ドレッチ(スロース・デーモン) Dretch (Sloth Demon)
Among the lowest and least powerful of all demons, dretches are just as vicious and cruel as their more powerful brethren. They happily vent their frustrations on anything weaker than themselves.
Born from the souls of the slothful, these demons appear vaguely humanoid in appearance with awkward limbs and slack lumps of skin hanging from their frames. Supposedly, a single slothful soul of sufficient depravity and strength can spawn an entire horde of these creatures. However, as weaker demons, their lot in life is to suffer at the hands of more powerful Abyssal predators, and only a tiny number of dretches ever manage to become something more. For this reason, dretches are quite accommodating when summoned by mortals. They're usually content to work under conditions few other outsiders would accept, although they'll still gladly turn on even the kindest of masters who show even the slightest hint of weakness.
“知識の想起”――フィーンド(〈宗教〉) : DC 16
一般的な知識 : DC 14
専門知識 : DC 11
Born from the souls of the slothful, these demons appear vaguely humanoid in appearance with awkward limbs and slack lumps of skin hanging from their frames. Supposedly, a single slothful soul of sufficient depravity and strength can spawn an entire horde of these creatures. However, as weaker demons, their lot in life is to suffer at the hands of more powerful Abyssal predators, and only a tiny number of dretches ever manage to become something more. For this reason, dretches are quite accommodating when summoned by mortals. They're usually content to work under conditions few other outsiders would accept, although they'll still gladly turn on even the kindest of masters who show even the slightest hint of weakness.
“知識の想起”――フィーンド(〈宗教〉) : DC 16
一般的な知識 : DC 14
専門知識 : DC 11
ドレッチ Dretch クリーチャー2
CE 小型 デーモン フィーンド
出典 Bestiary 3 60ページ
知覚+6;暗視
言語 奈落語;テレパシー100フィート
技能 〈運動〉+7、〈隠密〉+6、〈軽業〉+6、〈ペテン〉+6
【筋】+3、【敏】±0、【耐】+4、【知】-3、【判】±0、【魅】±0
Sloth/Sloth At the start of each of the dretch's turns、roll 1d4. The result is the number of actions the dretch regains that turn (maximum 3). Effects like the 減速状態 condition can further reduce their number of actions.
知覚+6;暗視
言語 奈落語;テレパシー100フィート
技能 〈運動〉+7、〈隠密〉+6、〈軽業〉+6、〈ペテン〉+6
【筋】+3、【敏】±0、【耐】+4、【知】-3、【判】±0、【魅】±0
Sloth/Sloth At the start of each of the dretch's turns、roll 1d4. The result is the number of actions the dretch regains that turn (maximum 3). Effects like the 減速状態 condition can further reduce their number of actions.
AC 17;頑健+10、反応+4、意志+8
HP 45;弱点 冷たい鉄 3、[善]3
HP 45;弱点 冷たい鉄 3、[善]3
移動速度 20フィート
近接 [one-action] 顎 +9[+4/-1](悪、魔法)、ダメージ 1d8+3[刺突]、加えて1d4[悪]
近接 [one-action] 爪 +9[+5/+1](機敏、悪、魔法)、ダメージ 1d6+3[斬撃]、加えて1d4[悪]
信仰生得呪文 DC 16;3レベル スロー;1レベル フィアー
儀式 DC 16;1レベル アビサル・パクト
Cower/Cower [one-action] The dretch makes itself as small as possible, protecting its vital organs with its limbs. It gains a +4 circumstance bonus to AC but takes a –2 penalty to attack rolls. This lasts until the dretch moves from its current space, falls unconscious , or ends the effect as a free action.
Frenzied Slashes/Frenzied Slashes [three-actions] The dretch makes three claw Strikes, each at a –2 penalty, all targeting the same creature. The dretch's multiple attack penalty doesn't increase until after it has made all three attacks. The dretch gains the clumsy 2 condition until the beginning of its next turn.
Vicious Criticals/Vicious Criticals A dretch makes the most of any weakness it finds. Whenever a dretch scores a critical hit with its claw Strike, the target takes an additional 1d6 persistent bleed damage .
近接 [one-action] 顎 +9[+4/-1](悪、魔法)、ダメージ 1d8+3[刺突]、加えて1d4[悪]
近接 [one-action] 爪 +9[+5/+1](機敏、悪、魔法)、ダメージ 1d6+3[斬撃]、加えて1d4[悪]
信仰生得呪文 DC 16;3レベル スロー;1レベル フィアー
儀式 DC 16;1レベル アビサル・パクト
Cower/Cower [one-action] The dretch makes itself as small as possible, protecting its vital organs with its limbs. It gains a +4 circumstance bonus to AC but takes a –2 penalty to attack rolls. This lasts until the dretch moves from its current space, falls unconscious , or ends the effect as a free action.
Frenzied Slashes/Frenzied Slashes [three-actions] The dretch makes three claw Strikes, each at a –2 penalty, all targeting the same creature. The dretch's multiple attack penalty doesn't increase until after it has made all three attacks. The dretch gains the clumsy 2 condition until the beginning of its next turn.
Vicious Criticals/Vicious Criticals A dretch makes the most of any weakness it finds. Whenever a dretch scores a critical hit with its claw Strike, the target takes an additional 1d6 persistent bleed damage .