34、〈ペテン〉+38
【筋】+9、【敏】+6、【耐】+7、【知】+6、【判】+6、【魅】+10
Painsight/Painsight (占術、信仰) A velstrac automatically knows whether a creature it sees has any of the 凶兆状態、瀕死状態、and 重傷状態 conditions、as well as the value of those conditions.
知覚+34;上級暗視、painsight、トゥルー・シーイング
言語 共通語、地獄語、影界語;テレパシー100フィート
技能 〈威圧〉+40、〈医術〉+36、〈運動〉+35、〈隠密〉+36、〈交渉〉+36、〈宗教〉+34、〈ペテン〉+38
【筋】+9、【敏】+6、【耐】+7、【知】+6、【判】+6、【魅】+10
Painsight/Painsight (占術、信仰) A velstrac automatically knows whether a creature it sees has any of the 凶兆状態、瀕死状態、and 重傷状態 conditions、as well as the value of those conditions.
AC 45;頑健+37、反応+32、意志+34;魔法に対する全てのセーヴに+1の状態ボーナス
HP 375、再生25(deactivated by [善]or 銀);完全耐性 [氷雪]、fear 、nonlethal;弱点 [善]20、銀 20
Ignore Pain/Ignore Pain An eremite's actions can't be disrupted due to damage or Strikes (such as Attack of Opportunity).
Paralytic Perfection/Paralytic Perfection (オーラ、信仰、心術、恐怖、無力化、精神、視覚) 30フィート. When a creature ends its turn in the aura、it feels compelled to offer pieces of its own flesh to the eremite. The creature must succeed at a DC 40 Will save or become paralyzed for 1 round.
HP 375、再生25(deactivated by [善]or 銀);完全耐性 [氷雪]、fear 、nonlethal;弱点 [善]20、銀 20
Ignore Pain/Ignore Pain An eremite's actions can't be disrupted due to damage or Strikes (such as Attack of Opportunity).
Paralytic Perfection/Paralytic Perfection (オーラ、信仰、心術、恐怖、無力化、精神、視覚) 30フィート. When a creature ends its turn in the aura、it feels compelled to offer pieces of its own flesh to the eremite. The creature must succeed at a DC 40 Will save or become paralyzed for 1 round.
移動速度 30フィート、飛行50フィート
近接 [one-action] 顎 +39[+34/+29](悪、魔法)、ダメージ 4d8+19[刺突]、加えて2d6持続[出血] and exquisite pain
近接 [one-action] 爪 +39[+35/+31](機敏、悪、魔法)、ダメージ 3d6+19[斬撃]、加えて2d6持続[出血]、exquisite pain、and つかみ強化
信仰生得呪文 DC 42;9レベル シャドウ・ウォーク(回数無制限)、シャドウ・ブラスト、ハーム(×2)、バインド・ソウル、ヒール(×2)、ブレード・バリアー;7レベル ウォープ・マインド、シャドウ・サイフォン(回数無制限)、ディメンジョナル・ロック、ディメンジョン・ドア(回数無制限)、プレイン・シフト(to Material Plane or Shadow Planeonly);キャントリップ (9レベル) ステイビライズ;常時 (9レベル) トゥルー・シーイング
儀式 DC 42;8レベル インプリズンメント
Evisceration/Evisceration [one-action] (攻撃) 必要条件 The eremite has a creature grabbed; 効果 The eremite excises flesh or bone from a creature it has grabbed. The target takes 6d10 persistent bleed damage .
Exquisite Pain/Exquisite Pain An eremite's knowledge of pressure points and pain centers is unsurpassed. A creature hit by an eremite's melee Strikes must succeed at a DC 40 Fortitude save or be stunned 2 (stunned 4 on a critical failure). A creature that critically succeeds is temporarily immune for 24 hours.
Focus Gaze/Focus Gaze [one-action] (精神集中、信仰、心術、恐怖、精神、視覚) The eremite stares at a creature they can see within 30フィート. The creature must immediately attempt a Will save against Paralytic Perfection. In addition, if the creature was already paralyzed, on a failed save, its unnatural longing causes it to become doomed 1 . After attempting this save, the creature is then temporarily immune until the start of the eremite's next turn.
Graft Flesh/Graft Flesh [one-action] 必要条件 The eremite holds a piece of flesh they collected via Evisceration; 効果 The eremite attaches the stolen flesh to themself. They either regain 100 Hit Points; reduce the value of their clumsy, drained, enfeebled, or stupefied condition by 3; or reduce the stage of any affliction affecting them by 3.
Shadow Traveler/Shadow Traveler (信仰、占術) When an eremite uses plane shiftor shadow walk , they arrive at exactly their intended destination.
近接 [one-action] 顎 +39[+34/+29](悪、魔法)、ダメージ 4d8+19[刺突]、加えて2d6持続[出血] and exquisite pain
近接 [one-action] 爪 +39[+35/+31](機敏、悪、魔法)、ダメージ 3d6+19[斬撃]、加えて2d6持続[出血]、exquisite pain、and つかみ強化
信仰生得呪文 DC 42;9レベル シャドウ・ウォーク(回数無制限)、シャドウ・ブラスト、ハーム(×2)、バインド・ソウル、ヒール(×2)、ブレード・バリアー;7レベル ウォープ・マインド、シャドウ・サイフォン(回数無制限)、ディメンジョナル・ロック、ディメンジョン・ドア(回数無制限)、プレイン・シフト(to Material Plane or Shadow Planeonly);キャントリップ (9レベル) ステイビライズ;常時 (9レベル) トゥルー・シーイング
儀式 DC 42;8レベル インプリズンメント
Evisceration/Evisceration [one-action] (攻撃) 必要条件 The eremite has a creature grabbed; 効果 The eremite excises flesh or bone from a creature it has grabbed. The target takes 6d10 persistent bleed damage .
Exquisite Pain/Exquisite Pain An eremite's knowledge of pressure points and pain centers is unsurpassed. A creature hit by an eremite's melee Strikes must succeed at a DC 40 Fortitude save or be stunned 2 (stunned 4 on a critical failure). A creature that critically succeeds is temporarily immune for 24 hours.
Focus Gaze/Focus Gaze [one-action] (精神集中、信仰、心術、恐怖、精神、視覚) The eremite stares at a creature they can see within 30フィート. The creature must immediately attempt a Will save against Paralytic Perfection. In addition, if the creature was already paralyzed, on a failed save, its unnatural longing causes it to become doomed 1 . After attempting this save, the creature is then temporarily immune until the start of the eremite's next turn.
Graft Flesh/Graft Flesh [one-action] 必要条件 The eremite holds a piece of flesh they collected via Evisceration; 効果 The eremite attaches the stolen flesh to themself. They either regain 100 Hit Points; reduce the value of their clumsy, drained, enfeebled, or stupefied condition by 3; or reduce the stage of any affliction affecting them by 3.
Shadow Traveler/Shadow Traveler (信仰、占術) When an eremite uses plane shiftor shadow walk , they arrive at exactly their intended destination.