ディヴ Div
出典 Bestiary 3 68ページ
Some fiends want to tear down the multiverse; others dedicate themselves to creating chaos and carnage, or to rule over realms with an iron fist. Divs strive toward a different, if equally reprehensible, goal—they seek to thwart and ruin the schemes and works of mortal beings.
Long ago, divs were once genies bound to serve ancient mortal empires lost to the passage of eons. In the beginning, these genies were masters of creation, working alongside gracious mortal partners to create works of subtle design and powerful magical potential. What started as a collaboration with mortals soon morphed into abuse, disrespect, and even slavery and bondage. Eventually, these genies rebelled, but in doing so, they came under the sway of a nihilistic demigod known as Ahriman. Their new master twisted their form and granted them the power to avenge themselves upon their mortal overlords, leading to the birth of the first divs.
Since that first wave of corruption, new divs arise from the spirits of the most wicked and hateful genies who die on the Material Plane, or those truly betrayed by mortals and overcome through their desire for vengeance. Upon such a death, instead of returning to the Elemental Planes, these genies' spirits are trapped in the dread orbit of Abaddon, where Ahriman reshapes them as divs and hoists them back to the world to wreak vengeance upon mortals.
Some fiends want to tear down the multiverse; others dedicate themselves to creating chaos and carnage, or to rule over realms with an iron fist. Divs strive toward a different, if equally reprehensible, goal—they seek to thwart and ruin the schemes and works of mortal beings.
Long ago, divs were once genies bound to serve ancient mortal empires lost to the passage of eons. In the beginning, these genies were masters of creation, working alongside gracious mortal partners to create works of subtle design and powerful magical potential. What started as a collaboration with mortals soon morphed into abuse, disrespect, and even slavery and bondage. Eventually, these genies rebelled, but in doing so, they came under the sway of a nihilistic demigod known as Ahriman. Their new master twisted their form and granted them the power to avenge themselves upon their mortal overlords, leading to the birth of the first divs.
Since that first wave of corruption, new divs arise from the spirits of the most wicked and hateful genies who die on the Material Plane, or those truly betrayed by mortals and overcome through their desire for vengeance. Upon such a death, instead of returning to the Elemental Planes, these genies' spirits are trapped in the dread orbit of Abaddon, where Ahriman reshapes them as divs and hoists them back to the world to wreak vengeance upon mortals.
アガシ Aghash
Walking embodiments of curses, misfortune, and the evil eye, aghashes wander the deserts of the Material Plane, searching out the arrogant, charming, and persuasive to humiliate and undermine. Aghashes are often mistaken for some strange form of hag , and like those creatures, they're masters at curses.
“知識の想起”――フィーンド(〈宗教〉) : DC 19
一般的な知識 : DC 17
専門知識 : DC 14
“知識の想起”――フィーンド(〈宗教〉) : DC 19
一般的な知識 : DC 17
専門知識 : DC 14
アガシ Aghash クリーチャー4
LE 中型 ディヴ フィーンド
出典 Bestiary 3 69ページ
知覚+12;上級暗視
言語 共通語、ダイモン語;テレパシー100フィート
技能 〈威圧〉+12、〈運動〉+8、〈隠密〉+10、〈宗教〉+10、〈秘術〉+9、〈ペテン〉+12
【筋】+3、【敏】+4、【耐】+3、【知】+1、【判】+2、【魅】+4
知覚+12;上級暗視
言語 共通語、ダイモン語;テレパシー100フィート
技能 〈威圧〉+12、〈運動〉+8、〈隠密〉+10、〈宗教〉+10、〈秘術〉+9、〈ペテン〉+12
【筋】+3、【敏】+4、【耐】+3、【知】+1、【判】+2、【魅】+4
AC 19;頑健+9、反応+10、意志+12;魔法に対する全てのセーヴに+1の状態ボーナス
HP 75;完全耐性 呪い;弱点 冷たい鉄 5、[善]5
Hatred of Beauty/Hatred of Beauty While aghashes hate all mortals、they particularly despise beautiful objects and beautiful or charismatic mortals. When not in physical peril、an aghash is compelled to destroy art and other works of beauty. An aghash can't enter an area of pristine beauty without first marring it in some way. Given a choice、an aghash attacks a foe with the highest Charisma score first. If barred from doing so by force or some magical effect、they take 1d6 mental damage at the end of their turn.
HP 75;完全耐性 呪い;弱点 冷たい鉄 5、[善]5
Hatred of Beauty/Hatred of Beauty While aghashes hate all mortals、they particularly despise beautiful objects and beautiful or charismatic mortals. When not in physical peril、an aghash is compelled to destroy art and other works of beauty. An aghash can't enter an area of pristine beauty without first marring it in some way. Given a choice、an aghash attacks a foe with the highest Charisma score first. If barred from doing so by force or some magical effect、they take 1d6 mental damage at the end of their turn.
移動速度 25フィート
近接 [one-action] 爪 +14[+10/+6](機敏、悪、巧技、魔法)、ダメージ 1d6+5[斬撃]、加えて1d6[悪]
信仰生得呪文 DC 21;4レベル ディメンジョン・ドア;2レベル タッチ・オヴ・イディオシー(回数無制限);1レベル イリューソリイ・オブジェクト(回数無制限);キャントリップ (2レベル) ディテクト・マジック
儀式 DC 21;1レベル ディヴ・パクト
Cursed Gaze/Cursed Gaze [two-actions] (信仰、精神集中、呪い、恐怖、感情、心術、精神、視覚) The aghash fixes their gaze on one creature they can see within 20フィート. The creature must attempt a DC 21 Will save.
大成功 クリーチャーはなんの効果も受けない。
成功 The creature takes 2d6 mental damage and becomes frightened 1 .
失敗 The creature takes 4d6 mental damage and becomes either frightened 2 or stunned 1 (the aghash's choice).
大失敗 The creature takes 8d6 mental damage and becomes frightened 2 and stunned 2.
Sandstorm/Sandstorm [three-actions] (召喚術、信仰、地) 頻度 1日に1回; 効果 The aghash creates a temporary sandstorm in a 30 foot emanation that lasts for 1 minute. Creatures within the emanation take a –4 circumstance penalty to Perception checks and must succeed at a DC 18 Fortitude save. On a failure, they're forced to hold their breath or else they start suffocating. A creature within the sandstorm at the end of its turn takes 1d6 slashing damage. Divs are immune to all effects of an aghash's sandstorm.
近接 [one-action] 爪 +14[+10/+6](機敏、悪、巧技、魔法)、ダメージ 1d6+5[斬撃]、加えて1d6[悪]
信仰生得呪文 DC 21;4レベル ディメンジョン・ドア;2レベル タッチ・オヴ・イディオシー(回数無制限);1レベル イリューソリイ・オブジェクト(回数無制限);キャントリップ (2レベル) ディテクト・マジック
儀式 DC 21;1レベル ディヴ・パクト
Cursed Gaze/Cursed Gaze [two-actions] (信仰、精神集中、呪い、恐怖、感情、心術、精神、視覚) The aghash fixes their gaze on one creature they can see within 20フィート. The creature must attempt a DC 21 Will save.
大成功 クリーチャーはなんの効果も受けない。
成功 The creature takes 2d6 mental damage and becomes frightened 1 .
失敗 The creature takes 4d6 mental damage and becomes either frightened 2 or stunned 1 (the aghash's choice).
大失敗 The creature takes 8d6 mental damage and becomes frightened 2 and stunned 2.
Sandstorm/Sandstorm [three-actions] (召喚術、信仰、地) 頻度 1日に1回; 効果 The aghash creates a temporary sandstorm in a 30 foot emanation that lasts for 1 minute. Creatures within the emanation take a –4 circumstance penalty to Perception checks and must succeed at a DC 18 Fortitude save. On a failure, they're forced to hold their breath or else they start suffocating. A creature within the sandstorm at the end of its turn takes 1d6 slashing damage. Divs are immune to all effects of an aghash's sandstorm.
ドル Doru
These deceivers whisper fetid lies, sowing dark and dread inspiration into foolish mortal ears. Dorus serve as the spies and messengers of the divs. With silver tongues and dark motives, they often pledge themselves to vainglorious and deluded spellcasters, who they ply with wild conspiracies and rumors of deception among friends and foes alike; in the process, they push supposed masters to despotism and murderous revenge. All the while, dorus wean secrets, and weaknesses, from their marks. In the end, nearly every doru turns on their false liege, destroying the reputation and even causing the death of the person the doru pretended to serve.
“知識の想起”――フィーンド(〈宗教〉) : DC 15
一般的な知識 : DC 13
専門知識 : DC 10
“知識の想起”――フィーンド(〈宗教〉) : DC 15
一般的な知識 : DC 13
専門知識 : DC 10
ドル Doru クリーチャー1
LE 超小型 ディヴ フィーンド
出典 Bestiary 3 68ページ
知覚+7;上級暗視
言語 共通語、ダイモン語;テレパシー(touch)
技能 〈隠密〉+7、〈軽業〉+7、〈宗教〉+5、〈秘術〉+8、〈ペテン〉+6
【筋】±0、【敏】+4、【耐】+1、【知】+3、【判】+2、【魅】+3
知覚+7;上級暗視
言語 共通語、ダイモン語;テレパシー(touch)
技能 〈隠密〉+7、〈軽業〉+7、〈宗教〉+5、〈秘術〉+8、〈ペテン〉+6
【筋】±0、【敏】+4、【耐】+1、【知】+3、【判】+2、【魅】+3
AC 16;頑健+4、反応+9、意志+7
HP 20;弱点 冷たい鉄 3、[善]3
Covetous of Secrets/Covetous of Secrets Dorus have a weakness for secrets、hoarding them like a miser hoards gold. A creature can tempt a doru with some bit of obscure knowledge the doru doesn't know or thinks they don't know. Presenting the hint of the secret is a single action、which has the concentrateand linguistictraits、and requires a skill check using Deception、Lore、or Performance(or some other appropriate skill determined by the GM) against the doru's Will DC. On a success、the doru is fascinated for as long as the presenter draws out the explanation of the secret (spending 1 action each round doing so、to a maximum of 1 minute). On a critical success、the doru is fascinated for that duration plus 1 minute more as it ponders the implications of the secret. Regardless of the outcome、the doru is temporarily immune to that creature's attempts to present it with secrets for 1 day.
HP 20;弱点 冷たい鉄 3、[善]3
Covetous of Secrets/Covetous of Secrets Dorus have a weakness for secrets、hoarding them like a miser hoards gold. A creature can tempt a doru with some bit of obscure knowledge the doru doesn't know or thinks they don't know. Presenting the hint of the secret is a single action、which has the concentrateand linguistictraits、and requires a skill check using Deception、Lore、or Performance(or some other appropriate skill determined by the GM) against the doru's Will DC. On a success、the doru is fascinated for as long as the presenter draws out the explanation of the secret (spending 1 action each round doing so、to a maximum of 1 minute). On a critical success、the doru is fascinated for that duration plus 1 minute more as it ponders the implications of the secret. Regardless of the outcome、the doru is temporarily immune to that creature's attempts to present it with secrets for 1 day.
移動速度 15フィート、飛行30フィート
近接 [one-action] 噛みつき +9[+5/+1](機敏、悪、巧技、poison、魔法)、ダメージ 1d6[刺突]、加えて1[悪] and doru venom
信仰生得呪文 DC 17;4レベル リード・オーメンズ;2レベル インヴィジビリティ(回数無制限;自身のみ);1レベル イリューソリイ・オブジェクト、チャーム;キャントリップ (1レベル) ディテクト・マジック
Doru Venom/Doru Venom (毒) セーヴィング・スロー DC 16 頑健;最大持続時間 6ラウンド;第1段階 1d6 poison (1 round) 第2段階 1d6 poison and stupefied 1 (1 round) 第3段階 1d6 poison and stupefied 2 (1 round).
近接 [one-action] 噛みつき +9[+5/+1](機敏、悪、巧技、poison、魔法)、ダメージ 1d6[刺突]、加えて1[悪] and doru venom
信仰生得呪文 DC 17;4レベル リード・オーメンズ;2レベル インヴィジビリティ(回数無制限;自身のみ);1レベル イリューソリイ・オブジェクト、チャーム;キャントリップ (1レベル) ディテクト・マジック
Doru Venom/Doru Venom (毒) セーヴィング・スロー DC 16 頑健;最大持続時間 6ラウンド;第1段階 1d6 poison (1 round) 第2段階 1d6 poison and stupefied 1 (1 round) 第3段階 1d6 poison and stupefied 2 (1 round).
パイラカ Pairaka
Often charming, sometimes even seductive, pairakas worm their way into mortal relationships, subtly destroying the ties of friendship and love through emotional and physical corruption and plague. Pairakas appear as beautiful, blue-skinned humanoids spotted with large rashes and boils, but they rarely take on their true forms. Instead, they adopt shapes that attract just enough attention for them to worm their way into the confidences of those they wish to torment and corrupt.
“知識の想起”――フィーンド(〈宗教〉) : DC 23
一般的な知識 : DC 21
専門知識 : DC 18
“知識の想起”――フィーンド(〈宗教〉) : DC 23
一般的な知識 : DC 21
専門知識 : DC 18
パイラカ Pairaka クリーチャー7
LE 中型 ディヴ フィーンド
出典 Bestiary 3 70ページ
知覚+15;上級暗視
言語 共通語、ダイモン語;テレパシー100フィート
技能 〈威圧〉+16、〈隠密〉+16、〈軽業〉+14、〈交渉〉+20、〈社会〉+13、〈宗教〉+13、〈秘術〉+13、〈ペテン〉+20
【筋】+3、【敏】+5、【耐】+3、【知】+2、【判】+4、【魅】+7
知覚+15;上級暗視
言語 共通語、ダイモン語;テレパシー100フィート
技能 〈威圧〉+16、〈隠密〉+16、〈軽業〉+14、〈交渉〉+20、〈社会〉+13、〈宗教〉+13、〈秘術〉+13、〈ペテン〉+20
【筋】+3、【敏】+5、【耐】+3、【知】+2、【判】+4、【魅】+7
AC 24;頑健+12、反応+16、意志+17;魔法に対する全てのセーヴに+1の状態ボーナス
HP 105;完全耐性 病気;弱点 冷たい鉄 5、[善]5
Hatred of Red/Hatred of Red Pairakas hate the color red. They won't wear the color or willingly enter any place painted red. Given a choice、they'll attack a creature wearing red first. If barred from expressing their displeasure toward the color by force or some magical effect、they take 2d6 mental damage at the end of their turn.
HP 105;完全耐性 病気;弱点 冷たい鉄 5、[善]5
Hatred of Red/Hatred of Red Pairakas hate the color red. They won't wear the color or willingly enter any place painted red. Given a choice、they'll attack a creature wearing red first. If barred from expressing their displeasure toward the color by force or some magical effect、they take 2d6 mental damage at the end of their turn.
移動速度 25フィート、飛行35フィート
近接 [one-action] 爪 +16[+12/+8](機敏、悪、巧技、魔法)、ダメージ 2d8+6[斬撃]、加えて1d6[悪] and bubonic plague
信仰生得呪文 DC 25;4レベル チャーム(回数無制限)、ディメンジョン・ドア(回数無制限)、ミスディレクション(回数無制限;サジェスチョン(回数無制限);キャントリップ (4レベル) ディテクト・マジック
儀式 DC 25;1レベル ディヴ・パクト
Bubonic Plague/Bubonic Plague (病気) A creature can't remove the fatiguedcondition while infected; セーヴィング・スロー DC 23 頑健;潜伏期間 1 day; 第1段階 fatigued (1 day) 第2段階 enfeebled 2and fatigued (1 day) 第3段階 enfeebled 3, fatigued, and take 1d6 persistent bleed damage every 1d20 minutes (1 day)
変身 [one-action] (信仰、完全変身、変成術、精神集中) The pairaka can take the appearance of any Small or Medium humanoidor animal . This doesn't change their Speed or their attack and damage modifiers with the Strikes, but it might change the damage type their strikes deal.
Tormenting Dreams/Tormenting Dreams [two-actions] (信仰、感情、心術、精神) 頻度 1日に1回; 効果 The pairaka torments a sleeping creature within 100フィート with visions of betrayals by loved ones and friends. The target must attempt a DC 25 Will save, with the effects of the nightmare spell.
近接 [one-action] 爪 +16[+12/+8](機敏、悪、巧技、魔法)、ダメージ 2d8+6[斬撃]、加えて1d6[悪] and bubonic plague
信仰生得呪文 DC 25;4レベル チャーム(回数無制限)、ディメンジョン・ドア(回数無制限)、ミスディレクション(回数無制限;サジェスチョン(回数無制限);キャントリップ (4レベル) ディテクト・マジック
儀式 DC 25;1レベル ディヴ・パクト
Bubonic Plague/Bubonic Plague (病気) A creature can't remove the fatiguedcondition while infected; セーヴィング・スロー DC 23 頑健;潜伏期間 1 day; 第1段階 fatigued (1 day) 第2段階 enfeebled 2and fatigued (1 day) 第3段階 enfeebled 3, fatigued, and take 1d6 persistent bleed damage every 1d20 minutes (1 day)
変身 [one-action] (信仰、完全変身、変成術、精神集中) The pairaka can take the appearance of any Small or Medium humanoidor animal . This doesn't change their Speed or their attack and damage modifiers with the Strikes, but it might change the damage type their strikes deal.
Tormenting Dreams/Tormenting Dreams [two-actions] (信仰、感情、心術、精神) 頻度 1日に1回; 効果 The pairaka torments a sleeping creature within 100フィート with visions of betrayals by loved ones and friends. The target must attempt a DC 25 Will save, with the effects of the nightmare spell.
セピド Sepid
Sepids are the brutal warlords of the divs, delighting in violence against mortals and their own particular flavor of vengeance. Inveterate liars, sepids can't help but spout the most outrageous lies, and their form and nature represent the power of falsehoods to snowball into violence that can cost countless lives. Among mortals, they rally troops to incite rebellion, war, and other forms of carnage, savoring mortals who slaughter each other. These giant beings usually stand around 13フィート tall; they wade through battlefields seeking out heroes and generals, rejoicing maniacally as they cut their foes down.
“知識の想起”――フィーンド(〈宗教〉) : DC 32
一般的な知識 : DC 30
専門知識 : DC 27
“知識の想起”――フィーンド(〈宗教〉) : DC 32
一般的な知識 : DC 30
専門知識 : DC 27
セピド Sepid クリーチャー14
LE 大型 ディヴ フィーンド
出典 Bestiary 3 71ページ
知覚+24;上級暗視
言語 共通語、ダイモン語;テレパシー100フィート
技能 〈威圧〉+26、〈運動〉+28、〈隠密〉+23、〈軽業〉+23、〈宗教〉+20、〈秘術〉+20、〈ペテン〉+22
【筋】+8、【敏】+5、【耐】+8、【知】+4、【判】+4、【魅】+6
アイテム +2ストライキング・ファルシオン
知覚+24;上級暗視
言語 共通語、ダイモン語;テレパシー100フィート
技能 〈威圧〉+26、〈運動〉+28、〈隠密〉+23、〈軽業〉+23、〈宗教〉+20、〈秘術〉+20、〈ペテン〉+22
【筋】+8、【敏】+5、【耐】+8、【知】+4、【判】+4、【魅】+6
アイテム +2ストライキング・ファルシオン
AC 34;頑健+28、反応+23、意志+20;魔法に対する全てのセーヴに+1の状態ボーナス
HP 350;弱点 冷たい鉄 10、[善]10
Blatant Liar/Blatant Liar While all divs delight in lying, sepids are compulsive and predictable liars who always do the opposite of what they claim they'll do. If a sepid is ever forced or compelled to tell the truth, they take 4d8 mental damage.
機会攻撃 [reaction] A sepid gains an extra reaction each round that they can use only to make an Attack of Opportunity.
Deflecting Lie/Deflecting Lie [reaction] トリガー A creature hits the sepid with a ranged Strike or a ranged spell attack roll; 効果 The sepid lies in an attempt to divert the attack. They roll a Deception check against the triggering creature's Perception DC. On a success、if the triggering attack roll was a success、it becomes a failure、and if the triggering attack roll was a critical hit、it becomes a normal success.
HP 350;弱点 冷たい鉄 10、[善]10
Blatant Liar/Blatant Liar While all divs delight in lying, sepids are compulsive and predictable liars who always do the opposite of what they claim they'll do. If a sepid is ever forced or compelled to tell the truth, they take 4d8 mental damage.
機会攻撃 [reaction] A sepid gains an extra reaction each round that they can use only to make an Attack of Opportunity.
Deflecting Lie/Deflecting Lie [reaction] トリガー A creature hits the sepid with a ranged Strike or a ranged spell attack roll; 効果 The sepid lies in an attempt to divert the attack. They roll a Deception check against the triggering creature's Perception DC. On a success、if the triggering attack roll was a success、it becomes a failure、and if the triggering attack roll was a critical hit、it becomes a normal success.
移動速度 35フィート
近接 [one-action] ファルシオン+30[+25/+20](悪、加圧、魔法、薙ぎ)、ダメージ 2d10+16[斬撃]、加えて1d6[悪] and 1d6[精神]
近接 [one-action] 爪 +28[+24/+20](機敏、悪、魔法)、ダメージ 3d8+16[斬撃]、加えて1d6[悪] and 1d6[精神]
信仰生得呪文 DC 34;7レベル ディスペル・マジック、ノンディテクション(回数無制限;自身のみ)、パラライズ、ミスディレクション(回数無制限;自身のみ);4レベル ダークネス(回数無制限)、ディメンジョン・ドア(回数無制限)、フライ;3レベル コンプリヘンド・ランゲージ(回数無制限;自身のみ);キャントリップ (7レベル) ディテクト・マジック
儀式 DC 34;2レベル クリエイト・アンデッド(副次術者不要);1レベル ディヴ・パクト
Rain of Debris/Rain of Debris [two-actions] (信仰、悪、力術) The sepid calls forth a hail of stone, wood, metal, and similar debris in a 40-foot emanation, dealing 10d6 bludgeoning damage and 5d6 evil damage. Each creature in the area other than the sepid must attempt a basic DC 31 Reflex saving throw. The sepid can't use Rain of Debris again for 1d4 rounds.
近接 [one-action] ファルシオン+30[+25/+20](悪、加圧、魔法、薙ぎ)、ダメージ 2d10+16[斬撃]、加えて1d6[悪] and 1d6[精神]
近接 [one-action] 爪 +28[+24/+20](機敏、悪、魔法)、ダメージ 3d8+16[斬撃]、加えて1d6[悪] and 1d6[精神]
信仰生得呪文 DC 34;7レベル ディスペル・マジック、ノンディテクション(回数無制限;自身のみ)、パラライズ、ミスディレクション(回数無制限;自身のみ);4レベル ダークネス(回数無制限)、ディメンジョン・ドア(回数無制限)、フライ;3レベル コンプリヘンド・ランゲージ(回数無制限;自身のみ);キャントリップ (7レベル) ディテクト・マジック
儀式 DC 34;2レベル クリエイト・アンデッド(副次術者不要);1レベル ディヴ・パクト
Rain of Debris/Rain of Debris [two-actions] (信仰、悪、力術) The sepid calls forth a hail of stone, wood, metal, and similar debris in a 40-foot emanation, dealing 10d6 bludgeoning damage and 5d6 evil damage. Each creature in the area other than the sepid must attempt a basic DC 31 Reflex saving throw. The sepid can't use Rain of Debris again for 1d4 rounds.